Virtua Fighter 5 REVO · v1.10 · Region: Asia
ちょいそる
Characters played — VF5's own record
| Brad | 35 | 10,554 | 5,259 | 5,295 | 49.8% |
|---|---|---|---|---|---|
| Vanessa | 31 | 4,071 | 2,001 | 2,070 | 49.1% |
| Shun | 28 | 2,285 | 1,102 | 1,183 | 48.2% |
| Jeffry | 27 | 223 | 115 | 108 | 51.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 388 | 206 | 182 | 53.1% | +4.7 |
|---|---|---|---|---|---|
| Akira | 347 | 180 | 167 | 51.9% | +1.0 |
| Wolf | 333 | 168 | 165 | 50.5% | +0.3 |
| Jeffry | 221 | 110 | 111 | 49.8% | +1.6 |
| Jean | 211 | 105 | 106 | 49.8% | +2.1 |
| Lau | 191 | 102 | 89 | 53.4% | +5.0 |
| Goh | 187 | 94 | 93 | 50.3% | +1.8 |
| Lion | 173 | 80 | 93 | 46.2% | -1.2 |
| Pai | 156 | 79 | 77 | 50.6% | -1.6 |
| Shun | 154 | 72 | 82 | 46.8% | -2.6 |
| El Blaze | 149 | 69 | 80 | 46.3% | -2.3 |
| Kage | 145 | 72 | 73 | 49.7% | +0.8 |
| Vanessa | 139 | 67 | 72 | 48.2% | -3.5 |
| Brad | 133 | 68 | 65 | 51.1% | +3.7 |
| Sarah | 127 | 57 | 70 | 44.9% | -5.7 |
| Aoi | 126 | 48 | 78 | 38.1% | -11.3 |
| Lei Fei | 107 | 47 | 60 | 43.9% | -3.7 |
| Taka | 81 | 41 | 40 | 50.6% | +0.7 |
| Eileen | 78 | 33 | 45 | 42.3% | -4.5 |
| Dural | 44 | 18 | 26 | 40.9% | -5.4 |
0 of 20 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 20 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 401 | 191 | 210 | 47.6% | -1.6 |
|---|---|---|---|---|---|
| Single Wall | 373 | 178 | 195 | 47.7% | -1.3 |
| Open | 363 | 193 | 170 | 53.2% | +3.3 |
| Full Fence | 348 | 183 | 165 | 52.6% | +2.7 |
| Half Fence | 335 | 150 | 185 | 44.8% | -3.7 |
| Low Fence | 330 | 152 | 178 | 46.1% | -3.0 |
| Breakable Half Fence | 323 | 161 | 162 | 49.9% | +0.3 |
| Octagon | 322 | 155 | 167 | 48.1% | +0.6 |
| Breakable Full Fence | 321 | 170 | 151 | 53.0% | +4.0 |
| Full Fence and Open | 174 | 87 | 87 | 50.0% | +1.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 2,050 | 49.3% | 49.0% | +0.3 |
| No walls | 1,066 | 49.1% | 49.3% | -0.2 |
Walls against open: +0.5 points (95% range -3.3 to +4.3), p 0.795 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| カミナリおやじ (Rank 27) | 37 | 17 | 20 | 46.0% |
|---|---|---|---|---|
| 躑躅 (Rank 35) | 29 | 8 | 21 | 27.6% |
| midori6127 (Rank 27) | 26 | 14 | 12 | 53.9% |
| テクノモデル (Rank 34) | 26 | 10 | 16 | 38.5% |
| しゅが~nsr (Rank 26) | 24 | 15 | 9 | 62.5% |
| azn3_ayapin (Rank 35) | 23 | 12 | 11 | 52.2% |
| Sore (Rank 36) | 22 | 10 | 12 | 45.5% |
| ふぇに (Rank 34) | 21 | 11 | 10 | 52.4% |
| アセスルファムK (Rank 31) | 21 | 8 | 13 | 38.1% |
| fwnd1396 (Rank 31) | 20 | 12 | 8 | 60.0% |
| nanami.madogiwa (Rank 32) | 20 | 9 | 11 | 45.0% |
| zephyr_dural (Rank 29) | 20 | 15 | 5 | 75.0% |
| hsat0310 (Rank 35) | 19 | 7 | 12 | 36.8% |
| cokeshi (Rank 32) | 18 | 11 | 7 | 61.1% |
| nuku2pai428 (Rank 30) | 17 | 5 | 12 | 29.4% |
| ジズー (Rank 27) | 17 | 9 | 8 | 52.9% |
| ラオゥ (Rank 29) | 17 | 7 | 10 | 41.2% |
| sakana5106 (Rank 26) | 16 | 6 | 10 | 37.5% |
| orz (Rank 29) | 15 | 8 | 7 | 53.3% |
| くろなぎ (Rank 31) | 15 | 5 | 10 | 33.3% |
| ヘニオ (Rank 34) | 15 | 10 | 5 | 66.7% |
| JOHNFLOE (Rank 29) | 14 | 7 | 7 | 50.0% |
| Zenpro-052 (Rank 32) | 14 | 6 | 8 | 42.9% |
| タイヨウ (Rank 33) | 14 | 8 | 6 | 57.1% |
| フルレバ (Rank 35) | 14 | 6 | 8 | 42.9% |
Most played opponents, most recent first
| hsat0310 (Rank 35) | 2026/09/23 | 19 | 7 | 12 | 36.8% |
|---|---|---|---|---|---|
| cokeshi (Rank 32) | 2026/09/23 | 18 | 11 | 7 | 61.1% |
| nanami.madogiwa (Rank 32) | 2026/09/16 | 20 | 9 | 11 | 45.0% |
| JOHNFLOE (Rank 29) | 2026/09/15 | 14 | 7 | 7 | 50.0% |
| fwnd1396 (Rank 31) | 2026/09/15 | 20 | 12 | 8 | 60.0% |
| ラオゥ (Rank 29) | 2026/09/14 | 17 | 7 | 10 | 41.2% |
| アセスルファムK (Rank 31) | 2026/09/14 | 21 | 8 | 13 | 38.1% |
| カミナリおやじ (Rank 27) | 2026/09/14 | 37 | 17 | 20 | 46.0% |
| しゅが~nsr (Rank 26) | 2026/09/14 | 24 | 15 | 9 | 62.5% |
| nuku2pai428 (Rank 30) | 2026/09/14 | 17 | 5 | 12 | 29.4% |
| orz (Rank 29) | 2026/09/09 | 15 | 8 | 7 | 53.3% |
| sakana5106 (Rank 26) | 2026/09/09 | 16 | 6 | 10 | 37.5% |
| midori6127 (Rank 27) | 2026/08/26 | 26 | 14 | 12 | 53.9% |
| zephyr_dural (Rank 29) | 2026/08/26 | 20 | 15 | 5 | 75.0% |
| ジズー (Rank 27) | 2026/08/18 | 17 | 9 | 8 | 52.9% |
| タイヨウ (Rank 33) | 2026/08/05 | 14 | 8 | 6 | 57.1% |
| 躑躅 (Rank 35) | 2026/08/03 | 29 | 8 | 21 | 27.6% |
| ヘニオ (Rank 34) | 2026/08/03 | 15 | 10 | 5 | 66.7% |
| フルレバ (Rank 35) | 2026/08/02 | 14 | 6 | 8 | 42.9% |
| Zenpro-052 (Rank 32) | 2026/07/29 | 14 | 6 | 8 | 42.9% |
| ふぇに (Rank 34) | 2026/07/28 | 21 | 11 | 10 | 52.4% |
| くろなぎ (Rank 31) | 2026/07/27 | 15 | 5 | 10 | 33.3% |
| Sore (Rank 36) | 2026/07/27 | 22 | 10 | 12 | 45.5% |
| azn3_ayapin (Rank 35) | 2026/07/22 | 23 | 12 | 11 | 52.2% |
| テクノモデル (Rank 34) | 2026/07/20 | 26 | 10 | 16 | 38.5% |
Round openings
Every character
| backdash into Stop Kick4K | 829 | 6.0% |
|---|---|---|
| Rapid Double JabP+K | 720 | 5.2% |
| backdash into Sway Back4P+K+G | 576 | 4.2% |
| RengekiPP into Saishu RenkangekiPPP | 560 | 4.1% |
| Ducking6P+K+G into Crush Knee KickK+G | 410 | 3.0% |
| Middle Spin Kick66K into Ten Kao6K | 361 | 2.6% |
| Spine Whip4P into Lumpini Combination4PK | 340 | 2.5% |
| backdash into backward movement | 329 | 2.4% |
| Sharp Shoot1P | 307 | 2.2% |
| crouch into Haisenchu Kaikakyaku1PK | 264 | 1.9% |
| backdash into guardG | 234 | 1.7% |
| Gyou'in Haishu3P into Tenshin Benshu4P+K | 232 | 1.7% |
| Offensive Style: Long Barrel Blow | 218 | 1.6% |
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 216 | 1.6% |
| crouch into Sit Jab2P | 203 | 1.5% |
818 further openings account for the other 7,937 rounds.
Counted from 3,409 of the 3,490 matches played. The rest were not pulled for openings.
Brad
| backdash into Stop Kick4K | 829 | 11.8% |
|---|---|---|
| Rapid Double JabP+K | 720 | 10.2% |
| backdash into Sway Back4P+K+G | 576 | 8.2% |
| Ducking6P+K+G into Crush Knee KickK+G | 410 | 5.8% |
| Middle Spin Kick66K into Ten Kao6K | 361 | 5.1% |
| Spine Whip4P into Lumpini Combination4PK | 340 | 4.8% |
| Sharp Shoot1P | 307 | 4.4% |
| backdash into backward movement | 254 | 3.6% |
| crouch into Sit Jab2P | 203 | 2.9% |
| backdash into Ducking6P+K+G | 193 | 2.7% |
| backdash into guardG | 191 | 2.7% |
| Ducking6P+K+G into Sting BlowP+K | 161 | 2.3% |
| Jackal Straight46P+K | 136 | 1.9% |
| backdash into Turn Savate44K | 117 | 1.7% |
| backdash into throwP+G | 69 | 1.0% |
316 further openings account for the other 2,175 rounds.
Counted from 1,747 of the 1,797 matches played. The rest were not pulled for openings.
Shun
| RengekiPP into Saishu RenkangekiPPP | 560 | 15.0% |
|---|---|---|
| crouch into Haisenchu Kaikakyaku1PK | 264 | 7.1% |
| Gyou'in Haishu3P into Tenshin Benshu4P+K | 232 | 6.2% |
| offensive move | 191 | 5.1% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 163 | 4.4% |
| crouch into Haisenchu1P | 152 | 4.1% |
| Kasen Chugeki6P into Kasen Zenbokushou6PP | 126 | 3.4% |
| crouch into Gyousentai2K | 114 | 3.0% |
| punchP | 113 | 3.0% |
| Saishu RenkangekiPPP into Renkan ChougekiPPPK | 109 | 2.9% |
| Chubu Soutenkyaku66K | 92 | 2.5% |
| punchP into RengekiPP | 85 | 2.3% |
| guardG into crouch | 78 | 2.1% |
| Tenshin Haishu4P | 75 | 2.0% |
| backdash into backward movement | 74 | 2.0% |
226 further openings account for the other 1,311 rounds.
Counted from 940 of the 971 matches played. The rest were not pulled for openings.
Vanessa
| Offensive Style: Long Barrel Blow | 218 | 7.4% |
|---|---|---|
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 216 | 7.3% |
| Defensive Style: Shadow Slicer into Cut-in Knee Kick6K | 166 | 5.6% |
| Offensive Style: Back Charge Kick | 165 | 5.6% |
| Defensive Style: backdash into Stinger Low Blow1P+K | 150 | 5.1% |
| Defensive Style: punch into Jab~BodyPP | 137 | 4.7% |
| Offensive Style: backdash into back kick+guard4K+G | 119 | 4.0% |
| Defensive Style: backdash into backward movement | 96 | 3.3% |
| Defensive Style: backdash into back kick+guard4K+G | 79 | 2.7% |
| Offensive Style: backdash into Back Charge Kick44K+G | 76 | 2.6% |
| Defensive Style: kick into Switch Left SlicerKK | 73 | 2.5% |
| Defensive Style: Back Charge Kick | 65 | 2.2% |
| Defensive Style: backdash into guardG | 51 | 1.7% |
| Defensive Style: backdash into Back Charge Kick44K+G | 50 | 1.7% |
| Defensive Style: backdash into Shadow Slicer66K | 47 | 1.6% |
275 further openings account for the other 1,234 rounds.
Jeffry
| Knee Attack6K into forward movement | 2 | 15.4% |
|---|---|---|
| Arrow Knuckle1P+K | 1 | 7.7% |
| Dash Elbow66P into punchP | 1 | 7.7% |
| Heavy Back Knuckle4P into Stomach Destroyer4PK | 1 | 7.7% |
| Knee Attack6K into forward dash | 1 | 7.7% |
| backdash into Head Attack46P+K | 1 | 7.7% |
| backdash into backward movement | 1 | 7.7% |
| backdash into evade down | 1 | 7.7% |
| backdash into guardG | 1 | 7.7% |
| evade down into Knee Push Wild Hook4KP | 1 | 7.7% |
| guardG into Knee Attack6K | 1 | 7.7% |
| guardG into up, up-forward kick89K | 1 | 7.7% |
