Virtua Fighter 5 REVO · v1.10 · Region: Asia
lon-duo
Characters played — VF5's own record
| Jacky | 34 | 1,485 | 801 | 684 | 53.9% |
|---|---|---|---|---|---|
| Dural | 31 | 322 | 184 | 138 | 57.1% |
| Jean | 32 | 278 | 166 | 112 | 59.7% |
| Brad | 33 | 219 | 141 | 78 | 64.4% |
| Kage | 32 | 175 | 115 | 60 | 65.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 23 | 11 | 12 | 47.8% | -6.4 |
|---|---|---|---|---|---|
| Sarah | 14 | 9 | 5 | 64.3% | -2.2 |
| Goh | 13 | 10 | 3 | 76.9% | +20.2 |
| Aoi | 11 | 5 | 6 | 45.5% | -15.3 |
| El Blaze | 10 | 3 | 7 | 30.0% | -24.6 |
| Lau | 9 | 4 | 5 | 44.4% | -9.4 |
| Jean | 8 | 5 | 3 | 62.5% | +10.9 |
| Jeffry | 8 | 4 | 4 | 50.0% | -11.3 |
| Wolf | 8 | 7 | 1 | 87.5% | +27.4 |
| Lei Fei | 7 | 4 | 3 | 57.1% | +2.0 |
| Pai | 7 | 5 | 2 | 71.4% | +4.8 |
| Akira | 6 | 4 | 2 | 66.7% | +2.0 |
| Brad | 6 | 3 | 3 | 50.0% | -0.2 |
| Dural | 6 | 4 | 2 | 66.7% | +17.9 |
| Shun | 6 | 5 | 1 | 83.3% | +22.4 |
| Kage | 4 | 2 | 2 | 50.0% | -5.8 |
| Lion | 3 | 1 | 2 | 33.3% | -14.0 |
| Vanessa | 3 | 1 | 2 | 33.3% | -17.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 24 | 12 | 12 | 50.0% | -6.0 |
|---|---|---|---|---|---|
| Octagon | 20 | 10 | 10 | 50.0% | -9.8 |
| Open | 19 | 12 | 7 | 63.2% | +6.8 |
| Half Fence | 15 | 7 | 8 | 46.7% | -10.6 |
| Rectangle | 15 | 12 | 3 | 80.0% | +20.8 |
| Single Wall | 14 | 8 | 6 | 57.1% | +1.1 |
| Low Fence | 12 | 6 | 6 | 50.0% | -5.7 |
| Full Fence | 10 | 8 | 2 | 80.0% | +25.2 |
| Full Fence and Open | 10 | 5 | 5 | 50.0% | -5.3 |
| Breakable Half Fence | 8 | 4 | 4 | 50.0% | -5.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 92 | 57.6% | 57.1% | +0.5 |
| No walls | 45 | 57.8% | 56.3% | +1.4 |
Walls against open: -0.9 points (95% range -20.5 to +18.6), p 0.925 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| KillBill (Rank 31) | 8 | 7 | 1 | 87.5% |
|---|---|---|---|---|
| ★★★★★ (Rank 30) | 6 | 2 | 4 | 33.3% |
| 自作マニア@いにしえ (Rank 33) | 6 | 3 | 3 | 50.0% |
| Multipla (Rank 26) | 5 | 3 | 2 | 60.0% |
| 会長さん (Rank 35) | 4 | 3 | 1 | 75.0% |
| 무파ZeroBlue (Rank 34) | 4 | 2 | 2 | 50.0% |
| SAMCHAY® (Rank 33) | 3 | 3 | 0 | 100.0% |
| Umemon2026 (Rank 35) | 3 | 1 | 2 | 33.3% |
| [VirtuAnalytics]SuperGolden (Rank 34) | 3 | 2 | 1 | 66.7% |
| elf4sale (Rank 31) | 3 | 2 | 1 | 66.7% |
| poco/ぽこ (Rank 35) | 3 | 0 | 3 | 0.0% |
| いつき (Rank 2) | 3 | 2 | 1 | 66.7% |
| ねこまじん (Rank 34) | 3 | 2 | 1 | 66.7% |
| へっぽこラウ (Rank 33) | 3 | 2 | 1 | 66.7% |
| 壱色淸淨 (Rank 27) | 3 | 2 | 1 | 66.7% |
| 銀 (Rank 25) | 3 | 1 | 2 | 33.3% |
| 鐵拳無敵孫中山 (Rank 33) | 3 | 0 | 3 | 0.0% |
| CoCoSyrup (Rank 34) | 2 | 2 | 0 | 100.0% |
| え~る (Rank 28) | 2 | 0 | 2 | 0.0% |
| つがさん (Rank 36) | 2 | 0 | 2 | 0.0% |
| どろパイ (Rank 30) | 2 | 2 | 0 | 100.0% |
| ぶひっサ (Rank 37) | 2 | 1 | 1 | 50.0% |
| ぽぽたこ (Rank 33) | 2 | 0 | 2 | 0.0% |
| カミナリおやじ (Rank 29) | 2 | 2 | 0 | 100.0% |
| フルレバ (Rank 36) | 2 | 1 | 1 | 50.0% |
Most played opponents, most recent first
| ねこまじん (Rank 34) | 2026/09/23 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| poco/ぽこ (Rank 35) | 2026/09/23 | 3 | 0 | 3 | 0.0% |
| どろパイ (Rank 30) | 2026/09/18 | 2 | 2 | 0 | 100.0% |
| ぽぽたこ (Rank 33) | 2026/09/18 | 2 | 0 | 2 | 0.0% |
| SAMCHAY® (Rank 33) | 2026/09/17 | 3 | 3 | 0 | 100.0% |
| [VirtuAnalytics]SuperGolden (Rank 34) | 2026/08/30 | 3 | 2 | 1 | 66.7% |
| フルレバ (Rank 36) | 2026/08/26 | 2 | 1 | 1 | 50.0% |
| KillBill (Rank 31) | 2026/08/26 | 8 | 7 | 1 | 87.5% |
| elf4sale (Rank 31) | 2026/08/23 | 3 | 2 | 1 | 66.7% |
| 무파ZeroBlue (Rank 34) | 2026/08/23 | 4 | 2 | 2 | 50.0% |
| へっぽこラウ (Rank 33) | 2026/08/23 | 3 | 2 | 1 | 66.7% |
| 鐵拳無敵孫中山 (Rank 33) | 2026/08/23 | 3 | 0 | 3 | 0.0% |
| CoCoSyrup (Rank 34) | 2026/07/21 | 2 | 2 | 0 | 100.0% |
| いつき (Rank 2) | 2026/07/21 | 3 | 2 | 1 | 66.7% |
| 会長さん (Rank 35) | 2026/07/15 | 4 | 3 | 1 | 75.0% |
| ぶひっサ (Rank 37) | 2026/07/15 | 2 | 1 | 1 | 50.0% |
| つがさん (Rank 36) | 2026/07/15 | 2 | 0 | 2 | 0.0% |
| 壱色淸淨 (Rank 27) | 2026/07/06 | 3 | 2 | 1 | 66.7% |
| カミナリおやじ (Rank 29) | 2026/07/06 | 2 | 2 | 0 | 100.0% |
| ★★★★★ (Rank 30) | 2026/07/05 | 6 | 2 | 4 | 33.3% |
| 銀 (Rank 25) | 2026/06/19 | 3 | 1 | 2 | 33.3% |
| え~る (Rank 28) | 2026/06/19 | 2 | 0 | 2 | 0.0% |
| Multipla (Rank 26) | 2026/06/04 | 5 | 3 | 2 | 60.0% |
| 自作マニア@いにしえ (Rank 33) | 2026/06/04 | 6 | 3 | 3 | 50.0% |
| Umemon2026 (Rank 35) | 2026/03/31 | 3 | 1 | 2 | 33.3% |
Round openings
Every character
| crouch dash forward into guardG | 58 | 9.9% |
|---|---|---|
| backdash into evade down | 52 | 8.8% |
| evade down into guardG | 44 | 7.5% |
| guardG | 39 | 6.6% |
| guardG into throwP+G | 20 | 3.4% |
| evade up into crouch dash back | 19 | 3.2% |
| guardG into evade down | 19 | 3.2% |
| crouch | 17 | 2.9% |
| crouch dash forward into Rage Kick1PK | 11 | 1.9% |
| throwP+G | 11 | 1.9% |
| backdash into guardG | 10 | 1.7% |
| guardG into evade up | 10 | 1.7% |
| backdash into Hagakure-ryu In Fujingeki46P+KP | 9 | 1.5% |
| crouch dash back into guardG | 9 | 1.5% |
| crouch dash forward into throwP+G | 9 | 1.5% |
137 further openings account for the other 251 rounds.
Counted from 144 of the 152 matches played. The rest were not pulled for openings.
Jacky
| crouch dash forward into guardG | 35 | 12.4% |
|---|---|---|
| backdash into evade down | 23 | 8.2% |
| guardG | 21 | 7.5% |
| guardG into throwP+G | 14 | 5.0% |
| evade down into guardG | 12 | 4.3% |
| guardG into evade down | 12 | 4.3% |
| crouch dash forward into Rage Kick1PK | 11 | 3.9% |
| evade up into crouch dash back | 9 | 3.2% |
| throwP+G | 9 | 3.2% |
| guardG into evade up | 8 | 2.8% |
| guardG into Squat Straight2P | 6 | 2.1% |
| Slant Back Knuckle1P into Rage Kick1PK | 5 | 1.8% |
| Squat Straight2P | 5 | 1.8% |
| crouch dash back into guardG | 5 | 1.8% |
| crouch dash forward into Squat Straight2P | 5 | 1.8% |
61 further openings account for the other 102 rounds.
Jean
| evade down into guardG | 14 | 11.6% |
|---|---|---|
| backdash into evade down | 12 | 9.9% |
| crouch dash forward into guardG | 10 | 8.3% |
| crouch | 9 | 7.4% |
| backdash into Enpi Kurenai Naraku2P+K | 8 | 6.6% |
| guardG | 7 | 5.8% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 4 | 3.3% |
| crouch dash forward into Shitamaeken2P | 4 | 3.3% |
| Shitamaeken2P | 3 | 2.5% |
| backdash into Kake'uchi~Maekeri'age46PK | 3 | 2.5% |
| crouch dash forward into evade down | 3 | 2.5% |
| evade up into crouch dash back | 3 | 2.5% |
| backdash into guardG | 2 | 1.6% |
| crouch dash forward into throwP+G | 2 | 1.6% |
| evade down into Tate'enpi~Tenkai Hizageri33PK | 2 | 1.6% |
33 further openings account for the other 35 rounds.
Counted from 29 of the 33 matches played. The rest were not pulled for openings.
Brad
| evade down into guardG | 9 | 9.8% |
|---|---|---|
| backdash into evade down | 8 | 8.7% |
| crouch dash forward into guardG | 7 | 7.6% |
| crouch | 6 | 6.5% |
| evade up into crouch dash back | 6 | 6.5% |
| backdash into Stop Kick4K | 5 | 5.4% |
| guardG | 5 | 5.4% |
| backdash into guardG | 3 | 3.3% |
| crouch dash back into guardG | 3 | 3.3% |
| guardG into evade down | 3 | 3.3% |
| Sit Jab2P | 2 | 2.2% |
| crouch dash forward into Elbow Hook6P | 2 | 2.2% |
| crouch dash forward into Sit Jab2P | 2 | 2.2% |
| crouch into Sit Jab2P | 2 | 2.2% |
| evade up into backdash | 2 | 2.2% |
25 further openings account for the other 27 rounds.
Kage
| backdash into Hagakure-ryu In Fujingeki46P+KP | 9 | 11.7% |
|---|---|---|
| evade down into guardG | 7 | 9.1% |
| backdash into evade down | 6 | 7.8% |
| backdash into Gen'you4K+G | 5 | 6.5% |
| crouch dash forward into guardG | 5 | 6.5% |
| guardG | 5 | 6.5% |
| Fusenjin3P into Shippuzan3PP | 3 | 3.9% |
| backdash into Rasen4P | 3 | 3.9% |
| crouch dash forward into Jizuridan2P | 3 | 3.9% |
| crouch dash forward into throwP+G | 3 | 3.9% |
| guardG into evade down | 3 | 3.9% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 2 | 2.6% |
| backdash into Sunebarai4P+KP | 2 | 2.6% |
| forward movement into punchP | 2 | 2.6% |
| guardG into throwP+G | 2 | 2.6% |
17 further openings account for the other 17 rounds.
Dural
| backdash into evade down | 3 | 18.8% |
|---|---|---|
| evade down into guardG | 2 | 12.5% |
| Rising Elbow6P | 1 | 6.2% |
| backdash | 1 | 6.2% |
| backdash into back kick+guard4K+G | 1 | 6.2% |
| backdash into forward kick+guard6K+G | 1 | 6.2% |
| backward movement into evade down | 1 | 6.2% |
| crouch dash forward into guardG | 1 | 6.2% |
| crouch dash forward into punch+kick+guardP+K+G | 1 | 6.2% |
| evade up into crouch dash forward | 1 | 6.2% |
| evade up into punch+kick+guardP+K+G | 1 | 6.2% |
| guardG | 1 | 6.2% |
| guardG into throwP+G | 1 | 6.2% |
Counted from 4 of the 8 matches played. The rest were not pulled for openings.
