VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Sarah

hidehiro861

Career matches2,864
Career win rate51.2%
Round win rate49.3%
Peak rank34
Distinct opponents100
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah342,8641,4671,39751.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky44192543.2%-8.2
Akira41261563.4%+16.5
Wolf30102033.3%-13.3
Shun25121348.0%+0.4
Lau24121250.0%+8.5
Jeffry22101245.5%-1.6
Sarah1712570.6%+18.5
Goh147750.0%-2.9
Aoi118372.7%+13.8
Brad84450.0%+4.9
El Blaze82625.0%-32.4
Jean83537.5%-8.5
Kage83537.5%-13.1
Eileen75271.4%+27.8
Lion75271.4%+16.9
Vanessa74357.1%+12.1
Taka6060.0%-56.1
Lei Fei32166.7%+15.1
Pai3030.0%-51.0
Dural1010.0%-55.8

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence35201557.1%+7.1
Rectangle34142041.2%-9.2
Octagon32112134.4%-17.3
Full Fence30111936.7%-12.1
Breakable Half Fence29141548.3%-0.7
Low Fence25131252.0%+2.4
Breakable Full Fence24121250.0%+2.6
Single Wall24141058.3%+14.0
Open2112957.1%+6.3
Full Fence and Open158753.3%+5.0

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls18444.6%49.1%-4.6
No walls7055.7%48.8%+6.9

Walls against open: -11.5 points (95% range -25.2 to +2.2), p 0.099 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Oo-Mujirushi-oO (Rank 30)2026/09/2362433.3%
ビフ (Rank 31)2026/09/2232166.7%
ガリバー (Rank 32)2026/09/2232166.7%
A56-7W (Rank 30)2026/09/19440100.0%
PuzzG/ぱず爺 (Rank 35)2026/09/19125741.7%
ヘニオ (Rank 34)2026/09/161510566.7%
delicioso (Rank 32)2026/09/15105550.0%
マクシミリアン15世 (Rank 31)2026/09/1532166.7%
ぺーくんだよ (Rank 32)2026/09/0953260.0%
MaBoy (Rank 35)2026/09/091971236.8%
ミルク警察 (Rank 32)2026/09/0942250.0%
elf4sale (Rank 31)2026/08/2465183.3%
nanami.madogiwa (Rank 34)2026/08/2482625.0%
さみぃ_ANTARES (Rank 36)2026/08/04146842.9%
fwnd1396 (Rank 32)2026/07/2894544.4%
hikabun (Rank 32)2026/07/2531233.3%
カミナリおやじ (Rank 31)2026/07/2532166.7%
AMUSEUM (Rank 32)2026/07/2554180.0%
テクノモデル (Rank 34)2026/07/213030.0%
たけぞう (Rank 31)2026/07/1374357.1%
★★★★★ (Rank 30)2026/06/28440100.0%
ふぇに (Rank 32)2026/06/2063350.0%
BANANA (Rank 30)2026/05/20440100.0%
acebreaker (Rank 28)2026/05/1642250.0%
jiwoonpk (Rank 29)2026/05/0852340.0%

Round openings

Sarah

crouch into Long Snap Side Chop3P+K14913.5%
backdash into evade down898.1%
backdash into Crescent Heel4K+G524.7%
backdash into Sharpsword44K474.2%
forward movement into punchP403.6%
backdash into Full Spin Heel Kick9K363.2%
backdash into Jackknife Middle Kick3KK322.9%
guardG282.5%
backdash into Switch Kick4K232.1%
backdash into punchP222.0%
forward dash into guardG191.7%
backdash into Back Knuckle4P181.6%
backdash into Jackknife Kick3K161.4%
backdash into Setup Combination3PK151.4%
Long Snap Side Chop3P+K141.3%

179 further openings account for the other 506 rounds.

Counted from 273 of the 294 matches played. The rest were not pulled for openings.