Virtua Fighter 5 REVO · v1.10
Semrosto
Characters played — VF5's own record
| Vanessa | 34 | 330 | 263 | 67 | 79.7% |
|---|---|---|---|---|---|
| Jacky | 27 | 58 | 40 | 18 | 69.0% |
| Aoi | 26 | 13 | 9 | 4 | 69.2% |
| Akira | 26 | 7 | 7 | 0 | 100.0% |
| Goh | 21 | 3 | 3 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 14 | 11 | 3 | 78.6% | -3.6 |
|---|---|---|---|---|---|
| Eileen | 12 | 11 | 1 | 91.7% | +4.2 |
| Goh | 8 | 7 | 1 | 87.5% | -11.6 |
| Vanessa | 8 | 7 | 1 | 87.5% | -6.5 |
| Akira | 7 | 7 | 0 | 100.0% | +37.6 |
| El Blaze | 7 | 5 | 2 | 71.4% | -28.3 |
| Kage | 6 | 5 | 1 | 83.3% | +3.2 |
| Sarah | 6 | 6 | 0 | 100.0% | +12.5 |
| Jeffry | 4 | 4 | 0 | 100.0% | +10.5 |
| Aoi | 3 | 3 | 0 | 100.0% | +4.7 |
| Shun | 1 | 1 | 0 | 100.0% | +13.1 |
| Taka | 1 | 0 | 1 | 0.0% | -84.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 10 | 8 | 2 | 80.0% | +18.4 |
|---|---|---|---|---|---|
| Rectangle | 10 | 8 | 2 | 80.0% | -6.6 |
| Octagon | 9 | 9 | 0 | 100.0% | +9.6 |
| Breakable Half Fence | 8 | 7 | 1 | 87.5% | -5.5 |
| Full Fence and Open | 8 | 7 | 1 | 87.5% | +0.3 |
| Half Fence | 8 | 7 | 1 | 87.5% | -2.7 |
| Single Wall | 8 | 7 | 1 | 87.5% | -8.2 |
| Full Fence | 6 | 4 | 2 | 66.7% | -32.2 |
| Breakable Full Fence | 5 | 5 | 0 | 100.0% | +16.6 |
| Open | 1 | 1 | 0 | 100.0% | +19.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 46 | 87.0% | 90.0% | -3.1 |
| No walls | 19 | 84.2% | 77.8% | +6.4 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Lukeee (Rank 26) | 10 | 10 | 0 | 100.0% |
|---|---|---|---|---|
| Momomia (Rank 24) | 10 | 7 | 3 | 70.0% |
| DesertMonkey (Rank 24) | 8 | 7 | 1 | 87.5% |
| itrap (Rank 31) | 6 | 5 | 1 | 83.3% |
| Johnnybwai (Rank 25) | 5 | 3 | 2 | 60.0% |
| RetroPlayer_BR(BRASIL) (Rank 21) | 5 | 5 | 0 | 100.0% |
| yagi[JP] (Rank 10) | 4 | 4 | 0 | 100.0% |
| GNS|JhonnySan (Rank 21) | 3 | 2 | 1 | 66.7% |
| Themis (Rank 21) | 3 | 3 | 0 | 100.0% |
| emespink (Rank 26) | 3 | 3 | 0 | 100.0% |
| unknown (Rank 27) | 3 | 3 | 0 | 100.0% |
| KMA (Rank 14) | 2 | 2 | 0 | 100.0% |
| Kephirat (Rank 24) | 2 | 1 | 1 | 50.0% |
| TENCHU (Rank 6) | 2 | 2 | 0 | 100.0% |
| Tango (Rank 8) | 2 | 2 | 0 | 100.0% |
| julb (Rank 8) | 2 | 2 | 0 | 100.0% |
| medialunademanteca (Rank 1) | 2 | 2 | 0 | 100.0% |
| nineheartman (Rank 21) | 2 | 2 | 0 | 100.0% |
| H.P.Starcraft (Rank 25) | 1 | 1 | 0 | 100.0% |
| StarGuitar (Rank 29) | 1 | 1 | 0 | 100.0% |
| 滝太郎(Takitarou) (Rank 32) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| Lukeee (Rank 26) | 2026/09/17 | 10 | 10 | 0 | 100.0% |
|---|---|---|---|---|---|
| DesertMonkey (Rank 24) | 2026/09/13 | 8 | 7 | 1 | 87.5% |
| emespink (Rank 26) | 2026/09/12 | 3 | 3 | 0 | 100.0% |
| GNS|JhonnySan (Rank 21) | 2026/09/11 | 3 | 2 | 1 | 66.7% |
| julb (Rank 8) | 2026/09/11 | 2 | 2 | 0 | 100.0% |
| Johnnybwai (Rank 25) | 2026/09/11 | 5 | 3 | 2 | 60.0% |
| nineheartman (Rank 21) | 2026/09/02 | 2 | 2 | 0 | 100.0% |
| Kephirat (Rank 24) | 2026/09/02 | 2 | 1 | 1 | 50.0% |
| Themis (Rank 21) | 2026/09/02 | 3 | 3 | 0 | 100.0% |
| StarGuitar (Rank 29) | 2026/08/31 | 1 | 1 | 0 | 100.0% |
| H.P.Starcraft (Rank 25) | 2026/08/25 | 1 | 1 | 0 | 100.0% |
| 滝太郎(Takitarou) (Rank 32) | 2026/08/17 | 1 | 0 | 1 | 0.0% |
| Tango (Rank 8) | 2026/08/05 | 2 | 2 | 0 | 100.0% |
| itrap (Rank 31) | 2026/08/02 | 6 | 5 | 1 | 83.3% |
| medialunademanteca (Rank 1) | 2026/08/02 | 2 | 2 | 0 | 100.0% |
| RetroPlayer_BR(BRASIL) (Rank 21) | 2026/07/30 | 5 | 5 | 0 | 100.0% |
| TENCHU (Rank 6) | 2026/07/27 | 2 | 2 | 0 | 100.0% |
| Momomia (Rank 24) | 2026/06/24 | 10 | 7 | 3 | 70.0% |
| yagi[JP] (Rank 10) | 2026/06/22 | 4 | 4 | 0 | 100.0% |
| KMA (Rank 14) | 2026/06/22 | 2 | 2 | 0 | 100.0% |
| unknown (Rank 27) | 2026/06/20 | 3 | 3 | 0 | 100.0% |
Round openings
Every character
| Defensive Style: backdash into backward movement | 9 | 3.0% |
|---|---|---|
| Defensive Style: crouch into down-back kick1K | 9 | 3.0% |
| Defensive Style: Wind Elbow | 8 | 2.7% |
| Defensive Style: backdash into Spinning Savate66K+G | 7 | 2.4% |
| Defensive Style: guard | 7 | 2.4% |
| Defensive Style: evade down into crouch dash forward | 6 | 2.0% |
| Offensive Style: Bunker Buster | 6 | 2.0% |
| Offensive Style: crouch dash back into Bunker Buster9P | 6 | 2.0% |
| Offensive Style: backdash into guardG | 5 | 1.7% |
| Offensive Style: guard | 5 | 1.7% |
| Ouda6P+K | 5 | 1.7% |
| Defensive Style: Heavy Hook into Wind Elbow4P+K | 4 | 1.4% |
| Defensive Style: backdash into Shadow Slicer66K | 4 | 1.4% |
| Defensive Style: evade up into Spinning Savate66K+G | 4 | 1.4% |
| Lightning Kick 12K+G | 4 | 1.4% |
152 further openings account for the other 207 rounds.
Vanessa
| Defensive Style: backdash into backward movement | 9 | 4.0% |
|---|---|---|
| Defensive Style: crouch into down-back kick1K | 9 | 4.0% |
| Defensive Style: Wind Elbow | 8 | 3.6% |
| Defensive Style: backdash into Spinning Savate66K+G | 7 | 3.1% |
| Defensive Style: guard | 7 | 3.1% |
| Defensive Style: evade down into crouch dash forward | 6 | 2.7% |
| Offensive Style: Bunker Buster | 6 | 2.7% |
| Offensive Style: crouch dash back into Bunker Buster9P | 6 | 2.7% |
| Offensive Style: backdash into guardG | 5 | 2.2% |
| Offensive Style: guard | 5 | 2.2% |
| Defensive Style: Heavy Hook into Wind Elbow4P+K | 4 | 1.8% |
| Defensive Style: backdash into Shadow Slicer66K | 4 | 1.8% |
| Defensive Style: evade up into Spinning Savate66K+G | 4 | 1.8% |
| Offensive Style: punch | 4 | 1.8% |
| Defensive Style: Cut-in Knee Kick into Back Knuckle6P | 3 | 1.4% |
100 further openings account for the other 136 rounds.
Jacky
| Lightning Kick 12K+G | 4 | 10.8% |
|---|---|---|
| punchP into Jab StraightPP | 3 | 8.1% |
| Double Dragon9K | 2 | 5.4% |
| backdash into Spin Heel Sword4K+G | 2 | 5.4% |
| crouch dash forward into Rage Kick1PK | 2 | 5.4% |
| Head Hook Kick3K+G | 1 | 2.7% |
| Jab StraightPP into Jab Double StraightPPP | 1 | 2.7% |
| Middle Smash6P | 1 | 2.7% |
| Middle Spin Kick46K+G | 1 | 2.7% |
| Slant Back Knuckle1P | 1 | 2.7% |
| backdash into Long Stride Back Knuckle4P+K | 1 | 2.7% |
| backdash into Rage Kick1PK | 1 | 2.7% |
| backdash into backward movement | 1 | 2.7% |
| backdash into evade down | 1 | 2.7% |
| backdash into guardG | 1 | 2.7% |
14 further openings account for the other 14 rounds.
Aoi
| Ouda6P+K | 5 | 20.8% |
|---|---|---|
| Tenchi In'youP+K+G | 3 | 12.5% |
| Sanseigan66P+K into Ouda6P+K | 2 | 8.3% |
| backdash into backward movement | 2 | 8.3% |
| Jousei Ryusenshou214P+K | 1 | 4.2% |
| Sou'unha66K into Kumogeri6KK | 1 | 4.2% |
| backdash into Maegeri3K | 1 | 4.2% |
| backdash into Ouda6P+K | 1 | 4.2% |
| backdash into Shinchuzuki (Deflect)236P+K | 1 | 4.2% |
| backdash into evade up | 1 | 4.2% |
| crouch dash forward into Sodeshinken33P+K | 1 | 4.2% |
| crouch into Kusanagi2K+G | 1 | 4.2% |
| evade down into Ouda6P+K | 1 | 4.2% |
| evade up into Sodeshinken33P+K | 1 | 4.2% |
| evade up into evade down | 1 | 4.2% |
1 further openings account for the other 1 rounds.
Goh
Akira
| Rimon Chouchu66P into Jouho Touken6P | 1 | 25.0% |
|---|---|---|
| backdash into Chouzan Housui46P+K | 1 | 25.0% |
| backdash into Koboku214P | 1 | 25.0% |
| backdash into crouch dash back | 1 | 25.0% |
