Virtua Fighter 5 REVO · v1.10 · Region: Asia
蒼穹霸道拳
Characters played — VF5's own record
| Wolf | 30 | 1,867 | 959 | 908 | 51.4% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 16 | 7 | 9 | 43.8% | +4.5 |
|---|---|---|---|---|---|
| Sarah | 10 | 5 | 5 | 50.0% | +13.7 |
| Wolf | 9 | 3 | 6 | 33.3% | -14.0 |
| Shun | 8 | 2 | 6 | 25.0% | -4.1 |
| Goh | 7 | 2 | 5 | 28.6% | -9.5 |
| Lau | 7 | 2 | 5 | 28.6% | -11.9 |
| Pai | 6 | 3 | 3 | 50.0% | +14.3 |
| Jeffry | 5 | 2 | 3 | 40.0% | -11.5 |
| El Blaze | 4 | 1 | 3 | 25.0% | -11.9 |
| Kage | 4 | 3 | 1 | 75.0% | +34.4 |
| Jacky | 2 | 2 | 0 | 100.0% | +55.4 |
| Jean | 2 | 0 | 2 | 0.0% | -30.7 |
| Lion | 2 | 0 | 2 | 0.0% | -44.1 |
| Aoi | 1 | 0 | 1 | 0.0% | -44.5 |
| Brad | 1 | 0 | 1 | 0.0% | -32.1 |
| Lei Fei | 1 | 1 | 0 | 100.0% | +48.6 |
| Vanessa | 1 | 1 | 0 | 100.0% | +55.9 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 16 | 7 | 9 | 43.8% | +8.7 |
|---|---|---|---|---|---|
| Half Fence | 10 | 6 | 4 | 60.0% | +23.4 |
| Low Fence | 10 | 4 | 6 | 40.0% | +0.4 |
| Open | 10 | 4 | 6 | 40.0% | -4.8 |
| Full Fence and Open | 8 | 3 | 5 | 37.5% | +2.6 |
| Breakable Full Fence | 7 | 2 | 5 | 28.6% | -10.1 |
| Rectangle | 7 | 1 | 6 | 14.3% | -33.3 |
| Full Fence | 6 | 1 | 5 | 16.7% | -25.2 |
| Octagon | 6 | 4 | 2 | 66.7% | +25.7 |
| Breakable Half Fence | 5 | 2 | 3 | 40.0% | +2.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 41 | 39.0% | 40.4% | -1.4 |
| No walls | 36 | 41.7% | 39.6% | +2.1 |
Walls against open: -3.5 points (95% range -25.6 to +18.6), p 0.755 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 37 (Rank 29) | 5 | 2 | 3 | 40.0% |
|---|---|---|---|---|
| イイダ (Rank 29) | 4 | 1 | 3 | 25.0% |
| a032682 (Rank 27) | 3 | 0 | 3 | 0.0% |
| omuretukun (Rank 24) | 3 | 1 | 2 | 33.3% |
| pallmtree (Rank 29) | 3 | 1 | 2 | 33.3% |
| さざび (Rank 28) | 3 | 2 | 1 | 66.7% |
| たけし (Rank 28) | 3 | 2 | 1 | 66.7% |
| カプリッチョ (Rank 27) | 3 | 1 | 2 | 33.3% |
| 以前用姊夫的乾淨又衛生㊣gtkuo (Rank 29) | 3 | 2 | 1 | 66.7% |
| 南部の釣れないルアー (Rank 32) | 3 | 1 | 2 | 33.3% |
| Amor_y_Paz_0921 (Rank 29) | 2 | 1 | 1 | 50.0% |
| Iei-Taicho-0624 (Rank 29) | 2 | 0 | 2 | 0.0% |
| MELTBUTTER (Rank 29) | 2 | 0 | 2 | 0.0% |
| Yamete (Rank 30) | 2 | 2 | 0 | 100.0% |
| gimoring (Rank 25) | 2 | 2 | 0 | 100.0% |
| pposic2 (Rank 24) | 2 | 1 | 1 | 50.0% |
| simusimu500 (Rank 31) | 2 | 1 | 1 | 50.0% |
| specialweek3250 (Rank 33) | 2 | 0 | 2 | 0.0% |
| takeyan5608 (Rank 29) | 2 | 2 | 0 | 100.0% |
| west-muta (Rank 33) | 2 | 0 | 2 | 0.0% |
| こて (Rank 26) | 2 | 0 | 2 | 0.0% |
| る_SouledgeLuminorl (Rank 28) | 2 | 0 | 2 | 0.0% |
| ラウアキ (Rank 25) | 2 | 0 | 2 | 0.0% |
| OgreAunt (Rank 30) | 1 | 0 | 1 | 0.0% |
| 獣王(設定2) (Rank 30) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| Amor_y_Paz_0921 (Rank 29) | 2026/09/05 | 2 | 1 | 1 | 50.0% |
|---|---|---|---|---|---|
| たけし (Rank 28) | 2026/09/05 | 3 | 2 | 1 | 66.7% |
| west-muta (Rank 33) | 2026/09/05 | 2 | 0 | 2 | 0.0% |
| specialweek3250 (Rank 33) | 2026/09/03 | 2 | 0 | 2 | 0.0% |
| 以前用姊夫的乾淨又衛生㊣gtkuo (Rank 29) | 2026/08/25 | 3 | 2 | 1 | 66.7% |
| takeyan5608 (Rank 29) | 2026/08/25 | 2 | 2 | 0 | 100.0% |
| こて (Rank 26) | 2026/08/25 | 2 | 0 | 2 | 0.0% |
| simusimu500 (Rank 31) | 2026/08/25 | 2 | 1 | 1 | 50.0% |
| 南部の釣れないルアー (Rank 32) | 2026/08/25 | 3 | 1 | 2 | 33.3% |
| Yamete (Rank 30) | 2026/08/22 | 2 | 2 | 0 | 100.0% |
| a032682 (Rank 27) | 2026/08/04 | 3 | 0 | 3 | 0.0% |
| イイダ (Rank 29) | 2026/07/31 | 4 | 1 | 3 | 25.0% |
| omuretukun (Rank 24) | 2026/07/31 | 3 | 1 | 2 | 33.3% |
| ラウアキ (Rank 25) | 2026/07/26 | 2 | 0 | 2 | 0.0% |
| MELTBUTTER (Rank 29) | 2026/07/26 | 2 | 0 | 2 | 0.0% |
| る_SouledgeLuminorl (Rank 28) | 2026/07/26 | 2 | 0 | 2 | 0.0% |
| 獣王(設定2) (Rank 30) | 2026/07/26 | 1 | 0 | 1 | 0.0% |
| pallmtree (Rank 29) | 2026/07/26 | 3 | 1 | 2 | 33.3% |
| さざび (Rank 28) | 2026/07/26 | 3 | 2 | 1 | 66.7% |
| 37 (Rank 29) | 2026/07/26 | 5 | 2 | 3 | 40.0% |
| カプリッチョ (Rank 27) | 2026/06/27 | 3 | 1 | 2 | 33.3% |
| gimoring (Rank 25) | 2026/06/15 | 2 | 2 | 0 | 100.0% |
| Iei-Taicho-0624 (Rank 29) | 2026/06/15 | 2 | 0 | 2 | 0.0% |
| OgreAunt (Rank 30) | 2026/05/25 | 1 | 0 | 1 | 0.0% |
| pposic2 (Rank 24) | 2026/03/31 | 2 | 1 | 1 | 50.0% |
Round openings
Wolf
| Quick Shoulder66P+K | 28 | 7.8% |
|---|---|---|
| forward movement into punchP | 18 | 5.0% |
| backdash into Toe Kick Side4K+GK | 17 | 4.7% |
| Mow Down Chop1P+K | 16 | 4.5% |
| crouch into Low Hammer2P | 13 | 3.6% |
| evade down into Elbow Butt4P | 10 | 2.8% |
| Rolling Savate6K+G | 9 | 2.5% |
| backdash into Heavy Toe Kick4K+G | 9 | 2.5% |
| evade up into Regret Discharge33P+K | 9 | 2.5% |
| Arrow Knuckle3P | 8 | 2.2% |
| Elbow Butt4P into punchP | 8 | 2.2% |
| forward movement into Jab StraightPP | 8 | 2.2% |
| Low Drop Kick62K | 7 | 1.9% |
| crouch dash back into Kenka Kick1K+G | 7 | 1.9% |
| Arrow Knuckle3P into guardG | 6 | 1.7% |
104 further openings account for the other 186 rounds.
