VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

そうたいちょ★

Career matches7,815
Career win rate52.9%
Round win rate52.8%
Peak rank42
Distinct opponents233
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion425,2942,7902,50452.7%
Kage361,64585479151.9%
Goh3344224220054.8%
Lau3442424717758.2%
Shun33103730.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira89563362.9%+9.2
Jacky63303347.6%-9.6
Kage53272650.9%-2.4
Lion43222151.2%-4.1
Brad39201951.3%-0.8
Shun36191752.8%-5.8
Wolf35201557.1%+4.5
Lau31191261.3%+8.1
Lei Fei31161551.6%+2.0
Vanessa31171454.8%-0.1
Goh30171356.7%-0.8
Jean2921872.4%+15.2
Aoi26121446.1%-13.4
Pai23131056.5%+1.2
Jeffry22111150.0%-8.8
El Blaze2115671.4%+13.4
Sarah1510566.7%+6.4
Eileen115645.5%-4.6
Taka114736.4%-25.0
Dural31233.3%-18.2

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open80394148.8%-8.1
Single Wall78374147.4%-7.4
Rectangle67402759.7%+5.1
Low Fence64392560.9%+4.7
Octagon63333052.4%-2.6
Breakable Half Fence62352756.5%+1.9
Full Fence62342854.8%+1.7
Half Fence56352162.5%+6.9
Breakable Full Fence48272156.2%-2.6
Full Fence and Open27151255.6%-0.2

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls35857.0%55.3%+1.7
No walls22251.8%55.4%-3.6

Walls against open: +5.3 points (95% range -2.9 to +13.5), p 0.207 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

expensive-sand (Rank 37)2026/09/2283537.5%
マハリータまるこ (Rank 41)2026/09/2273442.9%
ごうくんまん (Rank 41)2026/09/1085362.5%
おさげ (Rank 44)2026/09/1084450.0%
DJG10159 (Rank 38)2026/09/1075271.4%
シズラヒモビッチ (Rank 43)2026/09/0994544.4%
ビルちゃん (Rank 40)2026/09/0973442.9%
究極無敵 (Rank 38)2026/09/0985362.5%
シエロJ (Rank 41)2026/09/091531220.0%
manatsu_7 (Rank 43)2026/09/0963350.0%
愛蒔らぶり (Rank 41)2026/09/0863350.0%
しょべるん (Rank 38)2026/08/3165183.3%
ManEater (Rank 39)2026/08/3197277.8%
ピーエス (Rank 39)2026/08/31127558.3%
堂島様 (Rank 43)2026/08/3184450.0%
jean (Rank 43)2026/08/2862433.3%
gucchi_1222 (Rank 41)2026/08/2872528.6%
W_takahashi_LJ (Rank 38)2026/08/2865183.3%
Osamu_0303 (Rank 40)2026/08/2765183.3%
ちゃあ (Rank 36)2026/08/2474357.1%
panda_kage0 (Rank 38)2026/07/2764266.7%
PHILTER_BOX (Rank 39)2026/07/2796366.7%
トーマス軍団残党K (Rank 39)2026/07/2763350.0%
おかし (Rank 43)2026/07/26106460.0%
たあぼさん (Rank 36)2026/06/2273442.9%

Round openings

Every character

backdash into evade down34513.6%
Katousui2P1706.7%
backdash into evade up1676.6%
punchP1034.1%
backdash into Senshippo66P1014.0%
Juchou Senshou8P+K963.8%
backdash into Gen'you4K+G471.9%
Katousui2P into backdash441.7%
Rasen4P into Rasen Urageri4PK421.7%
evade down into Banchu6P401.6%
Senkyutai1K361.4%
punchP into Banchu6P341.3%
guardG331.3%
punchP into Senkyutai1K311.2%
backdash291.1%

332 further openings account for the other 1,218 rounds.

Counted from 627 of the 642 matches played. The rest were not pulled for openings.

Lion

backdash into evade down19210.9%
Katousui2P1709.6%
backdash into evade up1176.6%
backdash into Senshippo66P1015.7%
punchP975.5%
Juchou Senshou8P+K965.4%
Katousui2P into backdash442.5%
evade down into Banchu6P402.3%
Senkyutai1K362.0%
punchP into Banchu6P341.9%
punchP into Senkyutai1K311.8%
Shicchi Soutai3K+G into guardG281.6%
backward movement into Ukoushin46P+K271.5%
guardG261.5%
backdash into Shicchi Soutai3K+G231.3%

183 further openings account for the other 703 rounds.

Counted from 439 of the 454 matches played. The rest were not pulled for openings.

Kage

backdash into evade down8620.1%
backdash into Gen'you4K+G4711.0%
Rasen4P into Rasen Urageri4PK429.8%
backdash into evade up347.9%
Jizuridan2P286.5%
backdash into Kodachinuki4K122.8%
Rasen4P102.3%
backdash into Ryubisen44K+G102.3%
backdash92.1%
backdash into Nakageri3K92.1%
Nakageri3K into guardG71.6%
backdash into Fusenjin3P61.4%
guardG61.4%
backdash into backward movement51.2%
backdash into guardG51.2%

67 further openings account for the other 113 rounds.

Lau

backdash into evade down3818.7%
Saishikkyaku4K157.4%
Souko Sensou66P+K157.4%
backdash into Kensou4P146.9%
backdash into evade up125.9%
Fukko Kensou1P into guardG83.9%
Kokyaku Haiten7K73.5%
backdash into Touku Kosenkyaku9K73.5%
Touku Kosenkyaku9K52.5%
backdash into Senchutai3K52.5%
backdash into Souko Reppa3P+K52.5%
backward movement into Chugeki6P52.5%
backdash into Junho Chushou33P42.0%
backdash into Sako Soushou4P+K42.0%
Chugeki6P31.5%

38 further openings account for the other 56 rounds.

Goh

backdash into evade down2924.4%
backward movement into Soukyu46P108.4%
backdash into Maegeri3K97.6%
backdash into Karura4P+K75.9%
Soukyu46P54.2%
Tsukikage6K54.2%
backdash into Batousatsu3KP54.2%
Sune'uchi2P43.4%
backdash into evade up43.4%
backdash into guardG43.4%
Aragami4K into throwP+G32.5%
Sune'uchi2P into backdash32.5%
backward movement into Hiji'ate6P32.5%
Karura4P+K21.7%
backdash into Aragami4K21.7%

21 further openings account for the other 24 rounds.

Shun

Getsuga Gakushu46P525.0%
Kasen Chugeki6P210.0%
Koushu Katai1K into Koushu Rentai1KK210.0%
Fukuchougeki2P15.0%
Fukuchougeki2P into forward dash15.0%
Getsuga Gakushu46P into forward dash15.0%
Shinho Suikoushu43P+K into Fukuchougeki2P15.0%
Tenshin Haishu4P into forward movement15.0%
Tenshin Souchushou6P+K15.0%
backdash into Getsuga Gakushu46P15.0%
backdash into Rensai Gakushu46PP15.0%
backdash into offensive move15.0%
backward movement into Getsuga Gakushu46P15.0%
backward movement into Kasen Chugeki6P15.0%