Virtua Fighter 5 REVO · v1.10 · Region: Asia
事務員さん
Characters played — VF5's own record
| Akira | 34 | 2,712 | 1,415 | 1,297 | 52.2% |
|---|---|---|---|---|---|
| Lau | 34 | 2,646 | 1,370 | 1,276 | 51.8% |
| Wolf | 32 | 1,929 | 995 | 934 | 51.6% |
| Kage | 34 | 1,627 | 852 | 775 | 52.4% |
| Shun | — | 824 | 431 | 393 | 52.3% |
| Jeffry | 35 | 759 | 432 | 327 | 56.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 130 | 69 | 61 | 53.1% | +2.2 |
|---|---|---|---|---|---|
| Akira | 101 | 55 | 46 | 54.5% | +2.0 |
| Lau | 76 | 43 | 33 | 56.6% | +5.1 |
| Wolf | 76 | 42 | 34 | 55.3% | +5.3 |
| Jeffry | 73 | 40 | 33 | 54.8% | +3.3 |
| Sarah | 59 | 43 | 16 | 72.9% | +23.2 |
| Pai | 56 | 26 | 30 | 46.4% | -4.9 |
| Jean | 50 | 22 | 28 | 44.0% | -9.8 |
| Kage | 50 | 26 | 24 | 52.0% | +2.3 |
| Brad | 45 | 21 | 24 | 46.7% | -4.2 |
| El Blaze | 45 | 18 | 27 | 40.0% | -11.5 |
| Lion | 41 | 18 | 23 | 43.9% | -4.9 |
| Vanessa | 41 | 16 | 25 | 39.0% | -10.7 |
| Goh | 39 | 22 | 17 | 56.4% | +4.0 |
| Shun | 36 | 15 | 21 | 41.7% | -8.7 |
| Lei Fei | 26 | 14 | 12 | 53.9% | +3.0 |
| Aoi | 23 | 12 | 11 | 52.2% | -3.9 |
| Eileen | 17 | 6 | 11 | 35.3% | -17.2 |
| Taka | 10 | 2 | 8 | 20.0% | -28.5 |
| Dural | 3 | 1 | 2 | 33.3% | -16.0 |
0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 107 | 56 | 51 | 52.3% | -0.5 |
|---|---|---|---|---|---|
| Rectangle | 107 | 64 | 43 | 59.8% | +7.7 |
| Single Wall | 104 | 55 | 49 | 52.9% | +2.8 |
| Breakable Full Fence | 103 | 52 | 51 | 50.5% | -2.3 |
| Low Fence | 102 | 51 | 51 | 50.0% | -0.2 |
| Breakable Half Fence | 94 | 40 | 54 | 42.5% | -7.9 |
| Half Fence | 91 | 42 | 49 | 46.1% | -4.0 |
| Open | 85 | 47 | 38 | 55.3% | +4.6 |
| Octagon | 83 | 40 | 43 | 48.2% | -3.1 |
| Full Fence and Open | 62 | 34 | 28 | 54.8% | +3.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 585 | 50.3% | 51.6% | -1.3 |
| No walls | 291 | 52.6% | 50.5% | +2.1 |
Walls against open: -3.4 points (95% range -10.8 to +4.1), p 0.373 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ねこまじん (Rank 34) | 14 | 5 | 9 | 35.7% |
|---|---|---|---|---|
| ふぇに (Rank 32) | 13 | 6 | 7 | 46.1% |
| hsat0310 (Rank 36) | 12 | 9 | 3 | 75.0% |
| alleni3xvf5ws (Rank 33) | 11 | 7 | 4 | 63.6% |
| 影虎 (Rank 35) | 11 | 7 | 4 | 63.6% |
| BANANA (Rank 30) | 10 | 10 | 0 | 100.0% |
| sergei_yamada (Rank 30) | 10 | 6 | 4 | 60.0% |
| きてぃ☆ (Rank 31) | 10 | 4 | 6 | 40.0% |
| n-nova06 (Rank 33) | 9 | 5 | 4 | 55.6% |
| pinturicchio (Rank 29) | 9 | 4 | 5 | 44.4% |
| zephyr_dural (Rank 32) | 9 | 6 | 3 | 66.7% |
| ルドルフ (Rank 33) | 9 | 5 | 4 | 55.6% |
| umiyama_kai (Rank 32) | 8 | 4 | 4 | 50.0% |
| えなお (Rank 36) | 8 | 2 | 6 | 25.0% |
| よーこー (Rank 35) | 8 | 5 | 3 | 62.5% |
| フルレバ (Rank 35) | 8 | 3 | 5 | 37.5% |
| 寿司眼鉄 (Rank 35) | 8 | 3 | 5 | 37.5% |
| HIGE (Rank 29) | 7 | 7 | 0 | 100.0% |
| VLW_PS (Rank 35) | 7 | 1 | 6 | 14.3% |
| satoru5110 (Rank 33) | 7 | 6 | 1 | 85.7% |
| simusimu500 (Rank 30) | 7 | 4 | 3 | 57.1% |
| ヘニオ (Rank 34) | 7 | 4 | 3 | 57.1% |
| 獣王(設定2) (Rank 30) | 7 | 4 | 3 | 57.1% |
| FoooooL (Rank 36) | 6 | 2 | 4 | 33.3% |
| Zenpro-052 (Rank 32) | 6 | 4 | 2 | 66.7% |
Most played opponents, most recent first
| 寿司眼鉄 (Rank 35) | 2026/09/23 | 8 | 3 | 5 | 37.5% |
|---|---|---|---|---|---|
| alleni3xvf5ws (Rank 33) | 2026/09/22 | 11 | 7 | 4 | 63.6% |
| ふぇに (Rank 32) | 2026/09/18 | 13 | 6 | 7 | 46.1% |
| FoooooL (Rank 36) | 2026/09/15 | 6 | 2 | 4 | 33.3% |
| ルドルフ (Rank 33) | 2026/09/14 | 9 | 5 | 4 | 55.6% |
| ヘニオ (Rank 34) | 2026/09/14 | 7 | 4 | 3 | 57.1% |
| zephyr_dural (Rank 32) | 2026/09/14 | 9 | 6 | 3 | 66.7% |
| satoru5110 (Rank 33) | 2026/09/14 | 7 | 6 | 1 | 85.7% |
| フルレバ (Rank 35) | 2026/09/14 | 8 | 3 | 5 | 37.5% |
| ねこまじん (Rank 34) | 2026/09/14 | 14 | 5 | 9 | 35.7% |
| n-nova06 (Rank 33) | 2026/09/14 | 9 | 5 | 4 | 55.6% |
| hsat0310 (Rank 36) | 2026/09/13 | 12 | 9 | 3 | 75.0% |
| えなお (Rank 36) | 2026/09/13 | 8 | 2 | 6 | 25.0% |
| 影虎 (Rank 35) | 2026/09/12 | 11 | 7 | 4 | 63.6% |
| 獣王(設定2) (Rank 30) | 2026/08/30 | 7 | 4 | 3 | 57.1% |
| きてぃ☆ (Rank 31) | 2026/08/23 | 10 | 4 | 6 | 40.0% |
| Zenpro-052 (Rank 32) | 2026/07/29 | 6 | 4 | 2 | 66.7% |
| VLW_PS (Rank 35) | 2026/07/28 | 7 | 1 | 6 | 14.3% |
| BANANA (Rank 30) | 2026/07/27 | 10 | 10 | 0 | 100.0% |
| よーこー (Rank 35) | 2026/07/23 | 8 | 5 | 3 | 62.5% |
| umiyama_kai (Rank 32) | 2026/06/24 | 8 | 4 | 4 | 50.0% |
| sergei_yamada (Rank 30) | 2026/06/18 | 10 | 6 | 4 | 60.0% |
| HIGE (Rank 29) | 2026/06/03 | 7 | 7 | 0 | 100.0% |
| pinturicchio (Rank 29) | 2026/05/26 | 9 | 4 | 5 | 44.4% |
| simusimu500 (Rank 30) | 2026/04/30 | 7 | 4 | 3 | 57.1% |
Round openings
Every character
| forward movement into punchP | 577 | 14.8% |
|---|---|---|
| backdash into evade up | 237 | 6.1% |
| Souko Sensou66P+K | 155 | 4.0% |
| guardG into evade down | 155 | 4.0% |
| backdash into Kosoushou46P | 141 | 3.6% |
| guardG into throwP+G | 92 | 2.4% |
| backdash into guardG | 91 | 2.3% |
| evade down into guardG | 72 | 1.8% |
| guardG | 71 | 1.8% |
| Rimon Chouchu66P | 67 | 1.7% |
| backdash into backward movement | 64 | 1.6% |
| backdash into Jouho Senshou46P | 58 | 1.5% |
| backward movement into evade up | 57 | 1.5% |
| Screw Hook63214P | 50 | 1.3% |
| crouch into Chisoutai2K+G | 47 | 1.2% |
419 further openings account for the other 1,973 rounds.
Counted from 963 of the 997 matches played. The rest were not pulled for openings.
Lau
| forward movement into punchP | 239 | 13.9% |
|---|---|---|
| Souko Sensou66P+K | 155 | 9.0% |
| backdash into Kosoushou46P | 141 | 8.2% |
| backdash into evade up | 134 | 7.8% |
| guardG into evade down | 79 | 4.6% |
| backdash into backward movement | 60 | 3.5% |
| crouch into Chisoutai2K+G | 47 | 2.7% |
| forward movement into RenshouPP | 45 | 2.6% |
| guardG into throwP+G | 44 | 2.5% |
| Kosoushou46P into forward movement | 41 | 2.4% |
| backdash into guardG | 39 | 2.3% |
| evade down into guardG | 37 | 2.1% |
| Chugeki6P | 36 | 2.1% |
| guardG | 29 | 1.7% |
| backdash into Chisoutai2K+G | 24 | 1.4% |
153 further openings account for the other 575 rounds.
Wolf
| forward movement into punchP | 102 | 13.3% |
|---|---|---|
| Screw Hook63214P | 50 | 6.5% |
| guardG into evade down | 47 | 6.1% |
| Low Drop Kick62K | 39 | 5.1% |
| forward movement into Elbow Butt4P | 39 | 5.1% |
| backdash into Elbow Butt4P | 37 | 4.8% |
| backdash into evade up | 37 | 4.8% |
| backdash into guardG | 25 | 3.3% |
| evade down into Elbow Butt4P | 25 | 3.3% |
| Low Hammer2P into forward dash | 22 | 2.9% |
| guardG | 16 | 2.1% |
| guardG into punchP | 16 | 2.1% |
| Elbow Butt4P | 15 | 2.0% |
| guardG into throwP+G | 14 | 1.8% |
| Low Hammer2P | 13 | 1.7% |
101 further openings account for the other 268 rounds.
Jeffry
| forward movement into punchP | 133 | 17.9% |
|---|---|---|
| crouch into Ducking Low2K+G | 40 | 5.4% |
| backdash into evade up | 39 | 5.3% |
| Dash Elbow66P | 31 | 4.2% |
| forward movement into Knuckle KickPK | 28 | 3.8% |
| Low Knuckle2P | 26 | 3.5% |
| backdash into guardG | 23 | 3.1% |
| crouch into Low Knuckle2P | 22 | 3.0% |
| backward movement into evade up | 20 | 2.7% |
| guardG into throwP+G | 18 | 2.4% |
| backdash into Knee Attack6K | 15 | 2.0% |
| Knee Push4K | 14 | 1.9% |
| Toe Kick2K | 14 | 1.9% |
| backdash into Double Hammer Down43P | 14 | 1.9% |
| backdash into Tsunami Beat3K+G | 14 | 1.9% |
100 further openings account for the other 290 rounds.
Akira
| Rimon Chouchu66P | 67 | 14.4% |
|---|---|---|
| forward movement into punchP | 64 | 13.7% |
| backdash into Jouho Senshou46P | 58 | 12.4% |
| Jouho Senshou46P | 38 | 8.2% |
| Senzankou66P+K into throwP+G | 20 | 4.3% |
| Rimon Chouchu66P into forward dash | 18 | 3.9% |
| guardG into throwP+G | 13 | 2.8% |
| guardG | 11 | 2.4% |
| backdash into Youhou33P | 9 | 1.9% |
| guardG into Jouho Touken6P | 9 | 1.9% |
| Housui2P | 8 | 1.7% |
| backward movement into Jouho Touken6P | 8 | 1.7% |
| crouch dash forward into Rimon Chouchu66P | 8 | 1.7% |
| backdash into evade up | 7 | 1.5% |
| Rimon Chouchu66P into crouch dash forward | 6 | 1.3% |
60 further openings account for the other 122 rounds.
Kage
| forward movement into punchP | 39 | 18.6% |
|---|---|---|
| backdash into evade up | 20 | 9.5% |
| guardG into evade down | 14 | 6.7% |
| Ryu'eikyaku66K | 11 | 5.2% |
| Rasen4P | 9 | 4.3% |
| backdash into Fusenjin3P | 9 | 4.3% |
| Jizuridan2P | 7 | 3.3% |
| forward movement into ResshouPP | 7 | 3.3% |
| evade down into guardG | 5 | 2.4% |
| backdash | 4 | 1.9% |
| guardG | 4 | 1.9% |
| Hiji'uchi6P | 3 | 1.4% |
| Jizuridan2P into Ryu'eikyaku66K | 3 | 1.4% |
| backdash into Rasen Fujin3KP | 3 | 1.4% |
| backdash into Shippuzan3PP | 3 | 1.4% |
48 further openings account for the other 69 rounds.
Counted from 51 of the 85 matches played. The rest were not pulled for openings.
