Virtua Fighter 5 REVO · v1.10 · Region: Asia
retro-gamer--999
Characters played — VF5's own record
| Brad | 30 | 2,127 | 1,063 | 1,064 | 50.0% |
|---|---|---|---|---|---|
| Wolf | — | 36 | 21 | 15 | 58.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Goh | 18 | 10 | 8 | 55.6% | +16.1 |
|---|---|---|---|---|---|
| Aoi | 16 | 8 | 8 | 50.0% | +0.9 |
| Akira | 11 | 4 | 7 | 36.4% | -5.7 |
| Jacky | 11 | 6 | 5 | 54.5% | +18.2 |
| Sarah | 10 | 4 | 6 | 40.0% | +1.3 |
| Lau | 9 | 3 | 6 | 33.3% | -8.3 |
| Eileen | 7 | 4 | 3 | 57.1% | +17.7 |
| Jean | 7 | 1 | 6 | 14.3% | -19.6 |
| Pai | 7 | 2 | 5 | 28.6% | -4.4 |
| Wolf | 7 | 1 | 6 | 14.3% | -23.3 |
| Jeffry | 6 | 2 | 4 | 33.3% | -1.8 |
| Kage | 6 | 2 | 4 | 33.3% | -3.0 |
| El Blaze | 5 | 0 | 5 | 0.0% | -33.8 |
| Shun | 5 | 1 | 4 | 20.0% | -15.9 |
| Lion | 3 | 2 | 1 | 66.7% | +15.7 |
| Vanessa | 3 | 2 | 1 | 66.7% | +24.2 |
| Lei Fei | 2 | 0 | 2 | 0.0% | -45.4 |
| Taka | 2 | 2 | 0 | 100.0% | +67.5 |
| Brad | 1 | 0 | 1 | 0.0% | -30.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 19 | 7 | 12 | 36.8% | -3.7 |
|---|---|---|---|---|---|
| Breakable Full Fence | 17 | 8 | 9 | 47.1% | +7.9 |
| Single Wall | 16 | 4 | 12 | 25.0% | -11.9 |
| Full Fence and Open | 15 | 4 | 11 | 26.7% | -14.6 |
| Breakable Half Fence | 12 | 4 | 8 | 33.3% | -3.0 |
| Rectangle | 12 | 4 | 8 | 33.3% | -8.9 |
| Open | 11 | 5 | 6 | 45.5% | +8.8 |
| Half Fence | 10 | 5 | 5 | 50.0% | +7.0 |
| Full Fence | 8 | 3 | 5 | 37.5% | -10.6 |
| Octagon | 7 | 5 | 2 | 71.4% | +31.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 66 | 43.9% | 41.2% | +2.8 |
| No walls | 46 | 34.8% | 37.8% | -3.0 |
Walls against open: +5.8 points (95% range -13.1 to +24.7), p 0.547 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 鳩男 (Rank 30) | 6 | 1 | 5 | 16.7% |
|---|---|---|---|---|
| A56-7W (Rank 27) | 5 | 0 | 5 | 0.0% |
| hexa-RAh (Rank 26) | 5 | 4 | 1 | 80.0% |
| あーにぃ (Rank 28) | 5 | 1 | 4 | 20.0% |
| Hypertension (Rank 31) | 4 | 1 | 3 | 25.0% |
| MaxMuncy (Rank 25) | 4 | 3 | 1 | 75.0% |
| drnneb75 (Rank 27) | 4 | 3 | 1 | 75.0% |
| ooosugi1202 (Rank 28) | 4 | 3 | 1 | 75.0% |
| windowkhs (Rank 29) | 4 | 2 | 2 | 50.0% |
| BANANA (Rank 29) | 3 | 0 | 3 | 0.0% |
| JeanKujo (Rank 29) | 3 | 1 | 2 | 33.3% |
| abarezi (Rank 32) | 3 | 1 | 2 | 33.3% |
| kobaman (Rank 26) | 3 | 2 | 1 | 66.7% |
| pallmtree (Rank 28) | 3 | 1 | 2 | 33.3% |
| xXsoul-childXx (Rank 29) | 3 | 3 | 0 | 100.0% |
| ∈挙動不審∋ (Rank 32) | 3 | 1 | 2 | 33.3% |
| ぷこ (Rank 33) | 3 | 1 | 2 | 33.3% |
| 白☆髭 (Rank 30) | 3 | 2 | 1 | 66.7% |
| FreddieKing (Rank 28) | 2 | 0 | 2 | 0.0% |
| Koromo (Rank 32) | 2 | 0 | 2 | 0.0% |
| Sophitia_CN@bilibili (Rank 30) | 2 | 0 | 2 | 0.0% |
| アルさん (Rank 28) | 2 | 0 | 2 | 0.0% |
| ガリバー (Rank 30) | 2 | 2 | 0 | 100.0% |
| タイヨウ (Rank 30) | 2 | 0 | 2 | 0.0% |
| 伍の人 (Rank 30) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| windowkhs (Rank 29) | 2026/09/17 | 4 | 2 | 2 | 50.0% |
|---|---|---|---|---|---|
| ooosugi1202 (Rank 28) | 2026/09/17 | 4 | 3 | 1 | 75.0% |
| FreddieKing (Rank 28) | 2026/07/29 | 2 | 0 | 2 | 0.0% |
| abarezi (Rank 32) | 2026/07/25 | 3 | 1 | 2 | 33.3% |
| Sophitia_CN@bilibili (Rank 30) | 2026/07/25 | 2 | 0 | 2 | 0.0% |
| A56-7W (Rank 27) | 2026/07/20 | 5 | 0 | 5 | 0.0% |
| pallmtree (Rank 28) | 2026/07/19 | 3 | 1 | 2 | 33.3% |
| hexa-RAh (Rank 26) | 2026/06/27 | 5 | 4 | 1 | 80.0% |
| xXsoul-childXx (Rank 29) | 2026/06/27 | 3 | 3 | 0 | 100.0% |
| BANANA (Rank 29) | 2026/06/21 | 3 | 0 | 3 | 0.0% |
| 伍の人 (Rank 30) | 2026/06/21 | 2 | 0 | 2 | 0.0% |
| drnneb75 (Rank 27) | 2026/06/21 | 4 | 3 | 1 | 75.0% |
| アルさん (Rank 28) | 2026/06/20 | 2 | 0 | 2 | 0.0% |
| kobaman (Rank 26) | 2026/06/19 | 3 | 2 | 1 | 66.7% |
| 鳩男 (Rank 30) | 2026/06/19 | 6 | 1 | 5 | 16.7% |
| Hypertension (Rank 31) | 2026/06/18 | 4 | 1 | 3 | 25.0% |
| ガリバー (Rank 30) | 2026/06/16 | 2 | 2 | 0 | 100.0% |
| タイヨウ (Rank 30) | 2026/06/16 | 2 | 0 | 2 | 0.0% |
| あーにぃ (Rank 28) | 2026/06/15 | 5 | 1 | 4 | 20.0% |
| 白☆髭 (Rank 30) | 2026/06/10 | 3 | 2 | 1 | 66.7% |
| JeanKujo (Rank 29) | 2026/06/10 | 3 | 1 | 2 | 33.3% |
| ぷこ (Rank 33) | 2026/06/06 | 3 | 1 | 2 | 33.3% |
| ∈挙動不審∋ (Rank 32) | 2026/06/03 | 3 | 1 | 2 | 33.3% |
| Koromo (Rank 32) | 2026/05/06 | 2 | 0 | 2 | 0.0% |
| MaxMuncy (Rank 25) | 2026/04/24 | 4 | 3 | 1 | 75.0% |
Round openings
Brad
| Ducking6P+K+G into Crush Knee KickK+G | 84 | 14.8% |
|---|---|---|
| Middle Spin Kick66K | 59 | 10.4% |
| Sharp Shoot1P into crouch | 39 | 6.9% |
| evade down into crouch dash forward | 30 | 5.3% |
| Sharp Shoot1P | 24 | 4.2% |
| Sharp Shoot1P into guardG | 22 | 3.9% |
| evade up into crouch dash forward | 19 | 3.4% |
| forward dash into Ten Kao6K | 19 | 3.4% |
| evade down | 17 | 3.0% |
| evade down into throwP+G | 13 | 2.3% |
| evade up into Sharp Shoot1P | 13 | 2.3% |
| evade up | 12 | 2.1% |
| backdash into evade up | 11 | 1.9% |
| evade up into throwP+G | 11 | 1.9% |
| throwP+G into High Spin KickK+G | 11 | 1.9% |
73 further openings account for the other 183 rounds.
