VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Sarah

255131

Career matches10,768
Career win rate49.1%
Round win rate49.5%
Peak rank33
Distinct opponents525
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah3310,7685,2835,48549.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky160778348.1%-1.0
Akira156847253.9%+4.5
Wolf131646748.9%-1.1
Goh119586148.7%+1.6
Kage98534554.1%+6.8
Jean96504652.1%+3.4
Pai85384744.7%-3.5
Lion84354941.7%-4.4
Aoi78344443.6%-6.2
El Blaze74363848.6%+0.8
Jeffry74373750.0%-2.9
Lau74344046.0%-5.9
Sarah61313050.8%+5.7
Vanessa61372460.7%+10.9
Brad59283147.5%+0.4
Shun56193733.9%-15.8
Lei Fei54302455.6%+8.2
Eileen31141745.2%-5.8
Dural145935.7%-10.1
Taka135838.5%-3.5

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle187899847.6%-0.8
Breakable Half Fence1811018055.8%+8.2
Half Fence166887853.0%+6.2
Single Wall160629838.8%-9.4
Breakable Full Fence159748546.5%-1.7
Low Fence157787949.7%-0.2
Open157758247.8%-1.2
Octagon155659041.9%-8.4
Full Fence120635752.5%+1.3
Full Fence and Open71403156.3%+7.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls96849.6%48.7%+0.9
No walls47445.4%48.6%-3.3

Walls against open: +4.1 points (95% range -1.3 to +9.6), p 0.139 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

AOEアオイ (Rank 33)2026/09/18112918.2%
究極無敵 (Rank 32)2026/09/18113827.3%
五寸釘くん (Rank 36)2026/09/17105550.0%
shuri_nero (Rank 35)2026/09/17156940.0%
ガリバー (Rank 31)2026/09/1484450.0%
Hi:D (Rank 33)2026/09/1292722.2%
パイのぱいのぱい (Rank 33)2026/08/25103730.0%
ジークリオン (Rank 36)2026/08/19145935.7%
nikuzuki (Rank 29)2026/08/19107370.0%
太鼓の別人@夏Bonus無し (Rank 31)2026/08/1997277.8%
igyoken55 (Rank 29)2026/08/04107370.0%
fixed-star_61 (Rank 33)2026/07/3184450.0%
てーらい (Rank 32)2026/07/31139469.2%
たあぼさん (Rank 35)2026/07/2893633.3%
リーウ (Rank 29)2026/07/2684450.0%
∈挙動不審∋ (Rank 31)2026/07/261610662.5%
伍の人 (Rank 30)2026/07/25117463.6%
しゅが~nsr (Rank 28)2026/07/251412285.7%
けいすけ新宿 (Rank 33)2026/07/19105550.0%
hayate (Rank 29)2026/07/19129375.0%
windowkhs (Rank 29)2026/07/17169756.2%
ER_higante (Rank 30)2026/06/2294544.4%
龍仙人【鬼手仏心】 (Rank 27)2026/06/1685362.5%
AcidNine-JPN (Rank 26)2026/05/1783537.5%
snowlovin (Rank 30)2026/05/17104640.0%

Round openings

Sarah

crouch into Long Snap Side Chop3P+K78712.4%
punchP5218.2%
backdash into Crescent Heel4K+G3956.2%
crouch dash back into Crescent Heel4K+G3555.6%
crouch into Setup Combination3PK2904.6%
crouch into Squat Straight2P2313.6%
backdash into guardG2133.4%
crouch dash back into evade down2113.3%
crouch into Valkyrie Sword1K+GK1993.1%
kickK1913.0%
Sharpsword44K into Sharpsword Combo44KK1852.9%
Stiletto66K1722.7%
backdash into backward movement1672.6%
evade down into Crescent Heel4K+G1652.6%
Round Kick8K+G1482.3%

229 further openings account for the other 2,134 rounds.

Counted from 1,577 of the 1,578 matches played. The rest were not pulled for openings.