VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Goh

ekd

Career matches4,486
Career win rate49.0%
Round win rate48.4%
Peak rank35
Distinct opponents363
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Goh354,4862,1962,29049.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf98485049.0%-0.5
Akira73393453.4%+3.9
Lau73274637.0%-9.7
Jacky67224532.8%-15.1
Pai64323250.0%+2.5
Jeffry57332457.9%+9.0
Jean55312456.4%+11.7
Goh52193336.5%-11.6
Lion46232350.0%+6.6
Kage42271564.3%+18.3
Aoi41122929.3%-17.9
Shun39201951.3%+8.3
Sarah37201754.0%+6.5
Lei Fei33141942.4%-0.5
Brad27101737.0%-6.4
Vanessa27121544.4%+4.0
El Blaze21111052.4%+5.4
Eileen1771041.2%-7.4
Taka135838.5%-7.2
Dural84450.0%+2.9

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall102445843.1%-4.7
Breakable Half Fence99504950.5%+2.4
Octagon99386138.4%-9.1
Half Fence95504552.6%+5.9
Full Fence88424647.7%+3.1
Low Fence87464152.9%+5.9
Breakable Full Fence74304440.5%-5.6
Open74443059.5%+11.9
Rectangle67214631.3%-13.9
Full Fence and Open52242846.1%+0.9

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls52244.3%46.3%-2.1
No walls26351.0%47.7%+3.2

Walls against open: -5.3 points (95% range -12.7 to +2.1), p 0.158 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

タイヨウ (Rank 32)2026/09/1475271.4%
フルレバ (Rank 36)2026/09/1372528.6%
★闘将拉麵男★ (Rank 36)2026/09/1371614.3%
鳩男 (Rank 29)2026/09/1298188.9%
zephyr_dural (Rank 29)2026/09/1294544.4%
寿司眼鉄 (Rank 36)2026/09/0661516.7%
poco/ぽこ (Rank 35)2026/09/0562433.3%
joechou222 (Rank 36)2026/09/04103730.0%
きてぃ☆ (Rank 29)2026/09/0262433.3%
hsat0310 (Rank 36)2026/08/31124833.3%
ま~く (Rank 31)2026/08/3174357.1%
openpen (Rank 31)2026/08/301411378.6%
∈挙動不審∋ (Rank 32)2026/08/2982625.0%
SUSU_MU__ (Rank 36)2026/08/2294544.4%
mudanadoryokuzki (Rank 37)2026/08/2061516.7%
うらうちゃん (Rank 33)2026/08/0294544.4%
へっぽこラウ (Rank 36)2026/07/2774357.1%
オムレツハンター© (Rank 31)2026/07/17105550.0%
saw121 (Rank 33)2026/06/2051420.0%
くろね@のびしろF (Rank 34)2026/06/1573442.9%
bakureturanbu (Rank 30)2026/06/1461516.7%
ねこむーと (Rank 35)2026/06/0562433.3%
たか (Rank 35)2026/05/28113827.3%
aona (Rank 35)2026/05/1662433.3%
champion-244 (Rank 28)2026/05/1093633.3%

Round openings

Goh

forward movement into punchP87824.6%
backdash into Karura4P+K2998.4%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G2256.3%
forward movement into Shouda~KasumigoroshiPK1865.2%
Ni'oudaoshi3K+G1795.0%
forward movement into throwP+G1714.8%
throwP+G1684.7%
forward movement into Tsurane ShoudaPP1624.5%
Sune'uchi2P into forward dash1303.6%
Sune'uchi2P into backdash722.0%
Maegeri3K into Batousatsu3KP521.5%
Sune'uchi2P511.4%
Sune'uchi2P into throwP+G501.4%
Tsukikage6K451.3%
Kumite Harai (Deflect)4P+K+G411.1%

201 further openings account for the other 858 rounds.

Counted from 889 of the 890 matches played. The rest were not pulled for openings.