VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

筋トレ職人

Career matches6,569
Career win rate54.9%
Round win rate50.7%
Peak rank36
Distinct opponents317
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun361,42976666353.6%
Vanessa351,20266953355.7%
Lei Fei3298452745753.6%
El Blaze3686751235559.0%
Pai82041440650.5%
Jeffry3368336731653.7%
Aoi3040023316758.2%
Goh291841176763.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira93494452.7%-0.4
Jacky92553759.8%+8.4
Kage85414448.2%-1.0
Jeffry73403354.8%-0.8
Lion59312852.5%-0.8
Lau58322655.2%+4.4
Wolf58372163.8%+11.0
Jean57282949.1%-1.9
Shun57243342.1%-8.6
Goh50321864.0%+11.9
Brad45261957.8%+2.6
Sarah45232251.1%-6.6
Aoi40162440.0%-17.3
El Blaze34122235.3%-17.4
Pai33122136.4%-14.4
Vanessa30171356.7%+3.9
Lei Fei27121544.4%-2.2
Eileen2091145.0%-2.5
Taka1811761.1%+20.2
Dural330100.0%+54.3

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence124646051.6%-1.8
Low Fence113565749.6%-6.5
Open111624955.9%+3.0
Breakable Half Fence109555450.5%+1.5
Rectangle103485546.6%-6.6
Octagon92504254.4%+2.8
Breakable Full Fence83463755.4%+4.2
Single Wall77383949.4%-2.1
Half Fence69393056.5%+6.5
Full Fence and Open44271761.4%+4.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls58052.1%51.6%+0.5
No walls30151.8%53.5%-1.7

Walls against open: +2.2 points (95% range -4.8 to +9.2), p 0.544 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

★闘将拉麵男★ (Rank 35)2026/08/22156940.0%
のみ (Rank 34)2026/08/181110190.9%
くろね@のびしろF (Rank 36)2026/08/1774357.1%
会長さん (Rank 32)2026/08/0587187.5%
マクシミリアン15世 (Rank 33)2026/08/05169756.2%
interceptor (Rank 40)2026/08/05118372.7%
かえる (Rank 38)2026/08/0395455.6%
やまだ.com (Rank 37)2026/08/02189950.0%
mossan_opa2 (Rank 33)2026/08/0273442.9%
openpen (Rank 31)2026/07/2486275.0%
Hi-VisionZERO (Rank 32)2026/07/18117463.6%
ayunii216 (Rank 34)2026/07/1796366.7%
らうらう (Rank 36)2026/06/2973442.9%
saw121 (Rank 30)2026/06/2174357.1%
marir1115 (Rank 33)2026/06/1882625.0%
Sore (Rank 34)2026/06/17105550.0%
gigantic-show422 (Rank 29)2026/06/1793633.3%
moto__666 (Rank 34)2026/06/12105550.0%
SUTEKI-_-san (Rank 30)2026/06/1286275.0%
Oshira_taicho (Rank 37)2026/06/07107370.0%
テクノモデル (Rank 35)2026/06/0673442.9%
delicioso (Rank 31)2026/06/0475271.4%
オムレツハンター© (Rank 32)2026/06/04119281.8%
bh_iflg (Rank 33)2026/05/30107370.0%
KumadaP (Rank 35)2026/05/1893633.3%

Round openings

Every character

Haisenchu1P2015.2%
Defensive Style: Wind Elbow1523.9%
guardG1293.3%
backdash into Darkness Sword43K+G1012.6%
Defensive Style: guard832.1%
crouch dash back into Tenshin Souchushou6P+K761.9%
Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP741.9%
crouch into Gyou'in Haishu3P741.9%
High-Speed Jab46P into Shouda46PP721.8%
Defensive Style: Stinger Low Blow701.8%
Gyou'in Haishu3P681.7%
forward dash into throwP+G601.5%
Defensive Style: kick521.3%
punchP into Double KnucklePP521.3%
Defensive Style: crouch into Bone Crush Middle3K501.3%

664 further openings account for the other 2,591 rounds.

Counted from 971 of the 977 matches played. The rest were not pulled for openings.

Shun

Haisenchu1P20116.5%
crouch dash back into Tenshin Souchushou6P+K766.2%
crouch into Gyou'in Haishu3P746.1%
Gyou'in Haishu3P685.6%
forward dash into throwP+G584.8%
crouch into Haisenchu1P504.1%
Rensai Gakushu46PP into Rengeki Gakushu46PPP433.5%
guardG342.8%
punchP into Chougeki RigoutaiPK282.3%
backdash into evade up242.0%
backward movement into Kasen Zenbokushou6PP231.9%
guardG into Gyou'in Haishu3P191.6%
backdash into Rengeki Gakushu46PPP161.3%
Getsuga Gakushu46P151.2%
Tenshin Souchushou6P+K141.1%

169 further openings account for the other 476 rounds.

Vanessa

Defensive Style: Wind Elbow15212.9%
Defensive Style: guard837.0%
Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP746.3%
Defensive Style: Stinger Low Blow705.9%
Defensive Style: kick524.4%
Defensive Style: crouch into Bone Crush Middle3K504.2%
Defensive Style: guard into kickK494.2%
Offensive Style: kick into punchP474.0%
Defensive Style: guard into Stinger Low Blow1P+K433.6%
Defensive Style: guard into Bone Crush Middle3K363.0%
Defensive Style: punch262.2%
Defensive Style: crouch dash forward into guardG191.6%
Defensive Style: Stinger Low Blow into Heavy HookP+K161.4%
Defensive Style: Stinger Low Blow into Grand Spike2P+K151.3%
Defensive Style: guard into throwP+G151.3%

167 further openings account for the other 433 rounds.

El Blaze

backdash into Darkness Sword43K+G10113.6%
High-Speed Jab46P into Shouda46PP729.7%
Volcano Upper4P+K into ElbowP+K425.7%
guardG405.4%
Volcano Upper4P+K395.2%
crouch dash forward into guardG283.8%
Demon Dance9P+K into Demon's Tail9P+KK243.2%
guardG into Volcano Upper4P+K202.7%
backward movement into Shadow Strike6P182.4%
backdash into backward movement141.9%
High Spin KickK+G131.8%
crouch dash forward into evade down131.8%
Shouda46PP into Rising Back Spin Kick46PPK111.5%
backdash into evade up111.5%
crouch dash forward into Volcano Upper4P+K111.5%

123 further openings account for the other 286 rounds.

Counted from 180 of the 181 matches played. The rest were not pulled for openings.

Jeffry

punchP into Double KnucklePP5210.1%
guardG468.9%
Knee Push4K into Knee Push Wild Hook4KP438.3%
Hammer Slide1P244.7%
backdash into Full Swing Double Hammer41236P+K173.3%
punchP163.1%
crouch dash forward into guardG152.9%
crouch into Low Knuckle2P152.9%
crouch into Hammer Slide1P122.3%
Ducking Low2K+G112.1%
Full Swing Double Hammer41236P+K112.1%
evade down112.1%
kickK into punchP112.1%
backdash into evade up101.9%
guardG into Double KnucklePP81.6%

117 further openings account for the other 213 rounds.

Aoi

Ryoushi43P108.8%
forward movement into punchP87.1%
punchP87.1%
guardG into throwP+G43.5%
Ogamigeri4K+G32.6%
Tsukiashibarai1P32.6%
back punch+kick+guard4P+K+G32.6%
crouch dash forward into Hou'oushu3P32.6%
guardG32.6%
guardG into crouch32.6%
guardG into punchP32.6%
Hou'oushu3P21.8%
Ouda6P+K into Oushu Hiji'ate6P+KP21.8%
crouch dash forward into NirentotsuPP21.8%
crouch dash forward into evade down21.8%

43 further openings account for the other 54 rounds.

Lei Fei

Gaiken6P+K into punch+kick+guardP+K+G87.5%
offensive move87.5%
SokutankyakuK+G into Shishi DaichoukouK+GP65.7%
Soushou2P+K65.7%
punchP into Kakushu Suigeki6P65.7%
Fukusoushou2P43.8%
Rigoutai6K into kickK43.8%
backdash into evade up43.8%
crouch into Bunkyaku3K43.8%
kickK43.8%
Shouhikyaku4K+G32.8%
SokutankyakuK+G32.8%
backdash into Kaisei Tento1P+K32.8%
guardG32.8%
offensive move into kickK32.8%

33 further openings account for the other 37 rounds.

Goh

guardG310.3%
Karura4P+K into Kokuryusatsu Ichi46P+K26.9%
Soukyu46P26.9%
backdash into guardG26.9%
backward movement into Hiji'ate6P26.9%
guardG into Batousatsu3KP26.9%
AgitosogiP+K into throwP+G13.5%
Hoderi4P into Hoderi~Shikigami4PP13.5%
Kokuryusatsu Ichi46P+K into Kokuryusatsu Ni46P+KP13.5%
Ni'oudaoshi3K+G13.5%
backward movement into Ropputsubushi6P+K13.5%
crouch dash forward into Maegeri3K13.5%
crouch into Batousatsu3KP13.5%
crouch into Denkou3PP13.5%
crouch into Jibishou3P+K13.5%

7 further openings account for the other 7 rounds.

Counted from 8 of the 13 matches played. The rest were not pulled for openings.