Virtua Fighter 5 REVO · v1.10 · Region: South America
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Characters played — VF5's own record
| Shun | 33 | 417 | 257 | 160 | 61.6% |
|---|---|---|---|---|---|
| Lau | 26 | 3 | 1 | 2 | 33.3% |
| Goh | 26 | 2 | 1 | 1 | 50.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lei Fei | 16 | 13 | 3 | 81.2% | +27.7 |
|---|---|---|---|---|---|
| Akira | 9 | 1 | 8 | 11.1% | -52.8 |
| Goh | 5 | 3 | 2 | 60.0% | -4.2 |
| Jacky | 4 | 4 | 0 | 100.0% | +14.4 |
| Jeffry | 4 | 2 | 2 | 50.0% | -10.7 |
| Brad | 3 | 2 | 1 | 66.7% | -1.9 |
| Lau | 3 | 2 | 1 | 66.7% | +2.4 |
| Pai | 3 | 1 | 2 | 33.3% | -36.0 |
| Sarah | 3 | 2 | 1 | 66.7% | +18.5 |
| Shun | 3 | 2 | 1 | 66.7% | -9.7 |
| Taka | 3 | 3 | 0 | 100.0% | +36.3 |
| Vanessa | 3 | 2 | 1 | 66.7% | -3.6 |
| El Blaze | 2 | 1 | 1 | 50.0% | -21.8 |
| Jean | 2 | 2 | 0 | 100.0% | +43.7 |
| Wolf | 2 | 1 | 1 | 50.0% | -30.2 |
| Eileen | 1 | 1 | 0 | 100.0% | +38.6 |
| Lion | 1 | 1 | 0 | 100.0% | +41.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 8 | 5 | 3 | 62.5% | -2.0 |
|---|---|---|---|---|---|
| Full Fence and Open | 8 | 4 | 4 | 50.0% | -18.6 |
| Low Fence | 8 | 4 | 4 | 50.0% | -15.3 |
| Octagon | 8 | 7 | 1 | 87.5% | +27.6 |
| Full Fence | 7 | 6 | 1 | 85.7% | +16.8 |
| Rectangle | 7 | 5 | 2 | 71.4% | +8.9 |
| Breakable Full Fence | 6 | 1 | 5 | 16.7% | -44.9 |
| Single Wall | 5 | 4 | 1 | 80.0% | +16.3 |
| Half Fence | 3 | 3 | 0 | 100.0% | +33.6 |
| Open | 3 | 1 | 2 | 33.3% | -32.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 39 | 69.2% | 64.3% | +4.9 |
| No walls | 16 | 56.2% | 64.1% | -7.9 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| えびもち (Rank 35) | 5 | 4 | 1 | 80.0% |
|---|---|---|---|---|
| てーらい (Rank 32) | 5 | 4 | 1 | 80.0% |
| 黒シャツ (Rank 33) | 5 | 3 | 2 | 60.0% |
| すずもも (Rank 21) | 4 | 4 | 0 | 100.0% |
| NoMark/ノーマーク (Rank 27) | 3 | 2 | 1 | 66.7% |
| Sun-sin (Rank 16) | 3 | 3 | 0 | 100.0% |
| bpenn23 (Rank 16) | 3 | 3 | 0 | 100.0% |
| AlicerLandeel (Rank 31) | 2 | 0 | 2 | 0.0% |
| Kwiitter_KR (Rank 30) | 2 | 1 | 1 | 50.0% |
| candygaly11 (Rank 34) | 2 | 2 | 0 | 100.0% |
| ctraum (Rank 32) | 2 | 0 | 2 | 0.0% |
| kagesada (Rank 40) | 2 | 0 | 2 | 0.0% |
| うるヲ参拾 (Rank 37) | 2 | 1 | 1 | 50.0% |
| けいすけ新宿 (Rank 33) | 2 | 1 | 1 | 50.0% |
| ねこまじん (Rank 32) | 2 | 2 | 0 | 100.0% |
| クレウル (Rank 33) | 2 | 0 | 2 | 0.0% |
| 会長さん (Rank 34) | 2 | 0 | 2 | 0.0% |
| 金平糖 (Rank 33) | 2 | 1 | 1 | 50.0% |
| CELIS (Rank 27) | 1 | 0 | 1 | 0.0% |
| fwnd1396 (Rank 34) | 1 | 0 | 1 | 0.0% |
| pinturicchio (Rank 28) | 1 | 1 | 0 | 100.0% |
| フルメタル (Rank 29) | 1 | 1 | 0 | 100.0% |
| ヘニオ (Rank 31) | 1 | 0 | 1 | 0.0% |
| 伍の人 (Rank 27) | 1 | 1 | 0 | 100.0% |
| 太鼓の別人@夏Bonus無し (Rank 34) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| えびもち (Rank 35) | 2026/09/06 | 5 | 4 | 1 | 80.0% |
|---|---|---|---|---|---|
| candygaly11 (Rank 34) | 2026/09/06 | 2 | 2 | 0 | 100.0% |
| 黒シャツ (Rank 33) | 2026/08/30 | 5 | 3 | 2 | 60.0% |
| CELIS (Rank 27) | 2026/08/30 | 1 | 0 | 1 | 0.0% |
| NoMark/ノーマーク (Rank 27) | 2026/08/30 | 3 | 2 | 1 | 66.7% |
| ねこまじん (Rank 32) | 2026/08/05 | 2 | 2 | 0 | 100.0% |
| けいすけ新宿 (Rank 33) | 2026/08/05 | 2 | 1 | 1 | 50.0% |
| 太鼓の別人@夏Bonus無し (Rank 34) | 2026/08/05 | 1 | 1 | 0 | 100.0% |
| フルメタル (Rank 29) | 2026/07/21 | 1 | 1 | 0 | 100.0% |
| うるヲ参拾 (Rank 37) | 2026/06/28 | 2 | 1 | 1 | 50.0% |
| AlicerLandeel (Rank 31) | 2026/06/24 | 2 | 0 | 2 | 0.0% |
| 会長さん (Rank 34) | 2026/05/21 | 2 | 0 | 2 | 0.0% |
| クレウル (Rank 33) | 2026/05/21 | 2 | 0 | 2 | 0.0% |
| fwnd1396 (Rank 34) | 2026/05/21 | 1 | 0 | 1 | 0.0% |
| kagesada (Rank 40) | 2026/05/21 | 2 | 0 | 2 | 0.0% |
| ヘニオ (Rank 31) | 2026/05/20 | 1 | 0 | 1 | 0.0% |
| 金平糖 (Rank 33) | 2026/05/11 | 2 | 1 | 1 | 50.0% |
| てーらい (Rank 32) | 2026/05/10 | 5 | 4 | 1 | 80.0% |
| Kwiitter_KR (Rank 30) | 2026/05/10 | 2 | 1 | 1 | 50.0% |
| ctraum (Rank 32) | 2026/05/05 | 2 | 0 | 2 | 0.0% |
| 伍の人 (Rank 27) | 2026/04/24 | 1 | 1 | 0 | 100.0% |
| pinturicchio (Rank 28) | 2026/04/15 | 1 | 1 | 0 | 100.0% |
| すずもも (Rank 21) | 2026/04/12 | 4 | 4 | 0 | 100.0% |
| Sun-sin (Rank 16) | 2026/04/04 | 3 | 3 | 0 | 100.0% |
| bpenn23 (Rank 16) | 2026/04/04 | 3 | 3 | 0 | 100.0% |
Round openings
Every character
| crouch into Haisenchu1P | 41 | 15.7% |
|---|---|---|
| offensive move | 20 | 7.6% |
| offensive move into guardG | 20 | 7.6% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 9 | 3.4% |
| crouch dash back into guardG | 9 | 3.4% |
| Getsuga Gakushu46P into Getsuga Gyou'in46PP+K | 8 | 3.0% |
| Getsuga Gakushu46P into Rensai Gakushu46PP | 8 | 3.0% |
| evade down into guardG | 7 | 2.7% |
| Gyou'in Haishu3P into crouch | 5 | 1.9% |
| Shinho Suikoushu43P+K | 5 | 1.9% |
| crouch dash back into evade down | 5 | 1.9% |
| crouch into Fukuchougeki2P | 5 | 1.9% |
| forward dash into Tenshin Souchushou6P+K | 5 | 1.9% |
| guardG into evade down | 5 | 1.9% |
| offensive move into Kousoku Kouhi Soushu17P+K+GP+K | 5 | 1.9% |
73 further openings account for the other 105 rounds.
Shun
| crouch into Haisenchu1P | 41 | 16.8% |
|---|---|---|
| offensive move | 20 | 8.2% |
| offensive move into guardG | 20 | 8.2% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 9 | 3.7% |
| crouch dash back into guardG | 9 | 3.7% |
| Getsuga Gakushu46P into Getsuga Gyou'in46PP+K | 8 | 3.3% |
| Getsuga Gakushu46P into Rensai Gakushu46PP | 8 | 3.3% |
| Gyou'in Haishu3P into crouch | 5 | 2.0% |
| Shinho Suikoushu43P+K | 5 | 2.0% |
| crouch into Fukuchougeki2P | 5 | 2.0% |
| forward dash into Tenshin Souchushou6P+K | 5 | 2.0% |
| offensive move into Kousoku Kouhi Soushu17P+K+GP+K | 5 | 2.0% |
| Gyou'in Haishu3P | 4 | 1.6% |
| Gyou'in Haishu3P into Dokuritsu Kanpai46P+K | 4 | 1.6% |
| backdash into evade down | 4 | 1.6% |
66 further openings account for the other 92 rounds.
Goh
| crouch dash back into evade down | 3 | 21.4% |
|---|---|---|
| evade down into guardG | 3 | 21.4% |
| crouch dash forward into evade down | 1 | 7.1% |
| crouch into Maegeri3K | 1 | 7.1% |
| evade down into punchP | 1 | 7.1% |
| forward dash into guardG | 1 | 7.1% |
| forward movement into guardG | 1 | 7.1% |
| guardG into Sune'uchi2P | 1 | 7.1% |
| guardG into evade down | 1 | 7.1% |
| punchP into crouch | 1 | 7.1% |
Lau
| Renkanshou3PPP into Renshou Tenshinkyaku3PPPK | 2 | 50.0% |
|---|---|---|
| crouch dash back into crouch | 1 | 25.0% |
| crouch dash back into evade down | 1 | 25.0% |
