Virtua Fighter 5 REVO · v1.10 · Region: North America
TomSavage
Characters played — VF5's own record
| Taka | 30 | 1,666 | 878 | 788 | 52.7% |
|---|---|---|---|---|---|
| Lion | 27 | 331 | 187 | 144 | 56.5% |
| Kage | 21 | 22 | 9 | 13 | 40.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Brad | 53 | 22 | 31 | 41.5% | -14.6 |
|---|---|---|---|---|---|
| Jacky | 42 | 23 | 19 | 54.8% | +4.7 |
| Jeffry | 39 | 16 | 23 | 41.0% | -6.5 |
| Lau | 31 | 11 | 20 | 35.5% | -13.3 |
| Pai | 30 | 24 | 6 | 80.0% | +27.0 |
| Kage | 29 | 15 | 14 | 51.7% | +19.2 |
| Sarah | 28 | 18 | 10 | 64.3% | -5.0 |
| Lei Fei | 27 | 10 | 17 | 37.0% | -15.3 |
| Akira | 17 | 8 | 9 | 47.1% | -11.1 |
| Aoi | 15 | 6 | 9 | 40.0% | -14.2 |
| Shun | 12 | 10 | 2 | 83.3% | +21.6 |
| Goh | 11 | 8 | 3 | 72.7% | +14.8 |
| Jean | 11 | 7 | 4 | 63.6% | -7.7 |
| Vanessa | 10 | 9 | 1 | 90.0% | +22.2 |
| Eileen | 9 | 5 | 4 | 55.6% | -4.8 |
| Dural | 7 | 7 | 0 | 100.0% | +35.3 |
| Lion | 7 | 1 | 6 | 14.3% | -10.2 |
| El Blaze | 4 | 0 | 4 | 0.0% | -16.2 |
| Wolf | 4 | 4 | 0 | 100.0% | +31.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 50 | 21 | 29 | 42.0% | -11.9 |
|---|---|---|---|---|---|
| Single Wall | 49 | 28 | 21 | 57.1% | +1.3 |
| Octagon | 46 | 23 | 23 | 50.0% | -3.0 |
| Half Fence | 44 | 17 | 27 | 38.6% | -11.3 |
| Breakable Half Fence | 40 | 25 | 15 | 62.5% | +4.8 |
| Open | 40 | 23 | 17 | 57.5% | +5.7 |
| Rectangle | 30 | 15 | 15 | 50.0% | +8.1 |
| Breakable Full Fence | 28 | 14 | 14 | 50.0% | -1.4 |
| Full Fence | 23 | 12 | 11 | 52.2% | +1.8 |
| Full Fence and Open | 17 | 15 | 2 | 88.2% | +22.0 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 211 | 50.2% | 51.0% | -0.8 |
| No walls | 139 | 51.8% | 53.7% | -1.9 |
Walls against open: +1.1 points (95% range -11.9 to +14.0), p 0.871 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| NOS75000 (Rank 27) | 17 | 5 | 12 | 29.4% |
|---|---|---|---|---|
| PartTimeLoser (Rank 28) | 14 | 4 | 10 | 28.6% |
| RecurringFoidEffect (Rank 28) | 14 | 8 | 6 | 57.1% |
| Based_Ganja (Rank 31) | 13 | 3 | 10 | 23.1% |
| SugarBear (Rank 31) | 13 | 7 | 6 | 53.9% |
| dr_curien (Rank 29) | 13 | 4 | 9 | 30.8% |
| VectorMan- (Rank 30) | 12 | 2 | 10 | 16.7% |
| fivey70 (Rank 24) | 12 | 9 | 3 | 75.0% |
| Bwo (Rank 22) | 10 | 10 | 0 | 100.0% |
| SteelyJack (Rank 33) | 10 | 2 | 8 | 20.0% |
| VF31998 (Rank 27) | 9 | 8 | 1 | 88.9% |
| CeMoi3333 (Rank 26) | 8 | 7 | 1 | 87.5% |
| Cynuous (Rank 24) | 8 | 3 | 5 | 37.5% |
| DDT (Rank 21) | 8 | 3 | 5 | 37.5% |
| Digimon (Rank 27) | 8 | 5 | 3 | 62.5% |
| PrincesaRaquel (Rank 22) | 8 | 7 | 1 | 87.5% |
| benzythehero (Rank 10) | 8 | 8 | 0 | 100.0% |
| DaiAndOh (Rank 27) | 7 | 1 | 6 | 14.3% |
| Hornzisbadgg (Rank 30) | 7 | 1 | 6 | 14.3% |
| Kingbison (Rank 26) | 7 | 4 | 3 | 57.1% |
| ulilb1ckard (Rank 26) | 7 | 5 | 2 | 71.4% |
| Rthg (Rank 24) | 6 | 3 | 3 | 50.0% |
| SWAT1107 (Rank 30) | 6 | 4 | 2 | 66.7% |
| TXLion (Rank 36) | 6 | 0 | 6 | 0.0% |
| Crashing_Blow2003 (Rank 30) | 5 | 3 | 2 | 60.0% |
Most played opponents, most recent first
| Kingbison (Rank 26) | 2026/05/26 | 7 | 4 | 3 | 57.1% |
|---|---|---|---|---|---|
| NOS75000 (Rank 27) | 2026/05/26 | 17 | 5 | 12 | 29.4% |
| SteelyJack (Rank 33) | 2026/05/10 | 10 | 2 | 8 | 20.0% |
| Digimon (Rank 27) | 2026/05/10 | 8 | 5 | 3 | 62.5% |
| ulilb1ckard (Rank 26) | 2026/05/10 | 7 | 5 | 2 | 71.4% |
| Based_Ganja (Rank 31) | 2026/05/10 | 13 | 3 | 10 | 23.1% |
| SWAT1107 (Rank 30) | 2026/05/10 | 6 | 4 | 2 | 66.7% |
| Cynuous (Rank 24) | 2026/05/10 | 8 | 3 | 5 | 37.5% |
| DDT (Rank 21) | 2026/05/10 | 8 | 3 | 5 | 37.5% |
| fivey70 (Rank 24) | 2026/05/10 | 12 | 9 | 3 | 75.0% |
| VF31998 (Rank 27) | 2026/04/26 | 9 | 8 | 1 | 88.9% |
| TXLion (Rank 36) | 2026/04/22 | 6 | 0 | 6 | 0.0% |
| Bwo (Rank 22) | 2026/04/22 | 10 | 10 | 0 | 100.0% |
| benzythehero (Rank 10) | 2026/04/22 | 8 | 8 | 0 | 100.0% |
| VectorMan- (Rank 30) | 2026/04/22 | 12 | 2 | 10 | 16.7% |
| PartTimeLoser (Rank 28) | 2026/04/22 | 14 | 4 | 10 | 28.6% |
| CeMoi3333 (Rank 26) | 2026/04/18 | 8 | 7 | 1 | 87.5% |
| Crashing_Blow2003 (Rank 30) | 2026/04/18 | 5 | 3 | 2 | 60.0% |
| PrincesaRaquel (Rank 22) | 2026/04/18 | 8 | 7 | 1 | 87.5% |
| SugarBear (Rank 31) | 2026/04/10 | 13 | 7 | 6 | 53.9% |
| Rthg (Rank 24) | 2026/04/06 | 6 | 3 | 3 | 50.0% |
| dr_curien (Rank 29) | 2026/04/06 | 13 | 4 | 9 | 30.8% |
| Hornzisbadgg (Rank 30) | 2026/04/06 | 7 | 1 | 6 | 14.3% |
| RecurringFoidEffect (Rank 28) | 2026/04/06 | 14 | 8 | 6 | 57.1% |
| DaiAndOh (Rank 27) | 2026/04/06 | 7 | 1 | 6 | 14.3% |
Round openings
Every character
| crouch dash back into evade down | 143 | 9.1% |
|---|---|---|
| crouch dash back into guardG | 133 | 8.5% |
| kickK | 61 | 3.9% |
| crouch dash back into backdash | 46 | 2.9% |
| Heimonkyaku6K | 38 | 2.4% |
| punchP | 32 | 2.0% |
| Hiji'ate6P | 30 | 1.9% |
| crouch into guardG | 28 | 1.8% |
| evade down into guardG | 28 | 1.8% |
| guardG | 28 | 1.8% |
| Tsuyubarai2P+K | 23 | 1.5% |
| crouch into Tsuyubarai2P+K | 22 | 1.4% |
| Aka'oni MidaremageP+K | 20 | 1.3% |
| crouch dash back into kickK | 17 | 1.1% |
| crouch dash back into punchP | 17 | 1.1% |
358 further openings account for the other 901 rounds.
Taka
| crouch dash back into evade down | 95 | 9.7% |
|---|---|---|
| crouch dash back into guardG | 63 | 6.5% |
| kickK | 55 | 5.6% |
| Hiji'ate6P | 30 | 3.1% |
| punchP | 24 | 2.5% |
| Tsuyubarai2P+K | 23 | 2.4% |
| crouch into Tsuyubarai2P+K | 22 | 2.2% |
| crouch dash back into backdash | 21 | 2.1% |
| Aka'oni MidaremageP+K | 20 | 2.0% |
| evade down into guardG | 19 | 1.9% |
| guardG | 19 | 1.9% |
| Yoko Harite4P into Honda Zutsuki4PP+K | 15 | 1.5% |
| Kachi'age33P+K into Takatsumehashi3P+K | 14 | 1.4% |
| crouch into guardG | 14 | 1.4% |
| Morotezuki66P | 13 | 1.3% |
191 further openings account for the other 530 rounds.
Lion
| crouch dash back into guardG | 53 | 10.5% |
|---|---|---|
| crouch dash back into evade down | 44 | 8.8% |
| Heimonkyaku6K | 38 | 7.5% |
| crouch dash back into backdash | 23 | 4.6% |
| Tourou Hassou41236P | 15 | 3.0% |
| crouch into guardG | 13 | 2.6% |
| crouch dash forward into Sen'inshou3P | 11 | 2.2% |
| crouch dash back into Heimonkyaku6K | 10 | 2.0% |
| Senshippo66P | 8 | 1.6% |
| guardG | 8 | 1.6% |
| punchP | 8 | 1.6% |
| crouch dash back | 7 | 1.4% |
| crouch dash back into Tanhikyaku46K | 7 | 1.4% |
| crouch dash back into backward movement | 7 | 1.4% |
| crouch into Senkyutai1K | 7 | 1.4% |
142 further openings account for the other 244 rounds.
Kage
| crouch dash back into guardG | 17 | 19.5% |
|---|---|---|
| crouch dash back into evade down | 4 | 4.6% |
| evade down into guardG | 4 | 4.6% |
| Engetsugeri9K+G | 2 | 2.3% |
| Fusen Renkyaku6K+G | 2 | 2.3% |
| Hiji'uchi6P | 2 | 2.3% |
| Hiji'uchi6P into throwP+G | 2 | 2.3% |
| Nakageri3K into Rasen Fujin3KP | 2 | 2.3% |
| Rasen4P into Hagakure-ryu In Shippujin4P+K+G | 2 | 2.3% |
| Senpujin2P+K into down punch+kick+guard2P+K+G | 2 | 2.3% |
| crouch dash back into backdash | 2 | 2.3% |
| evade down | 2 | 2.3% |
| Hagakure-ryu In Shippujin4P+K+G into Hagakure-ryu In Kusanagigiri6P | 1 | 1.1% |
| Hiji'uchi6P into forward punch+kick+guard6P+K+G | 1 | 1.1% |
| Kodachinuki4K | 1 | 1.1% |
41 further openings account for the other 41 rounds.
