VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Aoi

perori

Career matches4,040
Career win rate50.1%
Round win rate48.3%
Peak rank31
Distinct opponents130
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi312,3481,1941,15450.9%
Akira2694245348948.1%
Kage2675037737350.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira62283445.2%-6.1
Wolf60263443.3%-9.0
Jeffry3072323.3%-22.9
Jacky2920969.0%+20.6
Goh2191242.9%-5.3
Aoi2011955.0%+2.2
Lau2013765.0%+21.0
Dural1910952.6%+8.7
El Blaze1911857.9%+9.4
Kage1981142.1%-3.7
Sarah1610662.5%+18.4
Vanessa156940.0%-2.0
Pai136746.1%+4.5
Shun105550.0%-1.8
Lion93633.3%-17.5
Brad86275.0%+34.9
Taka84450.0%-6.2
Jean72528.6%-11.0
Lei Fei62433.3%-17.9
Eileen32166.7%+26.8

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall54292553.7%+6.3
Open48173135.4%-9.7
Rectangle47222546.8%-1.7
Half Fence42172540.5%-11.2
Full Fence40221855.0%+3.5
Low Fence39211853.9%+6.5
Full Fence and Open33201360.6%+15.8
Octagon32122037.5%-12.5
Breakable Full Fence24141058.3%+14.2
Breakable Half Fence2491537.5%-11.6

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls20945.9%49.2%-3.2
No walls14147.5%46.7%+0.8

Walls against open: -4.0 points (95% range -14.7 to +6.6), p 0.459 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Koutei (Rank 32)135838.5%
CELIS (Rank 27)106460.0%
TAPIOKA (Rank 30)107370.0%
なっちゃんねる (Rank 26)96366.7%
鳩男 (Rank 28)94544.4%
DDaDDai (Rank 28)84450.0%
BANANA (Rank 30)74357.1%
aona (Rank 35)75271.4%
ba(袈裟) (Rank 26)76185.7%
camelvf (Rank 26)74357.1%
maniaki (Rank 26)73442.9%
カミナリおやじ (Rank 30)73442.9%
雷電 (Rank 28)75271.4%
頬に傷 (Rank 26)73442.9%
manao_0609 (Rank 27)62433.3%
tonchan145656 (Rank 31)6060.0%
たつやX (Rank 27)64266.7%
ぶる~す・ぴぃ~ (Rank 31)63350.0%
ヘニオ (Rank 34)62433.3%
SOLA (Rank 25)54180.0%
TAIDADA (Rank 27)53260.0%
VERTEX (Rank 30)550100.0%
fdjskjfsdls (Rank 27)53260.0%
あぽろん (Rank 30)53260.0%
ぽん (Rank 25)54180.0%

Most played opponents, most recent first

BANANA (Rank 30)2026/09/2374357.1%
TAPIOKA (Rank 30)2026/09/22107370.0%
maniaki (Rank 26)2026/09/2273442.9%
ba(袈裟) (Rank 26)2026/09/1876185.7%
SOLA (Rank 25)2026/09/1854180.0%
CELIS (Rank 27)2026/09/18106460.0%
DDaDDai (Rank 28)2026/08/3184450.0%
TAIDADA (Rank 27)2026/08/2953260.0%
camelvf (Rank 26)2026/08/2974357.1%
カミナリおやじ (Rank 30)2026/08/2573442.9%
fdjskjfsdls (Rank 27)2026/08/2453260.0%
aona (Rank 35)2026/08/2275271.4%
ヘニオ (Rank 34)2026/08/2262433.3%
Koutei (Rank 32)2026/08/19135838.5%
ぽん (Rank 25)2026/07/1654180.0%
VERTEX (Rank 30)2026/07/09550100.0%
雷電 (Rank 28)2026/06/2875271.4%
鳩男 (Rank 28)2026/06/1194544.4%
たつやX (Rank 27)2026/05/1164266.7%
頬に傷 (Rank 26)2026/04/1973442.9%
なっちゃんねる (Rank 26)2026/04/1496366.7%
manao_0609 (Rank 27)2026/04/1462433.3%
ぶる~す・ぴぃ~ (Rank 31)2026/04/0463350.0%
tonchan145656 (Rank 31)2026/03/286060.0%
あぽろん (Rank 30)2026/03/2853260.0%

Round openings

Every character

Sou'unha66K1358.6%
Ouda6P+K1117.1%
Kusanagi2K+G1076.8%
Tenchi In'youP+K+G935.9%
backdash into evade down714.5%
Ouda6P+K into Oushu Hiji'ate6P+KP613.9%
Shinchuzuki (Deflect)236P+K473.0%
guardG342.2%
forward movement into punchP322.0%
backdash into guardG301.9%
Kusanagi2K+G into Tenchi In'youP+K+G281.8%
guardG into throwP+G211.3%
crouch dash forward into Hou'oushu3P191.2%
punchP into NirentotsuPP181.1%
Kamageri4K171.1%

272 further openings account for the other 746 rounds.

Counted from 382 of the 394 matches played. The rest were not pulled for openings.

Aoi

Sou'unha66K13510.4%
Ouda6P+K1118.6%
Kusanagi2K+G1078.3%
Tenchi In'youP+K+G937.2%
backdash into evade down634.9%
Ouda6P+K into Oushu Hiji'ate6P+KP614.7%
Shinchuzuki (Deflect)236P+K473.6%
Kusanagi2K+G into Tenchi In'youP+K+G282.2%
forward movement into punchP272.1%
backdash into guardG211.6%
guardG211.6%
crouch dash forward into Hou'oushu3P191.5%
punchP into NirentotsuPP181.4%
Kamageri4K171.3%
NirentotsuPP into Nirentotsu OuchuPPP151.2%

186 further openings account for the other 512 rounds.

Counted from 313 of the 323 matches played. The rest were not pulled for openings.

Akira

Rimon Chouchu66P136.8%
guardG126.2%
Chouyoushu1P105.2%
crouch into Housui2P105.2%
Souka Housui3P+K73.6%
backdash73.6%
backdash into Chouzan Housui46P+K73.6%
evade down into Rimon Chouchu66P73.6%
backdash into guardG63.1%
evade up into Souka Housui3P+K63.1%
guardG into throwP+G63.1%
backdash into Koboku214P52.6%
backdash into evade down52.6%
evade up into Rimon Chouchu66P52.6%
forward dash into forward punch+kick6P+K52.6%

57 further openings account for the other 81 rounds.

Counted from 48 of the 50 matches played. The rest were not pulled for openings.

Kage

Ryu'eikyaku66K910.8%
Ura Tsumujigeri44K78.4%
crouch into Shippuzan3PP78.4%
Rasen4P into Rasen Urageri4PK44.8%
Rasen4P33.6%
Senpugeri7K33.6%
backdash into evade down33.6%
backdash into guardG33.6%
Hagakure-ryu In Raijingeki46P+K22.4%
backdash into Gen'you4K+G22.4%
backward movement into Nagiharai6P+K22.4%
evade down into throwP+G22.4%
guardG into throwP+G22.4%
Engetsugeri9K+G11.2%
Furikakato OtoshiK+G into forward movement11.2%

32 further openings account for the other 32 rounds.