Virtua Fighter 5 REVO · v1.10 · Region: Asia
たかしし
Characters played — VF5's own record
| Lau | 30 | 896 | 476 | 420 | 53.1% |
|---|---|---|---|---|---|
| Jeffry | 27 | 247 | 138 | 109 | 55.9% |
| Lion | 26 | 99 | 63 | 36 | 63.6% |
| Vanessa | 15 | 49 | 29 | 20 | 59.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 41 | 19 | 22 | 46.3% | +0.4 |
|---|---|---|---|---|---|
| Jeffry | 18 | 7 | 11 | 38.9% | -7.7 |
| Pai | 18 | 7 | 11 | 38.9% | +0.6 |
| Jean | 15 | 8 | 7 | 53.3% | +10.9 |
| Lau | 15 | 8 | 7 | 53.3% | +13.4 |
| Goh | 12 | 2 | 10 | 16.7% | -20.2 |
| Jacky | 11 | 4 | 7 | 36.4% | -3.9 |
| Aoi | 9 | 2 | 7 | 22.2% | -20.4 |
| Shun | 6 | 3 | 3 | 50.0% | +1.5 |
| Vanessa | 6 | 3 | 3 | 50.0% | -0.0 |
| Brad | 5 | 4 | 1 | 80.0% | +37.0 |
| Kage | 5 | 2 | 3 | 40.0% | -13.8 |
| Lion | 5 | 2 | 3 | 40.0% | +10.4 |
| Eileen | 4 | 1 | 3 | 25.0% | -10.4 |
| Sarah | 4 | 2 | 2 | 50.0% | -23.6 |
| Taka | 4 | 1 | 3 | 25.0% | -3.2 |
| Lei Fei | 3 | 3 | 0 | 100.0% | +59.9 |
| Wolf | 3 | 0 | 3 | 0.0% | -34.2 |
| Dural | 1 | 1 | 0 | 100.0% | +63.6 |
| El Blaze | 1 | 1 | 0 | 100.0% | +42.8 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 29 | 10 | 19 | 34.5% | -8.6 |
|---|---|---|---|---|---|
| Breakable Full Fence | 25 | 10 | 15 | 40.0% | -0.4 |
| Half Fence | 22 | 8 | 14 | 36.4% | -11.7 |
| Low Fence | 21 | 12 | 9 | 57.1% | +12.2 |
| Breakable Half Fence | 20 | 14 | 6 | 70.0% | +40.1 |
| Octagon | 20 | 6 | 14 | 30.0% | -14.1 |
| Full Fence | 18 | 7 | 11 | 38.9% | -7.3 |
| Open | 12 | 4 | 8 | 33.3% | -13.6 |
| Rectangle | 11 | 4 | 7 | 36.4% | -10.8 |
| Full Fence and Open | 2 | 1 | 1 | 50.0% | -3.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 116 | 42.2% | 42.2% | -0.0 |
| No walls | 62 | 41.9% | 44.1% | -2.2 |
Walls against open: +2.2 points (95% range -13.1 to +17.4), p 0.779 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| jinjin (Rank 30) | 14 | 7 | 7 | 50.0% |
|---|---|---|---|---|
| jiwoonpk (Rank 30) | 10 | 3 | 7 | 30.0% |
| 拳四郎 (Rank 27) | 10 | 6 | 4 | 60.0% |
| Sinabro (Rank 27) | 9 | 4 | 5 | 44.4% |
| けいすけ新宿 (Rank 26) | 6 | 4 | 2 | 66.7% |
| hahaha (Rank 27) | 5 | 4 | 1 | 80.0% |
| ヘニオ (Rank 32) | 5 | 1 | 4 | 20.0% |
| ルビーロマン葵 (Rank 29) | 5 | 3 | 2 | 60.0% |
| HoAssYoAss (Rank 26) | 4 | 1 | 3 | 25.0% |
| KillBill (Rank 29) | 4 | 0 | 4 | 0.0% |
| タイヨウ (Rank 29) | 4 | 3 | 1 | 75.0% |
| Ruok? (Rank 28) | 3 | 2 | 1 | 66.7% |
| T-J-J (Rank 21) | 3 | 2 | 1 | 66.7% |
| drnneb75 (Rank 28) | 3 | 1 | 2 | 33.3% |
| kyu (Rank 28) | 3 | 0 | 3 | 0.0% |
| syounai (Rank 26) | 3 | 1 | 2 | 33.3% |
| yosiuki (Rank 24) | 3 | 2 | 1 | 66.7% |
| うめおに。 (Rank 28) | 3 | 0 | 3 | 0.0% |
| たつや (Rank 39) | 3 | 0 | 3 | 0.0% |
| のみ (Rank 35) | 3 | 2 | 1 | 66.7% |
| 力戦将棋チャンネル (Rank 27) | 3 | 2 | 1 | 66.7% |
| 氷結無糖グリーンアップル (Rank 27) | 3 | 1 | 2 | 33.3% |
| 流形 (Rank 8) | 3 | 3 | 0 | 100.0% |
| 태오 (Rank 30) | 3 | 1 | 2 | 33.3% |
| 鳩男 (Rank 30) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| jinjin (Rank 30) | 2026/06/22 | 14 | 7 | 7 | 50.0% |
|---|---|---|---|---|---|
| けいすけ新宿 (Rank 26) | 2026/06/22 | 6 | 4 | 2 | 66.7% |
| のみ (Rank 35) | 2026/06/20 | 3 | 2 | 1 | 66.7% |
| jiwoonpk (Rank 30) | 2026/06/18 | 10 | 3 | 7 | 30.0% |
| ルビーロマン葵 (Rank 29) | 2026/06/14 | 5 | 3 | 2 | 60.0% |
| Sinabro (Rank 27) | 2026/06/14 | 9 | 4 | 5 | 44.4% |
| 鳩男 (Rank 30) | 2026/06/02 | 2 | 0 | 2 | 0.0% |
| タイヨウ (Rank 29) | 2026/06/02 | 4 | 3 | 1 | 75.0% |
| 力戦将棋チャンネル (Rank 27) | 2026/05/29 | 3 | 2 | 1 | 66.7% |
| drnneb75 (Rank 28) | 2026/05/29 | 3 | 1 | 2 | 33.3% |
| ヘニオ (Rank 32) | 2026/05/29 | 5 | 1 | 4 | 20.0% |
| うめおに。 (Rank 28) | 2026/05/22 | 3 | 0 | 3 | 0.0% |
| syounai (Rank 26) | 2026/05/08 | 3 | 1 | 2 | 33.3% |
| hahaha (Rank 27) | 2026/05/06 | 5 | 4 | 1 | 80.0% |
| kyu (Rank 28) | 2026/05/06 | 3 | 0 | 3 | 0.0% |
| HoAssYoAss (Rank 26) | 2026/04/20 | 4 | 1 | 3 | 25.0% |
| 拳四郎 (Rank 27) | 2026/04/20 | 10 | 6 | 4 | 60.0% |
| yosiuki (Rank 24) | 2026/04/20 | 3 | 2 | 1 | 66.7% |
| 태오 (Rank 30) | 2026/04/19 | 3 | 1 | 2 | 33.3% |
| 氷結無糖グリーンアップル (Rank 27) | 2026/04/18 | 3 | 1 | 2 | 33.3% |
| T-J-J (Rank 21) | 2026/04/16 | 3 | 2 | 1 | 66.7% |
| KillBill (Rank 29) | 2026/04/11 | 4 | 0 | 4 | 0.0% |
| Ruok? (Rank 28) | 2026/04/02 | 3 | 2 | 1 | 66.7% |
| たつや (Rank 39) | 2026/03/29 | 3 | 0 | 3 | 0.0% |
| 流形 (Rank 8) | 2026/03/28 | 3 | 3 | 0 | 100.0% |
Round openings
Every character
| backdash into evade up | 147 | 19.4% |
|---|---|---|
| crouch dash forward into guardG | 119 | 15.7% |
| evade down into guardG | 67 | 8.8% |
| crouch dash forward into evade down | 55 | 7.3% |
| evade down into forward dash | 18 | 2.4% |
| backdash into Sako Soushou4P+K | 17 | 2.2% |
| crouch dash forward into punchP | 13 | 1.7% |
| crouch dash forward into throwP+G | 13 | 1.7% |
| Defensive Style: backdash into evade up | 11 | 1.4% |
| backdash into Senchutai3K | 10 | 1.3% |
| crouch dash forward into Chugeki6P | 10 | 1.3% |
| crouch dash forward into Low Knuckle2P | 9 | 1.2% |
| forward movement into punchP | 9 | 1.2% |
| evade down into Souchuken2P | 6 | 0.8% |
| crouch dash forward into Junho Chushou33P | 5 | 0.7% |
152 further openings account for the other 249 rounds.
Lau
| backdash into evade up | 128 | 25.4% |
|---|---|---|
| crouch dash forward into guardG | 75 | 14.9% |
| crouch dash forward into evade down | 45 | 8.9% |
| evade down into guardG | 45 | 8.9% |
| backdash into Sako Soushou4P+K | 17 | 3.4% |
| evade down into forward dash | 12 | 2.4% |
| backdash into Senchutai3K | 10 | 2.0% |
| crouch dash forward into Chugeki6P | 10 | 2.0% |
| crouch dash forward into punchP | 7 | 1.4% |
| crouch dash forward into throwP+G | 7 | 1.4% |
| evade down into Souchuken2P | 6 | 1.2% |
| forward movement into punchP | 6 | 1.2% |
| crouch dash forward into Junho Chushou33P | 5 | 1.0% |
| crouch dash forward into Souchuken2P | 5 | 1.0% |
| backdash into Fukko Kensou1P | 4 | 0.8% |
72 further openings account for the other 122 rounds.
Jeffry
| crouch dash forward into guardG | 41 | 22.6% |
|---|---|---|
| evade down into guardG | 22 | 12.2% |
| backdash into evade up | 17 | 9.4% |
| crouch dash forward into Low Knuckle2P | 9 | 5.0% |
| evade down into forward dash | 6 | 3.3% |
| crouch dash forward into evade down | 5 | 2.8% |
| crouch dash forward into punchP | 5 | 2.8% |
| crouch dash forward into Body CrushP+K | 4 | 2.2% |
| crouch dash forward into Knee Attack6K | 4 | 2.2% |
| evade down into Body CrushP+K | 4 | 2.2% |
| evade down into Low Knuckle2P | 4 | 2.2% |
| forward movement into Body CrushP+K | 3 | 1.7% |
| forward movement into punchP | 3 | 1.7% |
| Knee Attack6K | 2 | 1.1% |
| Toe Kick2K | 2 | 1.1% |
41 further openings account for the other 50 rounds.
Lion
| crouch dash forward into evade down | 5 | 12.5% |
|---|---|---|
| crouch dash forward into throwP+G | 4 | 10.0% |
| crouch dash forward into Katousui2P | 3 | 7.5% |
| crouch dash forward into Sen'inshou3P | 3 | 7.5% |
| crouch dash forward into guardG | 3 | 7.5% |
| Ukoushin46P+K | 2 | 5.0% |
| backdash into evade up | 2 | 5.0% |
| evade down into Sen'inshou3P | 2 | 5.0% |
| forward movement into Souji SenpuP+K | 2 | 5.0% |
| Juchou Senshou8P+K | 1 | 2.5% |
| Kishitsu Kasensou43P into evade down | 1 | 2.5% |
| Shicchi Soutai3K+G | 1 | 2.5% |
| Ukoushin46P+K into Ryusei Renkoushu46P+KP | 1 | 2.5% |
| Ukoushin46P+K into forward dash | 1 | 2.5% |
| backdash into Sen'inshou3P | 1 | 2.5% |
8 further openings account for the other 8 rounds.
Vanessa
| Defensive Style: backdash into evade up | 11 | 33.3% |
|---|---|---|
| Defensive Style: backdash into Parrying High Kick (Deflect)46K | 3 | 9.1% |
| Defensive Style: backdash into Bone Crush Middle3K | 2 | 6.1% |
| Defensive Style: crouch dash forward into Stinger Low Blow1P+K | 2 | 6.1% |
| Defensive Style: evade down into punchP | 2 | 6.1% |
| Defensive Style: backdash into Boomerang Hook3P+K | 1 | 3.0% |
| Defensive Style: backdash into Shadow Slicer66K | 1 | 3.0% |
| Defensive Style: backdash into Sliding Low Kick1K+G | 1 | 3.0% |
| Defensive Style: backdash into punchP | 1 | 3.0% |
| Defensive Style: backward movement into evade up | 1 | 3.0% |
| Defensive Style: crouch dash forward into Back Knuckle6P | 1 | 3.0% |
| Defensive Style: crouch dash forward into punchP | 1 | 3.0% |
| Defensive Style: crouch dash forward into throwP+G | 1 | 3.0% |
| Defensive Style: evade down into guardG | 1 | 3.0% |
| Defensive Style: evade down into throwP+G | 1 | 3.0% |
3 further openings account for the other 3 rounds.
