VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Brad

abcdkazu1986

Career matches4,083
Career win rate50.1%
Round win rate50.6%
Peak rank36
Distinct opponents435
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad364,0101,9882,02249.6%
Akira2845351077.8%
Jacky122824485.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky153797451.6%-0.2
Kage101485347.5%-1.1
Wolf93534057.0%+5.2
Akira85434250.6%-0.7
Brad79344543.0%-4.7
Pai75433257.3%+5.7
Jean69284140.6%-7.5
Goh68363252.9%+4.9
Lau67283941.8%-9.6
Sarah64333151.6%+0.6
El Blaze55342161.8%+8.6
Jeffry51292256.9%+4.7
Shun49272255.1%+5.9
Lei Fei45162935.6%-13.2
Aoi36152141.7%-8.5
Vanessa35221362.9%+12.6
Lion31131841.9%-3.8
Eileen27141351.9%+0.9
Taka23111247.8%-2.8
Dural149564.3%+4.8

0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall137726552.5%+4.9
Breakable Full Fence130636748.5%-1.9
Rectangle128656350.8%+1.0
Breakable Half Fence126695754.8%+3.0
Full Fence123636051.2%-0.1
Octagon122635951.6%+1.0
Half Fence112466641.1%-9.5
Open110545649.1%-2.2
Low Fence105535250.5%+0.4
Full Fence and Open60332755.0%+3.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls74149.8%50.6%-0.9
No walls35250.9%49.7%+1.2

Walls against open: -2.0 points (95% range -8.3 to +4.2), p 0.527 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ドランクン//Konpay (Rank 37)2026/09/17104640.0%
五寸釘くん (Rank 36)2026/09/17126650.0%
Wallaby360 (Rank 37)2026/09/17102820.0%
Phrazes_For_The_Young (Rank 34)2026/09/17138561.5%
えなお (Rank 34)2026/09/171941521.1%
hsat0310 (Rank 35)2026/09/171761135.3%
B軍団 (Rank 36)2026/09/17115645.5%
mikumoJacky (Rank 33)2026/09/1497277.8%
ankocat2 (Rank 37)2026/09/141221016.7%
kampfarkz (Rank 34)2026/09/14117463.6%
masazo1111 (Rank 36)2026/09/1096366.7%
junicue (Rank 32)2026/09/1085362.5%
ふぇに (Rank 34)2026/09/0994544.4%
yamaneko (Rank 32)2026/09/0995455.6%
mahiro_725 (Rank 36)2026/09/0981712.5%
nidaimebannai (Rank 38)2026/09/0972528.6%
joechou222 (Rank 35)2026/09/08106460.0%
★闘将拉麵男★ (Rank 37)2026/09/0782625.0%
寿司眼鉄 (Rank 37)2026/09/04127558.3%
フルレバ (Rank 35)2026/09/04125741.7%
うぬ (Rank 35)2026/08/2985362.5%
banbal/バンバル (Rank 36)2026/08/2984450.0%
FoooooL (Rank 36)2026/08/2784450.0%
ちょいそる (Rank 33)2026/08/0495455.6%
たあぼさん (Rank 35)2026/07/3183537.5%

Round openings

Every character

forward dash into Sharp Shoot1P3988.2%
Ducking6P+K+G into Crush Knee KickK+G3377.0%
Dtee Sawk Dtrohng4P+K3356.9%
backdash into Sway Back4P+K+G3286.8%
backdash into evade down3006.2%
Jackal Straight46P+K2685.5%
Sit Jab2P2344.8%
forward dash into throwP+G1282.6%
Jolt Upper3P into Jolt Upper~Spin Kick3PK1142.4%
backdash into throwP+G1052.2%
Dtee Sawk Dtrohng4P+K into backdash982.0%
offensive move651.3%
punchP into forward dash581.2%
Jolt Upper3P511.1%
Elbow Hook6P501.0%

281 further openings account for the other 1,975 rounds.

Counted from 1,193 of the 1,199 matches played. The rest were not pulled for openings.

Brad

forward dash into Sharp Shoot1P3988.3%
Ducking6P+K+G into Crush Knee KickK+G3377.0%
Dtee Sawk Dtrohng4P+K3357.0%
backdash into Sway Back4P+K+G3286.8%
backdash into evade down2946.1%
Jackal Straight46P+K2685.6%
Sit Jab2P2344.9%
forward dash into throwP+G1282.7%
Jolt Upper3P into Jolt Upper~Spin Kick3PK1142.4%
backdash into throwP+G1052.2%
Dtee Sawk Dtrohng4P+K into backdash982.0%
offensive move651.4%
punchP into forward dash581.2%
Jolt Upper3P511.1%
Elbow Hook6P501.0%

267 further openings account for the other 1,940 rounds.

Counted from 1,182 of the 1,188 matches played. The rest were not pulled for openings.

Jacky

backdash into evade down614.6%
Squat Straight2P512.2%
punchP into Punch High KickPK512.2%
backdash into Punch High KickPK24.9%
forward dash into punchP24.9%
punchP into Jab StraightPP24.9%
Bil Jee6P+K12.4%
Jab StraightPP into Jab Double StraightPPP12.4%
Middle Smash6P into punchP12.4%
Slant Back Knuckle1P12.4%
Step-in Middle Kick66K+G12.4%
backdash into Slide Shuffle (Deflect)4P+K+G12.4%
backdash into evade up12.4%
backward movement into Slide Shuffle (Deflect)4P+K+G12.4%
backward movement into throwP+G12.4%

10 further openings account for the other 10 rounds.

Not counted here: Akira. Their matches were not pulled for openings.