VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jean

ハナシミ_DAVID

Career matches4,250
Career win rate59.8%
Round win rate53.2%
Peak rank40
Distinct opponents7
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean404,2502,5401,71059.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau41325.0%-22.6
Akira31233.3%-19.0
El Blaze21150.0%-19.4
Aoi110100.0%+53.4
Vanessa110100.0%+57.2
Wolf110100.0%+36.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence42250.0%+3.6
Full Fence and Open31233.3%-5.6
Breakable Full Fence110100.0%+36.9
Full Fence1010.0%-72.2
Half Fence110100.0%+36.9
Open1010.0%-51.9
Single Wall110100.0%+53.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls757.1%55.5%+1.6
No walls250.0%49.3%+0.7

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

硬め濃いめ少なめお米 (Rank 42)2026/09/0931233.3%
Tokkovanessa_VF (Rank 42)2026/09/09110100.0%
ゲッパー (Rank 38)2026/09/0821150.0%
gear8570 (Rank 38)2026/09/08110100.0%
manatsu_7 (Rank 43)2026/09/0831233.3%
天狗から逃げるな (Rank 41)2026/09/08110100.0%
ス~パ~オヤツマ~ン (Rank 42)2026/09/081010.0%

Round openings

Jean

backdash into evade down510.6%
forward movement into punchP510.6%
backdash into Konohana Sakuya43P+K48.5%
crouch dash forward into Oiseikenzuki (Deflect)236P+K48.5%
backdash into Kake'uchi46P36.4%
Shitamaeken2P into backdash24.3%
Shitanagi Shutou1P24.3%
forward dash into Shitanagi Shutou1P24.3%
Shitamaeken2P into evade up12.1%
Yoko'enpi6P12.1%
backdash into Agezuki3P+K12.1%
backdash into Chudan~Joudan Mawashigeri3KK12.1%
backdash into Hou'ou Kourui Otoshi4K+G12.1%
backdash into Oihiji4P+K12.1%
backdash into Shutoukiri4P12.1%

13 further openings account for the other 13 rounds.