VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

たかし

Career matches2,959
Career win rate49.8%
Round win rate52.8%
Peak rank37
Distinct opponents173
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira372,9591,4721,48749.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky46281860.9%+10.3
Lau42202247.6%-4.4
Akira40241660.0%+6.9
Jeffry31151648.4%-4.7
Sarah30191163.3%+8.1
Jean29151451.7%-8.1
Wolf29141548.3%-6.0
Pai27131448.1%-7.2
Shun27141351.9%-5.3
Aoi22101245.5%-8.6
Lei Fei1811761.1%+4.0
Brad178947.1%-2.2
Goh1610662.5%+6.7
Vanessa157846.7%-14.2
El Blaze148657.1%+5.2
Kage148657.1%+6.1
Lion149564.3%+14.2
Eileen440100.0%+35.5
Taka3030.0%-47.6

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence58312753.5%-1.0
Full Fence53302356.6%+2.6
Octagon46143230.4%-25.7
Breakable Half Fence43251858.1%+3.4
Single Wall43261760.5%+6.0
Open41212051.2%-3.0
Half Fence4031977.5%+26.0
Low Fence40202050.0%-2.0
Rectangle34161847.1%-8.3
Full Fence and Open1991047.4%-10.0

2 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls27453.6%54.3%-0.6
No walls12454.0%53.6%+0.4

Walls against open: -1.0 points (95% range -11.5 to +9.5), p 0.848 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

お~ちゃん (Rank 34)2026/09/1896366.7%
究極無敵 (Rank 38)2026/09/1892722.2%
しゆう@1974 (Rank 36)2026/09/1874357.1%
たたみん♪ (Rank 40)2026/09/1783537.5%
ぷこ (Rank 36)2026/09/17179852.9%
乱世の奸雄 (Rank 38)2026/07/1752340.0%
トーマス軍団残党K (Rank 37)2026/06/2996366.7%
どっせ参謀 (Rank 36)2026/06/2763350.0%
マーレさん (Rank 33)2026/06/2764266.7%
a.k.aとりてん (Rank 38)2026/06/2442250.0%
ツッチー (Rank 36)2026/06/1971614.3%
포모에누르고공포에가드하지말자. (Rank 38)2026/06/1841325.0%
金平糖 (Rank 38)2026/06/1542250.0%
うるヲ参拾 (Rank 38)2026/06/1565183.3%
テクノモデル (Rank 37)2026/06/1352340.0%
Kiri (Rank 38)2026/06/1352340.0%
zakisan (Rank 35)2026/06/0853260.0%
へっぽこラウ (Rank 32)2026/06/07127558.3%
漂泊の民回線ジプシー (Rank 30)2026/05/2576185.7%
MikuMartineau (Rank 31)2026/05/2063350.0%
Nn_nekosuke (Rank 33)2026/05/1773442.9%
∈挙動不審∋ (Rank 32)2026/05/1542250.0%
初代マサオ (Rank 38)2026/05/0963350.0%
ルビーロマン葵 (Rank 35)2026/05/0753260.0%
けいすけ新宿 (Rank 31)2026/04/1653260.0%

Round openings

Akira

crouch into Housui2P1779.7%
backdash into Goko Shutsudou3K+GP1769.7%
evade up into Rimon Chouchu66P1699.3%
backdash into evade up1478.1%
Rimon Chouchu66P into Jouho Touken6P1317.2%
evade up into crouch dash forward1136.2%
evade down into Rimon Chouchu66P472.6%
evade up into Youhou33P452.5%
crouch dash forward into Youhou33P402.2%
Senzankou66P+K into throwP+G392.1%
crouch dash forward into Rimon Chouchu66P372.0%
backdash into Satei3K+G351.9%
crouch into Souka Housui3P+K321.8%
evade up into throwP+G291.6%
evade up into forward dash281.5%

137 further openings account for the other 576 rounds.