VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Europe

Sarah

PrincessThrowSpammer|NKellyy

Career matches3,588
Career win rate52.3%
Round win rate46.4%
Peak rank31
Distinct opponents10
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah311,85697088652.3%
Kage301,73290682652.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira73442.9%-0.0
Sarah54180.0%+7.0
Aoi4040.0%-16.8
Jeffry220100.0%+33.4
Vanessa2020.0%-46.0
Brad110100.0%+41.7
Jean110100.0%+11.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence51420.0%+8.1
Low Fence440100.0%+27.5
Open330100.0%+27.7
Rectangle32166.7%-3.1
Breakable Half Fence2020.0%-15.1
Full Fence2020.0%-46.0
Half Fence110100.0%+41.7
Octagon1010.0%-66.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1428.6%36.5%-7.9
No walls7100.0%76.9%+23.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

{*D.S*}gizmo_kingo (Rank 45)4040.0%
Kamille★心意把晶 (Rank 45)31233.3%
OldschoolSektor (Rank 28)32166.7%
magorojo (Rank 27)32166.7%
Demonell (Rank 26)220100.0%
DragonPlus7 (Rank 11)220100.0%
MarlyJay (Rank 33)2020.0%
EBRAD (Rank 29)110100.0%
JoJailo(FR) (Rank 31)1010.0%
YeYeWhatever (Rank 14)110100.0%

Most played opponents, most recent first

DragonPlus7 (Rank 11)2026/07/02220100.0%
JoJailo(FR) (Rank 31)2026/06/181010.0%
Demonell (Rank 26)2026/06/18220100.0%
magorojo (Rank 27)2026/05/1132166.7%
Kamille★心意把晶 (Rank 45)2026/05/1131233.3%
YeYeWhatever (Rank 14)2026/04/26110100.0%
{*D.S*}gizmo_kingo (Rank 45)2026/04/264040.0%
EBRAD (Rank 29)2026/04/25110100.0%
OldschoolSektor (Rank 28)2026/03/2732166.7%
MarlyJay (Rank 33)2026/03/272020.0%

Round openings

Every character

crouch into Long Snap Side Chop3P+K78.3%
Snap Side Chop3P into Setup Combination3PK67.1%
Quick Knee6K into Quick Knee and Toe Kick6KK56.0%
kickK into punchP56.0%
backdash44.8%
kickK into Jab StraightPP44.8%
punchP44.8%
Stiletto66K33.6%
crouch dash forward into guardG33.6%
crouch into Leg Slicer2K+G33.6%
Full Spin Heel Kick9K22.4%
Snap Side Chop3P22.4%
backdash into Crescent Heel4K+G22.4%
backdash into crouch22.4%
crouch into Jackknife Middle Kick3KK22.4%

29 further openings account for the other 30 rounds.

Sarah

crouch into Long Snap Side Chop3P+K79.1%
Snap Side Chop3P into Setup Combination3PK67.8%
Quick Knee6K into Quick Knee and Toe Kick6KK56.5%
backdash45.2%
kickK into Jab StraightPP45.2%
kickK into punchP45.2%
Stiletto66K33.9%
crouch dash forward into guardG33.9%
crouch into Leg Slicer2K+G33.9%
punchP33.9%
Full Spin Heel Kick9K22.6%
Snap Side Chop3P22.6%
backdash into Crescent Heel4K+G22.6%
backdash into crouch22.6%
crouch into Jackknife Middle Kick3KK22.6%

24 further openings account for the other 25 rounds.

Kage

Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP114.3%
Yokoshutou4P+K114.3%
crouch into Rasen Fujin3KP114.3%
crouch into Senpujin2P+K114.3%
kickK into punchP114.3%
punchP114.3%
punchP into RekkukyakuPPK114.3%