VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Shun

he2ho2

Career matches422
Career win rate61.4%
Round win rate56.5%
Peak rank33
Distinct opponents35
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun3341725716061.6%
Lau2631233.3%
Goh2621150.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lei Fei1613381.2%+27.7
Akira91811.1%-52.8
Goh53260.0%-4.2
Jacky440100.0%+14.4
Jeffry42250.0%-10.7
Brad32166.7%-1.9
Lau32166.7%+2.4
Pai31233.3%-36.0
Sarah32166.7%+18.5
Shun32166.7%-9.7
Taka330100.0%+36.3
Vanessa32166.7%-3.6
El Blaze21150.0%-21.8
Jean220100.0%+43.7
Wolf21150.0%-30.2
Eileen110100.0%+38.6
Lion110100.0%+41.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence85362.5%-2.0
Full Fence and Open84450.0%-18.6
Low Fence84450.0%-15.3
Octagon87187.5%+27.6
Full Fence76185.7%+16.8
Rectangle75271.4%+8.9
Breakable Full Fence61516.7%-44.9
Single Wall54180.0%+16.3
Half Fence330100.0%+33.6
Open31233.3%-32.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls3969.2%64.3%+4.9
No walls1656.2%64.1%-7.9

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

えびもち (Rank 35)54180.0%
てーらい (Rank 32)54180.0%
黒シャツ (Rank 33)53260.0%
すずもも (Rank 21)440100.0%
NoMark/ノーマーク (Rank 27)32166.7%
Sun-sin (Rank 16)330100.0%
bpenn23 (Rank 16)330100.0%
AlicerLandeel (Rank 31)2020.0%
Kwiitter_KR (Rank 30)21150.0%
candygaly11 (Rank 34)220100.0%
ctraum (Rank 32)2020.0%
kagesada (Rank 40)2020.0%
うるヲ参拾 (Rank 37)21150.0%
けいすけ新宿 (Rank 33)21150.0%
ねこまじん (Rank 32)220100.0%
クレウル (Rank 33)2020.0%
会長さん (Rank 34)2020.0%
金平糖 (Rank 33)21150.0%
CELIS (Rank 27)1010.0%
fwnd1396 (Rank 34)1010.0%
pinturicchio (Rank 28)110100.0%
フルメタル (Rank 29)110100.0%
ヘニオ (Rank 31)1010.0%
伍の人 (Rank 27)110100.0%
太鼓の別人@夏Bonus無し (Rank 34)110100.0%

Most played opponents, most recent first

えびもち (Rank 35)2026/09/0654180.0%
candygaly11 (Rank 34)2026/09/06220100.0%
黒シャツ (Rank 33)2026/08/3053260.0%
CELIS (Rank 27)2026/08/301010.0%
NoMark/ノーマーク (Rank 27)2026/08/3032166.7%
ねこまじん (Rank 32)2026/08/05220100.0%
けいすけ新宿 (Rank 33)2026/08/0521150.0%
太鼓の別人@夏Bonus無し (Rank 34)2026/08/05110100.0%
フルメタル (Rank 29)2026/07/21110100.0%
うるヲ参拾 (Rank 37)2026/06/2821150.0%
AlicerLandeel (Rank 31)2026/06/242020.0%
会長さん (Rank 34)2026/05/212020.0%
クレウル (Rank 33)2026/05/212020.0%
fwnd1396 (Rank 34)2026/05/211010.0%
kagesada (Rank 40)2026/05/212020.0%
ヘニオ (Rank 31)2026/05/201010.0%
金平糖 (Rank 33)2026/05/1121150.0%
てーらい (Rank 32)2026/05/1054180.0%
Kwiitter_KR (Rank 30)2026/05/1021150.0%
ctraum (Rank 32)2026/05/052020.0%
伍の人 (Rank 27)2026/04/24110100.0%
pinturicchio (Rank 28)2026/04/15110100.0%
すずもも (Rank 21)2026/04/12440100.0%
Sun-sin (Rank 16)2026/04/04330100.0%
bpenn23 (Rank 16)2026/04/04330100.0%

Round openings

Every character

crouch into Haisenchu1P4115.7%
offensive move207.6%
offensive move into guardG207.6%
Rensai Gakushu46PP into Rengeki Gakushu46PPP93.4%
crouch dash back into guardG93.4%
Getsuga Gakushu46P into Getsuga Gyou'in46PP+K83.0%
Getsuga Gakushu46P into Rensai Gakushu46PP83.0%
evade down into guardG72.7%
Gyou'in Haishu3P into crouch51.9%
Shinho Suikoushu43P+K51.9%
crouch dash back into evade down51.9%
crouch into Fukuchougeki2P51.9%
forward dash into Tenshin Souchushou6P+K51.9%
guardG into evade down51.9%
offensive move into Kousoku Kouhi Soushu17P+K+GP+K51.9%

73 further openings account for the other 105 rounds.

Shun

crouch into Haisenchu1P4116.8%
offensive move208.2%
offensive move into guardG208.2%
Rensai Gakushu46PP into Rengeki Gakushu46PPP93.7%
crouch dash back into guardG93.7%
Getsuga Gakushu46P into Getsuga Gyou'in46PP+K83.3%
Getsuga Gakushu46P into Rensai Gakushu46PP83.3%
Gyou'in Haishu3P into crouch52.0%
Shinho Suikoushu43P+K52.0%
crouch into Fukuchougeki2P52.0%
forward dash into Tenshin Souchushou6P+K52.0%
offensive move into Kousoku Kouhi Soushu17P+K+GP+K52.0%
Gyou'in Haishu3P41.6%
Gyou'in Haishu3P into Dokuritsu Kanpai46P+K41.6%
backdash into evade down41.6%

66 further openings account for the other 92 rounds.

Goh

crouch dash back into evade down321.4%
evade down into guardG321.4%
crouch dash forward into evade down17.1%
crouch into Maegeri3K17.1%
evade down into punchP17.1%
forward dash into guardG17.1%
forward movement into guardG17.1%
guardG into Sune'uchi2P17.1%
guardG into evade down17.1%
punchP into crouch17.1%

Lau

Renkanshou3PPP into Renshou Tenshinkyaku3PPPK250.0%
crouch dash back into crouch125.0%
crouch dash back into evade down125.0%