Virtua Fighter 5 REVO · v1.10
Chidark_riera
Characters played — VF5's own record
| Jacky | 40 | 597 | 406 | 191 | 68.0% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 31 | 15 | 16 | 48.4% | -9.6 |
|---|---|---|---|---|---|
| Lion | 17 | 12 | 5 | 70.6% | +11.2 |
| Lau | 16 | 11 | 5 | 68.8% | +6.3 |
| Jeffry | 14 | 6 | 8 | 42.9% | -19.4 |
| Vanessa | 9 | 5 | 4 | 55.6% | +2.4 |
| Kage | 8 | 5 | 3 | 62.5% | +3.1 |
| Shun | 8 | 3 | 5 | 37.5% | -15.0 |
| Sarah | 7 | 5 | 2 | 71.4% | +16.3 |
| Eileen | 6 | 4 | 2 | 66.7% | +9.6 |
| Brad | 5 | 4 | 1 | 80.0% | +24.8 |
| Jean | 5 | 3 | 2 | 60.0% | +0.1 |
| Wolf | 5 | 4 | 1 | 80.0% | +9.8 |
| Aoi | 3 | 1 | 2 | 33.3% | -13.4 |
| Dural | 3 | 0 | 3 | 0.0% | -51.0 |
| Jacky | 3 | 3 | 0 | 100.0% | +33.3 |
| Taka | 3 | 2 | 1 | 66.7% | +12.0 |
| El Blaze | 1 | 1 | 0 | 100.0% | +30.1 |
| Goh | 1 | 0 | 1 | 0.0% | -46.0 |
| Pai | 1 | 1 | 0 | 100.0% | +31.9 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 31 | 18 | 13 | 58.1% | -3.4 |
|---|---|---|---|---|---|
| Half Fence | 18 | 6 | 12 | 33.3% | -28.3 |
| Full Fence | 14 | 4 | 10 | 28.6% | -25.5 |
| Octagon | 14 | 9 | 5 | 64.3% | +10.5 |
| Breakable Full Fence | 12 | 6 | 6 | 50.0% | -8.0 |
| Breakable Half Fence | 12 | 8 | 4 | 66.7% | +7.0 |
| Low Fence | 12 | 11 | 1 | 91.7% | +36.8 |
| Open | 12 | 9 | 3 | 75.0% | +14.8 |
| Full Fence and Open | 10 | 9 | 1 | 90.0% | +30.8 |
| Single Wall | 8 | 3 | 5 | 37.5% | -22.9 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 101 | 50.5% | 57.7% | -7.2 |
| No walls | 32 | 71.9% | 59.6% | +12.3 |
Walls against open: -19.5 points (95% range -39.6 to +0.5), p 0.056 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| おかし (Rank 41) | 10 | 4 | 6 | 40.0% |
|---|---|---|---|---|
| spacex_falcon_heavy (Rank 42) | 6 | 4 | 2 | 66.7% |
| 事務員さん (Rank 31) | 6 | 4 | 2 | 66.7% |
| 落花星人 (Rank 39) | 6 | 3 | 3 | 50.0% |
| 言いたい事は椰子の実 (Rank 36) | 6 | 4 | 2 | 66.7% |
| Aki (Rank 39) | 5 | 1 | 4 | 20.0% |
| デネ (Rank 41) | 5 | 2 | 3 | 40.0% |
| 龍仙人【鬼手仏心】 (Rank 28) | 5 | 4 | 1 | 80.0% |
| のみ (Rank 33) | 4 | 3 | 1 | 75.0% |
| モブ太郎 (Rank 41) | 4 | 1 | 3 | 25.0% |
| 保育園中退 (Rank 40) | 4 | 2 | 2 | 50.0% |
| 寿司眼鉄 (Rank 38) | 4 | 4 | 0 | 100.0% |
| Hi:D (Rank 35) | 3 | 2 | 1 | 66.7% |
| UltimateGohan (Rank 33) | 3 | 2 | 1 | 66.7% |
| expensive-sand (Rank 37) | 3 | 2 | 1 | 66.7% |
| えいさん@VF静岡 (Rank 23) | 3 | 1 | 2 | 33.3% |
| よどがわ (Rank 41) | 3 | 1 | 2 | 33.3% |
| KAZ-morimorimiso- (Rank 33) | 2 | 1 | 1 | 50.0% |
| OnlyOne(온리원) (Rank 42) | 2 | 1 | 1 | 50.0% |
| たまつばき (Rank 41) | 2 | 2 | 0 | 100.0% |
| ちょいそる (Rank 30) | 2 | 2 | 0 | 100.0% |
| ミニマム (Rank 42) | 2 | 2 | 0 | 100.0% |
| 俺様バーンズ (Rank 35) | 2 | 2 | 0 | 100.0% |
| 我的名字叫顺溜 (Rank 21) | 2 | 2 | 0 | 100.0% |
| 挨拶3 (Rank 28) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| ミニマム (Rank 42) | 2026/06/13 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| よどがわ (Rank 41) | 2026/06/13 | 3 | 1 | 2 | 33.3% |
| spacex_falcon_heavy (Rank 42) | 2026/05/30 | 6 | 4 | 2 | 66.7% |
| モブ太郎 (Rank 41) | 2026/05/30 | 4 | 1 | 3 | 25.0% |
| たまつばき (Rank 41) | 2026/05/29 | 2 | 2 | 0 | 100.0% |
| デネ (Rank 41) | 2026/05/29 | 5 | 2 | 3 | 40.0% |
| Aki (Rank 39) | 2026/05/28 | 5 | 1 | 4 | 20.0% |
| OnlyOne(온리원) (Rank 42) | 2026/05/24 | 2 | 1 | 1 | 50.0% |
| おかし (Rank 41) | 2026/05/24 | 10 | 4 | 6 | 40.0% |
| 保育園中退 (Rank 40) | 2026/05/22 | 4 | 2 | 2 | 50.0% |
| 言いたい事は椰子の実 (Rank 36) | 2026/05/21 | 6 | 4 | 2 | 66.7% |
| expensive-sand (Rank 37) | 2026/05/21 | 3 | 2 | 1 | 66.7% |
| 落花星人 (Rank 39) | 2026/05/21 | 6 | 3 | 3 | 50.0% |
| Hi:D (Rank 35) | 2026/05/20 | 3 | 2 | 1 | 66.7% |
| 寿司眼鉄 (Rank 38) | 2026/05/20 | 4 | 4 | 0 | 100.0% |
| 俺様バーンズ (Rank 35) | 2026/05/20 | 2 | 2 | 0 | 100.0% |
| KAZ-morimorimiso- (Rank 33) | 2026/05/16 | 2 | 1 | 1 | 50.0% |
| のみ (Rank 33) | 2026/05/16 | 4 | 3 | 1 | 75.0% |
| 事務員さん (Rank 31) | 2026/05/15 | 6 | 4 | 2 | 66.7% |
| UltimateGohan (Rank 33) | 2026/05/15 | 3 | 2 | 1 | 66.7% |
| ちょいそる (Rank 30) | 2026/05/11 | 2 | 2 | 0 | 100.0% |
| 我的名字叫顺溜 (Rank 21) | 2026/05/11 | 2 | 2 | 0 | 100.0% |
| 龍仙人【鬼手仏心】 (Rank 28) | 2026/05/11 | 5 | 4 | 1 | 80.0% |
| 挨拶3 (Rank 28) | 2026/05/11 | 2 | 2 | 0 | 100.0% |
| えいさん@VF静岡 (Rank 23) | 2026/05/10 | 3 | 1 | 2 | 33.3% |
Round openings
Jacky
| backdash into evade up | 58 | 9.8% |
|---|---|---|
| backdash into Slide Shuffle (Deflect)4P+K+G | 47 | 8.0% |
| backdash into evade down | 36 | 6.1% |
| forward dash into throwP+G | 28 | 4.8% |
| forward movement into Jab Double StraightPPP | 28 | 4.8% |
| crouch into Low Spin Kick1K+G | 22 | 3.7% |
| forward dash into Bil Jee6P+K | 18 | 3.1% |
| forward dash into Low Spin Kick1K+G | 18 | 3.1% |
| Step-in Middle Kick66K+G | 17 | 2.9% |
| Dash Hammer Kick66K | 16 | 2.7% |
| Middle Smash6P | 13 | 2.2% |
| Squat Straight2P | 12 | 2.0% |
| forward dash into guardG | 12 | 2.0% |
| forward movement into punchP | 12 | 2.0% |
| Bil Jee6P+K into forward movement | 11 | 1.9% |
101 further openings account for the other 241 rounds.
