VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Brad

xu.simon29

Career matches12,188
Career win rate50.6%
Round win rate48.6%
Peak rank36
Distinct opponents327
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad3610,3715,1955,17650.1%
Vanessa2856629327351.8%
Akira2746823823050.9%
Jacky2739621917755.3%
Jeffry3138722116657.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira96534355.2%+4.0
Wolf89424747.2%-3.7
Jacky71422959.1%+10.5
Lion70284240.0%-8.2
Kage66363054.5%+9.4
Jean61243739.3%-6.9
Jeffry55292652.7%+9.0
Lau52193336.5%-11.2
Sarah52292355.8%+6.1
Aoi48252352.1%+4.6
Lei Fei47163134.0%-10.1
Brad45182740.0%-2.6
Goh45153033.3%-16.0
Pai42231954.8%+9.1
Vanessa38201852.6%+7.1
El Blaze33151845.5%-3.4
Shun26121446.1%-2.1
Eileen126650.0%-4.3
Dural52340.0%+0.7
Taka21150.0%+3.5

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open116585850.0%+2.5
Octagon108535549.1%+1.3
Low Fence102515150.0%+0.8
Half Fence98485049.0%-0.3
Single Wall88385043.2%-4.3
Full Fence87335437.9%-9.2
Breakable Full Fence85424349.4%+4.5
Breakable Half Fence82364643.9%-3.8
Rectangle80374346.2%-2.3
Full Fence and Open65362955.4%+7.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls54046.1%47.5%-1.4
No walls30648.0%48.1%-0.1

Walls against open: -1.3 points (95% range -8.2 to +5.6), p 0.715 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

エルモchYT★プなれ★ (Rank 28)2026/09/1584450.0%
nidaimebannai (Rank 30)2026/08/257070.0%
たあぼさん (Rank 36)2026/08/24137653.9%
kantoku0219 (Rank 36)2026/08/22137653.9%
pc37_lucky10 (Rank 35)2026/08/22167943.8%
大谷 小平 (Rank 35)2026/08/19104640.0%
lapislazuli (Rank 35)2026/08/0582625.0%
interceptor (Rank 40)2026/08/0583537.5%
kiyohara-j (Rank 34)2026/08/0473442.9%
ボブソン (Rank 36)2026/08/03114736.4%
momonchamu (Rank 32)2026/08/0298188.9%
kansimamoto (Rank 33)2026/08/02104640.0%
ねこむーと (Rank 38)2026/07/292061430.0%
mahiro_725 (Rank 37)2026/07/2892722.2%
寿司眼鉄 (Rank 37)2026/07/2483537.5%
究極無敵 (Rank 38)2026/07/2485362.5%
JoonJoon (Rank 37)2026/07/2283537.5%
NORESPECT (Rank 35)2026/07/22118372.7%
hattori1357 (Rank 37)2026/07/0583537.5%
dorobonyanko (Rank 31)2026/07/0495455.6%
ぷこ (Rank 37)2026/07/0385362.5%
west-muta (Rank 33)2026/06/2896366.7%
1FNOPLAYSORRY (Rank 33)2026/06/1185362.5%
JOHNFLOE (Rank 30)2026/06/0684450.0%
太鼓の別人/TaikoStrike (Rank 29)2026/05/3083537.5%

Round openings

Every character

Ducking6P+K+G into Crush Knee KickK+G71918.6%
backdash into Sway Back4P+K+G50613.1%
Dtee Sawk Dtrohng4P+K40010.3%
backdash into evade down1864.8%
Sit Jab2P1804.7%
Ducking6P+K+G into Sting BlowP+K1433.7%
throwP+G1022.6%
punchP1012.6%
Dtee Sawk Dtrohng4P+K into backdash972.5%
throwP+G into Kao Loy6K+G942.4%
Further Low1K+G into Sit Jab2P912.4%
guardG into throwP+G872.2%
guardG into evade down751.9%
no input511.3%
guardG501.3%

219 further openings account for the other 989 rounds.

Counted from 945 of the 955 matches played. The rest were not pulled for openings.

Brad

Ducking6P+K+G into Crush Knee KickK+G71920.0%
backdash into Sway Back4P+K+G50614.1%
Dtee Sawk Dtrohng4P+K40011.1%
Sit Jab2P1805.0%
backdash into evade down1444.0%
Ducking6P+K+G into Sting BlowP+K1434.0%
throwP+G992.8%
Dtee Sawk Dtrohng4P+K into backdash972.7%
punchP972.7%
throwP+G into Kao Loy6K+G942.6%
Further Low1K+G into Sit Jab2P912.5%
guardG into throwP+G792.2%
guardG into evade down561.6%
Sit Jab2P into evade up471.3%
no input471.3%

157 further openings account for the other 791 rounds.

Counted from 873 of the 874 matches played. The rest were not pulled for openings.

Akira

backdash into Jouho Senshou46P4329.4%
backdash into evade down2215.1%
forward dash into Jouho Touken6P2114.4%
guardG into evade down117.5%
guardG into Jouho Touken6P74.8%
Rimon Chouchu66P64.1%
forward dash into Rimon Chouchu66P64.1%
guardG53.4%
no input42.7%
Housui2P21.4%
evade down into Jouho Touken6P21.4%
forward dash into Jouho Senshou46P21.4%
punchP21.4%
Housui2P into evade up10.7%
backdash10.7%

11 further openings account for the other 11 rounds.

Counted from 38 of the 46 matches played. The rest were not pulled for openings.

Jacky

backdash into evade down1316.7%
guardG into evade down810.3%
guardG into throwP+G810.3%
Squat Straight2P56.4%
Bil Jee6P+K45.1%
evade down into guardG45.1%
backdash into Spin Heel Sword4K+G33.9%
crouch dash forward into Long Stride Back Knuckle4P+K33.9%
guardG33.9%
throwP+G33.9%
backdash into Slide Shuffle (Deflect)4P+K+G22.6%
backdash into evade up22.6%
crouch dash forward into Smash Straight3P22.6%
evade down into forward dash22.6%
Beat KnuckleP+K11.3%

15 further openings account for the other 15 rounds.

Counted from 20 of the 21 matches played. The rest were not pulled for openings.

Jeffry

backdash into evade down720.0%
backdash514.3%
Low Knuckle2P411.4%
backdash into Megaton Knuckle43P+K38.6%
backdash into Double Hammer Down43P25.7%
backdash into Tsunami Beat3K+G25.7%
punchP25.7%
Body CrushP+K12.9%
Toe Kick2K12.9%
backdash into Full Swing Double Hammer41236P+K12.9%
backdash into Overblow Shoulder66P+K12.9%
backdash into backward movement12.9%
backdash into forward dash12.9%
crouch dash forward into Knee Attack6K12.9%
crouch dash forward into Sunlit Body Upper3P+K12.9%

2 further openings account for the other 2 rounds.

Vanessa

Offensive Style: backdash into evade down418.2%
Defensive Style: Stinger Low Blow into guardG29.1%
Defensive Style: Wind Elbow29.1%
Offensive Style: guard into evade down29.1%
Defensive Style: Bone Crush Middle into Sit Jab2P14.5%
Defensive Style: Stinger Low Blow14.5%
Defensive Style: Stinger Low Blow into Stopping Low2K14.5%
Defensive Style: Stinger Low Blow into evade down14.5%
Defensive Style: backdash into Low Spin Slicer2K+G14.5%
Defensive Style: guard14.5%
Offensive Style: backdash into Bunker Buster9P14.5%
Offensive Style: backdash into Quick Back Knuckle4P14.5%
Offensive Style: crouch dash forward into Knee Kick6K14.5%
Offensive Style: crouch dash forward into Pile Bunker6P+K14.5%
Offensive Style: crouch dash forward into guardG14.5%

1 further openings account for the other 1 rounds.