VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

ぽこぺんた

Career matches4,461
Career win rate49.5%
Round win rate48.3%
Peak rank30
Distinct opponents201
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion303,4111,6961,71549.7%
Eileen271,01549751849.0%
Pai2135152042.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira101475446.5%+0.6
Wolf63342954.0%+6.1
Jacky55173830.9%-14.3
Aoi51252649.0%+6.1
Goh36191752.8%+2.5
Pai33141942.4%-6.2
Jeffry30141646.7%-1.6
Jean28141450.0%+2.4
Sarah2791833.3%-17.7
Lion2081240.0%-1.5
Shun2071335.0%-10.7
Vanessa1771041.2%+0.7
El Blaze1410471.4%+15.9
Kage1210283.3%+26.3
Eileen104640.0%-8.3
Lau93633.3%-4.9
Lei Fei95455.6%+1.5
Brad86275.0%+39.2
Taka84450.0%+10.8

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall73264735.6%-17.2
Open65353053.9%+10.0
Low Fence59312852.5%+5.7
Octagon59352459.3%+7.4
Breakable Half Fence52223042.3%-2.1
Rectangle51193237.2%-7.5
Half Fence47232448.9%+3.7
Breakable Full Fence38182047.4%+2.6
Full Fence and Open36181850.0%+3.8
Full Fence35152042.9%+0.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls28246.8%46.1%+0.7
No walls19746.7%47.8%-1.1

Walls against open: +1.9 points (95% range -7.6 to +11.3), p 0.702 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

CELIS (Rank 28)135838.5%
syounai (Rank 26)125741.7%
亀 (Rank 25)113827.3%
銀 (Rank 28)115645.5%
B.S.R-JP (Rank 27)106460.0%
gimoring (Rank 24)83537.5%
ジョイソル (Rank 32)82625.0%
A56-7W (Rank 27)75271.4%
HaseMasa (Rank 25)75271.4%
LEO (Rank 30)72528.6%
あっしゅさん (Rank 27)72528.6%
ぽん (Rank 26)74357.1%
れもん@のびしろF (Rank 30)72528.6%
gans.sk602 (Rank 30)6060.0%
kobaman (Rank 27)63350.0%
太鼓の別人/TaikoStrike (Rank 30)62433.3%
失礼!スマッシュ☆彡 (Rank 26)660100.0%
AlicerLandeel (Rank 30)51420.0%
akaike (Rank 27)54180.0%
pinturicchio (Rank 29)52340.0%
μ (Rank 25)54180.0%
りゅうのすけ (Rank 30)53260.0%
ヘニオ (Rank 30)53260.0%
三輪ですが@SRGM (Rank 26)52340.0%
入れ込むかもしれない (Rank 26)5050.0%

Most played opponents, most recent first

銀 (Rank 28)2026/08/21115645.5%
akaike (Rank 27)2026/08/1854180.0%
失礼!スマッシュ☆彡 (Rank 26)2026/08/04660100.0%
ぽん (Rank 26)2026/07/3074357.1%
亀 (Rank 25)2026/07/26113827.3%
B.S.R-JP (Rank 27)2026/07/26106460.0%
CELIS (Rank 28)2026/07/26135838.5%
A56-7W (Rank 27)2026/07/2675271.4%
LEO (Rank 30)2026/07/1372528.6%
AlicerLandeel (Rank 30)2026/07/0451420.0%
入れ込むかもしれない (Rank 26)2026/06/265050.0%
ジョイソル (Rank 32)2026/06/1482625.0%
れもん@のびしろF (Rank 30)2026/06/0872528.6%
太鼓の別人/TaikoStrike (Rank 30)2026/06/0462433.3%
kobaman (Rank 27)2026/05/2863350.0%
syounai (Rank 26)2026/05/27125741.7%
りゅうのすけ (Rank 30)2026/05/2753260.0%
三輪ですが@SRGM (Rank 26)2026/05/2652340.0%
gans.sk602 (Rank 30)2026/05/256060.0%
pinturicchio (Rank 29)2026/05/2452340.0%
ヘニオ (Rank 30)2026/05/2153260.0%
μ (Rank 25)2026/05/1654180.0%
gimoring (Rank 24)2026/05/1083537.5%
HaseMasa (Rank 25)2026/05/0975271.4%
あっしゅさん (Rank 27)2026/05/0972528.6%

Round openings

Every character

forward movement into punchP22710.1%
crouch into Tougeki Rensui1PP1436.4%
backdash into evade down1265.6%
crouch dash back into Taizan Soukoushu4P+K944.2%
Ukoushin46P+K into Ryusei Renkoushu46P+KP622.8%
punchP622.8%
backdash into Sentai4K582.6%
guardG into throwP+G532.4%
crouch into Katousui2P431.9%
punchP into kickK431.9%
Juchou Senshou8P+K401.8%
crouch dash back into evade down391.7%
crouch into Senkyutai1K381.7%
backdash into Enkou Kenka46P351.6%
forward movement into Rensou HekizanPPP351.6%

308 further openings account for the other 1,151 rounds.

Lion

forward movement into punchP18611.0%
crouch into Tougeki Rensui1PP1438.4%
crouch dash back into Taizan Soukoushu4P+K945.5%
backdash into evade down814.8%
Ukoushin46P+K into Ryusei Renkoushu46P+KP623.7%
backdash into Sentai4K583.4%
punchP553.2%
crouch into Katousui2P432.5%
guardG into throwP+G432.5%
punchP into kickK422.5%
Juchou Senshou8P+K402.4%
crouch into Senkyutai1K382.2%
crouch dash back into evade down342.0%
backdash into Touku Rigou Bantaitetsu46K+G311.8%
forward movement into Koushu RensuiPP281.6%

206 further openings account for the other 717 rounds.

Eileen

backdash into evade down448.6%
forward movement into punchP387.4%
backdash into Enkou Kenka46P356.8%
forward movement into Rensou HekizanPPP356.8%
Douchu6P into Jouho Chu'un6PP326.3%
forward movement into Enkou RensouPP285.5%
Douchu6P244.7%
backdash into Ribyou Hoso43P+K193.7%
Enkou RensouPP into Rensou HekizanPPP112.1%
backdash into backward movement112.1%
guardG into throwP+G102.0%
backdash into forward dash91.8%
punchP into Enkou RensouPP91.8%
crouch into Tenshin Rinheki1P81.6%
backdash71.4%

98 further openings account for the other 191 rounds.

Pai

Hi'en Tankyaku9K37.0%
evade up into crouch dash forward37.0%
forward movement into punchP37.0%
backdash into crouch dash forward24.7%
evade down into guardG24.7%
Chouho Soukasui66P+K12.3%
Ensei Haikyaku4K into Ko'en SenkyakuKK12.3%
Heiho Chutenshou64P12.3%
Hi'en Tankyaku9K into Hi'en Rekkyaku9KK12.3%
Honshin Soukyaku1K+G12.3%
Senchuken6P12.3%
Soukasui3P into Souka Rensui3PP12.3%
Soukasui3P into Souka Senpukyaku3PK12.3%
backdash12.3%
backdash into evade down12.3%

20 further openings account for the other 20 rounds.