VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Lion

arikbo1

Career matches8,803
Career win rate50.5%
Round win rate49.5%
Peak rank30
Distinct opponents58
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion308,8034,4484,35550.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Sarah77255232.5%-9.0
Pai69363352.2%-1.9
Jean58263244.8%-1.1
Aoi50232746.0%+2.3
Goh44232152.3%+6.5
Shun40162440.0%-6.1
Lau3526974.3%+5.5
Akira28151353.6%+3.7
Jacky23121152.2%+7.2
El Blaze1661037.5%+3.4
Lion147750.0%+13.9
Eileen117463.6%-11.6
Kage87187.5%+22.3
Lei Fei83537.5%+4.2
Vanessa86275.0%+12.3
Brad75271.4%+1.2
Dural52340.0%-31.0
Jeffry42250.0%-28.3
Wolf220100.0%+5.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence80354543.8%-8.0
Breakable Full Fence68373154.4%+4.6
Full Fence56282850.0%-0.3
Breakable Half Fence53282552.8%+3.3
Rectangle53242945.3%-7.5
Single Wall53272650.9%+6.0
Open37181948.6%-0.9
Octagon36211558.3%+9.0
Low Fence32131940.6%-4.7
Full Fence and Open23111247.8%+7.2

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls34650.0%50.5%-0.5
No walls12247.5%46.6%+1.0

Walls against open: -1.5 points (95% range -11.4 to +8.4), p 0.768 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Taro_Pietro (Rank 28)98356335.7%
Shenmueestamour (Rank 30)49232646.9%
Dadino67italy (Rank 36)43113225.6%
luckystrike (Rank 29)42192345.2%
GOMVPGO (Rank 33)24101441.7%
Ame33 (Rank 25)23131056.5%
Dreamcast (Rank 28)2012860.0%
b4i4radoslav|xliiv (Rank 42)1541126.7%
SDrakeo (Rank 27)1411378.6%
Denki04 (Rank 37)1221016.7%
Onpwnage (Rank 34)105550.0%
processor.dev1l (Rank 26)108280.0%
HighwindC (Rank 28)96366.7%
Kephirat (Rank 24)95455.6%
LordBaconTheBoss (Rank 29)94544.4%
goodjay (Rank 23)87187.5%
mean_eyes300 (Rank 11)880100.0%
nadol90 (Rank 34)82625.0%
Brolly727 (Rank 29)73442.9%
Lightwing (Rank 41)61516.7%
Smashquatch (Rank 31)53260.0%
DoctorKarver™ (Rank 27)42250.0%
Ilyricio (Rank 26)42250.0%
Yereke12 (Rank 7)440100.0%
Cerberus|Kuroten (Rank 6)330100.0%

Most played opponents, most recent first

Denki04 (Rank 37)2026/09/181221016.7%
b4i4radoslav|xliiv (Rank 42)2026/09/151541126.7%
luckystrike (Rank 29)2026/09/1142192345.2%
Yereke12 (Rank 7)2026/09/11440100.0%
Dreamcast (Rank 28)2026/09/112012860.0%
Dadino67italy (Rank 36)2026/09/0343113225.6%
Kephirat (Rank 24)2026/08/2495455.6%
Ame33 (Rank 25)2026/08/2423131056.5%
DoctorKarver™ (Rank 27)2026/08/1942250.0%
mean_eyes300 (Rank 11)2026/08/19880100.0%
Shenmueestamour (Rank 30)2026/08/0549232646.9%
SDrakeo (Rank 27)2026/08/051411378.6%
Onpwnage (Rank 34)2026/07/31105550.0%
Lightwing (Rank 41)2026/07/3161516.7%
LordBaconTheBoss (Rank 29)2026/07/2994544.4%
GOMVPGO (Rank 33)2026/07/1724101441.7%
nadol90 (Rank 34)2026/06/2282625.0%
Brolly727 (Rank 29)2026/06/2273442.9%
Ilyricio (Rank 26)2026/06/2142250.0%
Taro_Pietro (Rank 28)2026/05/3198356335.7%
Smashquatch (Rank 31)2026/05/2753260.0%
processor.dev1l (Rank 26)2026/04/10108280.0%
HighwindC (Rank 28)2026/04/0696366.7%
Cerberus|Kuroten (Rank 6)2026/04/03330100.0%
goodjay (Rank 23)2026/03/3187187.5%

Round openings

Lion

guardG31815.7%
punchP into Souji SenpuP+K20810.3%
Attai2K into Tousentai2KK+G1919.4%
Banchu6P into Banchu Renkanshu6PP1718.4%
backdash into back kick+guard4K+G1004.9%
up punch8P824.0%
backdash633.1%
punchP633.1%
backdash into Sentai4K562.8%
Juchou Teishitsu9K502.5%
Katousui2P331.6%
backdash into backward movement331.6%
guardG into Senkyutai1K301.5%
backdash into guardG261.3%
crouch into Rakugekishou3PP241.2%

131 further openings account for the other 576 rounds.