VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

こくふアカツキ

Career matches4,938
Career win rate51.6%
Round win rate53.3%
Peak rank39
Distinct opponents19
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau394,9382,5492,38951.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Kage76185.7%+20.7
Pai53260.0%+0.1
Jacky440100.0%+32.4
Shun41325.0%-32.7
Akira32166.7%+12.8
Brad32166.7%-2.4
Goh31233.3%-17.2
Jean32166.7%+12.8
Lion3030.0%-51.1
Aoi1010.0%-69.2
Jeffry110100.0%+38.3
Vanessa110100.0%+38.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle87187.5%+26.2
Open73442.9%-16.8
Breakable Half Fence52340.0%-12.9
Half Fence54180.0%+12.7
Single Wall32166.7%-4.7
Breakable Full Fence220100.0%+37.4
Full Fence2020.0%-58.5
Full Fence and Open21150.0%+7.0
Low Fence220100.0%+34.4
Octagon2020.0%-49.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2462.5%61.2%+1.3
No walls1258.3%62.0%-3.6

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

stepan_BVFA (Rank 37)2026/03/30440100.0%
Wallaby360 (Rank 36)2026/03/301010.0%
周大人 (Rank 38)2026/03/30110100.0%
Saibo_season2 (Rank 38)2026/03/30110100.0%
画面を見ることをやめ (Rank 38)2026/03/30110100.0%
ロドリゴサンチェス (Rank 42)2026/03/301010.0%
めがじぇね (Rank 42)2026/03/3021150.0%
ももじろう (Rank 37)2026/03/301010.0%
take4vf (Rank 41)2026/03/303030.0%
Sleipnir-kzm (Rank 35)2026/03/3032166.7%
interceptor (Rank 38)2026/03/30110100.0%
森繁子 (Rank 35)2026/03/3032166.7%
ふかふか (Rank 35)2026/03/30220100.0%
Laphroaig10 (Rank 36)2026/03/30110100.0%
giggs_0919 (Rank 40)2026/03/3021150.0%
村長~災禍の中心~ (Rank 39)2026/03/3021150.0%
フルレバ (Rank 35)2026/03/30440100.0%
rocku (Rank 39)2026/03/302020.0%
RedCap (Rank 40)2026/03/3031233.3%

Round openings

Lau

backdash into evade up106.6%
Fukko Kensou1P95.9%
Kosoushou46P74.6%
backdash into Junho Chushou33P64.0%
Ko'en Senshi66K+G53.3%
backdash into evade down53.3%
crouch dash back into guardG53.3%
punchP into RenshouPP53.3%
Souchuken2P42.6%
guardG into evade down42.6%
Chisoutai2K+G32.0%
Junho Chushou33P32.0%
crouch into Senchutai3K32.0%
guardG into throwP+G32.0%
punchP32.0%

63 further openings account for the other 77 rounds.