VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Europe

El Blaze

b4i4radoslav|xliiv

Career matches5,671
Career win rate62.5%
Round win rate52.3%
Peak rank42
Distinct opponents109
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze424,6793,0091,67064.3%
Goh3499253545753.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Shun164679740.9%-2.0
Sarah140726851.4%+3.9
Akira135845162.2%+6.3
Lion81354643.2%-16.6
Jacky69472268.1%+7.9
Aoi67293843.3%-0.3
Goh51312060.8%+0.7
Jeffry43301369.8%+2.7
Lau35181751.4%+7.4
Taka31151648.4%-9.3
El Blaze28141450.0%+4.7
Kage27151255.6%-8.9
Jean26161061.5%-3.4
Brad2216672.7%-4.5
Wolf21111052.4%-2.0
Dural1912763.2%+18.3
Lei Fei1861233.3%-30.3
Pai1716194.1%+14.4
Eileen108280.0%-3.6
Vanessa220100.0%+2.8

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence132696352.3%+4.5
Octagon122695356.6%-1.6
Breakable Half Fence109545549.5%-10.0
Single Wall104554952.9%-3.2
Breakable Full Fence103505348.5%-3.3
Open93603364.5%+7.5
Half Fence91494253.9%+3.7
Rectangle86523460.5%+2.3
Low Fence83414249.4%-0.7
Full Fence and Open51262551.0%+6.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls64353.3%54.0%-0.7
No walls28055.7%54.7%+1.0

Walls against open: -1.7 points (95% range -8.8 to +5.5), p 0.645 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ShunD'ia (Rank 43)2026/09/16140528837.1%
RagingMARS (Rank 40)2026/09/1533181554.5%
arikbo1 (Rank 28)2026/09/151511473.3%
Rodryu (Rank 37)2026/09/1428171160.7%
jubbjubb767Europe (Rank 39)2026/09/1447272057.5%
[MegaPint]AkiruDiCapriu (Rank 40)2026/09/10116554.5%
kila_kam (Rank 40)2026/09/05124616349.2%
nadol90 (Rank 36)2026/09/0339261366.7%
brogasaurusrex (Rank 33)2026/08/3124131154.2%
KryeandtheFamilyStone (Rank 41)2026/08/3060303050.0%
NaughtNaught (Rank 31)2026/08/281510566.7%
Kamille★結城武館 (Rank 45)2026/08/23148657.1%
Espiro (Rank 36)2026/08/231812666.7%
Smashquatch (Rank 31)2026/08/212215768.2%
NeoSlayer92 (Rank 42)2026/08/212241818.2%
Brolly727 (Rank 32)2026/08/192415962.5%
Ac (Rank 36)2026/08/171771041.2%
CoolerTails (Rank 36)2026/08/1781712.5%
THR (Rank 34)2026/08/0225131252.0%
GOMVPGO (Rank 33)2026/07/3184450.0%
natsoutw (Rank 35)2026/07/251731417.6%
optimusuk (Rank 39)2026/06/201810855.6%
{*D.S*}gizmo_kingo (Rank 45)2026/05/102962320.7%
Taro_Pietro (Rank 33)2026/05/09124833.3%
emarcue (Rank 34)2026/05/07135838.5%

Round openings

Every character

Sit Jab2P2526.2%
backdash into evade down2335.8%
Demon Dance9P+K into Demon's Tail9P+KK1704.2%
backdash into High-Speed Jab46P1453.6%
backdash into evade up1152.9%
backdash into Jumping Hammer Knuckle8P+K932.3%
guardG902.2%
forward dash into evade up781.9%
backdash into Rising Back Spin Kick46PPK731.8%
evade down731.8%
punchP691.7%
Sune'uchi2P661.6%
guardG into evade down661.6%
backdash into Darkness Smash43P+K651.6%
evade up621.5%

464 further openings account for the other 2,380 rounds.

El Blaze

Sit Jab2P2527.8%
Demon Dance9P+K into Demon's Tail9P+KK1705.2%
backdash into evade down1524.7%
backdash into High-Speed Jab46P1454.5%
backdash into Jumping Hammer Knuckle8P+K932.9%
backdash into Rising Back Spin Kick46PPK732.2%
forward dash into evade up722.2%
backdash into evade up712.2%
guardG682.1%
backdash into Darkness Smash43P+K652.0%
evade down581.8%
evade up571.8%
forward dash into Middle Kick3K571.8%
punchP561.7%
guardG into evade down451.4%

350 further openings account for the other 1,817 rounds.

Goh

backdash into evade down8110.4%
Sune'uchi2P668.5%
backdash into evade up445.7%
backdash into Karura4P+K344.4%
backdash into Soukyu46P344.4%
guardG222.8%
guardG into evade up222.8%
guardG into evade down212.7%
Ni'oudaoshi3K+G202.6%
guardG into Sune'uchi2P202.6%
forward dash into Kurogane Kudaki66P162.0%
evade down151.9%
crouch dash forward into guardG131.7%
evade down into Sune'uchi2P131.7%
punchP131.7%

144 further openings account for the other 345 rounds.