Virtua Fighter 5 REVO · v1.10 · Region: Asia
expensive-sand
Characters played — VF5's own record
| Akira | 41 | 3,362 | 1,769 | 1,593 | 52.6% |
|---|---|---|---|---|---|
| Lau | 41 | 1,670 | 934 | 736 | 55.9% |
| Jeffry | 40 | 1,054 | 571 | 483 | 54.2% |
| Lion | 39 | 860 | 486 | 374 | 56.5% |
| Dural | 37 | 590 | 356 | 234 | 60.3% |
| Taka | 39 | 381 | 260 | 121 | 68.2% |
| Pai | 39 | 375 | 252 | 123 | 67.2% |
| Kage | 37 | 329 | 218 | 111 | 66.3% |
| Brad | 37 | 214 | 156 | 58 | 72.9% |
| Wolf | 35 | 210 | 146 | 64 | 69.5% |
| Jacky | 31 | 58 | 48 | 10 | 82.8% |
| Goh | 28 | 29 | 24 | 5 | 82.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 250 | 154 | 96 | 61.6% | +3.8 |
|---|---|---|---|---|---|
| Akira | 237 | 140 | 97 | 59.1% | +2.4 |
| Brad | 191 | 98 | 93 | 51.3% | -6.2 |
| Kage | 189 | 102 | 87 | 54.0% | -2.8 |
| Lau | 163 | 88 | 75 | 54.0% | -2.3 |
| Vanessa | 160 | 82 | 78 | 51.2% | -6.2 |
| Jeffry | 156 | 92 | 64 | 59.0% | +2.3 |
| Shun | 151 | 100 | 51 | 66.2% | +9.3 |
| Sarah | 149 | 89 | 60 | 59.7% | +1.9 |
| Lion | 139 | 73 | 66 | 52.5% | -3.5 |
| Jean | 125 | 76 | 49 | 60.8% | +4.9 |
| El Blaze | 120 | 65 | 55 | 54.2% | +0.2 |
| Wolf | 118 | 73 | 45 | 61.9% | +2.2 |
| Goh | 113 | 63 | 50 | 55.8% | -1.6 |
| Aoi | 102 | 61 | 41 | 59.8% | +4.0 |
| Lei Fei | 88 | 45 | 43 | 51.1% | -6.1 |
| Pai | 86 | 47 | 39 | 54.6% | -6.3 |
| Eileen | 61 | 32 | 29 | 52.5% | -3.1 |
| Taka | 38 | 26 | 12 | 68.4% | +10.3 |
| Dural | 25 | 12 | 13 | 48.0% | -8.0 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 278 | 170 | 108 | 61.1% | +4.5 |
|---|---|---|---|---|---|
| Rectangle | 278 | 150 | 128 | 54.0% | -2.9 |
| Octagon | 274 | 169 | 105 | 61.7% | +5.3 |
| Open | 269 | 152 | 117 | 56.5% | +0.6 |
| Single Wall | 262 | 161 | 101 | 61.5% | +3.4 |
| Full Fence | 257 | 126 | 131 | 49.0% | -9.4 |
| Low Fence | 257 | 147 | 110 | 57.2% | -1.6 |
| Half Fence | 253 | 132 | 121 | 52.2% | -5.4 |
| Breakable Full Fence | 244 | 152 | 92 | 62.3% | +5.9 |
| Full Fence and Open | 135 | 74 | 61 | 54.8% | -2.0 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,584 | 56.8% | 57.0% | -0.2 |
| No walls | 788 | 58.4% | 57.6% | +0.7 |
Walls against open: -1.0 points (95% range -5.2 to +3.2), p 0.642 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| rikubon-ps (Rank 37) | 39 | 26 | 13 | 66.7% |
|---|---|---|---|---|
| ikkyusaaan (Rank 40) | 37 | 24 | 13 | 64.9% |
| マハリータまるこ (Rank 39) | 33 | 24 | 9 | 72.7% |
| 漂泊の民回線ジプシー (Rank 38) | 33 | 22 | 11 | 66.7% |
| カルティカ (Rank 41) | 32 | 11 | 21 | 34.4% |
| いくお (Rank 42) | 28 | 11 | 17 | 39.3% |
| ドランクン//Konpay (Rank 38) | 27 | 18 | 9 | 66.7% |
| cyomiko (Rank 41) | 26 | 11 | 15 | 42.3% |
| ゲッパー (Rank 36) | 26 | 16 | 10 | 61.5% |
| ビルちゃん (Rank 41) | 24 | 9 | 15 | 37.5% |
| Sore (Rank 36) | 22 | 12 | 10 | 54.5% |
| かんしゅ (Rank 41) | 22 | 10 | 12 | 45.5% |
| shenron0321 (Rank 42) | 21 | 5 | 16 | 23.8% |
| ゆ~やん3 (Rank 41) | 21 | 7 | 14 | 33.3% |
| 司馬 威太郎 (Rank 39) | 20 | 9 | 11 | 45.0% |
| manatsu_7 (Rank 42) | 18 | 6 | 12 | 33.3% |
| 金平糖 (Rank 39) | 18 | 12 | 6 | 66.7% |
| ATTIME (Rank 39) | 17 | 10 | 7 | 58.8% |
| Sleipnir-kzm (Rank 39) | 17 | 7 | 10 | 41.2% |
| ★闘将拉麵男★ (Rank 41) | 17 | 7 | 10 | 41.2% |
| くりたろう (Rank 38) | 17 | 10 | 7 | 58.8% |
| KA-GO (Rank 40) | 16 | 15 | 1 | 93.8% |
| jikacho-Gigas (Rank 42) | 16 | 11 | 5 | 68.8% |
| mudanadoryokuzki (Rank 38) | 16 | 10 | 6 | 62.5% |
| ビジネス8歳 (Rank 42) | 16 | 12 | 4 | 75.0% |
Most played opponents, most recent first
| カルティカ (Rank 41) | 2026/09/22 | 32 | 11 | 21 | 34.4% |
|---|---|---|---|---|---|
| rikubon-ps (Rank 37) | 2026/09/18 | 39 | 26 | 13 | 66.7% |
| いくお (Rank 42) | 2026/09/18 | 28 | 11 | 17 | 39.3% |
| 漂泊の民回線ジプシー (Rank 38) | 2026/09/15 | 33 | 22 | 11 | 66.7% |
| 司馬 威太郎 (Rank 39) | 2026/09/15 | 20 | 9 | 11 | 45.0% |
| ビルちゃん (Rank 41) | 2026/09/14 | 24 | 9 | 15 | 37.5% |
| jikacho-Gigas (Rank 42) | 2026/09/14 | 16 | 11 | 5 | 68.8% |
| ★闘将拉麵男★ (Rank 41) | 2026/09/14 | 17 | 7 | 10 | 41.2% |
| cyomiko (Rank 41) | 2026/09/13 | 26 | 11 | 15 | 42.3% |
| ドランクン//Konpay (Rank 38) | 2026/09/13 | 27 | 18 | 9 | 66.7% |
| ATTIME (Rank 39) | 2026/09/13 | 17 | 10 | 7 | 58.8% |
| ゲッパー (Rank 36) | 2026/09/11 | 26 | 16 | 10 | 61.5% |
| manatsu_7 (Rank 42) | 2026/09/09 | 18 | 6 | 12 | 33.3% |
| mudanadoryokuzki (Rank 38) | 2026/09/08 | 16 | 10 | 6 | 62.5% |
| Sore (Rank 36) | 2026/09/05 | 22 | 12 | 10 | 54.5% |
| かんしゅ (Rank 41) | 2026/09/02 | 22 | 10 | 12 | 45.5% |
| ビジネス8歳 (Rank 42) | 2026/08/30 | 16 | 12 | 4 | 75.0% |
| マハリータまるこ (Rank 39) | 2026/08/28 | 33 | 24 | 9 | 72.7% |
| ゆ~やん3 (Rank 41) | 2026/08/27 | 21 | 7 | 14 | 33.3% |
| shenron0321 (Rank 42) | 2026/08/26 | 21 | 5 | 16 | 23.8% |
| Sleipnir-kzm (Rank 39) | 2026/07/30 | 17 | 7 | 10 | 41.2% |
| ikkyusaaan (Rank 40) | 2026/07/30 | 37 | 24 | 13 | 64.9% |
| 金平糖 (Rank 39) | 2026/07/03 | 18 | 12 | 6 | 66.7% |
| KA-GO (Rank 40) | 2026/07/02 | 16 | 15 | 1 | 93.8% |
| くりたろう (Rank 38) | 2026/06/13 | 17 | 10 | 7 | 58.8% |
Round openings
Every character
| forward movement into punchP | 532 | 5.0% |
|---|---|---|
| crouch dash forward into guardG | 517 | 4.8% |
| backdash into evade down | 484 | 4.5% |
| backdash into evade up | 436 | 4.1% |
| evade up into crouch dash forward | 303 | 2.9% |
| evade down into forward dash | 165 | 1.6% |
| evade down into guardG | 163 | 1.5% |
| evade down into crouch dash forward | 157 | 1.5% |
| Housui2P into forward dash | 133 | 1.2% |
| punchP | 127 | 1.2% |
| evade down into throwP+G | 121 | 1.1% |
| backdash into throwP+G | 120 | 1.1% |
| Elbow Butt | 100 | 0.9% |
| backdash into Sentai4K | 96 | 0.9% |
| Jouho Senshou46P into forward dash | 87 | 0.8% |
1,394 further openings account for the other 7,108 rounds.
Counted from 2,642 of the 2,661 matches played. The rest were not pulled for openings.
Akira
| Housui2P into forward dash | 133 | 6.7% |
|---|---|---|
| backdash into evade up | 117 | 5.9% |
| backdash into evade down | 110 | 5.5% |
| Jouho Senshou46P into forward dash | 87 | 4.4% |
| evade down into Rimon Chouchu66P | 79 | 4.0% |
| Rimon Chouchu66P | 69 | 3.5% |
| evade up into Rimon Chouchu66P | 64 | 3.2% |
| crouch dash forward into guardG | 57 | 2.9% |
| Senzankou66P+K into throwP+G | 54 | 2.7% |
| evade up into crouch dash forward | 54 | 2.7% |
| crouch dash forward into Jouho Touken6P | 50 | 2.5% |
| backdash into Hekishou43P | 46 | 2.3% |
| Rimon Chouchu66P into forward dash | 39 | 2.0% |
| forward dash into Jouho Touken6P | 38 | 1.9% |
| forward movement into punchP | 33 | 1.7% |
191 further openings account for the other 952 rounds.
Lau
| crouch dash forward into guardG | 106 | 5.7% |
|---|---|---|
| forward movement into punchP | 94 | 5.0% |
| backdash into evade down | 89 | 4.8% |
| backdash into evade up | 87 | 4.7% |
| Kosoushou46P | 84 | 4.5% |
| Souko Sensou66P+K | 55 | 3.0% |
| Fukko Kensou1P into guardG | 50 | 2.7% |
| Souchuken2P | 45 | 2.4% |
| Chugeki6P | 42 | 2.2% |
| Fukko Kensou1P | 42 | 2.2% |
| backdash into Kensou4P | 36 | 1.9% |
| evade up into crouch dash forward | 36 | 1.9% |
| evade down into crouch dash forward | 34 | 1.8% |
| backdash into Kosoushou46P | 33 | 1.8% |
| crouch dash forward into Souchuken2P | 32 | 1.7% |
244 further openings account for the other 999 rounds.
Counted from 460 of the 464 matches played. The rest were not pulled for openings.
Lion
| forward movement into punchP | 102 | 5.7% |
|---|---|---|
| backdash into Sentai4K | 96 | 5.3% |
| Banchu6P | 81 | 4.5% |
| crouch dash forward into guardG | 80 | 4.4% |
| evade up into Sen'inshou3P | 73 | 4.0% |
| evade up into crouch dash forward | 62 | 3.4% |
| backdash into evade down | 57 | 3.2% |
| backdash into evade up | 48 | 2.7% |
| backdash into Souji SenpuP+K | 39 | 2.2% |
| Sentai4K into Sentai Shumen4KP | 38 | 2.1% |
| crouch dash forward into Sen'inshou3P | 37 | 2.0% |
| evade down into crouch dash forward | 36 | 2.0% |
| Katousui2P | 32 | 1.8% |
| Sentai4K into HakotsushuP+K+G | 31 | 1.7% |
| evade down into guardG | 30 | 1.7% |
252 further openings account for the other 963 rounds.
Jeffry
| crouch dash forward into guardG | 111 | 6.3% |
|---|---|---|
| backdash into evade down | 94 | 5.4% |
| Elbow Butt6P | 93 | 5.3% |
| forward movement into punchP | 91 | 5.2% |
| backdash into Kenka Hook46P | 70 | 4.0% |
| backdash into Tsunami Beat3K+G | 65 | 3.7% |
| backdash into evade up | 58 | 3.3% |
| Hammer Slide1P | 41 | 2.3% |
| evade up into crouch dash forward | 41 | 2.3% |
| Low Knuckle2P | 33 | 1.9% |
| Middle Hell Stab6P+K | 32 | 1.8% |
| guardG into Middle Hell Stab6P+K | 32 | 1.8% |
| evade down into guardG | 29 | 1.7% |
| punchP | 27 | 1.5% |
| crouch dash forward into Low Knuckle2P | 24 | 1.4% |
262 further openings account for the other 908 rounds.
Counted from 424 of the 435 matches played. The rest were not pulled for openings.
Taka
| Hiji'ate6P | 60 | 7.3% |
|---|---|---|
| forward movement into punchP | 47 | 5.7% |
| evade up into Kachi'age33P+K | 33 | 4.0% |
| Morotezuki66P | 32 | 3.9% |
| evade up into Morotezuki66P | 31 | 3.8% |
| crouch dash forward into guardG | 29 | 3.5% |
| Shita Harite2P | 26 | 3.2% |
| punchP | 26 | 3.2% |
| Morotezuki66P into Morote Tsuppari66PP | 21 | 2.6% |
| evade up into crouch dash forward | 21 | 2.6% |
| backdash into evade down | 20 | 2.4% |
| evade down into guardG | 18 | 2.2% |
| backdash into Aka'oni MidaremageP+K | 17 | 2.1% |
| backdash into evade up | 17 | 2.1% |
| evade down into Morotezuki66P | 16 | 1.9% |
131 further openings account for the other 407 rounds.
Pai
| forward movement into punchP | 89 | 13.4% |
|---|---|---|
| Senchuken6P | 36 | 5.4% |
| Ensei Haijinkyaku7K+G | 33 | 5.0% |
| backdash into evade down | 30 | 4.5% |
| crouch dash forward into guardG | 30 | 4.5% |
| evade up into crouch dash forward | 27 | 4.1% |
| backdash into evade up | 23 | 3.5% |
| Ensei Haijinkyaku7K+G into Ensei SenpukyakuK+G | 19 | 2.9% |
| evade down into throwP+G | 14 | 2.1% |
| Honshin Soukyaku1K+G into Shi'en Settai2K+G | 13 | 2.0% |
| evade down into forward dash | 13 | 2.0% |
| crouch dash forward into Souanshou3P+K | 11 | 1.7% |
| crouch dash forward into Souchuken2P | 11 | 1.7% |
| evade up into Souanshou3P+K | 11 | 1.7% |
| backdash into Honrakukyaku46K+G | 10 | 1.5% |
142 further openings account for the other 293 rounds.
Kage
| crouch dash forward into guardG | 38 | 6.3% |
|---|---|---|
| forward movement into punchP | 23 | 3.8% |
| Hiji'uchi6P | 20 | 3.3% |
| evade up into crouch dash forward | 19 | 3.1% |
| Jizuridan2P | 18 | 3.0% |
| Rasen4P into Rasen Urageri4PK | 17 | 2.8% |
| backdash into Gen'you4K+G | 17 | 2.8% |
| backdash into evade down | 16 | 2.6% |
| Fusenjin3P | 15 | 2.5% |
| Rasen4P | 15 | 2.5% |
| backdash into Furikakato OtoshiK+G | 15 | 2.5% |
| Hagakure-ryu In Raijingeki46P+K | 14 | 2.3% |
| backdash into evade up | 14 | 2.3% |
| Hagakure-ryu In Raijingeki46P+K into punchP | 13 | 2.1% |
| evade down into guardG | 13 | 2.1% |
132 further openings account for the other 338 rounds.
Counted from 152 of the 156 matches played. The rest were not pulled for openings.
Brad
| forward movement into punchP | 46 | 8.7% |
|---|---|---|
| backdash into evade up | 34 | 6.4% |
| crouch dash forward into guardG | 25 | 4.7% |
| backdash into evade down | 22 | 4.2% |
| evade up into crouch dash forward | 19 | 3.6% |
| crouch dash forward into Ten Kao6K | 18 | 3.4% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 17 | 3.2% |
| Dtee Sawk Dtrohng4P+K | 15 | 2.8% |
| Sawk Klab6P+K | 12 | 2.3% |
| backdash into Stop Kick4K | 12 | 2.3% |
| Sharp Shoot1P into guardG | 11 | 2.1% |
| crouch dash forward into forward movement | 10 | 1.9% |
| Elbow Hook6P | 9 | 1.7% |
| crouch into Sit Jab2P | 9 | 1.7% |
| evade up into throwP+G | 8 | 1.5% |
131 further openings account for the other 263 rounds.
Wolf
| backdash into evade down | 39 | 7.6% |
|---|---|---|
| crouch dash forward into guardG | 38 | 7.4% |
| Arrow Knuckle3P into guardG | 30 | 5.8% |
| backdash into evade up | 30 | 5.8% |
| Arrow Knuckle3P | 26 | 5.1% |
| evade up into crouch dash forward | 19 | 3.7% |
| forward dash into Low Drop Kick62K | 17 | 3.3% |
| evade down into guardG | 16 | 3.1% |
| evade down into forward dash | 15 | 2.9% |
| backdash into Elbow Butt4P | 12 | 2.3% |
| backdash into Heavy Middle Kick3K+G | 12 | 2.3% |
| Low Hammer2P | 9 | 1.8% |
| backdash into throwP+G | 8 | 1.6% |
| Elbow Butt4P | 7 | 1.4% |
| crouch into Low Hammer2P | 7 | 1.4% |
115 further openings account for the other 229 rounds.
Jacky
| backdash into evade up | 7 | 8.3% |
|---|---|---|
| Bil Jee6P+K into forward dash | 4 | 4.8% |
| Jab StraightPP into Jab Double StraightPPP | 4 | 4.8% |
| Squat Straight2P into forward movement | 4 | 4.8% |
| evade up into crouch dash forward | 4 | 4.8% |
| Middle Smash6P | 3 | 3.6% |
| Slant Back Knuckle1P into Rage Kick1PK | 3 | 3.6% |
| backdash into Beat KnuckleP+K | 3 | 3.6% |
| backdash into evade down | 3 | 3.6% |
| backdash into Long Stride Back Knuckle4P+K | 2 | 2.4% |
| backdash into Spin Heel Sword4K+G | 2 | 2.4% |
| crouch dash forward into guardG | 2 | 2.4% |
| evade down into crouch dash forward | 2 | 2.4% |
| evade down into guardG | 2 | 2.4% |
| forward movement into punchP | 2 | 2.4% |
36 further openings account for the other 37 rounds.
Goh
| Hiji'ate6P | 3 | 15.0% |
|---|---|---|
| Soukyu46P | 2 | 10.0% |
| backdash into Soukyu46P | 2 | 10.0% |
| Sune Kudaki43P into guardG | 1 | 5.0% |
| Sune'uchi2P | 1 | 5.0% |
| backdash into Karura4P+K | 1 | 5.0% |
| backdash into evade down | 1 | 5.0% |
| backdash into evade up | 1 | 5.0% |
| backdash into forward dash | 1 | 5.0% |
| backdash into guardG | 1 | 5.0% |
| backward movement into Sune Kudaki43P | 1 | 5.0% |
| crouch dash forward into Sune'uchi2P | 1 | 5.0% |
| crouch dash forward into guardG | 1 | 5.0% |
| evade down into crouch dash forward | 1 | 5.0% |
| evade down into forward dash | 1 | 5.0% |
1 further openings account for the other 1 rounds.
Dural
| backdash into evade down | 3 | 25.0% |
|---|---|---|
| Slant Back Knuckle1P into High Spin Kick1PK | 2 | 16.7% |
| Rising Elbow6P | 1 | 8.3% |
| back punch+kick4P+K | 1 | 8.3% |
| backdash into punchP | 1 | 8.3% |
| backdash into punch+kick+guardP+K+G | 1 | 8.3% |
| evade down into down kick+guard2K+G | 1 | 8.3% |
| forward dash into forward, forward punch+kick66P+K | 1 | 8.3% |
| up kick+guard8K+G | 1 | 8.3% |
