VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Dural

RayBladeX

Career matches2,026
Career win rate74.0%
Round win rate56.3%
Peak rank34
Distinct opponents28
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Dural3445732812971.8%
Pai3843166882.3%
Sarah332741878768.2%
Aoi331941435173.7%
Vanessa331611214075.2%
Lau30113862776.1%
Akira30109802973.4%
Lion2978562271.8%
Kage2758362262.1%
El Blaze2853421179.2%
Taka2750341668.0%
Jacky284031977.5%
Brad262922775.9%
Goh2617965.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky2013765.0%-2.6
Sarah1411378.6%+22.5
Kage136746.1%-9.9
Lau136746.1%-5.8
Lei Fei107370.0%+6.7
Brad74357.1%-8.0
Eileen62433.3%-33.2
Akira54180.0%+29.1
El Blaze53260.0%-6.3
Pai51420.0%-40.2
Goh440100.0%+18.8
Lion41325.0%-12.8
Shun220100.0%+22.4
Vanessa220100.0%+48.2
Jeffry110100.0%+51.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence24121250.0%-10.9
Half Fence1511473.3%+8.9
Rectangle128466.7%+4.1
Breakable Full Fence115645.5%-13.7
Open107370.0%+12.4
Low Fence97277.8%+17.8
Breakable Half Fence85362.5%+2.0
Single Wall85362.5%+1.6
Octagon73442.9%-25.2
Full Fence and Open54180.0%+32.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls7757.1%61.5%-4.3
No walls2770.4%60.3%+10.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Crashing_Blow2003 (Rank 33)114736.4%
tenpai (Rank 32)97277.8%
savantique (Rank 29)85362.5%
uklonist (Rank 30)86275.0%
B34TD0WN (Rank 29)74357.1%
xChimerax (Rank 32)74357.1%
Lukeee (Rank 27)62433.3%
ItsameBS (Rank 32)51420.0%
CallejeroStripFaytel (Rank 25)440100.0%
Darkfaller555 (Rank 22)440100.0%
SDVF|JINXHAND (Rank 33)42250.0%
This_Charming_Man (Rank 20)440100.0%
iKillYouXChicken (Rank 38)4040.0%
RentalAnimator (Rank 41)3030.0%
chaingrabs (Rank 25)330100.0%
kungfusmurf (Rank 34)32166.7%
神拳|Kaolan (Rank 35)31233.3%
ChilePiquín (Rank 35)220100.0%
H.P.Starcraft (Rank 27)220100.0%
NoOneSpecific (Rank 29)220100.0%
Pudding (Rank 39)21150.0%
babapotato (Rank 14)220100.0%
justaname00 (Rank 32)220100.0%
y2d (Rank 37)2020.0%
SugarBear (Rank 36)110100.0%

Most played opponents, most recent first

ChilePiquín (Rank 35)2026/07/29220100.0%
B34TD0WN (Rank 29)2026/07/2774357.1%
This_Charming_Man (Rank 20)2026/07/27440100.0%
CallejeroStripFaytel (Rank 25)2026/07/25440100.0%
tenpai (Rank 32)2026/07/2397277.8%
Pudding (Rank 39)2026/07/0621150.0%
kungfusmurf (Rank 34)2026/07/0632166.7%
神拳|Kaolan (Rank 35)2026/07/0631233.3%
RentalAnimator (Rank 41)2026/07/053030.0%
uklonist (Rank 30)2026/07/0586275.0%
Crashing_Blow2003 (Rank 33)2026/07/05114736.4%
iKillYouXChicken (Rank 38)2026/07/054040.0%
xChimerax (Rank 32)2026/07/0474357.1%
savantique (Rank 29)2026/07/0485362.5%
SDVF|JINXHAND (Rank 33)2026/07/0442250.0%
SugarBear (Rank 36)2026/07/04110100.0%
Darkfaller555 (Rank 22)2026/07/03440100.0%
y2d (Rank 37)2026/06/162020.0%
babapotato (Rank 14)2026/06/16220100.0%
Lukeee (Rank 27)2026/06/1662433.3%
NoOneSpecific (Rank 29)2026/06/16220100.0%
chaingrabs (Rank 25)2026/06/16330100.0%
ItsameBS (Rank 32)2026/06/1551420.0%
justaname00 (Rank 32)2026/06/15220100.0%
H.P.Starcraft (Rank 27)2026/06/15220100.0%

Round openings

Every character

backdash into evade up5713.0%
backdash into evade down4610.5%
punchP337.5%
backward movement into evade up194.3%
backward movement into evade down143.2%
evade up143.2%
punchP into Punch High Kick122.7%
backdash into guardG112.5%
backward movement into guardG81.8%
punchP into Koushu RensuiPP81.8%
evade up into guardG71.6%
guardG71.6%
punchP into evade down71.6%
punchP into HakotsushuP+K+G61.4%
punchP into crouch61.4%

142 further openings account for the other 184 rounds.

Dural

punchP99.6%
backdash into evade down88.5%
punchP into crouch55.3%
backdash into evade up44.3%
backdash into guardG44.3%
punchP into One TwoPP44.3%
backward movement into guardG33.2%
evade up into Double Spinning KickKK33.2%
guardG33.2%
punchP into Punch High KickPK33.2%
Rising Elbow6P into Double Joint Butt6PK22.1%
backward movement into evade up22.1%
evade up into guardG22.1%
kickK into Grave BlowKP22.1%
punchP into Lumpini Combination4PK22.1%

34 further openings account for the other 38 rounds.

Jacky

backdash into evade up1924.4%
punchP810.3%
backward movement into evade up79.0%
evade up79.0%
backward movement into evade down33.9%
backdash into evade down22.6%
backdash into guardG22.6%
backward movement into guardG22.6%
evade up into guardG22.6%
guardG22.6%
punchP into Smash Back Knuckle3PPP+K22.6%
punchP into evade down22.6%
Body Blow3P+K11.3%
Dragon Combination 11P+K into Dragon Combination 21P+KP11.3%
High Angle Upper Kick6K into punchP11.3%

17 further openings account for the other 17 rounds.

Lion

backdash into evade up812.7%
punchP into Koushu RensuiPP812.7%
punchP711.1%
punchP into HakotsushuP+K+G69.5%
evade up57.9%
backdash into evade down46.3%
backdash into guardG34.8%
punchP into Souji SenpuP+K34.8%
Attai2K into Tousentai2KK+G23.2%
Koushu RensuiPP into Rensui SoushuPPP+K23.2%
backdash into Kishitsu Kasensou43P23.2%
backward movement into evade down23.2%
evade down into guardG23.2%
evade up into guardG23.2%
Koushu RensuiPP into Renkan SenshouPPP11.6%

6 further openings account for the other 6 rounds.

Sarah

backdash into evade down915.0%
backdash into evade up915.0%
punchP into Punch High KickPK813.3%
backdash into Leg Slicer2K+G35.0%
backward movement into evade up35.0%
punchP35.0%
backdash into guardG23.3%
evade up23.3%
Leg Slicer2K+G into Back Spin KickK+G11.7%
Leg Slicer2K+G into throwP+G11.7%
Long Snap Side Chop3P+K11.7%
backdash into Crescent Heel4K+G11.7%
backdash into Jackknife Kick3K11.7%
backdash into Valkyrie Low1K+G11.7%
backdash into Wind Knuckle6P+KP11.7%

14 further openings account for the other 14 rounds.

El Blaze

backdash into evade down1029.4%
backdash into evade up411.8%
backward movement into evade down38.8%
backdash into Darkness Sword43K+G25.9%
punchP25.9%
punchP into evade down25.9%
Fade Roll Kick7K into forward dash12.9%
backdash into Low Spin Kick2K+G12.9%
backdash into Overtune Blow3P+K12.9%
backdash into Toe Kick4K12.9%
backward movement into Rolling Low Knuckle1P12.9%
backward movement into punchP12.9%
forward dash into evade up12.9%
forward movement into evade up12.9%
guardG12.9%

2 further openings account for the other 2 rounds.

Kage

backdash into evade down413.3%
backward movement into evade down413.3%
backdash into evade up310.0%
backward movement into guardG26.7%
punchP into Sunebarai4P+KP26.7%
Rasen4P into Rasen Urageri4PK13.3%
Tsumujigeri2K+G13.3%
backdash into Fujinkyaku46K+G13.3%
backdash into Shippuzan3PP13.3%
backdash into Tsumujigeri2K+G13.3%
backdash into throwP+G13.3%
backward movement into Rakujin Gaeri44P13.3%
backward movement into evade up13.3%
evade down into guardG13.3%
evade up into Ryu'eikyaku66K13.3%

5 further openings account for the other 5 rounds.

Akira

backdash into evade up735.0%
backdash into evade down210.0%
punchP into evade down210.0%
backdash into ZanshuK+G15.0%
backdash into throwP+G15.0%
backward movement into Souka Housui3P+K15.0%
evade down into crouch dash forward15.0%
evade up into evade down15.0%
guardG into Souka Housui3P+K15.0%
guardG into down punch+kick2P+K15.0%
guardG into down-back punch+kick1P+K15.0%
punchP into Souka Housui3P+K15.0%

Aoi

backdash into evade down422.2%
NirentotsuPP into Nirentotsu OuchuPPP211.1%
guardG into evade down211.1%
punchP into NirentotsuPP211.1%
backdash into evade up15.6%
backward movement into throwP+G15.6%
crouch dash forward into evade down15.6%
guardG into Oushu Hiji'ate6P+KP15.6%
punchP15.6%
punchP into Inshou43P+K15.6%
punchP into Tsukiashibarai1P15.6%
punchP into Tsumujisakura6PP15.6%

Brad

backward movement into evade up428.6%
Jab StraightPP into Combination UpperPPP17.1%
Sway Back4P+K+G into Sway Back LowK+G17.1%
backdash into Jaguar Tail2K+G17.1%
backdash into Jolt Double Shot3PP+K17.1%
kickK into Dtee Sawk Combination3PP17.1%
kickK into Stopping~Mobility JabKP17.1%
kickK into evade down17.1%
punchP17.1%
punchP into Dtee Sawk Combination3PP17.1%
punchP into evade up17.1%

Lau

crouch into down-back kick1K430.8%
Fukko Kensou1P into throwP+G17.7%
Kokyaku Haiten7K into evade up17.7%
backdash into evade down17.7%
backdash into evade up17.7%
backward movement into evade up17.7%
crouch into Kasoutai2K17.7%
evade down into forward dash17.7%
evade up into Kokyaku Haiten7K17.7%
punchP into evade down17.7%

Vanessa

Offensive Style: punch into One TwoPP225.0%
Defensive Style: punch into Heavy Hook ComboP+KP112.5%
Defensive Style: punch into Jab High KickPK112.5%
Defensive Style: punch into evade down112.5%
Offensive Style: One Two into Combo UpperPPP112.5%
Offensive Style: punch112.5%
Offensive Style: punch into forward dash112.5%

Taka

backdash into evade down228.6%
punchP228.6%
backdash into Kachi'age33P+K114.3%
backdash into evade up114.3%
backward movement into evade down114.3%