VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Taka

TomSavage

Career matches2,019
Career win rate53.2%
Round win rate51.1%
Peak rank30
Distinct opponents78
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Taka301,66687878852.7%
Lion2733118714456.5%
Kage212291340.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad53223141.5%-14.6
Jacky42231954.8%+4.7
Jeffry39162341.0%-6.5
Lau31112035.5%-13.3
Pai3024680.0%+27.0
Kage29151451.7%+19.2
Sarah28181064.3%-5.0
Lei Fei27101737.0%-15.3
Akira178947.1%-11.1
Aoi156940.0%-14.2
Shun1210283.3%+21.6
Goh118372.7%+14.8
Jean117463.6%-7.7
Vanessa109190.0%+22.2
Eileen95455.6%-4.8
Dural770100.0%+35.3
Lion71614.3%-10.2
El Blaze4040.0%-16.2
Wolf440100.0%+31.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence50212942.0%-11.9
Single Wall49282157.1%+1.3
Octagon46232350.0%-3.0
Half Fence44172738.6%-11.3
Breakable Half Fence40251562.5%+4.8
Open40231757.5%+5.7
Rectangle30151550.0%+8.1
Breakable Full Fence28141450.0%-1.4
Full Fence23121152.2%+1.8
Full Fence and Open1715288.2%+22.0

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls21150.2%51.0%-0.8
No walls13951.8%53.7%-1.9

Walls against open: +1.1 points (95% range -11.9 to +14.0), p 0.871 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

NOS75000 (Rank 27)1751229.4%
PartTimeLoser (Rank 28)1441028.6%
RecurringFoidEffect (Rank 28)148657.1%
Based_Ganja (Rank 31)1331023.1%
SugarBear (Rank 31)137653.9%
dr_curien (Rank 29)134930.8%
VectorMan- (Rank 30)1221016.7%
fivey70 (Rank 24)129375.0%
Bwo (Rank 22)10100100.0%
SteelyJack (Rank 33)102820.0%
VF31998 (Rank 27)98188.9%
CeMoi3333 (Rank 26)87187.5%
Cynuous (Rank 24)83537.5%
DDT (Rank 21)83537.5%
Digimon (Rank 27)85362.5%
PrincesaRaquel (Rank 22)87187.5%
benzythehero (Rank 10)880100.0%
DaiAndOh (Rank 27)71614.3%
Hornzisbadgg (Rank 30)71614.3%
Kingbison (Rank 26)74357.1%
ulilb1ckard (Rank 26)75271.4%
Rthg (Rank 24)63350.0%
SWAT1107 (Rank 30)64266.7%
TXLion (Rank 36)6060.0%
Crashing_Blow2003 (Rank 30)53260.0%

Most played opponents, most recent first

Kingbison (Rank 26)2026/05/2674357.1%
NOS75000 (Rank 27)2026/05/261751229.4%
SteelyJack (Rank 33)2026/05/10102820.0%
Digimon (Rank 27)2026/05/1085362.5%
ulilb1ckard (Rank 26)2026/05/1075271.4%
Based_Ganja (Rank 31)2026/05/101331023.1%
SWAT1107 (Rank 30)2026/05/1064266.7%
Cynuous (Rank 24)2026/05/1083537.5%
DDT (Rank 21)2026/05/1083537.5%
fivey70 (Rank 24)2026/05/10129375.0%
VF31998 (Rank 27)2026/04/2698188.9%
TXLion (Rank 36)2026/04/226060.0%
Bwo (Rank 22)2026/04/2210100100.0%
benzythehero (Rank 10)2026/04/22880100.0%
VectorMan- (Rank 30)2026/04/221221016.7%
PartTimeLoser (Rank 28)2026/04/221441028.6%
CeMoi3333 (Rank 26)2026/04/1887187.5%
Crashing_Blow2003 (Rank 30)2026/04/1853260.0%
PrincesaRaquel (Rank 22)2026/04/1887187.5%
SugarBear (Rank 31)2026/04/10137653.9%
Rthg (Rank 24)2026/04/0663350.0%
dr_curien (Rank 29)2026/04/06134930.8%
Hornzisbadgg (Rank 30)2026/04/0671614.3%
RecurringFoidEffect (Rank 28)2026/04/06148657.1%
DaiAndOh (Rank 27)2026/04/0671614.3%

Round openings

Every character

crouch dash back into evade down1439.1%
crouch dash back into guardG1338.5%
kickK613.9%
crouch dash back into backdash462.9%
Heimonkyaku6K382.4%
punchP322.0%
Hiji'ate6P301.9%
crouch into guardG281.8%
evade down into guardG281.8%
guardG281.8%
Tsuyubarai2P+K231.5%
crouch into Tsuyubarai2P+K221.4%
Aka'oni MidaremageP+K201.3%
crouch dash back into kickK171.1%
crouch dash back into punchP171.1%

358 further openings account for the other 901 rounds.

Taka

crouch dash back into evade down959.7%
crouch dash back into guardG636.5%
kickK555.6%
Hiji'ate6P303.1%
punchP242.5%
Tsuyubarai2P+K232.4%
crouch into Tsuyubarai2P+K222.2%
crouch dash back into backdash212.1%
Aka'oni MidaremageP+K202.0%
evade down into guardG191.9%
guardG191.9%
Yoko Harite4P into Honda Zutsuki4PP+K151.5%
Kachi'age33P+K into Takatsumehashi3P+K141.4%
crouch into guardG141.4%
Morotezuki66P131.3%

191 further openings account for the other 530 rounds.

Lion

crouch dash back into guardG5310.5%
crouch dash back into evade down448.8%
Heimonkyaku6K387.5%
crouch dash back into backdash234.6%
Tourou Hassou41236P153.0%
crouch into guardG132.6%
crouch dash forward into Sen'inshou3P112.2%
crouch dash back into Heimonkyaku6K102.0%
Senshippo66P81.6%
guardG81.6%
punchP81.6%
crouch dash back71.4%
crouch dash back into Tanhikyaku46K71.4%
crouch dash back into backward movement71.4%
crouch into Senkyutai1K71.4%

142 further openings account for the other 244 rounds.

Kage

crouch dash back into guardG1719.5%
crouch dash back into evade down44.6%
evade down into guardG44.6%
Engetsugeri9K+G22.3%
Fusen Renkyaku6K+G22.3%
Hiji'uchi6P22.3%
Hiji'uchi6P into throwP+G22.3%
Nakageri3K into Rasen Fujin3KP22.3%
Rasen4P into Hagakure-ryu In Shippujin4P+K+G22.3%
Senpujin2P+K into down punch+kick+guard2P+K+G22.3%
crouch dash back into backdash22.3%
evade down22.3%
Hagakure-ryu In Shippujin4P+K+G into Hagakure-ryu In Kusanagigiri6P11.1%
Hiji'uchi6P into forward punch+kick+guard6P+K+G11.1%
Kodachinuki4K11.1%

41 further openings account for the other 41 rounds.