VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Pai

ちゃんゆき/takayuki_vf

Career matches6,354
Career win rate49.7%
Round win rate49.6%
Peak rank38
Distinct opponents300
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai386,2163,0863,13049.6%
Jacky112545848.2%
Kage94544.4%
Sarah26660100.0%
Vanessa2654180.0%
Eileen2643175.0%
Jeffry2621150.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky102515150.0%-2.1
Akira99485148.5%+0.7
Jeffry81384346.9%-5.0
Lau80374346.2%-3.8
Kage68254336.8%-9.8
Lion67283941.8%-6.0
Goh66333350.0%-1.2
Sarah62253740.3%-7.3
Aoi58312753.5%+2.0
Brad54342063.0%+19.2
El Blaze54302455.6%+2.6
Vanessa54272750.0%+0.6
Wolf51252649.0%-4.4
Pai50272354.0%+7.4
Shun44281663.6%+15.7
Jean29171258.6%+4.1
Lei Fei136746.1%+0.7
Taka124833.3%-8.3
Eileen96366.7%+18.3
Dural110100.0%+46.1

0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence134706452.2%+2.6
Single Wall116575949.1%-1.7
Rectangle113555848.7%+1.2
Open109505945.9%-3.7
Half Fence106485845.3%-2.4
Octagon104535151.0%+1.0
Low Fence101564555.5%+5.7
Full Fence100505050.0%-0.2
Breakable Full Fence94474750.0%+0.0
Full Fence and Open31131841.9%-7.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls65149.6%49.2%+0.4
No walls32650.0%50.0%-0.0

Walls against open: +0.5 points (95% range -6.2 to +7.1), p 0.891 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ゲッパー (Rank 37)2026/09/221910952.6%
ゼータ(MSZ-006) (Rank 36)2026/09/17104640.0%
CrossGorgonzola (Rank 42)2026/09/1582625.0%
漂泊の民回線ジプシー (Rank 37)2026/09/13128466.7%
LEO (Rank 35)2026/09/131610662.5%
ドナドナ7 (Rank 39)2026/08/3192722.2%
乱世の奸雄 (Rank 39)2026/08/251441028.6%
Umemon2026 (Rank 37)2026/08/23105550.0%
ZRX-1100 (Rank 39)2026/08/222371630.4%
ぱりぱり (Rank 40)2026/08/19137653.9%
寿司眼鉄 (Rank 36)2026/08/1893633.3%
ダイゴロー/Daigoro (Rank 36)2026/08/18104640.0%
フルレバ (Rank 36)2026/08/17126650.0%
PuzzG/ぱず爺 (Rank 37)2026/08/171611568.8%
B軍団 (Rank 35)2026/08/0585362.5%
一体何が (Rank 33)2026/08/0383537.5%
cyomiko (Rank 38)2026/07/1982625.0%
しょべるん (Rank 38)2026/05/311610662.5%
タピる。 (Rank 36)2026/05/3196366.7%
音の勢-リック (Rank 33)2026/05/31106460.0%
すもぐり2000 (Rank 33)2026/05/29118372.7%
a.k.aとりてん (Rank 38)2026/05/28103730.0%
テクノモデル (Rank 34)2026/05/1995455.6%
zakisan (Rank 36)2026/05/1686275.0%
BigBoin (Rank 33)2026/05/15117463.6%

Round openings

Every character

forward movement into punchP63815.1%
Senchuken6P2766.5%
Honshin Soukyaku1K+G1814.3%
Souanshou3P+K1653.9%
backdash into evade up1603.8%
guardG into evade down1082.6%
crouch into Souanshou3P+K902.1%
Meishouho4P+K+G into Ensei SenpukyakuK+G651.5%
guardG into throwP+G631.5%
crouch into Senchutai3K611.4%
crouch into Soukasui3P601.4%
punchP551.3%
evade down into guardG511.2%
guardG into punchP491.2%
Hi'en Tankyaku9K461.1%

393 further openings account for the other 2,148 rounds.

Counted from 1,038 of the 1,054 matches played. The rest were not pulled for openings.

Pai

forward movement into punchP63515.2%
Senchuken6P2766.6%
Honshin Soukyaku1K+G1814.3%
Souanshou3P+K1654.0%
backdash into evade up1573.8%
guardG into evade down1082.6%
crouch into Souanshou3P+K902.2%
Meishouho4P+K+G into Ensei SenpukyakuK+G651.6%
guardG into throwP+G631.5%
crouch into Senchutai3K611.5%
crouch into Soukasui3P601.4%
punchP551.3%
evade down into guardG511.2%
guardG into punchP491.2%
Hi'en Tankyaku9K461.1%

368 further openings account for the other 2,114 rounds.

Counted from 1,029 of the 1,045 matches played. The rest were not pulled for openings.

Vanessa

Offensive Style: Body Blow527.8%
Offensive Style: Body Blow into Body Blow~Bullet Hook6PP211.1%
Defensive Style: Back Knuckle15.6%
Defensive Style: backdash into Bone Crush Middle3K15.6%
Defensive Style: backdash into back, up-back, up, back, back punch+kick+guard47844P+K+G15.6%
Defensive Style: crouch into Sit Jab2P15.6%
Defensive Style: forward movement into punchP15.6%
Defensive Style: guard into Back Knuckle6P15.6%
Defensive Style: throw into Hind Back Spin KickK+G15.6%
Offensive Style: Body Blow into forward movement15.6%
Offensive Style: guard into Body Blow6P15.6%
Offensive Style: guard into Leg Guard Crush2P15.6%
Offensive Style: punch into Quick Back Knuckle4P15.6%

Eileen

Kousokuhon7K+G333.3%
Hikou Senshi66K222.2%
Douchu6P111.1%
Goku Senshin (Deflect)4P+K+G111.1%
crouch into Kasettai2K111.1%
forward movement into punchP111.1%

Jeffry

forward movement into punchP222.2%
Dash Elbow66P into Dash Elbow Upper66PP111.1%
Elbow Butt6P into Elbow Hammer6PP111.1%
Knee Push4K111.1%
Knee Push4K into Knee Push Wild Hook4KP111.1%
Toe Kick2K111.1%
backdash into evade up111.1%
guardG into Side Kick3K111.1%

Sarah

Rising Elbow6P250.0%
backdash into evade up250.0%