Virtua Fighter 5 REVO · v1.10 · Region: South America
kuuhaku-zero9
Characters played — VF5's own record
| Jacky | 30 | 691 | 395 | 296 | 57.2% |
|---|---|---|---|---|---|
| Akira | 33 | 568 | 336 | 232 | 59.1% |
| Lion | 33 | 379 | 229 | 150 | 60.4% |
| Lau | 33 | 299 | 195 | 104 | 65.2% |
| Jean | 31 | 274 | 170 | 104 | 62.0% |
| Goh | 27 | 103 | 50 | 53 | 48.5% |
| Taka | 26 | 27 | 16 | 11 | 59.3% |
| Kage | 26 | 26 | 11 | 15 | 42.3% |
| Wolf | 26 | 26 | 13 | 13 | 50.0% |
| Pai | 26 | 24 | 11 | 13 | 45.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 77 | 42 | 35 | 54.5% | +2.3 |
|---|---|---|---|---|---|
| Jacky | 62 | 38 | 24 | 61.3% | +9.4 |
| Sarah | 38 | 24 | 14 | 63.2% | +8.5 |
| Vanessa | 36 | 17 | 19 | 47.2% | +1.8 |
| Kage | 29 | 17 | 12 | 58.6% | +8.0 |
| Lion | 27 | 14 | 13 | 51.9% | +6.6 |
| Goh | 24 | 11 | 13 | 45.8% | -3.3 |
| Lei Fei | 22 | 6 | 16 | 27.3% | -22.4 |
| Lau | 20 | 10 | 10 | 50.0% | +0.3 |
| Aoi | 19 | 11 | 8 | 57.9% | +8.4 |
| Jeffry | 18 | 8 | 10 | 44.4% | -1.5 |
| Pai | 17 | 5 | 12 | 29.4% | -20.9 |
| El Blaze | 16 | 7 | 9 | 43.8% | +0.9 |
| Jean | 16 | 8 | 8 | 50.0% | -4.0 |
| Shun | 14 | 5 | 9 | 35.7% | -13.7 |
| Brad | 13 | 5 | 8 | 38.5% | -7.7 |
| Dural | 12 | 5 | 7 | 41.7% | -12.4 |
| Eileen | 9 | 4 | 5 | 44.4% | -9.0 |
| Wolf | 8 | 4 | 4 | 50.0% | -9.1 |
| Taka | 2 | 1 | 1 | 50.0% | -8.9 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 62 | 40 | 22 | 64.5% | +12.0 |
|---|---|---|---|---|---|
| Half Fence | 60 | 26 | 34 | 43.3% | -5.9 |
| Breakable Full Fence | 57 | 26 | 31 | 45.6% | -3.4 |
| Octagon | 57 | 30 | 27 | 52.6% | +6.6 |
| Open | 46 | 25 | 21 | 54.4% | +0.2 |
| Breakable Half Fence | 41 | 20 | 21 | 48.8% | -3.0 |
| Rectangle | 36 | 22 | 14 | 61.1% | +11.9 |
| Full Fence and Open | 30 | 14 | 16 | 46.7% | -1.8 |
| Low Fence | 30 | 11 | 19 | 36.7% | -17.5 |
| Full Fence | 26 | 10 | 16 | 38.5% | -11.7 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 277 | 48.4% | 48.9% | -0.5 |
| No walls | 138 | 55.1% | 53.9% | +1.2 |
Walls against open: -1.7 points (95% range -11.8 to +8.3), p 0.734 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| けいすけ新宿 (Rank 32) | 32 | 14 | 18 | 43.8% |
|---|---|---|---|---|
| ヘニオ (Rank 34) | 32 | 13 | 19 | 40.6% |
| okb@j>おーけーびー (Rank 29) | 20 | 12 | 8 | 60.0% |
| Oo-Mujirushi-oO (Rank 29) | 19 | 14 | 5 | 73.7% |
| くろなぎ (Rank 30) | 16 | 11 | 5 | 68.8% |
| てーらい (Rank 32) | 16 | 4 | 12 | 25.0% |
| BANANA (Rank 29) | 15 | 13 | 2 | 86.7% |
| MikuMartineau (Rank 29) | 14 | 5 | 9 | 35.7% |
| a_h_i_k_o (Rank 26) | 14 | 10 | 4 | 71.4% |
| orz (Rank 32) | 8 | 5 | 3 | 62.5% |
| Koromo (Rank 33) | 7 | 4 | 3 | 57.1% |
| のんちゃん (Rank 31) | 7 | 2 | 5 | 28.6% |
| ぺーくんだよ (Rank 34) | 7 | 1 | 6 | 14.3% |
| ヒ・ジハー (Rank 33) | 6 | 1 | 5 | 16.7% |
| フェイス (Rank 35) | 6 | 2 | 4 | 33.3% |
| 拳四郎 (Rank 36) | 6 | 1 | 5 | 16.7% |
| 방가방가 (Rank 27) | 6 | 4 | 2 | 66.7% |
| manao_0609 (Rank 27) | 5 | 3 | 2 | 60.0% |
| あいりく (Rank 35) | 5 | 2 | 3 | 40.0% |
| あぽろん (Rank 37) | 5 | 3 | 2 | 60.0% |
| こうちゃん(`ー´)ノ (Rank 28) | 5 | 2 | 3 | 40.0% |
| イイダ (Rank 31) | 5 | 3 | 2 | 60.0% |
| ゲッパー (Rank 34) | 5 | 1 | 4 | 20.0% |
| スパルタ真知子 (Rank 29) | 5 | 2 | 3 | 40.0% |
| マサオ(AO) (Rank 39) | 5 | 1 | 4 | 20.0% |
Most played opponents, most recent first
| イイダ (Rank 31) | 2026/09/11 | 5 | 3 | 2 | 60.0% |
|---|---|---|---|---|---|
| ゲッパー (Rank 34) | 2026/09/11 | 5 | 1 | 4 | 20.0% |
| Koromo (Rank 33) | 2026/09/09 | 7 | 4 | 3 | 57.1% |
| のんちゃん (Rank 31) | 2026/09/09 | 7 | 2 | 5 | 28.6% |
| あいりく (Rank 35) | 2026/09/03 | 5 | 2 | 3 | 40.0% |
| マサオ(AO) (Rank 39) | 2026/09/03 | 5 | 1 | 4 | 20.0% |
| okb@j>おーけーびー (Rank 29) | 2026/09/02 | 20 | 12 | 8 | 60.0% |
| ヘニオ (Rank 34) | 2026/08/31 | 32 | 13 | 19 | 40.6% |
| orz (Rank 32) | 2026/08/31 | 8 | 5 | 3 | 62.5% |
| ぺーくんだよ (Rank 34) | 2026/08/30 | 7 | 1 | 6 | 14.3% |
| BANANA (Rank 29) | 2026/08/24 | 15 | 13 | 2 | 86.7% |
| 拳四郎 (Rank 36) | 2026/08/23 | 6 | 1 | 5 | 16.7% |
| フェイス (Rank 35) | 2026/08/21 | 6 | 2 | 4 | 33.3% |
| Oo-Mujirushi-oO (Rank 29) | 2026/07/26 | 19 | 14 | 5 | 73.7% |
| くろなぎ (Rank 30) | 2026/07/14 | 16 | 11 | 5 | 68.8% |
| てーらい (Rank 32) | 2026/07/04 | 16 | 4 | 12 | 25.0% |
| あぽろん (Rank 37) | 2026/07/03 | 5 | 3 | 2 | 60.0% |
| a_h_i_k_o (Rank 26) | 2026/06/25 | 14 | 10 | 4 | 71.4% |
| ヒ・ジハー (Rank 33) | 2026/06/22 | 6 | 1 | 5 | 16.7% |
| けいすけ新宿 (Rank 32) | 2026/05/31 | 32 | 14 | 18 | 43.8% |
| 방가방가 (Rank 27) | 2026/05/31 | 6 | 4 | 2 | 66.7% |
| こうちゃん(`ー´)ノ (Rank 28) | 2026/05/17 | 5 | 2 | 3 | 40.0% |
| スパルタ真知子 (Rank 29) | 2026/04/25 | 5 | 2 | 3 | 40.0% |
| MikuMartineau (Rank 29) | 2026/04/25 | 14 | 5 | 9 | 35.7% |
| manao_0609 (Rank 27) | 2026/04/23 | 5 | 3 | 2 | 60.0% |
Round openings
Every character
| backdash into evade down | 96 | 5.0% |
|---|---|---|
| guardG into evade down | 81 | 4.2% |
| Juchou Senshou8P+K | 70 | 3.6% |
| guardG into evade up | 64 | 3.3% |
| Rimon Chouchu66P | 52 | 2.7% |
| guardG into Jouho Touken6P | 49 | 2.5% |
| guardG into Rimon Chouchu66P | 44 | 2.3% |
| crouch into Low Spin Kick1K+G | 39 | 2.0% |
| backdash into Koboku214P | 38 | 2.0% |
| evade up into crouch dash forward | 33 | 1.7% |
| guardG into Smash Straight3P | 33 | 1.7% |
| guardG into throwP+G | 32 | 1.6% |
| backdash into Spin Heel Sword4K+G | 31 | 1.6% |
| backdash into Chouzan Housui46P+K | 27 | 1.4% |
| Jouho Touken6P | 26 | 1.3% |
428 further openings account for the other 1,225 rounds.
Akira
| Rimon Chouchu66P | 52 | 10.2% |
|---|---|---|
| guardG into Jouho Touken6P | 49 | 9.6% |
| guardG into Rimon Chouchu66P | 44 | 8.6% |
| backdash into Koboku214P | 38 | 7.5% |
| backdash into Chouzan Housui46P+K | 27 | 5.3% |
| Jouho Touken6P | 26 | 5.1% |
| forward dash into forward punch+kick6P+K | 21 | 4.1% |
| forward dash into Jouho Touken6P | 17 | 3.3% |
| backdash into evade down | 16 | 3.1% |
| backdash into Hekishou43P | 12 | 2.4% |
| punchP into Hachimon KaidaPP | 12 | 2.4% |
| guardG into evade up | 11 | 2.2% |
| Rimon Chouchu66P into Jouho Touken6P | 10 | 2.0% |
| guardG into evade down | 10 | 2.0% |
| evade up into Jouho Touken6P | 9 | 1.8% |
66 further openings account for the other 155 rounds.
Jacky
| crouch into Low Spin Kick1K+G | 39 | 8.9% |
|---|---|---|
| guardG into Smash Straight3P | 33 | 7.5% |
| backdash into Spin Heel Sword4K+G | 31 | 7.1% |
| backdash into evade down | 25 | 5.7% |
| guardG into evade up | 23 | 5.2% |
| guardG into evade down | 20 | 4.6% |
| evade up into Smash Straight3P | 14 | 3.2% |
| backdash into Long Stride Back Knuckle4P+K | 12 | 2.7% |
| guardG into High Angle Upper Kick6K | 10 | 2.3% |
| evade down into forward dash | 9 | 2.0% |
| backdash into Middle Spin Kick46K+G | 8 | 1.8% |
| evade down into High Angle Upper Kick6K | 8 | 1.8% |
| evade up into crouch dash forward | 8 | 1.8% |
| guardG into Middle Smash6P | 8 | 1.8% |
| backdash | 7 | 1.6% |
99 further openings account for the other 184 rounds.
Lion
| Juchou Senshou8P+K | 70 | 18.6% |
|---|---|---|
| guardG into Sen'inshou3P | 23 | 6.1% |
| backdash into Senshippo66P | 21 | 5.6% |
| guardG into evade down | 20 | 5.3% |
| backdash into evade down | 13 | 3.5% |
| backdash into Senshou Haiten44P | 10 | 2.7% |
| guardG into throwP+G | 10 | 2.7% |
| Katousui2P | 9 | 2.4% |
| Katousui2P into backdash | 9 | 2.4% |
| evade up into crouch dash forward | 9 | 2.4% |
| guardG into Juchou Senshou8P+K | 9 | 2.4% |
| guardG into Katousui2P | 8 | 2.1% |
| backdash into Tanhikyaku46K | 7 | 1.9% |
| guardG into punchP | 7 | 1.9% |
| backdash into forward dash | 6 | 1.6% |
88 further openings account for the other 145 rounds.
Lau
| backdash into evade down | 20 | 7.3% |
|---|---|---|
| forward dash into Rouko Tekiga6P+KP+K | 20 | 7.3% |
| backdash into Sako Soushou4P+K | 19 | 7.0% |
| Rouko Tankai6P+K into Rouko Tekiga6P+KP+K | 14 | 5.1% |
| guardG into throwP+G | 11 | 4.0% |
| Souko Sensou66P+K into Rouko Tankai6P+K | 10 | 3.7% |
| guardG into Sako Soushou4P+K | 10 | 3.7% |
| guardG into evade up | 10 | 3.7% |
| forward movement into Tenshin EngekishouP+K | 8 | 2.9% |
| guardG into Chugeki6P | 8 | 2.9% |
| guardG into evade down | 8 | 2.9% |
| evade down into Sako Soushou4P+K | 7 | 2.6% |
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 6 | 2.2% |
| guardG into Chisoutai2K+G | 6 | 2.2% |
| evade up into crouch dash forward | 5 | 1.8% |
74 further openings account for the other 111 rounds.
Jean
| backdash into evade down | 14 | 7.6% |
|---|---|---|
| backdash into Kake'uchi46P | 12 | 6.5% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 11 | 6.0% |
| backdash into Kake'uchi~Maekeri'age46PK | 10 | 5.4% |
| guardG into Gyaku Seikenzuki66P | 10 | 5.4% |
| Yoko'enpi6P | 9 | 4.9% |
| Shitamaeken2P | 8 | 4.3% |
| evade up into Chudan Ushiro Mawashigeri66K | 7 | 3.8% |
| evade up into crouch dash forward | 6 | 3.2% |
| Tate'enpi33P | 5 | 2.7% |
| backdash into Nozuchi1P+K | 5 | 2.7% |
| guardG into evade down | 5 | 2.7% |
| guardG into evade up | 5 | 2.7% |
| evade up into evade down | 4 | 2.2% |
| evade up into throwP+G | 4 | 2.2% |
51 further openings account for the other 70 rounds.
Goh
| guardG into evade down | 9 | 12.2% |
|---|---|---|
| backdash into evade down | 5 | 6.8% |
| backdash into Karura4P+K | 4 | 5.4% |
| guardG into Kirin33P | 4 | 5.4% |
| guardG into Kurogane Kudaki66P | 4 | 5.4% |
| guardG into evade up | 4 | 5.4% |
| guardG into Raikou3P | 3 | 4.0% |
| backdash into Maegeri3K | 2 | 2.7% |
| evade down into Hiji'ate6P | 2 | 2.7% |
| evade down into backdash | 2 | 2.7% |
| evade down into guardG | 2 | 2.7% |
| evade up into Raikou3P | 2 | 2.7% |
| guardG into Hiji'ate6P | 2 | 2.7% |
| guardG into KiribaraiK+G | 2 | 2.7% |
| guardG into kickK | 2 | 2.7% |
24 further openings account for the other 25 rounds.
Taka
| guardG into evade down | 6 | 17.6% |
|---|---|---|
| backdash into Kumoyaburi4P+K | 5 | 14.7% |
| Ao'oni Midaremage214P+K | 2 | 5.9% |
| backdash into evade down | 2 | 5.9% |
| evade down into forward dash | 2 | 5.9% |
| guardG into Morote Tsuppari66PP | 2 | 5.9% |
| Hiji'ate6P | 1 | 2.9% |
| backdash into Ao'oni Midaremage214P+K | 1 | 2.9% |
| backdash into Dohyouwari43P | 1 | 2.9% |
| evade down into forward movement | 1 | 2.9% |
| evade down into punchP | 1 | 2.9% |
| evade up into Hiji'ate6P | 1 | 2.9% |
| evade up into forward dash | 1 | 2.9% |
| forward dash into Morote Tsuppari66PP | 1 | 2.9% |
| guardG into Kaminaridaiko Hasami'uchiK+GP | 1 | 2.9% |
6 further openings account for the other 6 rounds.
Pai
| guardG into Souanshou3P+K | 4 | 14.8% |
|---|---|---|
| guardG into evade up | 4 | 14.8% |
| crouch into Honshin Soukyaku1K+G | 2 | 7.4% |
| evade up into forward dash | 2 | 7.4% |
| guardG into throwP+G | 2 | 7.4% |
| Senchuken6P | 1 | 3.7% |
| backdash into Kochoukyaku4K+G | 1 | 3.7% |
| backdash into Sensaitai2K | 1 | 3.7% |
| crouch into Renka Sentai2KK | 1 | 3.7% |
| down-back kick1K | 1 | 3.7% |
| evade down into backdash | 1 | 3.7% |
| evade up into Honshin Soukyaku1K+G | 1 | 3.7% |
| evade up into Soukasui3P | 1 | 3.7% |
| evade up into crouch dash forward | 1 | 3.7% |
| forward dash into evade down | 1 | 3.7% |
3 further openings account for the other 3 rounds.
Kage
| evade up into crouch dash forward | 3 | 16.7% |
|---|---|---|
| guardG into evade down | 2 | 11.1% |
| guardG into evade up | 2 | 11.1% |
| backdash into Gen'you4K+G | 1 | 5.6% |
| backdash into Rasen Urageri4PK | 1 | 5.6% |
| evade down into throwP+G | 1 | 5.6% |
| evade up into Fusen Renkyaku6K+G | 1 | 5.6% |
| evade up into Tsumujigeri2K+G | 1 | 5.6% |
| evade up into evade down | 1 | 5.6% |
| guardG | 1 | 5.6% |
| guardG into Fusen Renkyaku6K+G | 1 | 5.6% |
| guardG into Fusenjin3P | 1 | 5.6% |
| guardG into Rasen4P | 1 | 5.6% |
| guardG into Rasen Urageri4PK | 1 | 5.6% |
Wolf
| Screw Hook63214P into Screw Lariat63214PP | 1 | 20.0% |
|---|---|---|
| backdash into evade down | 1 | 20.0% |
| backward movement into Low Hammer2P | 1 | 20.0% |
| evade up into punchP | 1 | 20.0% |
| guardG into Heavy Middle Kick3K+G | 1 | 20.0% |
