Virtua Fighter 5 REVO · v1.10 · Region: South America
いちかわ なおなか
Characters played — VF5's own record
| Eileen | 31 | 571 | 319 | 252 | 55.9% |
|---|---|---|---|---|---|
| Dural | 28 | 330 | 172 | 158 | 52.1% |
| Akira | 26 | 23 | 11 | 12 | 47.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 22 | 11 | 11 | 50.0% | -3.2 |
|---|---|---|---|---|---|
| Goh | 14 | 5 | 9 | 35.7% | -11.7 |
| Pai | 14 | 6 | 8 | 42.9% | -11.9 |
| Akira | 13 | 6 | 7 | 46.1% | +1.1 |
| Sarah | 12 | 6 | 6 | 50.0% | -5.1 |
| Kage | 11 | 8 | 3 | 72.7% | +20.7 |
| Jeffry | 10 | 5 | 5 | 50.0% | -2.5 |
| Lau | 10 | 7 | 3 | 70.0% | +24.5 |
| Wolf | 10 | 6 | 4 | 60.0% | +8.1 |
| El Blaze | 8 | 3 | 5 | 37.5% | -6.1 |
| Jean | 7 | 4 | 3 | 57.1% | +8.4 |
| Lion | 7 | 4 | 3 | 57.1% | +2.9 |
| Shun | 7 | 2 | 5 | 28.6% | -24.9 |
| Aoi | 5 | 3 | 2 | 60.0% | +1.7 |
| Lei Fei | 4 | 1 | 3 | 25.0% | -25.4 |
| Brad | 3 | 3 | 0 | 100.0% | +46.6 |
| Vanessa | 3 | 2 | 1 | 66.7% | +30.3 |
| Eileen | 2 | 1 | 1 | 50.0% | -1.6 |
| Taka | 2 | 0 | 2 | 0.0% | -57.9 |
| Dural | 1 | 1 | 0 | 100.0% | +32.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 22 | 13 | 9 | 59.1% | +6.9 |
|---|---|---|---|---|---|
| Half Fence | 21 | 11 | 10 | 52.4% | -1.7 |
| Rectangle | 21 | 14 | 7 | 66.7% | +18.4 |
| Octagon | 20 | 9 | 11 | 45.0% | -5.9 |
| Full Fence | 19 | 9 | 10 | 47.4% | +0.7 |
| Breakable Half Fence | 18 | 10 | 8 | 55.6% | +1.9 |
| Breakable Full Fence | 15 | 9 | 6 | 60.0% | +7.5 |
| Low Fence | 12 | 4 | 8 | 33.3% | -23.3 |
| Open | 8 | 4 | 4 | 50.0% | +2.3 |
| Full Fence and Open | 6 | 0 | 6 | 0.0% | -42.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 114 | 54.4% | 51.4% | +3.0 |
| No walls | 42 | 50.0% | 52.6% | -2.6 |
Walls against open: +5.7 points (95% range -14.2 to +25.5), p 0.577 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ふぇに (Rank 33) | 8 | 4 | 4 | 50.0% |
|---|---|---|---|---|
| NORESPECT (Rank 33) | 6 | 3 | 3 | 50.0% |
| KillBill (Rank 31) | 5 | 0 | 5 | 0.0% |
| jinjin (Rank 29) | 5 | 2 | 3 | 40.0% |
| BANANA (Rank 29) | 4 | 1 | 3 | 25.0% |
| fwnd1396 (Rank 33) | 4 | 2 | 2 | 50.0% |
| ボンズ (Rank 33) | 4 | 2 | 2 | 50.0% |
| Gapkie (Rank 28) | 3 | 1 | 2 | 33.3% |
| Lightwing (Rank 31) | 3 | 3 | 0 | 100.0% |
| VF_oji (Rank 28) | 3 | 2 | 1 | 66.7% |
| cokeshi (Rank 27) | 3 | 1 | 2 | 33.3% |
| drnneb75 (Rank 26) | 3 | 2 | 1 | 66.7% |
| fazz00r (Rank 28) | 3 | 1 | 2 | 33.3% |
| hahaha (Rank 27) | 3 | 1 | 2 | 33.3% |
| jiwoonpk (Rank 31) | 3 | 3 | 0 | 100.0% |
| いくお (Rank 41) | 3 | 1 | 2 | 33.3% |
| さざび (Rank 29) | 3 | 1 | 2 | 33.3% |
| にすと ☆能登VF部 (Rank 30) | 3 | 1 | 2 | 33.3% |
| 타우끼/taukee (Rank 34) | 3 | 2 | 1 | 66.7% |
| Player2501 (Rank 29) | 2 | 0 | 2 | 0.0% |
| SHUSHUSHU (Rank 30) | 2 | 2 | 0 | 100.0% |
| spacex_falcon_heavy (Rank 33) | 2 | 1 | 1 | 50.0% |
| μ (Rank 26) | 2 | 2 | 0 | 100.0% |
| あつあげ (Rank 30) | 2 | 1 | 1 | 50.0% |
| 鳩男 (Rank 32) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| あつあげ (Rank 30) | 2026/08/25 | 2 | 1 | 1 | 50.0% |
|---|---|---|---|---|---|
| さざび (Rank 29) | 2026/08/23 | 3 | 1 | 2 | 33.3% |
| SHUSHUSHU (Rank 30) | 2026/08/21 | 2 | 2 | 0 | 100.0% |
| jiwoonpk (Rank 31) | 2026/08/21 | 3 | 3 | 0 | 100.0% |
| 타우끼/taukee (Rank 34) | 2026/07/04 | 3 | 2 | 1 | 66.7% |
| spacex_falcon_heavy (Rank 33) | 2026/07/03 | 2 | 1 | 1 | 50.0% |
| 鳩男 (Rank 32) | 2026/07/03 | 2 | 2 | 0 | 100.0% |
| ふぇに (Rank 33) | 2026/07/02 | 8 | 4 | 4 | 50.0% |
| ボンズ (Rank 33) | 2026/07/02 | 4 | 2 | 2 | 50.0% |
| いくお (Rank 41) | 2026/06/25 | 3 | 1 | 2 | 33.3% |
| fwnd1396 (Rank 33) | 2026/06/24 | 4 | 2 | 2 | 50.0% |
| NORESPECT (Rank 33) | 2026/06/24 | 6 | 3 | 3 | 50.0% |
| jinjin (Rank 29) | 2026/05/31 | 5 | 2 | 3 | 40.0% |
| BANANA (Rank 29) | 2026/05/31 | 4 | 1 | 3 | 25.0% |
| Lightwing (Rank 31) | 2026/05/31 | 3 | 3 | 0 | 100.0% |
| Gapkie (Rank 28) | 2026/05/18 | 3 | 1 | 2 | 33.3% |
| VF_oji (Rank 28) | 2026/05/12 | 3 | 2 | 1 | 66.7% |
| fazz00r (Rank 28) | 2026/05/12 | 3 | 1 | 2 | 33.3% |
| にすと ☆能登VF部 (Rank 30) | 2026/05/11 | 3 | 1 | 2 | 33.3% |
| cokeshi (Rank 27) | 2026/05/11 | 3 | 1 | 2 | 33.3% |
| hahaha (Rank 27) | 2026/05/11 | 3 | 1 | 2 | 33.3% |
| KillBill (Rank 31) | 2026/05/10 | 5 | 0 | 5 | 0.0% |
| Player2501 (Rank 29) | 2026/05/08 | 2 | 0 | 2 | 0.0% |
| drnneb75 (Rank 26) | 2026/04/30 | 3 | 2 | 1 | 66.7% |
| μ (Rank 26) | 2026/04/30 | 2 | 2 | 0 | 100.0% |
Round openings
Every character
| backdash into Enkou Kenka46P | 57 | 8.7% |
|---|---|---|
| forward movement into punchP | 56 | 8.5% |
| Douchu6P | 43 | 6.5% |
| Enkou Tekitou1P+K into Enkou Soutekitou1P+KP | 43 | 6.5% |
| Douchu6P into Jouho Chu'un6PP | 41 | 6.2% |
| crouch dash back into guardG | 25 | 3.8% |
| forward movement into Enkou RensouPP | 17 | 2.6% |
| backdash into back kick+guard4K+G | 16 | 2.4% |
| backdash into guardG | 15 | 2.3% |
| Rising Elbow6P | 13 | 2.0% |
| backdash into punch+kick+guardP+K+G | 13 | 2.0% |
| backdash into Kesshi Hanbi46K+G | 12 | 1.8% |
| backdash into Soukyu46P | 11 | 1.7% |
| guardG | 11 | 1.7% |
| forward movement into Rensou HekizanPPP | 10 | 1.5% |
145 further openings account for the other 274 rounds.
Eileen
| backdash into Enkou Kenka46P | 57 | 14.1% |
|---|---|---|
| Douchu6P | 43 | 10.6% |
| Enkou Tekitou1P+K into Enkou Soutekitou1P+KP | 43 | 10.6% |
| Douchu6P into Jouho Chu'un6PP | 41 | 10.2% |
| forward movement into punchP | 30 | 7.4% |
| forward movement into Enkou RensouPP | 17 | 4.2% |
| backdash into Kesshi Hanbi46K+G | 12 | 3.0% |
| forward movement into Rensou HekizanPPP | 10 | 2.5% |
| crouch dash back into Hikou Senshi66K | 7 | 1.7% |
| backdash into Koushi Choukan236P | 6 | 1.5% |
| crouch dash back into guardG | 6 | 1.5% |
| forward dash into Enkou Soutekitou1P+KP | 6 | 1.5% |
| guardG | 6 | 1.5% |
| crouch dash back into evade down | 5 | 1.2% |
| backdash into Enkou Nyurin66P | 4 | 1.0% |
72 further openings account for the other 111 rounds.
Dural
| forward movement into punchP | 26 | 10.7% |
|---|---|---|
| crouch dash back into guardG | 19 | 7.8% |
| backdash into back kick+guard4K+G | 16 | 6.6% |
| Rising Elbow6P | 13 | 5.3% |
| backdash into punch+kick+guardP+K+G | 13 | 5.3% |
| backdash into Soukyu46P | 11 | 4.5% |
| backdash into guardG | 11 | 4.5% |
| forward movement into One Two UpperPPP | 9 | 3.7% |
| forward movement into One TwoPP | 8 | 3.3% |
| crouch dash back into backdash | 6 | 2.5% |
| backdash into back, forward kick+guard46K+G | 5 | 2.1% |
| guardG | 5 | 2.1% |
| Attai2K into kick+guardK+G | 3 | 1.2% |
| Slant Back Knuckle1P into High Spin Kick1PK | 3 | 1.2% |
| backdash into Dash Hammer Kick66K | 3 | 1.2% |
69 further openings account for the other 92 rounds.
Akira
| forward dash into Souka Housui3P+K | 3 | 30.0% |
|---|---|---|
| Rimon Chouchu66P | 2 | 20.0% |
| Souka Housui3P+K | 2 | 20.0% |
| forward dash into forward punch+kick6P+K | 2 | 20.0% |
| crouch dash back into forward punch+kick6P+K | 1 | 10.0% |
