VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

むらきん

Career matches358
Career win rate50.3%
Round win rate50.0%
Peak rank38
Distinct opponents1
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau3835818017850.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Aoi21150.0%

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open21150.0%

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
No walls250.0%50.0%+0.0

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

ねこまじん (Rank 36)21150.0%

Most played opponents, most recent first

ねこまじん (Rank 36)2026/08/3121150.0%

Round openings

Lau

Fukko Kensou1P into guardG220.0%
Fukko Kensou1P into Kensou4P110.0%
Souko Sensou66P+K into Hou'ou Soushou6PP110.0%
Souko Sensou66P+K into Rouko Tekiga6P+KP+K110.0%
backdash into evade down110.0%
down-back kick+guard1K+G into down-back kick1K110.0%
evade up into evade down110.0%
guardG into Kasoutai2K110.0%
guardG into up, down-back kick81K110.0%