VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

new_cult33

Career matches9,398
Career win rate61.5%
Round win rate51.4%
Peak rank41
Distinct opponents286
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira391,38375462954.5%
Lion4198355442956.4%
Brad4084252631662.5%
Jacky3978145732458.5%
Taka4065139825361.1%
Wolf3856534122460.4%
Eileen3951832419462.5%
Jeffry3745426818659.0%
Vanessa3843027515564.0%
Lau3838725213565.1%
Sarah3737825212666.7%
Jean3735522612963.7%
Pai372761928469.6%
Lei Fei362661808667.7%
El Blaze352591768368.0%
Shun352361637369.1%
Goh342181487067.9%
Aoi362121506270.8%
Kage342041436170.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira93464749.5%-1.4
Jean71462564.8%+7.0
Kage71314043.7%-6.0
Sarah70304042.9%-10.2
Jacky67432464.2%+12.8
Lau66333350.0%+1.8
Goh60352558.3%+4.5
Wolf57292850.9%-2.3
Vanessa51203139.2%-13.3
Jeffry49222744.9%-12.7
Pai49331667.3%+12.4
Shun46252154.4%+1.6
Brad42241857.1%+4.7
Lion40211952.5%-1.5
El Blaze34181652.9%-6.5
Aoi2719870.4%+14.2
Taka2114766.7%+13.3
Lei Fei1541126.7%-24.6
Eileen115645.5%-7.5
Dural65183.3%+25.1

0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon108565251.9%-4.5
Full Fence106485845.3%-7.2
Breakable Full Fence103485546.6%-5.6
Low Fence96593761.5%+7.7
Half Fence93543958.1%+6.2
Open90523857.8%+6.0
Single Wall90523857.8%+5.8
Breakable Half Fence89494055.1%+0.9
Rectangle80404050.0%-3.9
Full Fence and Open48272156.2%+3.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls57950.9%53.2%-2.3
No walls27659.1%53.2%+5.9

Walls against open: -8.1 points (95% range -15.6 to -0.7), p 0.033 — a difference this size is unlikely to be chance.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

くりたろう (Rank 38)2026/09/08138561.5%
愛蒔らぶり (Rank 42)2026/09/03156940.0%
かべごん (Rank 39)2026/08/25124833.3%
小名浜DC (Rank 37)2026/08/2385362.5%
ダンプよっし~2.0 (Rank 39)2026/08/17116554.5%
たまつばき (Rank 41)2026/08/1772528.6%
★闘将拉麵男★ (Rank 37)2026/08/17128466.7%
manatsu_7 (Rank 42)2026/08/171331023.1%
interceptor (Rank 40)2026/08/04146842.9%
ぱせり☆ (Rank 41)2026/08/0472528.6%
지금바다가면죽습니다. (Rank 39)2026/08/0395455.6%
Hi:D (Rank 36)2026/08/0384450.0%
全身ボロボロポックリ (Rank 43)2026/07/31124833.3%
MaBoy (Rank 34)2026/07/3083537.5%
たたみん♪ (Rank 39)2026/07/25114736.4%
ゲッパー (Rank 38)2026/07/25107370.0%
都筑まもる君 (Rank 37)2026/07/2483537.5%
lapislazuli (Rank 37)2026/07/211311284.6%
ピーエス (Rank 40)2026/07/19107370.0%
カルティカ (Rank 41)2026/06/24123925.0%
ごうくんまん (Rank 41)2026/06/2072528.6%
expensive-sand (Rank 40)2026/06/1684450.0%
타우끼/taukee (Rank 34)2026/06/1284450.0%
阿部寿子 (Rank 36)2026/06/06139469.2%
cyomiko (Rank 39)2026/06/05116554.5%

Round openings

Every character

forward movement into punchP65517.3%
crouch dash forward into guardG942.5%
forward dash into evade up782.0%
crouch dash forward into throwP+G772.0%
forward dash into guardG741.9%
forward dash into throwP+G701.8%
Middle Smash6P into Middle Smash Back Knuckle6PP661.7%
evade up into forward dash551.4%
crouch into Senchutai461.2%
evade up into crouch dash forward360.9%
backdash into Jouho Senshou46P350.9%
punchP340.9%
kickK330.9%
Gyaku Seikenzuki66P into Yoko'enpi6P310.8%
crouch dash forward into evade down310.8%

927 further openings account for the other 2,381 rounds.

Counted from 942 of the 946 matches played. The rest were not pulled for openings.

Jacky

forward movement into punchP8212.6%
Middle Smash6P into Middle Smash Back Knuckle6PP6610.1%
Dash Hammer Kick66K into High Angle Upper Kick6K274.2%
backdash into Spin Heel Sword4K+G233.5%
forward dash into evade up233.5%
crouch dash forward into throwP+G223.4%
crouch into Squat Straight2P192.9%
crouch dash forward into guardG172.6%
forward dash into throwP+G162.5%
backdash into Slant Back Knuckle1P121.8%
Dash Hammer Kick66K into forward movement101.5%
forward dash into Middle Smash6P101.5%
forward dash into guardG101.5%
forward movement into Punch High KickPK91.4%
Squat Straight2P81.2%

145 further openings account for the other 297 rounds.

Akira

forward movement into punchP5213.6%
backdash into Jouho Senshou46P359.2%
Rimon Chouchu66P into Jouho Touken6P246.3%
crouch into Housui2P236.0%
crouch dash forward into Jouho Touken6P215.5%
crouch dash forward into forward dash215.5%
evade down into forward dash112.9%
forward dash into throwP+G112.9%
crouch dash forward into throwP+G102.6%
forward dash into Jouho Touken6P92.4%
evade up into forward dash82.1%
Housui2P into forward dash71.8%
forward dash into forward punch+kick6P+K71.8%
Jouho Senshou46P into forward movement61.6%
Rimon Chouchu66P51.3%

75 further openings account for the other 132 rounds.

Taka

forward movement into punchP5619.4%
kickK3010.4%
crouch into Shita Harite2P165.5%
backdash into kickK134.5%
Morotezuki66P into Morote Tsuppari66PP72.4%
crouch dash forward into guardG72.4%
evade up into crouch dash forward72.4%
Shita Harite2P into forward dash62.1%
crouch dash forward into evade down51.7%
punchP51.7%
Morotezuki66P into Hiji'ate6P41.4%
Shita Harite2P41.4%
crouch dash forward into throwP+G41.4%
evade down into guardG41.4%
evade up into Takatsumehashi3P+K41.4%

73 further openings account for the other 117 rounds.

Pai

forward movement into punchP6223.3%
crouch into Senchutai3K269.8%
Senchuken6P228.3%
evade up into forward dash83.0%
forward dash into guardG83.0%
Senchuken6P into crouch dash forward72.6%
backdash into Koutankyaku66K62.3%
crouch into Souchuken2P62.3%
forward dash into evade up62.3%
forward dash into throwP+G62.3%
forward movement into RaigekishouPPP51.9%
Senchuken6P into forward dash41.5%
Senchuken6P into forward movement41.5%
backdash into Tenshin Oushoushou46P+K41.5%
guardG into evade up41.5%

70 further openings account for the other 88 rounds.

Sarah

Rising Elbow6P into Elbow Side Chop6PP219.8%
backdash into Switch Kick4K209.3%
forward movement into punchP209.3%
forward dash into evade up104.7%
forward dash into guardG94.2%
crouch dash forward into throwP+G62.8%
forward dash into forward movement62.8%
Stiletto66K into Quick Knee6K52.3%
forward dash into Stiletto66K52.3%
kickK into High Kick StraightKP52.3%
forward dash into throwP+G41.9%
Full Spin Heel Kick9K into evade up31.4%
backdash into evade up31.4%
crouch dash forward into Rising Elbow6P31.4%
evade up into forward dash31.4%

71 further openings account for the other 92 rounds.

Eileen

forward movement into punchP4320.2%
backdash into Enkou Kenka46P2210.3%
Douchu6P into Jouho Chu'un6PP209.4%
crouch dash forward into guardG167.5%
forward dash into evade up73.3%
backdash into Kesshi Hanbi46K+G62.8%
forward movement into Enkou RensouPP62.8%
evade up into crouch dash forward52.4%
crouch dash forward into throwP+G41.9%
forward dash into guardG41.9%
Fukushinshou2P31.4%
crouch dash forward into evade down31.4%
crouch dash forward into punchP31.4%
crouch into Sokutantai3K31.4%
forward dash into Douchu6P31.4%

50 further openings account for the other 65 rounds.

Brad

forward movement into punchP4722.9%
Dtee Sawk Dtrohng4P+K199.3%
crouch dash forward into guardG115.4%
crouch dash forward into throwP+G83.9%
backdash into offensive move62.9%
forward dash into evade up62.9%
forward dash into guardG62.9%
backdash into Stop Kick4K52.4%
crouch dash forward into Sit Jab2P31.5%
forward dash into Sharp Shoot1P31.5%
forward dash into forward movement31.5%
forward dash into throwP+G31.5%
Dtee Sawk Dtrohng4P+K into crouch21.0%
Ducking6P+K+G into Crush Knee KickK+G21.0%
Sit Jab2P into backdash21.0%

69 further openings account for the other 79 rounds.

Jeffry

forward movement into punchP6632.8%
backdash into Head Attack46P+K105.0%
forward dash into guardG94.5%
crouch into Low Knuckle2P73.5%
backdash into Kenka Hook46P63.0%
crouch into Tsunami Beat3K+G52.5%
crouch dash forward into throwP+G42.0%
evade up into throwP+G42.0%
forward dash into Sunlit Body Upper3P+K42.0%
Low Knuckle2P31.5%
backdash into crouch31.5%
forward dash31.5%
forward dash into Ducking Low2K+G31.5%
punchP31.5%
Low Knuckle2P into forward dash21.0%

56 further openings account for the other 69 rounds.

Lau

forward movement into punchP3014.9%
crouch into Senchutai3K209.9%
backdash into Kosoushou46P189.0%
Chugeki6P into Hou'ou Soushou6PP115.5%
crouch dash forward into guardG84.0%
forward dash into guardG63.0%
forward dash into throwP+G63.0%
Chugeki6P52.5%
Kosoushou46P into forward movement42.0%
evade up into forward dash42.0%
crouch dash back into Kosoushou46P31.5%
crouch dash forward into Chugeki6P31.5%
evade down into forward dash31.5%
punchP into forward movement31.5%
Fukko Kensou1P21.0%

60 further openings account for the other 75 rounds.

Lion

forward movement into punchP3316.4%
Banchu6P into Banchu Renkanshu6PP147.0%
Juchou Senshou8P+K136.5%
crouch into Katousui2P136.5%
crouch dash forward into guardG94.5%
crouch into Dantai3K73.5%
backdash into Sentai4K52.5%
backward movement into forward punch+kick6P+K52.5%
forward dash into evade up52.5%
forward dash into guardG52.5%
crouch dash forward into throwP+G42.0%
backdash into Souji SenpuP+K31.5%
backward movement into Ukoushin46P+K31.5%
crouch dash forward into Banchu6P31.5%
crouch dash forward into Heimonkyaku6K31.5%

66 further openings account for the other 76 rounds.

Wolf

forward movement into punchP4827.1%
backdash into Elbow Butt4P147.9%
forward dash into throwP+G84.5%
crouch into Arrow Knuckle3P52.8%
evade up into forward dash52.8%
crouch dash forward into guardG42.3%
forward movement into Elbow Butt4P42.3%
forward movement into Jab StraightPP42.3%
crouch into Low Hammer2P31.7%
punchP31.7%
Elbow Butt4P21.1%
Low Hammer2P21.1%
Savate4K21.1%
backdash into Heavy Middle Kick3K+G21.1%
backdash into Savate4K21.1%

60 further openings account for the other 69 rounds.

Counted from 42 of the 44 matches played. The rest were not pulled for openings.

Jean

forward movement into punchP3421.5%
Gyaku Seikenzuki66P into Yoko'enpi6P3119.6%
backdash into Kake'uchi46P95.7%
Gyaku Seikenzuki66P63.8%
backdash into Kake'uchi~Maekeri'age46PK63.8%
forward dash into evade up53.2%
crouch into Shitamaeken2P42.5%
backdash into Doumawashi Kaitengeri46K+G31.9%
Shitamaeken2P21.3%
Yoko'enpi6P into Yoko'enpi~Uchishutou6PP21.3%
backdash into forward movement21.3%
crouch dash forward into guardG21.3%
crouch dash forward into throwP+G21.3%
crouch into Shitanagi Shutou1P21.3%
forward dash into crouch21.3%

41 further openings account for the other 46 rounds.

El Blaze

forward movement into punchP2516.3%
backward movement into Shadow Strike6P117.2%
backdash into Darkness Sword43K+G74.6%
crouch dash forward into guardG63.9%
forward dash into guardG63.9%
crouch dash forward into throwP+G53.3%
High-Speed Jab46P into Flame Toe Kick46PK42.6%
Shouda46PP into Rising Back Spin Kick46PPK42.6%
backward movement into Shouda46PP42.6%
Flame Toe Kick46PK into Inferno Savate46PKK32.0%
Shadow Strike6P32.0%
backdash into Head Smash Kick46K32.0%
backdash into crouch32.0%
crouch dash forward into punchP32.0%
evade up into forward dash32.0%

54 further openings account for the other 63 rounds.

Vanessa

Defensive Style: forward dash into Stinger Low Blow1P+K87.0%
Offensive Style: evade up into Spinning Savate66K+G65.3%
Defensive Style: crouch dash forward into evade down54.4%
Offensive Style: crouch dash forward into guardG43.5%
Offensive Style: forward movement into punchP43.5%
Defensive Style: backdash into Parrying High Kick (Deflect)46K32.6%
Defensive Style: backdash into Stinger Low Blow1P+K32.6%
Defensive Style: crouch dash forward into guardG32.6%
Defensive Style: forward movement into punchP32.6%
Offensive Style: evade down into Spinning Savate66K+G32.6%
Defensive Style: Shadow Slicer into Cut-in Knee Kick6K21.8%
Defensive Style: crouch dash forward into Sit Jab2P21.8%
Defensive Style: crouch into Cut Upper3P21.8%
Defensive Style: crouch into Stinger Low Blow1P+K21.8%
Defensive Style: evade up into forward dash21.8%

57 further openings account for the other 62 rounds.

Kage

forward movement into punchP88.4%
Hiji'uchi6P66.3%
Rasen4P55.3%
evade up into forward dash55.3%
Senpujin2P+K33.2%
evade down into forward dash33.2%
forward dash into forward movement33.2%
forward dash into guardG33.2%
Rasen4P into backward movement22.1%
Rasen4P into forward dash22.1%
backdash into Hagakure-ryu In Fujingeki46P+KP22.1%
backdash into Hagakure-ryu In Raijingeki46P+K22.1%
backdash into Kodachinuki4K22.1%
backdash into crouch22.1%
backdash into guardG22.1%

40 further openings account for the other 45 rounds.

Goh

forward movement into punchP2228.9%
backdash into Karura4P+K1418.4%
backdash into Soukyu46P56.6%
punchP into Tsurane ShoudaPP34.0%
Soukyu46P into forward movement22.6%
backward movement into Hiji'ate6P22.6%
crouch dash forward into guardG22.6%
forward dash into Karura4P+K22.6%
forward dash into throwP+G22.6%
kickK22.6%
punchP22.6%
Kurogane Kudaki66P into Hiji'ate6P11.3%
backdash into throwP+G11.3%
crouch dash forward into punchP11.3%
crouch into Batousatsu3KP11.3%

14 further openings account for the other 14 rounds.

Counted from 17 of the 19 matches played. The rest were not pulled for openings.

Lei Fei

Toushou66P into Kakushu Suigeki6P912.9%
forward movement into punchP811.4%
forward movement into Renkan MahosuiPPP68.6%
Sayu ShoukenPP into Renkan MahosuiPPP45.7%
offensive move45.7%
Tenshi Ryusentai6K+G into forward movement34.3%
Toushou66P34.3%
crouch into Bunkyaku3K34.3%
crouch into Fukusoushou2P34.3%
Bunkyaku3K22.9%
crouch dash forward into evade down22.9%
Bunkyaku3K into crouch11.4%
Bunkyaku3K into forward dash11.4%
Bunkyaku3K into guardG11.4%
Senpukyaku66K+G11.4%

19 further openings account for the other 19 rounds.

Aoi

forward movement into punchP1420.3%
crouch into Ryoushi43P710.1%
crouch dash forward into evade down57.2%
Kamageri4K into backward movement22.9%
crouch dash forward into guardG22.9%
crouch dash forward into throwP+G22.9%
Chudan Hiji'ate6P into Tsumujisakura6PP11.4%
Gedan Shouda2P into Ryoushi43P11.4%
Hou'oushu3P into crouch11.4%
Hou'oushu3P into evade down11.4%
Koromoguruma66P into Chudan Hiji'ate6P11.4%
Ouda6P+K11.4%
Ougimai4P into Ryoushi43P11.4%
Ryoushi43P into evade down11.4%
Sou'unha66K into Kumogeri6KK11.4%

28 further openings account for the other 28 rounds.

Shun

crouch into Haisenchu1P1525.0%
Haisenchu1P into crouch813.3%
crouch into Gyou'in Haishu3P610.0%
forward movement into punchP58.3%
backdash into Getsuga Gakushu46P23.3%
crouch into Fukuchougeki2P23.3%
crouch into Gyousentai2K23.3%
crouch into Senpu Soutai3K+G23.3%
Chubu Soutenkyaku66K into Sokutan Senshu6K11.7%
Gyou'in Haishu3P into Tenshin Benshu4P+K11.7%
Kasen Chugeki6P into Kasen Zenbokushou6PP11.7%
Rensai Gakushu46PP into Rengeki Gakushu46PPP11.7%
backdash into evade down11.7%
backward movement into Kasen Zenbokushou6PP11.7%
crouch dash forward into Kasen Chugeki6P11.7%

11 further openings account for the other 11 rounds.