VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Vanessa

Semrosto

Career matches411
Career win rate78.3%
Round win rate72.6%
Peak rank34
Distinct opponents21
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Vanessa343302636779.7%
Jacky2758401869.0%
Aoi26139469.2%
Akira26770100.0%
Goh21330100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky1411378.6%-3.6
Eileen1211191.7%+4.2
Goh87187.5%-11.6
Vanessa87187.5%-6.5
Akira770100.0%+37.6
El Blaze75271.4%-28.3
Kage65183.3%+3.2
Sarah660100.0%+12.5
Jeffry440100.0%+10.5
Aoi330100.0%+4.7
Shun110100.0%+13.1
Taka1010.0%-84.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence108280.0%+18.4
Rectangle108280.0%-6.6
Octagon990100.0%+9.6
Breakable Half Fence87187.5%-5.5
Full Fence and Open87187.5%+0.3
Half Fence87187.5%-2.7
Single Wall87187.5%-8.2
Full Fence64266.7%-32.2
Breakable Full Fence550100.0%+16.6
Open110100.0%+19.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4687.0%90.0%-3.1
No walls1984.2%77.8%+6.4

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Lukeee (Rank 26)10100100.0%
Momomia (Rank 24)107370.0%
DesertMonkey (Rank 24)87187.5%
itrap (Rank 31)65183.3%
Johnnybwai (Rank 25)53260.0%
RetroPlayer_BR(BRASIL) (Rank 21)550100.0%
yagi[JP] (Rank 10)440100.0%
GNS|JhonnySan (Rank 21)32166.7%
Themis (Rank 21)330100.0%
emespink (Rank 26)330100.0%
unknown (Rank 27)330100.0%
KMA (Rank 14)220100.0%
Kephirat (Rank 24)21150.0%
TENCHU (Rank 6)220100.0%
Tango (Rank 8)220100.0%
julb (Rank 8)220100.0%
medialunademanteca (Rank 1)220100.0%
nineheartman (Rank 21)220100.0%
H.P.Starcraft (Rank 25)110100.0%
StarGuitar (Rank 29)110100.0%
滝太郎(Takitarou) (Rank 32)1010.0%

Most played opponents, most recent first

Lukeee (Rank 26)2026/09/1710100100.0%
DesertMonkey (Rank 24)2026/09/1387187.5%
emespink (Rank 26)2026/09/12330100.0%
GNS|JhonnySan (Rank 21)2026/09/1132166.7%
julb (Rank 8)2026/09/11220100.0%
Johnnybwai (Rank 25)2026/09/1153260.0%
nineheartman (Rank 21)2026/09/02220100.0%
Kephirat (Rank 24)2026/09/0221150.0%
Themis (Rank 21)2026/09/02330100.0%
StarGuitar (Rank 29)2026/08/31110100.0%
H.P.Starcraft (Rank 25)2026/08/25110100.0%
滝太郎(Takitarou) (Rank 32)2026/08/171010.0%
Tango (Rank 8)2026/08/05220100.0%
itrap (Rank 31)2026/08/0265183.3%
medialunademanteca (Rank 1)2026/08/02220100.0%
RetroPlayer_BR(BRASIL) (Rank 21)2026/07/30550100.0%
TENCHU (Rank 6)2026/07/27220100.0%
Momomia (Rank 24)2026/06/24107370.0%
yagi[JP] (Rank 10)2026/06/22440100.0%
KMA (Rank 14)2026/06/22220100.0%
unknown (Rank 27)2026/06/20330100.0%

Round openings

Every character

Defensive Style: backdash into backward movement93.0%
Defensive Style: crouch into down-back kick1K93.0%
Defensive Style: Wind Elbow82.7%
Defensive Style: backdash into Spinning Savate66K+G72.4%
Defensive Style: guard72.4%
Defensive Style: evade down into crouch dash forward62.0%
Offensive Style: Bunker Buster62.0%
Offensive Style: crouch dash back into Bunker Buster9P62.0%
Offensive Style: backdash into guardG51.7%
Offensive Style: guard51.7%
Ouda6P+K51.7%
Defensive Style: Heavy Hook into Wind Elbow4P+K41.4%
Defensive Style: backdash into Shadow Slicer66K41.4%
Defensive Style: evade up into Spinning Savate66K+G41.4%
Lightning Kick 12K+G41.4%

152 further openings account for the other 207 rounds.

Vanessa

Defensive Style: backdash into backward movement94.0%
Defensive Style: crouch into down-back kick1K94.0%
Defensive Style: Wind Elbow83.6%
Defensive Style: backdash into Spinning Savate66K+G73.1%
Defensive Style: guard73.1%
Defensive Style: evade down into crouch dash forward62.7%
Offensive Style: Bunker Buster62.7%
Offensive Style: crouch dash back into Bunker Buster9P62.7%
Offensive Style: backdash into guardG52.2%
Offensive Style: guard52.2%
Defensive Style: Heavy Hook into Wind Elbow4P+K41.8%
Defensive Style: backdash into Shadow Slicer66K41.8%
Defensive Style: evade up into Spinning Savate66K+G41.8%
Offensive Style: punch41.8%
Defensive Style: Cut-in Knee Kick into Back Knuckle6P31.4%

100 further openings account for the other 136 rounds.

Jacky

Lightning Kick 12K+G410.8%
punchP into Jab StraightPP38.1%
Double Dragon9K25.4%
backdash into Spin Heel Sword4K+G25.4%
crouch dash forward into Rage Kick1PK25.4%
Head Hook Kick3K+G12.7%
Jab StraightPP into Jab Double StraightPPP12.7%
Middle Smash6P12.7%
Middle Spin Kick46K+G12.7%
Slant Back Knuckle1P12.7%
backdash into Long Stride Back Knuckle4P+K12.7%
backdash into Rage Kick1PK12.7%
backdash into backward movement12.7%
backdash into evade down12.7%
backdash into guardG12.7%

14 further openings account for the other 14 rounds.

Aoi

Ouda6P+K520.8%
Tenchi In'youP+K+G312.5%
Sanseigan66P+K into Ouda6P+K28.3%
backdash into backward movement28.3%
Jousei Ryusenshou214P+K14.2%
Sou'unha66K into Kumogeri6KK14.2%
backdash into Maegeri3K14.2%
backdash into Ouda6P+K14.2%
backdash into Shinchuzuki (Deflect)236P+K14.2%
backdash into evade up14.2%
crouch dash forward into Sodeshinken33P+K14.2%
crouch into Kusanagi2K+G14.2%
evade down into Ouda6P+K14.2%
evade up into Sodeshinken33P+K14.2%
evade up into evade down14.2%

1 further openings account for the other 1 rounds.

Goh

backdash into Karura4P+K450.0%
evade up225.0%
backdash into kickK112.5%
crouch into Denkou3PP112.5%

Akira

Rimon Chouchu66P into Jouho Touken6P125.0%
backdash into Chouzan Housui46P+K125.0%
backdash into Koboku214P125.0%
backdash into crouch dash back125.0%