VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jacky

searing_drama44

Career matches6,124
Career win rate47.5%
Round win rate48.6%
Peak rank31
Distinct opponents194
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky316,1052,8923,21347.4%
Lion231915479.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky87325536.8%-11.2
Akira71353649.3%+4.2
Wolf59263344.1%-4.2
Aoi43261760.5%+15.7
Sarah41202148.8%+6.0
El Blaze34151944.1%-5.7
Lion33211263.6%+17.8
Jean2891932.1%-9.6
Lau28121642.9%-2.3
Shun25151060.0%+8.4
Jeffry24101441.7%-9.0
Vanessa2013765.0%+11.5
Brad157846.7%-8.4
Goh146842.9%-0.1
Kage135838.5%-7.5
Pai114736.4%-10.3
Lei Fei94544.4%-4.3
Taka41325.0%-9.9
Eileen32166.7%+22.4
Dural21150.0%+4.8

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence68274139.7%-10.5
Breakable Half Fence62273543.5%-7.1
Full Fence57292850.9%+4.4
Octagon57282949.1%+1.4
Single Wall56302653.6%+7.3
Half Fence53242945.3%-1.0
Low Fence53223141.5%-3.4
Rectangle53223141.5%-1.1
Open39182146.1%-0.7
Full Fence and Open38251365.8%+20.8

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls35044.9%47.2%-2.3
No walls14847.3%46.1%+1.2

Walls against open: -3.6 points (95% range -13.2 to +6.1), p 0.469 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ガリバー (Rank 30)2026/09/231421214.3%
كليوديتي (Rank 32)2026/09/1851420.0%
黒シャツ (Rank 33)2026/09/1873442.9%
Bird-Tat (Rank 32)2026/09/1861516.7%
BANANA (Rank 30)2026/09/171710758.8%
ぽん (Rank 31)2026/09/1554180.0%
방가방가 (Rank 31)2026/09/1551420.0%
カミナリおやじ (Rank 26)2026/09/1496366.7%
ちょいそる (Rank 28)2026/09/1496366.7%
ooosugi1202 (Rank 29)2026/09/1452340.0%
CELIS (Rank 26)2026/09/1494544.4%
delicioso (Rank 33)2026/09/13101910.0%
be-shedded (Rank 30)2026/09/1385362.5%
のびもあ (Rank 29)2026/09/1152340.0%
エルモchYT★プなれ★ (Rank 27)2026/09/08105550.0%
ニンドスハッカッカ (Rank 30)2026/09/0494544.4%
fazz00r (Rank 29)2026/09/0354180.0%
ヘニオ (Rank 33)2026/08/27137653.9%
タイヨウ (Rank 32)2026/08/27115645.5%
れもん@のびしろF (Rank 32)2026/08/2563350.0%
さいたま梅澤/T.Umezawa (Rank 30)2026/07/0595455.6%
イチゲン (Rank 27)2026/06/3052340.0%
コロ助 (Rank 29)2026/06/1853260.0%
こうちゃん(`ー´)ノ (Rank 26)2026/04/18660100.0%
TECHNIgotty (Rank 28)2026/03/2895455.6%

Round openings

Every character

crouch into Low Spin Kick1K+G28112.3%
Dash Hammer Kick66K2079.1%
Middle Spin Kick46K+G1145.0%
forward movement into Jab Double StraightPPP1004.4%
guardG into throwP+G883.9%
Groin Kick6K+G793.5%
forward dash into High Angle Upper Kick6K783.4%
forward movement into Jab StraightPP703.1%
crouch dash back into evade down592.6%
forward movement into Rib CrushPP6PPP562.5%
forward dash into Dash Hammer Kick66K542.4%
backward movement into Beat KnuckleP+K452.0%
Low Spin Kick1K+G401.8%
guardG into evade up361.6%
backward movement into Beat & Back KnuckleP+KP291.3%

198 further openings account for the other 945 rounds.

Counted from 560 of the 564 matches played. The rest were not pulled for openings.

Jacky

crouch into Low Spin Kick1K+G28112.3%
Dash Hammer Kick66K2079.1%
Middle Spin Kick46K+G1145.0%
forward movement into Jab Double StraightPPP1004.4%
guardG into throwP+G873.8%
Groin Kick6K+G793.5%
forward dash into High Angle Upper Kick6K783.4%
forward movement into Jab StraightPP703.1%
crouch dash back into evade down592.6%
forward movement into Rib CrushPP6PPP562.5%
forward dash into Dash Hammer Kick66K542.4%
backward movement into Beat KnuckleP+K452.0%
Low Spin Kick1K+G401.8%
guardG into evade up361.6%
backward movement into Beat & Back KnuckleP+KP291.3%

197 further openings account for the other 943 rounds.

Counted from 559 of the 563 matches played. The rest were not pulled for openings.

Lion

Dantai3K into guardG133.3%
forward movement into punchP133.3%
guardG into throwP+G133.3%