VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Jeffry

SugarBear

Career matches3,811
Career win rate55.5%
Round win rate57.6%
Peak rank37
Distinct opponents98
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jeffry373,8112,1171,69455.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Kage58342458.6%+7.4
Akira51321962.8%+9.9
Pai50282256.0%-7.7
Shun49242549.0%-11.8
Lau33151845.5%-3.3
Brad30171356.7%+0.4
Taka27141351.9%-10.7
Jacky2521484.0%+26.3
Aoi2417770.8%+8.7
Wolf2318578.3%+12.3
Sarah1851327.8%-32.1
Goh1611568.8%-9.7
Lei Fei1411378.6%+11.6
El Blaze127558.3%+14.4
Jean97277.8%-12.4
Vanessa94544.4%-11.8
Eileen53260.0%-6.7
Lion31233.3%-34.3
Dural21150.0%-0.7
Jeffry220100.0%+19.9

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence56381867.9%+7.5
Open52262650.0%-5.4
Half Fence50292158.0%+4.5
Breakable Half Fence44251956.8%-2.1
Single Wall43232053.5%-8.6
Full Fence42261661.9%-2.4
Octagon42281466.7%+3.2
Low Fence37211656.8%+2.6
Rectangle37211656.8%+3.7
Full Fence and Open33191457.6%-6.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls27161.6%59.3%+2.4
No walls13253.0%56.8%-3.8

Walls against open: +6.1 points (95% range -4.5 to +16.7), p 0.256 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

MrButtons (Rank 11)2026/08/04660100.0%
kungfusmurf (Rank 36)2026/08/0284450.0%
JudgeJamie (Rank 37)2026/07/3174357.1%
leefung._ (Rank 30)2026/07/3183537.5%
RamonJamon (Rank 35)2026/07/3132122037.5%
Jaguar (Rank 35)2026/07/312112957.1%
I'monlysleeping (Rank 35)2026/07/3086275.0%
Nate__theRipper (Rank 39)2026/07/29146842.9%
bugprincess(bpdmaxxing) (Rank 32)2026/07/2885362.5%
Akai (Rank 41)2026/07/2292722.2%
NOS75000 (Rank 34)2026/07/22105550.0%
TheBigThonk (Rank 36)2026/07/1694544.4%
onuelito (Rank 39)2026/07/162291340.9%
iKillYouXChicken (Rank 38)2026/07/041551033.3%
Da-Goat-Pawn (Rank 33)2026/06/11119281.8%
monoblocc (Rank 10)2026/06/07660100.0%
Kruza (Rank 34)2026/06/07106460.0%
ShinAssassin669 (Rank 28)2026/06/05156940.0%
Mr_LoverMan85 (Rank 31)2026/05/0786275.0%
UltraSeBassツ (Rank 34)2026/04/2696366.7%
Goat_intheshell/ttv (Rank 32)2026/04/2663350.0%
RapidKill (Rank 32)2026/04/2594544.4%
BaebladeRIP (Rank 40)2026/04/246060.0%
Crashing_Blow2003 (Rank 29)2026/04/18117463.6%
TomSavage (Rank 28)2026/04/10136746.1%

Round openings

Jeffry

Low Knuckle2P18110.1%
backdash into Rising Hammer43PP1267.0%
backdash into Double Hammer Down43P1045.8%
Ducking Low2K+G1005.6%
Elbow Butt6P945.2%
punchP915.1%
backdash into Kenka Hook46P884.9%
backdash into Tsunami Beat3K+G854.7%
Hammer Slide1P into Grizzly Hammer1PP573.2%
backdash into guardG553.1%
throwP+G472.6%
crouch into Ducking Low2K+G452.5%
Hammer Slide1P442.4%
evade down362.0%
Overblow Shoulder66P+K301.7%

150 further openings account for the other 617 rounds.

Counted from 459 of the 460 matches played. The rest were not pulled for openings.