VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lei Fei

hibiki1030

Career matches5,472
Career win rate59.3%
Round win rate53.3%
Peak rank38
Distinct opponents146
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei381,55787668156.3%
Wolf3581644437254.4%
Jean3773443829659.7%
Eileen44828116762.7%
Lion3236121314859.0%
Lau3334322012364.1%
Brad30218012259.6%
Jacky302111347763.5%
Pai322091377265.5%
Vanessa1781106861.8%
El Blaze321731126164.7%
Goh32122883472.1%
Taka1813572.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky66412562.1%+11.2
Goh44202445.5%-14.4
Wolf44261859.1%-0.9
Jeffry38221657.9%+0.3
El Blaze33201360.6%+2.4
Akira28171160.7%+1.3
Lau27151255.6%-1.6
Jean2617965.4%+11.3
Shun26121446.1%-7.5
Lion24121250.0%-5.9
Sarah2418675.0%+16.9
Kage168850.0%-6.9
Pai1611568.8%+11.8
Vanessa1551033.3%-17.5
Aoi137653.9%-0.9
Taka105550.0%-5.6
Eileen83537.5%-18.9
Brad62433.3%-25.9
Lei Fei43175.0%+17.0
Dural110100.0%+30.6

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence68333548.5%-5.7
Open57332457.9%+0.5
Breakable Full Fence49282157.1%+1.7
Octagon49262353.1%-7.3
Rectangle48222645.8%-12.0
Low Fence47291861.7%+8.0
Breakable Half Fence41241758.5%+3.3
Half Fence41301173.2%+15.6
Full Fence and Open27121544.4%-11.4
Single Wall2617965.4%+6.2

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls29655.1%56.4%-1.3
No walls13060.8%56.8%+4.0

Walls against open: -5.3 points (95% range -15.8 to +5.2), p 0.324 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

타우끼/taukee (Rank 36)2026/09/141651131.2%
hikabun (Rank 36)2026/09/06105550.0%
vivid_dot4 (Rank 35)2026/08/3154180.0%
13=53=7829 (Rank 36)2026/08/3151420.0%
elf4sale (Rank 32)2026/08/3175271.4%
NORESPECT (Rank 36)2026/08/262112957.1%
★闘将拉麵男★ (Rank 38)2026/08/23148657.1%
LEO (Rank 36)2026/08/23117463.6%
全てにイラつく (Rank 33)2026/08/05550100.0%
りてりん (Rank 35)2026/08/0473442.9%
ツッチー (Rank 37)2026/08/0453260.0%
interceptor (Rank 40)2026/08/04168850.0%
delicioso (Rank 33)2026/08/041611568.8%
REDdog.狂犬 (Rank 33)2026/08/04104640.0%
失礼!スマッシュ☆彡 (Rank 26)2026/07/2954180.0%
maripon (Rank 31)2026/07/2975271.4%
banpal/バンパル (Rank 35)2026/07/2572528.6%
Naught (Rank 36)2026/07/2552340.0%
南部の釣れないルアー (Rank 30)2026/07/0876185.7%
カミナリおやじ (Rank 29)2026/07/0864266.7%
orz (Rank 30)2026/06/2054180.0%
BANANA (Rank 28)2026/06/1998188.9%
fwnd1396 (Rank 34)2026/06/0653260.0%
Multipla (Rank 26)2026/06/0454180.0%
へにほに (Rank 36)2026/05/1553260.0%

Round openings

Every character

backdash into evade up954.9%
evade down into forward dash804.1%
forward movement into punchP723.7%
evade up into forward dash703.6%
Senpukyaku66K+G693.5%
evade down into throwP+G502.6%
evade up into throwP+G502.6%
crouch into Arrow Knuckle3P482.5%
backdash into evade down392.0%
offensive move392.0%
Toushou66P into Kakushu Suigeki6P351.8%
backdash into offensive move251.3%
backdash into throwP+G201.0%
Low Hammer2P191.0%
Demon Dance9P+K into Demon's Tail9P+KK180.9%

554 further openings account for the other 1,217 rounds.

Lei Fei

Senpukyaku66K+G6910.4%
offensive move375.6%
Toushou66P into Kakushu Suigeki6P355.3%
backdash into evade up335.0%
backdash into offensive move243.6%
backdash into evade down233.5%
forward movement into punchP213.2%
evade down into forward dash182.7%
crouch into Fukusoushou2P172.6%
forward movement into Sayu ShoukenPP162.4%
evade down into throwP+G132.0%
Fukusoushou2P111.7%
evade down into Toushou66P111.7%
Dantai4K101.5%
backdash into throwP+G101.5%

145 further openings account for the other 314 rounds.

Wolf

crouch into Arrow Knuckle3P488.9%
backdash into evade up305.6%
Low Hammer2P193.5%
Quick Shoulder66P+K183.4%
evade up into forward dash183.4%
evade down into forward dash173.2%
forward movement into punchP173.2%
Rolling Savate6K+G163.0%
evade up into Quick Shoulder66P+K163.0%
evade up into throwP+G142.6%
evade up into Jumping Knee Butt66K+G122.2%
crouch into Low Hammer2P112.0%
evade down into Jumping Knee Butt66K+G112.0%
evade down into Quick Shoulder66P+K101.9%
evade down into throwP+G91.7%

135 further openings account for the other 271 rounds.

El Blaze

evade down into forward dash198.2%
Demon Dance9P+K into Demon's Tail9P+KK187.7%
evade up into forward dash166.9%
backdash into evade up135.6%
evade up into throwP+G114.7%
backdash into Shadow Strike6P93.9%
evade down into throwP+G93.9%
forward movement into punchP83.4%
backdash into throwP+G62.6%
evade down into Shadow Strike6P62.6%
crouch dash forward into Shadow Strike6P52.1%
crouch dash forward into evade down41.7%
evade up into Volcano Upper4P+K41.7%
forward dash into Volcano Upper4P+K41.7%
Shadow Strike6P31.3%

70 further openings account for the other 98 rounds.

Goh

evade down into forward dash128.4%
evade up into throwP+G107.0%
backdash into Karura4P+K74.9%
backdash into evade up64.2%
evade up into Garyu66K53.5%
evade up into forward dash53.5%
backdash into Ni'oudaoshi3K+G42.8%
evade down into Ni'oudaoshi3K+G42.8%
evade down into throwP+G42.8%
forward movement into punchP42.8%
Hiji'ate6P32.1%
backdash into Kyousengeri46K32.1%
backdash into Maegeri3K32.1%
crouch dash forward into throwP+G32.1%
crouch into Sune Kudaki43P32.1%

58 further openings account for the other 67 rounds.

Pai

evade down into throwP+G118.1%
evade down into forward dash107.3%
evade up into forward dash96.6%
forward movement into punchP64.4%
backdash into evade down42.9%
evade up into throwP+G42.9%
backdash into Ensei Touku Haikyaku66K+G32.2%
evade up into Enshi Soushou66P32.2%
evade up into Hi'en Tankyaku9K32.2%
forward movement into Ensei Soushouheki4P32.2%
Chouho Soukasui66P+K into backward movement21.5%
Enbu Renkyaku6K+G into forward movement21.5%
Enshi Soushou66P21.5%
Heiho Chutenshou64P21.5%
Hi'en Tankyaku9K into forward dash21.5%

63 further openings account for the other 70 rounds.

Jacky

evade down into Dash Hammer Kick66K77.7%
evade up into forward dash77.7%
backdash into evade up44.4%
forward movement into Jab Double StraightPPP44.4%
forward movement into punchP44.4%
High Angle Upper Kick6K33.3%
backdash into Spin Heel Sword4K+G33.3%
crouch dash forward into Smash Straight3P33.3%
evade down into forward dash33.3%
Groin Kick6K+G22.2%
Step-in Middle Kick66K+G22.2%
crouch dash back into Spin Heel Sword4K+G22.2%
evade down into Smash Straight3P22.2%
evade up into Middle Smash6P22.2%
evade up into throwP+G22.2%

40 further openings account for the other 41 rounds.

Jean

forward movement into Nishin KakegeriPPK67.8%
forward movement into punchP67.8%
evade down into Gyaku Seikenzuki66P45.2%
Gyaku Seikenzuki66P into Yoko'enpi6P33.9%
backdash into Doumawashi Kaitengeri46K+G33.9%
backdash into Kake'uchi46P33.9%
evade up into forward dash33.9%
Yoko'enpi6P22.6%
backdash into Shutoukiri4P22.6%
backdash into evade up22.6%
crouch dash forward into Shitanagi Shutou1P22.6%
crouch dash forward into throwP+G22.6%
Doumawashi Kaitengeri46K+G11.3%
Gedan Mawashigeri2K11.3%
Kake'uchi46P11.3%

36 further openings account for the other 36 rounds.

Lau

backdash into evade up613.0%
Souchuken2P24.3%
backdash into Sako Soushou4P+K24.3%
backdash into Touku Kosenkyaku9K24.3%
evade down into throwP+G24.3%
evade up24.3%
evade up into forward dash24.3%
evade up into throwP+G24.3%
Hi'en Tenshinshou44P into crouch12.2%
Touku Kosenkyaku9K12.2%
backdash into Chisoutai2K+G12.2%
backdash into Chugeki6P12.2%
backdash into Hi'en Renshou44PP12.2%
backdash into Kensou4P12.2%
backdash into Souko Sensou66P+K12.2%

19 further openings account for the other 19 rounds.

Lion

forward movement into punchP628.6%
Banchu6P into crouch dash back14.8%
Katousui2P14.8%
Koushu RensuiPP into Renkan SenshouPPP14.8%
Touku Rigou Bantaitetsu46K+G14.8%
backdash into Senshippo66P14.8%
backdash into Touku Rigou Bantaitetsu46K+G14.8%
backdash into Zensou Tenshinkyaku44K+G14.8%
crouch into In'you4P14.8%
crouch into Katousui2P14.8%
evade down into Senshippo66P14.8%
evade down into Tourou Youzan66P+KP14.8%
evade down into throwP+G14.8%
evade up into Juchou Senshou8P+K14.8%
no input14.8%

1 further openings account for the other 1 rounds.