VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

モルト

Career matches3,438
Career win rate50.7%
Round win rate50.5%
Peak rank31
Distinct opponents155
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau313,3861,7021,68450.3%
Brad2652421080.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira40221855.0%+4.8
Jacky28131546.4%-2.0
Jeffry28131546.4%-6.8
Wolf26141253.9%-0.2
Goh25131252.0%+1.1
Jean1981142.1%-6.2
Aoi157846.7%-8.9
Kage1531220.0%-28.1
Shun159660.0%+6.1
Brad129375.0%+22.7
Dural1221016.7%-34.4
Lion114736.4%-18.1
Pai118372.7%+15.8
El Blaze107370.0%+20.8
Lau108280.0%+35.4
Sarah108280.0%+23.1
Vanessa94544.4%-11.1
Lei Fei87187.5%+39.6
Eileen72528.6%-20.3
Taka31233.3%-30.8

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon44242054.5%+2.7
Single Wall37162143.2%-9.0
Rectangle36191752.8%+3.8
Open35181751.4%-3.9
Low Fence32171553.1%+1.0
Full Fence30181260.0%+10.8
Breakable Half Fence29131644.8%-4.4
Breakable Full Fence2618869.2%+14.6
Half Fence26111542.3%-11.9
Full Fence and Open106460.0%+13.2

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls19153.9%51.5%+2.4
No walls10449.0%52.7%-3.7

Walls against open: +6.1 points (95% range -6.1 to +18.3), p 0.325 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ナパ・チャットワンチ (Rank 28)2026/05/2531233.3%
ひら@弱キャラしか使 (Rank 30)2026/05/2451420.0%
ルドルフ (Rank 31)2026/05/2475271.4%
openpen (Rank 30)2026/05/2343175.0%
E-BB1 (Rank 28)2026/05/2242250.0%
syro_u473t8-e (Rank 29)2026/05/2254180.0%
tanechin (Rank 28)2026/05/2264266.7%
Satotti_3104 (Rank 27)2026/05/2154180.0%
モハメド (Rank 26)2026/05/2132166.7%
EVOyan (Rank 30)2026/05/21660100.0%
わんまるくん (Rank 29)2026/05/1942250.0%
markey39 (Rank 28)2026/05/1941325.0%
スナ (Rank 32)2026/05/1662433.3%
hsat0310 (Rank 32)2026/05/1642250.0%
TKS_5150 (Rank 32)2026/05/16440100.0%
ジョイソル (Rank 29)2026/05/1331233.3%
poco/ぽこ (Rank 28)2026/05/1342250.0%
pizaman (Rank 32)2026/05/13330100.0%
MikuMartineau (Rank 29)2026/05/1264266.7%
B.S.R-JP (Rank 30)2026/05/0842250.0%
nobita2025 (Rank 26)2026/05/0731233.3%
orachau (Rank 28)2026/05/07440100.0%
龍仙人【鬼手仏心】 (Rank 27)2026/05/0732166.7%
ほーげつ (Rank 27)2026/05/0531233.3%
jyariten-1968 (Rank 27)2026/05/05330100.0%

Round openings

Every character

Honshin Hekiken1P+K977.7%
Kosoushou46P927.3%
Souko Sensou66P+K876.9%
guardG into Honshin Hekiken1P+K816.4%
Senchutai3K786.2%
guardG584.6%
backdash into guardG514.0%
Fukko Kensou1P443.5%
backdash into Kosoushou46P342.7%
guardG into evade up332.6%
guardG into evade down302.4%
guardG into Fukko Kensou1P252.0%
evade up231.8%
Chisoutai2K+G201.6%
backdash161.3%

150 further openings account for the other 493 rounds.

Lau

Honshin Hekiken1P+K977.7%
Kosoushou46P927.3%
Souko Sensou66P+K876.9%
guardG into Honshin Hekiken1P+K816.5%
Senchutai3K786.2%
guardG584.6%
backdash into guardG514.1%
Fukko Kensou1P443.5%
backdash into Kosoushou46P342.7%
guardG into evade up332.6%
guardG into evade down302.4%
guardG into Fukko Kensou1P252.0%
evade up231.8%
Chisoutai2K+G201.6%
backdash161.3%

143 further openings account for the other 485 rounds.

Brad

Ducking6P+K+G into Crush Knee KickK+G112.5%
Middle Spin Kick66K112.5%
Turn Savate44K112.5%
crouch dash forward into Ten Kao6K112.5%
guardG into Jaguar Tail2K+G112.5%
guardG into Sharp Shoot1P112.5%
guardG into Spine Whip4P112.5%
guardG into throwP+G112.5%