Virtua Fighter 5 REVO · v1.10 · Region: South America
tottikun_dao
Characters played — VF5's own record
| Goh | 30 | 6,555 | 3,210 | 3,345 | 49.0% |
|---|---|---|---|---|---|
| Jacky | 26 | 7 | 3 | 4 | 42.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 39 | 17 | 22 | 43.6% | -6.5 |
|---|---|---|---|---|---|
| Jacky | 39 | 21 | 18 | 53.9% | +7.8 |
| Goh | 28 | 17 | 11 | 60.7% | +12.2 |
| Shun | 23 | 11 | 12 | 47.8% | -1.1 |
| Pai | 22 | 8 | 14 | 36.4% | -10.6 |
| Jean | 18 | 8 | 10 | 44.4% | +3.5 |
| Wolf | 18 | 10 | 8 | 55.6% | +10.5 |
| Aoi | 17 | 8 | 9 | 47.1% | -0.4 |
| Sarah | 16 | 7 | 9 | 43.8% | -1.8 |
| Vanessa | 14 | 6 | 8 | 42.9% | -11.4 |
| El Blaze | 13 | 10 | 3 | 76.9% | +26.9 |
| Kage | 12 | 5 | 7 | 41.7% | -9.4 |
| Jeffry | 11 | 4 | 7 | 36.4% | -10.0 |
| Lau | 10 | 3 | 7 | 30.0% | -15.8 |
| Lion | 9 | 4 | 5 | 44.4% | -1.6 |
| Brad | 7 | 4 | 3 | 57.1% | +18.3 |
| Eileen | 5 | 2 | 3 | 40.0% | -6.5 |
| Lei Fei | 5 | 1 | 4 | 20.0% | -34.1 |
| Dural | 1 | 0 | 1 | 0.0% | -44.0 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 38 | 17 | 21 | 44.7% | -3.0 |
|---|---|---|---|---|---|
| Octagon | 38 | 16 | 22 | 42.1% | -4.2 |
| Single Wall | 35 | 17 | 18 | 48.6% | -3.0 |
| Full Fence | 32 | 16 | 16 | 50.0% | +6.4 |
| Rectangle | 30 | 10 | 20 | 33.3% | -12.7 |
| Half Fence | 29 | 15 | 14 | 51.7% | +3.8 |
| Open | 29 | 17 | 12 | 58.6% | +18.0 |
| Breakable Half Fence | 26 | 16 | 10 | 61.5% | +13.6 |
| Full Fence and Open | 19 | 11 | 8 | 57.9% | +6.8 |
| Low Fence | 19 | 6 | 13 | 31.6% | -23.1 |
0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 193 | 46.6% | 46.5% | +0.1 |
| No walls | 83 | 48.2% | 48.6% | -0.4 |
Walls against open: +0.5 points (95% range -12.8 to +13.8), p 0.939 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| MikuMartineau (Rank 30) | 10 | 3 | 7 | 30.0% |
|---|---|---|---|---|
| ちょいそる (Rank 27) | 9 | 4 | 5 | 44.4% |
| a_h_i_k_o (Rank 27) | 8 | 2 | 6 | 25.0% |
| しゅが~nsr (Rank 26) | 8 | 4 | 4 | 50.0% |
| 龍仙人【鬼手仏心】 (Rank 26) | 8 | 6 | 2 | 75.0% |
| そげ (Rank 30) | 7 | 3 | 4 | 42.9% |
| manao_0609 (Rank 28) | 6 | 2 | 4 | 33.3% |
| nikuzuki (Rank 26) | 5 | 4 | 1 | 80.0% |
| くろね@のびしろF (Rank 29) | 5 | 1 | 4 | 20.0% |
| けいすけ新宿 (Rank 34) | 5 | 1 | 4 | 20.0% |
| ミッチー (Rank 32) | 5 | 3 | 2 | 60.0% |
| 金子です (Rank 31) | 5 | 2 | 3 | 40.0% |
| UMAGON (Rank 31) | 4 | 3 | 1 | 75.0% |
| kuni_sato (Rank 25) | 4 | 3 | 1 | 75.0% |
| mitorakujo (Rank 27) | 4 | 3 | 1 | 75.0% |
| ジャキる。 (Rank 30) | 4 | 1 | 3 | 25.0% |
| 伍の人 (Rank 31) | 4 | 1 | 3 | 25.0% |
| 聖☆奈♡♡ (Rank 25) | 4 | 3 | 1 | 75.0% |
| 電気髭@barba_elettrica (Rank 27) | 4 | 3 | 1 | 75.0% |
| OgreAunt (Rank 29) | 3 | 3 | 0 | 100.0% |
| REFAUZ (Rank 32) | 3 | 2 | 1 | 66.7% |
| fazz00r (Rank 28) | 3 | 1 | 2 | 33.3% |
| イチゲン (Rank 29) | 3 | 1 | 2 | 33.3% |
| パニガーレ (Rank 23) | 3 | 3 | 0 | 100.0% |
| 乃木ぽん@こてつ.kuma (Rank 27) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| ジャキる。 (Rank 30) | 2026/09/18 | 4 | 1 | 3 | 25.0% |
|---|---|---|---|---|---|
| a_h_i_k_o (Rank 27) | 2026/09/18 | 8 | 2 | 6 | 25.0% |
| REFAUZ (Rank 32) | 2026/09/18 | 3 | 2 | 1 | 66.7% |
| ちょいそる (Rank 27) | 2026/09/17 | 9 | 4 | 5 | 44.4% |
| fazz00r (Rank 28) | 2026/09/15 | 3 | 1 | 2 | 33.3% |
| ミッチー (Rank 32) | 2026/09/12 | 5 | 3 | 2 | 60.0% |
| しゅが~nsr (Rank 26) | 2026/09/07 | 8 | 4 | 4 | 50.0% |
| 金子です (Rank 31) | 2026/08/30 | 5 | 2 | 3 | 40.0% |
| UMAGON (Rank 31) | 2026/08/30 | 4 | 3 | 1 | 75.0% |
| イチゲン (Rank 29) | 2026/08/28 | 3 | 1 | 2 | 33.3% |
| 乃木ぽん@こてつ.kuma (Rank 27) | 2026/08/27 | 3 | 2 | 1 | 66.7% |
| 伍の人 (Rank 31) | 2026/08/03 | 4 | 1 | 3 | 25.0% |
| けいすけ新宿 (Rank 34) | 2026/07/26 | 5 | 1 | 4 | 20.0% |
| mitorakujo (Rank 27) | 2026/07/03 | 4 | 3 | 1 | 75.0% |
| くろね@のびしろF (Rank 29) | 2026/06/24 | 5 | 1 | 4 | 20.0% |
| そげ (Rank 30) | 2026/06/24 | 7 | 3 | 4 | 42.9% |
| OgreAunt (Rank 29) | 2026/06/04 | 3 | 3 | 0 | 100.0% |
| MikuMartineau (Rank 30) | 2026/05/31 | 10 | 3 | 7 | 30.0% |
| nikuzuki (Rank 26) | 2026/05/31 | 5 | 4 | 1 | 80.0% |
| 龍仙人【鬼手仏心】 (Rank 26) | 2026/05/28 | 8 | 6 | 2 | 75.0% |
| manao_0609 (Rank 28) | 2026/05/28 | 6 | 2 | 4 | 33.3% |
| kuni_sato (Rank 25) | 2026/05/26 | 4 | 3 | 1 | 75.0% |
| 聖☆奈♡♡ (Rank 25) | 2026/05/14 | 4 | 3 | 1 | 75.0% |
| 電気髭@barba_elettrica (Rank 27) | 2026/04/02 | 4 | 3 | 1 | 75.0% |
| パニガーレ (Rank 23) | 2026/04/02 | 3 | 3 | 0 | 100.0% |
Round openings
Every character
| backdash into Karura4P+K | 162 | 13.2% |
|---|---|---|
| guardG | 144 | 11.7% |
| crouch into Denkou3PP | 111 | 9.0% |
| kickK | 88 | 7.1% |
| backdash into evade up | 84 | 6.8% |
| backdash into guardG | 80 | 6.5% |
| backdash into Sune Kudaki43P | 48 | 3.9% |
| backdash into Kyousengeri46K | 31 | 2.5% |
| backdash into backward movement | 30 | 2.4% |
| Tsukikage6K | 28 | 2.3% |
| guardG into backdash | 24 | 1.9% |
| Kokuryusatsu Ichi46P+K into throwP+G | 19 | 1.5% |
| backdash into Kokuryusatsu Ichi46P+K | 19 | 1.5% |
| crouch into Ni'oudaoshi3K+G | 17 | 1.4% |
| Kirin33P | 16 | 1.3% |
97 further openings account for the other 331 rounds.
Goh
| backdash into Karura4P+K | 162 | 13.2% |
|---|---|---|
| guardG | 143 | 11.6% |
| crouch into Denkou3PP | 111 | 9.0% |
| kickK | 88 | 7.2% |
| backdash into evade up | 84 | 6.8% |
| backdash into guardG | 80 | 6.5% |
| backdash into Sune Kudaki43P | 48 | 3.9% |
| backdash into Kyousengeri46K | 31 | 2.5% |
| backdash into backward movement | 30 | 2.4% |
| Tsukikage6K | 28 | 2.3% |
| guardG into backdash | 24 | 1.9% |
| Kokuryusatsu Ichi46P+K into throwP+G | 19 | 1.6% |
| backdash into Kokuryusatsu Ichi46P+K | 19 | 1.6% |
| crouch into Ni'oudaoshi3K+G | 17 | 1.4% |
| Kirin33P | 16 | 1.3% |
94 further openings account for the other 328 rounds.
Jacky
| Beat KnuckleP+K into Beat Spin KickP+KK | 1 | 25.0% |
|---|---|---|
| backdash into Slant Back Knuckle1P | 1 | 25.0% |
| crouch into Low Spin Kick1K+G | 1 | 25.0% |
| guardG | 1 | 25.0% |
