Virtua Fighter 5 REVO · v1.10 · Region: South America
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Characters played — VF5's own record
| Lei Fei | 35 | 1,645 | 843 | 802 | 51.2% |
|---|---|---|---|---|---|
| El Blaze | 29 | 408 | 179 | 229 | 43.9% |
| Lion | 27 | 141 | 65 | 76 | 46.1% |
| Jacky | 26 | 79 | 33 | 46 | 41.8% |
| Sarah | 28 | 66 | 43 | 23 | 65.2% |
| Lau | 28 | 47 | 29 | 18 | 61.7% |
| Vanessa | 27 | 46 | 23 | 23 | 50.0% |
| Goh | 25 | 39 | 10 | 29 | 25.6% |
| Akira | 26 | 18 | 5 | 13 | 27.8% |
| Jeffry | 26 | 10 | 4 | 6 | 40.0% |
| Brad | 26 | 5 | 1 | 4 | 20.0% |
| Aoi | 26 | 4 | 1 | 3 | 25.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 59 | 25 | 34 | 42.4% | -3.0 |
|---|---|---|---|---|---|
| Goh | 33 | 18 | 15 | 54.5% | +5.2 |
| Jacky | 30 | 12 | 18 | 40.0% | -12.0 |
| Jeffry | 24 | 12 | 12 | 50.0% | +5.2 |
| El Blaze | 23 | 14 | 9 | 60.9% | +10.4 |
| Sarah | 16 | 4 | 12 | 25.0% | -19.9 |
| Wolf | 14 | 5 | 9 | 35.7% | -12.1 |
| Lau | 12 | 6 | 6 | 50.0% | +6.0 |
| Lion | 12 | 10 | 2 | 83.3% | +33.0 |
| Brad | 11 | 5 | 6 | 45.5% | -5.2 |
| Shun | 11 | 3 | 8 | 27.3% | -21.7 |
| Taka | 10 | 5 | 5 | 50.0% | +14.9 |
| Jean | 9 | 7 | 2 | 77.8% | +32.2 |
| Aoi | 8 | 2 | 6 | 25.0% | -24.2 |
| Eileen | 7 | 5 | 2 | 71.4% | +22.2 |
| Kage | 6 | 2 | 4 | 33.3% | -12.6 |
| Vanessa | 5 | 3 | 2 | 60.0% | +9.7 |
| Lei Fei | 3 | 2 | 1 | 66.7% | +2.5 |
| Pai | 2 | 0 | 2 | 0.0% | -47.3 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 43 | 22 | 21 | 51.2% | +3.3 |
|---|---|---|---|---|---|
| Breakable Full Fence | 30 | 15 | 15 | 50.0% | +0.9 |
| Rectangle | 30 | 7 | 23 | 23.3% | -24.5 |
| Open | 29 | 14 | 15 | 48.3% | -0.9 |
| Single Wall | 28 | 15 | 13 | 53.6% | +7.2 |
| Breakable Half Fence | 24 | 10 | 14 | 41.7% | -4.6 |
| Full Fence | 24 | 11 | 13 | 45.8% | -1.9 |
| Low Fence | 24 | 12 | 12 | 50.0% | +3.9 |
| Octagon | 24 | 13 | 11 | 54.2% | +9.5 |
| Full Fence and Open | 16 | 8 | 8 | 50.0% | -1.9 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 175 | 44.6% | 47.1% | -2.6 |
| No walls | 81 | 50.6% | 47.6% | +3.0 |
Walls against open: -5.6 points (95% range -20.5 to +9.3), p 0.462 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| interceptor (Rank 35) | 18 | 8 | 10 | 44.4% |
|---|---|---|---|---|
| 五寸釘くん (Rank 35) | 9 | 4 | 5 | 44.4% |
| orz (Rank 30) | 8 | 7 | 1 | 87.5% |
| nanami.madogiwa (Rank 30) | 7 | 3 | 4 | 42.9% |
| ジークリオン (Rank 36) | 7 | 6 | 1 | 85.7% |
| カミナリおやじ (Rank 31) | 6 | 4 | 2 | 66.7% |
| 太鼓の別人/TaikoStrike (Rank 31) | 6 | 3 | 3 | 50.0% |
| CELIS (Rank 29) | 5 | 3 | 2 | 60.0% |
| jinmenusagi (Rank 43) | 5 | 1 | 4 | 20.0% |
| tie-hack (Rank 28) | 5 | 3 | 2 | 60.0% |
| zakisan (Rank 36) | 5 | 2 | 3 | 40.0% |
| ゼータ(MSZ-006) (Rank 35) | 5 | 2 | 3 | 40.0% |
| 金平糖 (Rank 34) | 5 | 3 | 2 | 60.0% |
| abarezi (Rank 32) | 4 | 2 | 2 | 50.0% |
| jiwoonpk (Rank 31) | 4 | 1 | 3 | 25.0% |
| m01ch1 (Rank 28) | 4 | 2 | 2 | 50.0% |
| どろパイ (Rank 35) | 4 | 3 | 1 | 75.0% |
| りゅうのすけ (Rank 29) | 4 | 2 | 2 | 50.0% |
| ゲッパー (Rank 37) | 4 | 2 | 2 | 50.0% |
| ジョイソル (Rank 29) | 4 | 2 | 2 | 50.0% |
| ヴァージアハピ (Rank 39) | 4 | 0 | 4 | 0.0% |
| 爆弾ぱちき (Rank 37) | 4 | 3 | 1 | 75.0% |
| Laphroaig10 (Rank 36) | 3 | 2 | 1 | 66.7% |
| うをん (Rank 30) | 3 | 0 | 3 | 0.0% |
| ざわっし (Rank 29) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| ゲッパー (Rank 37) | 2026/08/24 | 4 | 2 | 2 | 50.0% |
|---|---|---|---|---|---|
| zakisan (Rank 36) | 2026/08/24 | 5 | 2 | 3 | 40.0% |
| ジークリオン (Rank 36) | 2026/07/27 | 7 | 6 | 1 | 85.7% |
| abarezi (Rank 32) | 2026/07/27 | 4 | 2 | 2 | 50.0% |
| jinmenusagi (Rank 43) | 2026/07/23 | 5 | 1 | 4 | 20.0% |
| カミナリおやじ (Rank 31) | 2026/07/23 | 6 | 4 | 2 | 66.7% |
| interceptor (Rank 35) | 2026/07/04 | 18 | 8 | 10 | 44.4% |
| どろパイ (Rank 35) | 2026/07/04 | 4 | 3 | 1 | 75.0% |
| うをん (Rank 30) | 2026/06/27 | 3 | 0 | 3 | 0.0% |
| m01ch1 (Rank 28) | 2026/06/24 | 4 | 2 | 2 | 50.0% |
| ざわっし (Rank 29) | 2026/06/24 | 3 | 2 | 1 | 66.7% |
| Laphroaig10 (Rank 36) | 2026/06/24 | 3 | 2 | 1 | 66.7% |
| ヴァージアハピ (Rank 39) | 2026/06/24 | 4 | 0 | 4 | 0.0% |
| CELIS (Rank 29) | 2026/06/14 | 5 | 3 | 2 | 60.0% |
| jiwoonpk (Rank 31) | 2026/06/07 | 4 | 1 | 3 | 25.0% |
| orz (Rank 30) | 2026/06/06 | 8 | 7 | 1 | 87.5% |
| りゅうのすけ (Rank 29) | 2026/05/18 | 4 | 2 | 2 | 50.0% |
| ジョイソル (Rank 29) | 2026/05/06 | 4 | 2 | 2 | 50.0% |
| 爆弾ぱちき (Rank 37) | 2026/05/06 | 4 | 3 | 1 | 75.0% |
| 五寸釘くん (Rank 35) | 2026/05/06 | 9 | 4 | 5 | 44.4% |
| tie-hack (Rank 28) | 2026/05/06 | 5 | 3 | 2 | 60.0% |
| nanami.madogiwa (Rank 30) | 2026/04/26 | 7 | 3 | 4 | 42.9% |
| 太鼓の別人/TaikoStrike (Rank 31) | 2026/04/22 | 6 | 3 | 3 | 50.0% |
| 金平糖 (Rank 34) | 2026/04/09 | 5 | 3 | 2 | 60.0% |
| ゼータ(MSZ-006) (Rank 35) | 2026/03/29 | 5 | 2 | 3 | 40.0% |
Round openings
Every character
| forward dash into evade up | 60 | 4.9% |
|---|---|---|
| punchP into Sayu ShoukenPP | 45 | 3.7% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 39 | 3.2% |
| backdash into offensive move | 33 | 2.7% |
| backdash into evade up | 29 | 2.4% |
| forward dash into evade down | 26 | 2.1% |
| Demon Dance9P+K into Demon's Tail9P+KK | 19 | 1.6% |
| Souryu Shukkai43P+K into forward dash | 18 | 1.5% |
| backdash into Hai Shiki2P+K+G | 18 | 1.5% |
| crouch dash forward into Shaten Renshou33PP | 18 | 1.5% |
| Fake Roll41236P into VenusP | 14 | 1.1% |
| punchP | 12 | 1.0% |
| Straight6P+K into Quick Combo6P+KP | 11 | 0.9% |
| backdash into Kochouheki (Deflect)236P+K | 11 | 0.9% |
| crouch dash forward into Shatenshou33P | 11 | 0.9% |
476 further openings account for the other 859 rounds.
Lei Fei
| punchP into Sayu ShoukenPP | 45 | 6.7% |
|---|---|---|
| SokutankyakuK+G into Shishi DaichoukouK+GP | 39 | 5.8% |
| backdash into offensive move | 33 | 4.9% |
| forward dash into evade up | 28 | 4.2% |
| Souryu Shukkai43P+K into forward dash | 18 | 2.7% |
| backdash into Hai Shiki2P+K+G | 18 | 2.7% |
| crouch dash forward into Shaten Renshou33PP | 18 | 2.7% |
| backdash into Kochouheki (Deflect)236P+K | 11 | 1.6% |
| crouch dash forward into Shatenshou33P | 11 | 1.6% |
| forward dash into Bunkyaku3K | 11 | 1.6% |
| offensive move | 11 | 1.6% |
| crouch dash forward into Kakushu Suirengeki6PP | 9 | 1.3% |
| crouch dash forward into evade down | 9 | 1.3% |
| forward dash into evade down | 9 | 1.3% |
| Toushou66P | 8 | 1.2% |
199 further openings account for the other 393 rounds.
El Blaze
| Demon Dance9P+K into Demon's Tail9P+KK | 19 | 7.4% |
|---|---|---|
| Fake Roll41236P into VenusP | 14 | 5.4% |
| forward dash into evade down | 14 | 5.4% |
| forward dash into evade up | 13 | 5.0% |
| Straight6P+K into Quick Combo6P+KP | 11 | 4.3% |
| backdash into evade up | 7 | 2.7% |
| backward movement into Shadow Strike6P | 7 | 2.7% |
| Midday HeatKK into Combo Twilight GlowKKK | 5 | 1.9% |
| Shadow Strike6P | 5 | 1.9% |
| punchP | 5 | 1.9% |
| guardG into Demon's Tail9P+KK | 4 | 1.6% |
| guardG into evade up | 4 | 1.6% |
| backdash into Volcano Upper4P+K | 3 | 1.2% |
| crouch dash forward into Volcano Knee6K+G | 3 | 1.2% |
| evade down into guardG | 3 | 1.2% |
115 further openings account for the other 141 rounds.
Lion
| forward dash into evade up | 10 | 9.8% |
|---|---|---|
| backdash into evade up | 6 | 5.9% |
| Juchou Senshou8P+K | 5 | 4.9% |
| punchP into RensuitaiPK | 4 | 3.9% |
| Koushutai44K into Souji SenpuP+K | 3 | 2.9% |
| Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP | 3 | 2.9% |
| crouch dash forward into Rakugekishou3PP | 3 | 2.9% |
| Banchu6P | 2 | 2.0% |
| Banchu6P into Banchu Renkanshu6PP | 2 | 2.0% |
| Fujinkyaku66K into Fujin Rentankyaku66KK | 2 | 2.0% |
| KouhaitaiK+G | 2 | 2.0% |
| Shicchi Soutai3K+G | 2 | 2.0% |
| forward dash into Sentai Shumen4KP | 2 | 2.0% |
| guardG | 2 | 2.0% |
| up kick+guard8K+G into kickK | 2 | 2.0% |
52 further openings account for the other 52 rounds.
Vanessa
| Offensive Style: forward dash into evade up | 9 | 15.8% |
|---|---|---|
| Defensive Style: forward dash into evade up | 6 | 10.5% |
| Defensive Style: forward dash into Stinger Low Blow1P+K | 2 | 3.5% |
| Defensive Style: punch into Jab~BodyPP | 2 | 3.5% |
| Defensive Style: throw into forward dash | 2 | 3.5% |
| Offensive Style: backdash into evade up | 2 | 3.5% |
| Offensive Style: forward dash into Stopping Toe~Second Impact3KK | 2 | 3.5% |
| Offensive Style: forward dash into guardG | 2 | 3.5% |
| Defensive Style: Ducking Body Blow into Ducking Body Smash66PP | 1 | 1.8% |
| Defensive Style: Hind Back Spin Kick into forward movement | 1 | 1.8% |
| Defensive Style: Wind Elbow | 1 | 1.8% |
| Defensive Style: Wind Elbow into Heavy Impact4P | 1 | 1.8% |
| Defensive Style: backdash into evade up | 1 | 1.8% |
| Defensive Style: crouch dash forward into evade down | 1 | 1.8% |
| Defensive Style: evade down into backward movement | 1 | 1.8% |
23 further openings account for the other 23 rounds.
Lau
| forward dash into evade up | 4 | 7.7% |
|---|---|---|
| Chugeki6P into Hou'ou Soushou6PP | 3 | 5.8% |
| punch+kick+guardP+K+G into evade up | 3 | 5.8% |
| Souko Sensou66P+K | 2 | 3.9% |
| Touku Shashou897P+K | 2 | 3.9% |
| backdash into evade up | 2 | 3.9% |
| kickK into Ko'en TenshinkyakuKK | 2 | 3.9% |
| throwP+G into forward dash | 2 | 3.9% |
| Chugeki6P | 1 | 1.9% |
| Fukko Kensou1P | 1 | 1.9% |
| Ko'en Niki9K+G into Rakuho Suigeki9K+GP | 1 | 1.9% |
| Koryu Tenshinkyaku6K+G | 1 | 1.9% |
| RenshouPP into RaigekishouPPP | 1 | 1.9% |
| Rouko Tankai6P+K | 1 | 1.9% |
| Rouko Tankai6P+K into Rouko Shukkai6P+KP | 1 | 1.9% |
25 further openings account for the other 25 rounds.
Goh
| forward dash into evade up | 2 | 8.7% |
|---|---|---|
| BasaraP+K+G into Karura4P+K | 1 | 4.3% |
| BasaraP+K+G into forward dash | 1 | 4.3% |
| Garyu66K into kickK | 1 | 4.3% |
| Karura4P+K | 1 | 4.3% |
| Kokuryusatsu Ichi46P+K into Kokuryusatsu Ni46P+KP | 1 | 4.3% |
| Raikou3P into Denkou3PP | 1 | 4.3% |
| Soukyu46P into forward movement | 1 | 4.3% |
| Sune Kudaki43P | 1 | 4.3% |
| forward dash into AgitosogiP+K | 1 | 4.3% |
| forward dash into Garyu66K | 1 | 4.3% |
| forward dash into Gohou Yuriori (Deflect)236P+K | 1 | 4.3% |
| forward dash into Kirin33P | 1 | 4.3% |
| forward dash into Minamo Barai2P+K | 1 | 4.3% |
| forward dash into Ni'oudaoshi3K+G | 1 | 4.3% |
7 further openings account for the other 7 rounds.
Aoi
| backdash into evade up | 4 | 22.2% |
|---|---|---|
| punchP into NirentotsuPP | 3 | 16.7% |
| Ryoushi43P | 2 | 11.1% |
| Ogamigeri4K+G | 1 | 5.6% |
| Uzumaki Shutou44P into Ougimai4P | 1 | 5.6% |
| back punch+kick+guard4P+K+G | 1 | 5.6% |
| backdash into Shinchuzuki (Deflect)236P+K | 1 | 5.6% |
| backdash into evade down | 1 | 5.6% |
| backdash into up, down, down-forward, forward, down-forward, forward, back punch+kick+guard8236364P+K+G | 1 | 5.6% |
| crouch into Gedan Shouda2P | 1 | 5.6% |
| forward movement into evade down | 1 | 5.6% |
| guardG into evade up | 1 | 5.6% |
Jacky
| punchP into Jab StraightPP | 2 | 11.1% |
|---|---|---|
| Bil Jee6P+K | 1 | 5.6% |
| Dash Hammer Kick66K | 1 | 5.6% |
| Switch StepP+K+G into backdash | 1 | 5.6% |
| backdash into Middle Spin Kick46K+G | 1 | 5.6% |
| backdash into evade down | 1 | 5.6% |
| crouch dash forward into Middle Smash6P | 1 | 5.6% |
| forward dash into Bil Jee6P+K | 1 | 5.6% |
| forward dash into Low Spin Kick1K+G | 1 | 5.6% |
| forward dash into Middle Kick3K | 1 | 5.6% |
| forward dash into Slant Back Knuckle1P | 1 | 5.6% |
| forward dash into crouch dash forward | 1 | 5.6% |
| forward dash into evade up | 1 | 5.6% |
| forward dash into forward movement | 1 | 5.6% |
| forward dash into punchP | 1 | 5.6% |
2 further openings account for the other 2 rounds.
Akira
| Rimon Chouchu66P into Jouho Touken6P | 1 | 8.3% |
|---|---|---|
| Rimon Chouchu66P into forward dash | 1 | 8.3% |
| Satei3K+G into Fukko3K+GP+K | 1 | 8.3% |
| Senzankou66P+K into HoukenP+K+G | 1 | 8.3% |
| backdash into Geimon Tessen46P+K+G | 1 | 8.3% |
| backdash into evade up | 1 | 8.3% |
| backdash into throwP+G | 1 | 8.3% |
| crouch dash forward into Housui2P | 1 | 8.3% |
| evade down into guardG | 1 | 8.3% |
| forward dash into Fukko3K+GP+K | 1 | 8.3% |
| forward dash into evade up | 1 | 8.3% |
| guardG into backdash | 1 | 8.3% |
Brad
| Sharp Shoot1P into Jab StraightPP | 1 | 25.0% |
|---|---|---|
| forward dash into evade down | 1 | 25.0% |
| forward movement into Kao Loy6K+G | 1 | 25.0% |
| guardG into evade down | 1 | 25.0% |
Jeffry
| Ducking Low2K+G | 1 | 25.0% |
|---|---|---|
| backdash into Kenka Kick66K+G | 1 | 25.0% |
| backdash into evade up | 1 | 25.0% |
| forward dash into evade up | 1 | 25.0% |
Sarah
| Valkyrie Flight9K+G | 1 | 25.0% |
|---|---|---|
| backdash into Dragon Smash Cannon1K | 1 | 25.0% |
| forward dash into Dragon Smash Cannon1K | 1 | 25.0% |
| forward dash into Setup Combination3PK | 1 | 25.0% |
