VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Akira

cruzlink

Career matches2,818
Career win rate51.0%
Round win rate40.6%
Peak rank30
Distinct opponents8
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira302,8181,4361,38251.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Goh1661037.5%-5.2
Lei Fei32166.7%+34.5
Akira2020.0%-24.5
Brad21150.0%-3.9
Eileen21150.0%+5.6
El Blaze2020.0%-15.9
Dural110100.0%+16.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall71614.3%-18.0
Breakable Full Fence65183.3%+57.9
Rectangle31233.3%-19.0
Breakable Half Fence21150.0%+5.6
Full Fence21150.0%+11.0
Full Fence and Open21150.0%+11.0
Half Fence2020.0%-42.8
Octagon2020.0%-42.8
Low Fence1010.0%-37.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1747.1%41.5%+5.5
No walls812.5%28.8%-16.3

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

orionpax (Rank 31)1661037.5%
Goat_intheshell/ttv (Rank 32)32166.7%
Jason_Elbow (Rank 39)2020.0%
carchariasvit (Rank 30)21150.0%
n.fangy (Rank 36)2020.0%
Hornzisbadgg (Rank 32)1010.0%
Kitetsu (Rank 25)110100.0%
SNAKEEYEZ59 (Rank 22)110100.0%

Most played opponents, most recent first

orionpax (Rank 31)2026/04/191661037.5%
Jason_Elbow (Rank 39)2026/04/192020.0%
n.fangy (Rank 36)2026/04/192020.0%
Hornzisbadgg (Rank 32)2026/04/191010.0%
carchariasvit (Rank 30)2026/04/1921150.0%
Goat_intheshell/ttv (Rank 32)2026/04/1232166.7%
SNAKEEYEZ59 (Rank 22)2026/04/12110100.0%
Kitetsu (Rank 25)2026/04/12110100.0%

Round openings

Akira

Rimon Chouchu66P into forward dash1413.2%
Souka Housui3P+K into forward dash1110.4%
forward dash into forward punch+kick6P+K98.5%
evade down into forward dash87.5%
guardG into Souka Housui3P+K87.5%
Chouyoushu1P into forward dash65.7%
Jouho Senshou46P65.7%
evade down into crouch dash forward65.7%
forward dash into Jouho Touken6P65.7%
guardG into evade down43.8%
forward dash into Rimon Chouchu66P32.8%
Senzankou66P+K21.9%
Senzankou66P+K into throwP+G21.9%
Yakuho Chouchu666P into forward dash21.9%
Chouyoushu1P10.9%

18 further openings account for the other 18 rounds.