VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

iiv272

Career matches2,970
Career win rate59.0%
Round win rate55.9%
Peak rank42
Distinct opponents185
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun421,11562049555.6%
Brad4160234625657.5%
Jeffry4256134221961.0%
Dural36022713363.1%
Kage4133221611665.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira66422463.6%+7.9
Jacky65313447.7%-10.4
Shun48361275.0%+15.7
Kage47291861.7%+3.5
Vanessa45222348.9%-11.9
Brad43192444.2%-17.7
Lau35181751.4%-8.6
Lion2619773.1%+8.0
Lei Fei2518772.0%+6.6
El Blaze2314960.9%+6.3
Taka2317673.9%+10.2
Wolf2314960.9%+4.5
Aoi2115671.4%+7.2
Goh1911857.9%-7.7
Pai1812666.7%+8.7
Sarah149564.3%-2.5
Jean137653.9%-1.8
Jeffry107370.0%+0.1
Dural4040.0%-50.3
Eileen110100.0%+54.5

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon72432959.7%+2.6
Full Fence66432365.2%+8.3
Low Fence65422364.6%+6.1
Breakable Full Fence62362658.1%-7.5
Rectangle58332556.9%-4.9
Single Wall51272452.9%-8.6
Open46271958.7%-1.6
Breakable Half Fence45232251.1%-9.0
Full Fence and Open45301566.7%+7.2
Half Fence42251759.5%+0.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls34558.8%59.9%-1.1
No walls16259.3%60.0%-0.7

Walls against open: -0.3 points (95% range -9.6 to +8.9), p 0.944 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ncub5030 (Rank 37)2026/09/17158753.3%
<ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41)2026/09/17770100.0%
ドランクン//Konpay (Rank 37)2026/09/1774357.1%
슝슝배덕에옷이생겼습니다. (Rank 38)2026/09/161661037.5%
愛蒔らぶり (Rank 41)2026/09/16112918.2%
くりたろう (Rank 39)2026/09/1676185.7%
ミスプロ狼@tenrishoko (Rank 41)2026/09/14105550.0%
stepan_BVFA (Rank 39)2026/09/1374357.1%
ダイゴロー/Daigoro (Rank 37)2026/09/12106460.0%
kantoku (Rank 37)2026/09/0662433.3%
sutesute777 (Rank 40)2026/09/0572528.6%
Itau5963 (Rank 41)2026/09/05146842.9%
いくお (Rank 42)2026/09/0573442.9%
藪からBOY (Rank 41)2026/09/0364266.7%
manatsu_7 (Rank 42)2026/08/28103730.0%
でんでんでん123V (Rank 38)2026/08/2875271.4%
lost-growth6050 (Rank 42)2026/08/2871614.3%
硬め濃いめ少なめお米 (Rank 42)2026/08/28146842.9%
ひらがなであおき (Rank 40)2026/08/28111109.1%
spacex_falcon_heavy (Rank 43)2026/08/2586275.0%
中四国ウルフ (Rank 42)2026/08/2285362.5%
マサオ(AO) (Rank 37)2026/08/0597277.8%
Rival (Rank 43)2026/06/1981712.5%
つがさん (Rank 39)2026/06/0553260.0%
SHU (Rank 41)2026/04/1464266.7%

Round openings

Every character

backdash into evade up1044.6%
forward dash into evade up914.0%
backdash into evade down863.8%
backdash into Kenka Hook46P683.0%
Gyou'in Haishu3P522.3%
forward movement into punchP492.2%
punchP into kickK411.8%
forward dash into guardG401.8%
forward dash into Getsuga Gakushu46P321.4%
Ura Tsumujigeri44K311.4%
backdash into Getsuga Gakushu46P301.3%
Low Knuckle2P271.2%
forward dash into punchP261.1%
forward dash into evade down241.1%
forward dash into Toe Kick2K221.0%

522 further openings account for the other 1,543 rounds.

Counted from 565 of the 569 matches played. The rest were not pulled for openings.

Jeffry

backdash into Kenka Hook46P687.5%
backdash into evade up475.2%
forward dash into evade up424.6%
backdash into evade down414.5%
punchP into kickK333.6%
forward movement into punchP293.2%
Low Knuckle2P273.0%
forward dash into guardG273.0%
forward dash into Toe Kick2K222.4%
Low Knuckle2P into backdash192.1%
Tsunami Beat3K+G192.1%
backdash into Toe Kick2K171.9%
Overblow Shoulder66P+K151.7%
forward dash into evade down151.7%
forward movement into Low Knuckle2P151.7%

166 further openings account for the other 470 rounds.

Shun

Gyou'in Haishu3P527.3%
forward dash into Getsuga Gakushu46P324.5%
backdash into Getsuga Gakushu46P304.2%
backdash into evade down263.6%
backdash into evade up212.9%
Fukuchougeki2P182.5%
Fukuchougeki2P into backdash172.4%
forward movement into Gyou'in Haishu3P162.2%
crouch into Haisenchu1P152.1%
punchP into RengekiPP142.0%
backdash into Gyou'in Haishu3P111.5%
forward dash into Rensai Gakushu46PP111.5%
Getsuga Gakushu46P into Rensai Gakushu46PP101.4%
forward dash into evade up101.4%
Gyou'in Haishu3P into guardG91.3%

184 further openings account for the other 423 rounds.

Kage

forward dash into evade up386.6%
backdash into evade up356.1%
Ura Tsumujigeri44K315.4%
backdash into evade down183.1%
forward movement into punchP162.8%
punchP into ResshouPP152.6%
forward dash into punchP122.1%
backdash into guardG101.7%
Sokudan1P into Sokudangasane1PK91.6%
Jizuridan2P into forward movement81.4%
forward dash into guardG81.4%
forward dash into throwP+G81.4%
punchP into kickK81.4%
Hagakure-ryu In Raijingeki46P+K71.2%
Nagiharai6P+K71.2%

174 further openings account for the other 345 rounds.

Counted from 142 of the 146 matches played. The rest were not pulled for openings.

Brad

backdash into Sway Back4P+K+G811.4%
Middle Spin Kick66K68.6%
Dtee Sawk Dtrohng4P+K45.7%
Ducking6P+K+G into Crush Knee KickK+G45.7%
Sit Jab2P into forward movement45.7%
Sit Jab2P into backdash34.3%
backdash into Jackal Straight46P+K34.3%
Sit Jab2P22.9%
backdash into Stop Kick4K22.9%
evade down into Dtee Sawk Dtrohng4P+K22.9%
punchP22.9%
Dtee Sawk Dtrohng4P+K into forward movement11.4%
Ga MuayP+K+G into backdash11.4%
Jackal Straight46P+K11.4%
Sharp Shoot1P into forward dash11.4%

26 further openings account for the other 26 rounds.