VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Lei Fei

Twice-A-Day

Career matches1,076
Career win rate56.0%
Round win rate51.0%
Peak rank37
Distinct opponents23
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei371,07660347356.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lion45143131.1%-20.0
Sarah2418675.0%+19.5
El Blaze23101343.5%-3.8
Lau2291340.9%+2.3
Akira2115671.4%+9.4
Taka127558.3%+10.8
Vanessa97277.8%+16.5
Aoi63350.0%-8.7
Brad65183.3%+6.1
Jacky31233.3%-19.9
Jeffry21150.0%-26.8
Pai220100.0%+2.6
Goh110100.0%+38.8
Kage1010.0%-53.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence23101343.5%-6.1
Breakable Half Fence2091145.0%-2.8
Single Wall2011955.0%+1.0
Half Fence1710758.8%+5.9
Open1771041.2%-5.9
Rectangle179852.9%+2.4
Breakable Full Fence1611568.8%+5.9
Full Fence169756.2%+1.2
Full Fence and Open128466.7%+11.7
Octagon126650.0%-2.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls9855.1%53.5%+1.6
No walls6046.7%49.9%-3.3

Walls against open: +4.9 points (95% range -18.0 to +27.8), p 0.677 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

RentalAnimator (Rank 41)38102826.3%
y2d (Rank 40)2291340.9%
kungfusmurf (Rank 36)2014670.0%
JustFRAMEshawty (Rank 39)1910952.6%
Jiikae (Rank 31)1110190.9%
BrodiMAN (Rank 41)107370.0%
KyleVF (Rank 37)97277.8%
RareEntity (Rank 42)81712.5%
CarelessSax4450 (Rank 33)64266.7%
XTN (Rank 39)64266.7%
BLACKSTAR (Rank 39)31233.3%
BlackBeltSpartan (Rank 38)31233.3%
GenesisFrenzy (Rank 39)31233.3%
KDQIBushido (Rank 37)32166.7%
LeverlessisHard|Ant0 (Rank 37)330100.0%
seedash (Rank 33)32166.7%
Dulac (Rank 1)220100.0%
K1B1ast1 (Rank 36)2020.0%
O51R15_Da_Virus (Rank 16)220100.0%
HitalHusky (Rank 1)110100.0%
IXOYE (Rank 34)110100.0%
Nate__theRipper (Rank 39)1010.0%
onuelito (Rank 36)110100.0%

Most played opponents, most recent first

BlackBeltSpartan (Rank 38)2026/07/0831233.3%
RentalAnimator (Rank 41)2026/07/0538102826.3%
Nate__theRipper (Rank 39)2026/07/051010.0%
LeverlessisHard|Ant0 (Rank 37)2026/07/04330100.0%
seedash (Rank 33)2026/07/0432166.7%
KyleVF (Rank 37)2026/06/2897277.8%
RareEntity (Rank 42)2026/06/2881712.5%
kungfusmurf (Rank 36)2026/06/242014670.0%
onuelito (Rank 36)2026/06/21110100.0%
Jiikae (Rank 31)2026/06/201110190.9%
CarelessSax4450 (Rank 33)2026/06/2064266.7%
JustFRAMEshawty (Rank 39)2026/06/181910952.6%
GenesisFrenzy (Rank 39)2026/06/1831233.3%
KDQIBushido (Rank 37)2026/06/1832166.7%
BrodiMAN (Rank 41)2026/06/18107370.0%
BLACKSTAR (Rank 39)2026/06/1831233.3%
XTN (Rank 39)2026/06/1864266.7%
y2d (Rank 40)2026/06/172291340.9%
IXOYE (Rank 34)2026/06/17110100.0%
O51R15_Da_Virus (Rank 16)2026/06/13220100.0%
HitalHusky (Rank 1)2026/06/13110100.0%
Dulac (Rank 1)2026/06/07220100.0%
K1B1ast1 (Rank 36)2026/05/252020.0%

Round openings

Lei Fei

backdash into evade up11016.1%
crouch dash forward into throwP+G7711.3%
offensive move618.9%
crouch into Bunkyaku3K466.7%
crouch dash forward into guardG324.7%
Dantai4K192.8%
backdash into throwP+G192.8%
backdash into Shatenshou33P172.5%
backdash into Kaisei Tento1P+K131.9%
punchP into Kakushu Suirengeki6PP131.9%
Kochouheki (Deflect)236P+K121.8%
Toushou66P121.8%
Senpukyaku66K+G111.6%
backdash into guardG111.6%
backdash into Shaten Renshou33PP81.2%

87 further openings account for the other 223 rounds.