VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Taka

栗田親方(KuritaOyakata)

Career matches2,191
Career win rate55.6%
Round win rate48.1%
Peak rank41
Distinct opponents32
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Taka411,8791,05782256.2%
Jeffry3531216215051.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Kage1221016.7%-30.9
Akira83537.5%-14.0
Lei Fei84450.0%+5.5
Brad75271.4%+36.5
Jeffry64266.7%+30.8
Wolf54180.0%+44.7
Lau42250.0%-1.6
Pai41325.0%-29.9
Goh330100.0%+50.6
Lion2020.0%-39.2
Vanessa2020.0%-45.4
Aoi1010.0%-56.7
Eileen1010.0%-53.1
El Blaze1010.0%-44.6
Jacky110100.0%+49.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence149564.3%+26.0
Low Fence116554.5%+20.2
Octagon84450.0%+2.5
Full Fence72528.6%-21.4
Open62433.3%-16.1
Rectangle52340.0%-13.5
Half Fence41325.0%-10.5
Breakable Full Fence3030.0%-41.1
Full Fence and Open31233.3%-23.6
Single Wall1010.0%-27.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4143.9%45.1%-1.2
No walls1844.4%40.6%+3.9

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

pazwolf (Rank 38)2026/09/04220100.0%
junicue (Rank 32)2026/08/291010.0%
JimmyPKG (Rank 35)2026/08/29110100.0%
44884 (Rank 31)2026/08/29220100.0%
ルドルフ (Rank 32)2026/08/2252340.0%
Sore (Rank 37)2026/08/221010.0%
vf_akira_love (Rank 32)2026/08/22110100.0%
REFAUZ (Rank 31)2026/08/221010.0%
けいすけ新宿 (Rank 33)2026/08/222020.0%
AzaeManV (Rank 37)2026/08/2231233.3%
ibusys (Rank 31)2026/08/2241325.0%
大谷 小平 (Rank 35)2026/08/212020.0%
KillBill (Rank 31)2026/08/21220100.0%
abcdkazu1986 (Rank 36)2026/08/2132166.7%
n-nova06 (Rank 32)2026/08/21330100.0%
ma.ya2013 (Rank 29)2026/07/31220100.0%
ひさごん (Rank 32)2026/07/1031233.3%
super-lowdropman (Rank 39)2026/06/261010.0%
Iei-Taicho-0624 (Rank 39)2026/04/1731233.3%
がっちゃがちゃマン (Rank 40)2026/04/0321150.0%
ハティーン (Rank 39)2026/03/3032166.7%
manji_aks (Rank 38)2026/03/3031233.3%
おかし (Rank 40)2026/03/272020.0%
かっこ悪いジャッキー (Rank 39)2026/03/27110100.0%
せろり☆ (Rank 44)2026/03/275050.0%

Round openings

Every character

forward movement into punchP4617.2%
backdash into evade down238.6%
Elbow Butt6P into Elbow Hammer6PP124.5%
forward movement into Double KnucklePP114.1%
crouch dash forward into throwP+G72.6%
Mawashi Harite44P into Yoko Harite4P62.2%
backdash into Double KnucklePP62.2%
Morotezuki66P into Morote Tsuppari66PP51.9%
crouch dash forward into guardG51.9%
crouch into Tsunami Beat3K+G51.9%
punchP into Double KnucklePP51.9%
Body CrushP+K41.5%
backdash into kickK41.5%
crouch dash forward into Body CrushP+K41.5%
crouch dash forward into Kachi'age33P+K41.5%

81 further openings account for the other 121 rounds.

Jeffry

forward movement into punchP2714.9%
backdash into evade down1910.5%
Elbow Butt6P into Elbow Hammer6PP126.6%
forward movement into Double KnucklePP116.1%
backdash into Double KnucklePP63.3%
crouch dash forward into throwP+G63.3%
crouch into Tsunami Beat3K+G52.8%
punchP into Double KnucklePP52.8%
Body CrushP+K42.2%
crouch dash forward into Body CrushP+K42.2%
crouch dash forward into evade down42.2%
crouch dash forward into guardG42.2%
Dash Elbow66P31.7%
Low Knuckle2P31.7%
backdash into Tsunami Beat3K+G31.7%

47 further openings account for the other 65 rounds.

Taka

forward movement into punchP1921.8%
Mawashi Harite44P into Yoko Harite4P66.9%
Morotezuki66P into Morote Tsuppari66PP55.8%
backdash into evade down44.6%
crouch dash forward into Kachi'age33P+K44.6%
Shita Harite2P33.5%
guardG into Kumoyaburi4P+K33.5%
backdash into Morotezuki66P22.3%
backdash into kickK22.3%
crouch dash forward into Zangeki33P22.3%
crouch dash forward into forward dash22.3%
crouch into Shita Harite2P22.3%
crouch into guardG22.3%
forward dash into Kirikabu Kudaki1P+K22.3%
forward dash into evade down22.3%

25 further openings account for the other 27 rounds.