Virtua Fighter 5 REVO · v1.10 · Region: South America
omame-3291
Characters played — VF5's own record
| Jacky | 31 | 1,265 | 672 | 593 | 53.1% |
|---|---|---|---|---|---|
| Pai | 23 | 34 | 24 | 10 | 70.6% |
| Sarah | 23 | 19 | 15 | 4 | 79.0% |
| Wolf | 22 | 11 | 10 | 1 | 90.9% |
| Jean | 22 | 8 | 8 | 0 | 100.0% |
| Vanessa | 21 | 4 | 3 | 1 | 75.0% |
| Eileen | 21 | 3 | 2 | 1 | 66.7% |
| Akira | 21 | 1 | 0 | 1 | 0.0% |
| Lion | 21 | 1 | 1 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jeffry | 19 | 8 | 11 | 42.1% | -13.6 |
|---|---|---|---|---|---|
| Akira | 15 | 9 | 6 | 60.0% | -3.2 |
| Sarah | 12 | 6 | 6 | 50.0% | -19.5 |
| Jacky | 11 | 3 | 8 | 27.3% | -30.9 |
| Lau | 11 | 7 | 4 | 63.6% | +1.3 |
| Wolf | 11 | 5 | 6 | 45.5% | -1.5 |
| Aoi | 10 | 6 | 4 | 60.0% | +3.5 |
| Jean | 8 | 6 | 2 | 75.0% | +19.6 |
| Lion | 8 | 7 | 1 | 87.5% | +31.0 |
| Brad | 7 | 7 | 0 | 100.0% | +39.3 |
| Vanessa | 7 | 4 | 3 | 57.1% | +6.1 |
| El Blaze | 6 | 4 | 2 | 66.7% | +10.3 |
| Eileen | 5 | 3 | 2 | 60.0% | +14.6 |
| Goh | 5 | 2 | 3 | 40.0% | -28.5 |
| Pai | 4 | 2 | 2 | 50.0% | -8.9 |
| Shun | 4 | 2 | 2 | 50.0% | +6.1 |
| Lei Fei | 3 | 2 | 1 | 66.7% | -1.0 |
| Taka | 3 | 2 | 1 | 66.7% | +14.5 |
| Kage | 2 | 2 | 0 | 100.0% | +31.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 23 | 11 | 12 | 47.8% | -14.1 |
|---|---|---|---|---|---|
| Single Wall | 22 | 15 | 7 | 68.2% | +8.0 |
| Full Fence | 20 | 13 | 7 | 65.0% | +10.3 |
| Open | 16 | 9 | 7 | 56.2% | -2.0 |
| Half Fence | 14 | 6 | 8 | 42.9% | -6.0 |
| Breakable Half Fence | 13 | 6 | 7 | 46.1% | -13.2 |
| Low Fence | 12 | 8 | 4 | 66.7% | +14.6 |
| Full Fence and Open | 11 | 6 | 5 | 54.5% | -7.8 |
| Breakable Full Fence | 10 | 8 | 2 | 80.0% | +24.6 |
| Octagon | 7 | 3 | 4 | 42.9% | -18.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 87 | 54.0% | 56.6% | -2.6 |
| No walls | 50 | 64.0% | 58.3% | +5.7 |
Walls against open: -8.2 points (95% range -25.3 to +8.8), p 0.345 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| AcidNine-JPN (Rank 27) | 6 | 3 | 3 | 50.0% |
|---|---|---|---|---|
| HoAssYoAss (Rank 29) | 5 | 1 | 4 | 20.0% |
| be-shedded (Rank 28) | 5 | 2 | 3 | 40.0% |
| YEE0106 (Rank 30) | 4 | 2 | 2 | 50.0% |
| gimoring (Rank 27) | 4 | 2 | 2 | 50.0% |
| ジャーキー山田 (Rank 31) | 4 | 0 | 4 | 0.0% |
| 富美 (Rank 21) | 4 | 4 | 0 | 100.0% |
| Middleone (Rank 23) | 3 | 2 | 1 | 66.7% |
| MikuMartineau (Rank 29) | 3 | 2 | 1 | 66.7% |
| VIR (Rank 30) | 3 | 2 | 1 | 66.7% |
| aona (Rank 29) | 3 | 2 | 1 | 66.7% |
| mmmsm (Rank 32) | 3 | 2 | 1 | 66.7% |
| ncub5030 (Rank 26) | 3 | 1 | 2 | 33.3% |
| satolaJP (Rank 24) | 3 | 2 | 1 | 66.7% |
| さいたま梅澤/T.Umezawa (Rank 28) | 3 | 1 | 2 | 33.3% |
| さばみそ (Rank 27) | 3 | 2 | 1 | 66.7% |
| 会長さん (Rank 30) | 3 | 1 | 2 | 33.3% |
| 究極無敵 (Rank 31) | 3 | 1 | 2 | 33.3% |
| GreenJacky (Rank 29) | 2 | 0 | 2 | 0.0% |
| jackgnhang (Rank 27) | 2 | 1 | 1 | 50.0% |
| tatsuya_doragon8741 (Rank 28) | 2 | 0 | 2 | 0.0% |
| waakuman (Rank 31) | 2 | 1 | 1 | 50.0% |
| え~る (Rank 27) | 2 | 1 | 1 | 50.0% |
| しゅが~nsr (Rank 27) | 2 | 1 | 1 | 50.0% |
| じゃったちえお (Rank 26) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| aona (Rank 29) | 2026/09/22 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| be-shedded (Rank 28) | 2026/08/27 | 5 | 2 | 3 | 40.0% |
| 富美 (Rank 21) | 2026/08/23 | 4 | 4 | 0 | 100.0% |
| tatsuya_doragon8741 (Rank 28) | 2026/08/22 | 2 | 0 | 2 | 0.0% |
| gimoring (Rank 27) | 2026/08/22 | 4 | 2 | 2 | 50.0% |
| mmmsm (Rank 32) | 2026/07/05 | 3 | 2 | 1 | 66.7% |
| YEE0106 (Rank 30) | 2026/06/27 | 4 | 2 | 2 | 50.0% |
| Middleone (Rank 23) | 2026/05/06 | 3 | 2 | 1 | 66.7% |
| 究極無敵 (Rank 31) | 2026/05/06 | 3 | 1 | 2 | 33.3% |
| しゅが~nsr (Rank 27) | 2026/04/26 | 2 | 1 | 1 | 50.0% |
| GreenJacky (Rank 29) | 2026/04/24 | 2 | 0 | 2 | 0.0% |
| satolaJP (Rank 24) | 2026/04/24 | 3 | 2 | 1 | 66.7% |
| HoAssYoAss (Rank 29) | 2026/04/24 | 5 | 1 | 4 | 20.0% |
| ncub5030 (Rank 26) | 2026/04/24 | 3 | 1 | 2 | 33.3% |
| さばみそ (Rank 27) | 2026/04/20 | 3 | 2 | 1 | 66.7% |
| じゃったちえお (Rank 26) | 2026/04/20 | 2 | 2 | 0 | 100.0% |
| ジャーキー山田 (Rank 31) | 2026/04/20 | 4 | 0 | 4 | 0.0% |
| 会長さん (Rank 30) | 2026/04/20 | 3 | 1 | 2 | 33.3% |
| jackgnhang (Rank 27) | 2026/04/19 | 2 | 1 | 1 | 50.0% |
| え~る (Rank 27) | 2026/04/19 | 2 | 1 | 1 | 50.0% |
| さいたま梅澤/T.Umezawa (Rank 28) | 2026/04/19 | 3 | 1 | 2 | 33.3% |
| waakuman (Rank 31) | 2026/04/19 | 2 | 1 | 1 | 50.0% |
| AcidNine-JPN (Rank 27) | 2026/04/18 | 6 | 3 | 3 | 50.0% |
| MikuMartineau (Rank 29) | 2026/04/15 | 3 | 2 | 1 | 66.7% |
| VIR (Rank 30) | 2026/04/08 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| backdash into evade up | 85 | 14.0% |
|---|---|---|
| crouch into Low Spin Kick | 71 | 11.7% |
| forward dash into evade up | 28 | 4.6% |
| backdash into Middle Spin Kick46K+G | 26 | 4.3% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 25 | 4.1% |
| crouch dash forward into Smash Straight Jab3PP | 22 | 3.6% |
| evade up into forward dash | 19 | 3.1% |
| crouch dash forward into throwP+G | 17 | 2.8% |
| forward dash into throwP+G | 16 | 2.6% |
| backdash into Spin Heel Sword4K+G | 14 | 2.3% |
| forward movement into Punch High KickPK | 14 | 2.3% |
| Step-in Middle Kick66K+G | 11 | 1.8% |
| evade down into forward dash | 11 | 1.8% |
| forward dash into Smash Straight Jab3PP | 9 | 1.5% |
| Low Spin Kick1K+G into crouch | 8 | 1.3% |
122 further openings account for the other 233 rounds.
Counted from 147 of the 151 matches played. The rest were not pulled for openings.
Jacky
| crouch into Low Spin Kick1K+G | 70 | 13.7% |
|---|---|---|
| backdash into evade up | 66 | 12.9% |
| backdash into Middle Spin Kick46K+G | 26 | 5.1% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 25 | 4.9% |
| crouch dash forward into Smash Straight Jab3PP | 22 | 4.3% |
| forward dash into evade up | 20 | 3.9% |
| evade up into forward dash | 18 | 3.5% |
| crouch dash forward into throwP+G | 16 | 3.1% |
| backdash into Spin Heel Sword4K+G | 14 | 2.7% |
| forward movement into Punch High KickPK | 14 | 2.7% |
| Step-in Middle Kick66K+G | 11 | 2.1% |
| evade down into forward dash | 10 | 2.0% |
| forward dash into Smash Straight Jab3PP | 9 | 1.8% |
| Low Spin Kick1K+G into crouch | 8 | 1.6% |
| Step-in Middle Kick66K+G into Groin Kick6K+G | 8 | 1.6% |
84 further openings account for the other 174 rounds.
Counted from 123 of the 127 matches played. The rest were not pulled for openings.
Pai
| backdash into evade up | 10 | 31.2% |
|---|---|---|
| Kochoukyaku4K+G | 5 | 15.6% |
| backdash into Kochoukyaku4K+G | 3 | 9.4% |
| crouch into Honshin Soukyaku1K+G | 2 | 6.2% |
| forward dash into throwP+G | 2 | 6.2% |
| Enbu Renkyaku6K+G | 1 | 3.1% |
| backdash into Danshitsu Senshou6KP | 1 | 3.1% |
| backdash into Ensei Toukyaku46K | 1 | 3.1% |
| backdash into Senchutai3K | 1 | 3.1% |
| crouch into Souanshou3P+K | 1 | 3.1% |
| forward dash into Souanshou3P+K | 1 | 3.1% |
| forward dash into evade up | 1 | 3.1% |
| forward movement into Renken ToukikyakuPPKK | 1 | 3.1% |
| forward movement into punchP | 1 | 3.1% |
| punchP into backdash | 1 | 3.1% |
Jean
| backdash into Kake'uchi46P | 3 | 16.7% |
|---|---|---|
| Gyaku Seikenzuki66P into Yoko'enpi6P | 2 | 11.1% |
| backdash into Hou'ou Kourui Otoshi4K+G | 2 | 11.1% |
| backdash into backward movement | 2 | 11.1% |
| backdash into evade up | 2 | 11.1% |
| forward dash into throwP+G | 2 | 11.1% |
| Gyaku Seikenzuki66P | 1 | 5.6% |
| backdash | 1 | 5.6% |
| forward dash into Agezuki3P+K | 1 | 5.6% |
| forward dash into evade up | 1 | 5.6% |
| forward movement into punchP | 1 | 5.6% |
Sarah
| backdash into evade up | 4 | 26.7% |
|---|---|---|
| crouch into Leg Slicer2K+G | 2 | 13.3% |
| backdash into Crescent Heel4K+G | 1 | 6.7% |
| backdash into Leg Slicer2K+G | 1 | 6.7% |
| backdash into throwP+G | 1 | 6.7% |
| crouch into Low Spin Kick3K+G | 1 | 6.7% |
| evade down into forward dash | 1 | 6.7% |
| forward dash into Low Spin Kick3K+G | 1 | 6.7% |
| forward dash into evade up | 1 | 6.7% |
| forward dash into throwP+G | 1 | 6.7% |
| forward movement into evade up | 1 | 6.7% |
Wolf
| forward dash into evade up | 2 | 22.2% |
|---|---|---|
| Quick Shoulder66P+K | 1 | 11.1% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 1 | 11.1% |
| backdash | 1 | 11.1% |
| backdash into evade up | 1 | 11.1% |
| crouch dash forward into throwP+G | 1 | 11.1% |
| evade up into forward dash | 1 | 11.1% |
| forward dash into throwP+G | 1 | 11.1% |
Eileen
| forward dash into evade up | 2 | 28.6% |
|---|---|---|
| Zensoutai2K+G into Zensou Senpu2K+GK | 1 | 14.3% |
| backdash into evade up | 1 | 14.3% |
| forward dash into Enkou Toutou3P+K | 1 | 14.3% |
| forward dash into punchP | 1 | 14.3% |
| punchP into Enkou RensouPP | 1 | 14.3% |
Lion
| Senshippo66P into Banchu6P | 1 | 14.3% |
|---|---|---|
| backdash into Kishitsu Kasensou43P | 1 | 14.3% |
| backdash into Sentai4K | 1 | 14.3% |
| backdash into evade up | 1 | 14.3% |
| crouch into Kousoutai2K+G | 1 | 14.3% |
| forward dash into punchP | 1 | 14.3% |
| forward dash into throwP+G | 1 | 14.3% |
Vanessa
| Defensive Style: Set-up (Offensive Style) into backward movement | 1 | 14.3% |
|---|---|---|
| Defensive Style: Set-up (Offensive Style) into evade up | 1 | 14.3% |
| Offensive Style: Long Barrel Blow | 1 | 14.3% |
| Offensive Style: Long Barrel Blow into Body Blow6P | 1 | 14.3% |
| Offensive Style: evade up into crouch dash forward | 1 | 14.3% |
| Offensive Style: guard into Leg Slicer2K+G | 1 | 14.3% |
| Offensive Style: punch into Body Blow6P | 1 | 14.3% |
Akira
| crouch into Souka Housui3P+K | 1 | 33.3% |
|---|---|---|
| forward dash into evade up | 1 | 33.3% |
| forward dash into throwP+G | 1 | 33.3% |
