Virtua Fighter 5 REVO · v1.10 · Region: North America
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Characters played — VF5's own record
| Akira | 30 | 2,818 | 1,436 | 1,382 | 51.0% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Goh | 16 | 6 | 10 | 37.5% | -5.2 |
|---|---|---|---|---|---|
| Lei Fei | 3 | 2 | 1 | 66.7% | +34.5 |
| Akira | 2 | 0 | 2 | 0.0% | -24.5 |
| Brad | 2 | 1 | 1 | 50.0% | -3.9 |
| Eileen | 2 | 1 | 1 | 50.0% | +5.6 |
| El Blaze | 2 | 0 | 2 | 0.0% | -15.9 |
| Dural | 1 | 1 | 0 | 100.0% | +16.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 7 | 1 | 6 | 14.3% | -18.0 |
|---|---|---|---|---|---|
| Breakable Full Fence | 6 | 5 | 1 | 83.3% | +57.9 |
| Rectangle | 3 | 1 | 2 | 33.3% | -19.0 |
| Breakable Half Fence | 2 | 1 | 1 | 50.0% | +5.6 |
| Full Fence | 2 | 1 | 1 | 50.0% | +11.0 |
| Full Fence and Open | 2 | 1 | 1 | 50.0% | +11.0 |
| Half Fence | 2 | 0 | 2 | 0.0% | -42.8 |
| Octagon | 2 | 0 | 2 | 0.0% | -42.8 |
| Low Fence | 1 | 0 | 1 | 0.0% | -37.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 17 | 47.1% | 41.5% | +5.5 |
| No walls | 8 | 12.5% | 28.8% | -16.3 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| orionpax (Rank 31) | 16 | 6 | 10 | 37.5% |
|---|---|---|---|---|
| Goat_intheshell/ttv (Rank 32) | 3 | 2 | 1 | 66.7% |
| Jason_Elbow (Rank 39) | 2 | 0 | 2 | 0.0% |
| carchariasvit (Rank 30) | 2 | 1 | 1 | 50.0% |
| n.fangy (Rank 36) | 2 | 0 | 2 | 0.0% |
| Hornzisbadgg (Rank 32) | 1 | 0 | 1 | 0.0% |
| Kitetsu (Rank 25) | 1 | 1 | 0 | 100.0% |
| SNAKEEYEZ59 (Rank 22) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| orionpax (Rank 31) | 2026/04/19 | 16 | 6 | 10 | 37.5% |
|---|---|---|---|---|---|
| Jason_Elbow (Rank 39) | 2026/04/19 | 2 | 0 | 2 | 0.0% |
| n.fangy (Rank 36) | 2026/04/19 | 2 | 0 | 2 | 0.0% |
| Hornzisbadgg (Rank 32) | 2026/04/19 | 1 | 0 | 1 | 0.0% |
| carchariasvit (Rank 30) | 2026/04/19 | 2 | 1 | 1 | 50.0% |
| Goat_intheshell/ttv (Rank 32) | 2026/04/12 | 3 | 2 | 1 | 66.7% |
| SNAKEEYEZ59 (Rank 22) | 2026/04/12 | 1 | 1 | 0 | 100.0% |
| Kitetsu (Rank 25) | 2026/04/12 | 1 | 1 | 0 | 100.0% |
Round openings
Akira
| Rimon Chouchu66P into forward dash | 14 | 13.2% |
|---|---|---|
| Souka Housui3P+K into forward dash | 11 | 10.4% |
| forward dash into forward punch+kick6P+K | 9 | 8.5% |
| evade down into forward dash | 8 | 7.5% |
| guardG into Souka Housui3P+K | 8 | 7.5% |
| Chouyoushu1P into forward dash | 6 | 5.7% |
| Jouho Senshou46P | 6 | 5.7% |
| evade down into crouch dash forward | 6 | 5.7% |
| forward dash into Jouho Touken6P | 6 | 5.7% |
| guardG into evade down | 4 | 3.8% |
| forward dash into Rimon Chouchu66P | 3 | 2.8% |
| Senzankou66P+K | 2 | 1.9% |
| Senzankou66P+K into throwP+G | 2 | 1.9% |
| Yakuho Chouchu666P into forward dash | 2 | 1.9% |
| Chouyoushu1P | 1 | 0.9% |
18 further openings account for the other 18 rounds.
