Virtua Fighter 5 REVO · v1.10 · Region: Asia
Elo rating
Overall, and on each character played 10+ times1817 #330 of 3,686 on the Elo list →
El Blaze1814186 matches
Shun1822121 matches
Wolf183293 matches
Sarah181492 matches
Goh182984 matches
Brad182774 matches
Pai180973 matches
Jacky182063 matches
Akira180650 matches
Kage183149 matches
Lau181048 matches
Aoi180545 matches
Jean181532 matches
Vanessa180731 matches
Lion182329 matches
Lei Fei179726 matches
Eileen182019 matches
Jeffry182217 matches
The overall rating moves on every match, whatever was picked; a character's rating adds this player's own adjustment on it. Both run from every recorded match since v1.10; how they are worked out is on the Elo list.
Characters played — VF5's own record
| Jacky | 39 | 1,039 | 605 | 434 | 58.2% |
|---|---|---|---|---|---|
| Kage | 40 | 885 | 557 | 328 | 62.9% |
| Goh | 39 | 777 | 458 | 319 | 58.9% |
| Aoi | 38 | 750 | 462 | 288 | 61.6% |
| Jean | 40 | 717 | 445 | 272 | 62.1% |
| Pai | 39 | 651 | 427 | 224 | 65.6% |
| Lion | 41 | 580 | 374 | 206 | 64.5% |
| Brad | 40 | 549 | 356 | 193 | 64.8% |
| Lau | 39 | 518 | 313 | 205 | 60.4% |
| Jeffry | 39 | 505 | 316 | 189 | 62.6% |
| Akira | 39 | 445 | 288 | 157 | 64.7% |
| Lei Fei | 39 | 429 | 278 | 151 | 64.8% |
| Vanessa | 38 | 409 | 264 | 145 | 64.5% |
| Sarah | 38 | 404 | 265 | 139 | 65.6% |
| Wolf | 39 | 372 | 249 | 123 | 66.9% |
| El Blaze | 38 | 367 | 247 | 120 | 67.3% |
| Eileen | 38 | 317 | 242 | 75 | 76.3% |
| Shun | 36 | 194 | 149 | 45 | 76.8% |
| Dural | 36 | 177 | 139 | 38 | 78.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Inputs per second
3,872 of 4,554 rounds counted10.3 inputs a second (616 a minute) this season. Faster than 96% of the 4,069 regulars with enough rounds counted to compare.
By character played
| El Blaze | 10.8 | 648 | 750 |
|---|---|---|---|
| Shun | 9.9 | 591 | 449 |
| Wolf | 10.2 | 614 | 308 |
| Sarah | 9.9 | 595 | 263 |
| Goh | 10.4 | 623 | 343 |
| Brad | 9.7 | 582 | 229 |
| Pai | 9.8 | 589 | 283 |
| Jacky | 10.4 | 627 | 146 |
| Akira | 10.7 | 641 | 137 |
| Kage | 10.2 | 611 | 196 |
| Lau | 10.4 | 627 | 172 |
| Aoi | 10.3 | 616 | 109 |
| Jean | 10.5 | 631 | 133 |
| Vanessa | 10.1 | 603 | 28 |
| Lion | 10.3 | 617 | 100 |
| Lei Fei | 9.8 | 588 | 102 |
| Eileen | 10.3 | 618 | 78 |
| Jeffry | 11.1 | 668 | 34 |
| Dural | 9.8 | 591 | 12 |
By opponent's character
| Jacky | 10.5 | 629 | 431 |
|---|---|---|---|
| Akira | 10.3 | 621 | 305 |
| Lau | 10.2 | 610 | 302 |
| Brad | 10.4 | 622 | 290 |
| Kage | 10.4 | 624 | 253 |
| Pai | 10.1 | 603 | 214 |
| Jean | 10.2 | 615 | 280 |
| Vanessa | 10.1 | 605 | 251 |
| El Blaze | 10.2 | 615 | 248 |
| Wolf | 10.4 | 623 | 241 |
| Goh | 10.3 | 620 | 147 |
| Lion | 10.3 | 620 | 190 |
| Shun | 9.8 | 588 | 177 |
| Lei Fei | 10.4 | 622 | 149 |
| Jeffry | 10.2 | 614 | 100 |
| Sarah | 10.3 | 621 | 77 |
| Taka | 9.9 | 592 | 76 |
| Aoi | 10.0 | 603 | 47 |
| Dural | 10.2 | 614 | 59 |
| Eileen | 10.1 | 604 | 35 |
An input is any change on the controller (a new stick direction, a button pressed or released) from the bell to the moment a round is decided, over the live time of the round. Only rounds whose inputs have been decoded are counted. Who you face changes the pace too: see the inputs-per-second article under News.
Against each character
| Jacky | 115 | 63 | 52 | 54.8% | -5.9 |
|---|---|---|---|---|---|
| Akira | 89 | 53 | 36 | 59.5% | -2.4 |
| Lau | 82 | 41 | 41 | 50.0% | -5.7 |
| Brad | 79 | 41 | 38 | 51.9% | -10.8 |
| Kage | 76 | 53 | 23 | 69.7% | +7.5 |
| Pai | 73 | 35 | 38 | 48.0% | -11.0 |
| Jean | 72 | 59 | 13 | 81.9% | +19.9 |
| Vanessa | 68 | 43 | 25 | 63.2% | +2.1 |
| El Blaze | 67 | 41 | 26 | 61.2% | +5.5 |
| Wolf | 65 | 39 | 26 | 60.0% | -1.5 |
| Goh | 59 | 33 | 26 | 55.9% | -5.0 |
| Lion | 56 | 35 | 21 | 62.5% | +0.5 |
| Shun | 52 | 31 | 21 | 59.6% | +0.8 |
| Lei Fei | 47 | 30 | 17 | 63.8% | +0.2 |
| Jeffry | 34 | 24 | 10 | 70.6% | +7.5 |
| Sarah | 26 | 19 | 7 | 73.1% | +4.5 |
| Taka | 26 | 15 | 11 | 57.7% | -2.2 |
| Aoi | 19 | 17 | 2 | 89.5% | +19.4 |
| Dural | 16 | 9 | 7 | 56.2% | -8.4 |
| Eileen | 14 | 10 | 4 | 71.4% | +14.0 |
1 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 134 | 82 | 52 | 61.2% | -0.9 |
|---|---|---|---|---|---|
| Single Wall | 131 | 81 | 50 | 61.8% | +1.1 |
| Breakable Full Fence | 120 | 72 | 48 | 60.0% | -1.1 |
| Full Fence | 117 | 80 | 37 | 68.4% | +8.6 |
| Rectangle | 117 | 70 | 47 | 59.8% | -2.6 |
| Half Fence | 112 | 62 | 50 | 55.4% | -3.7 |
| Open | 112 | 72 | 40 | 64.3% | +2.4 |
| Breakable Half Fence | 91 | 55 | 36 | 60.4% | -0.5 |
| Low Fence | 82 | 53 | 29 | 64.6% | +5.0 |
| Full Fence and Open | 70 | 38 | 32 | 54.3% | -5.7 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 691 | 60.9% | 60.9% | -0.0 |
| No walls | 325 | 63.4% | 61.1% | +2.3 |
Walls against open: -2.3 points (95% range -9.3 to +4.7), p 0.514 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ハマラウ (Rank 41) | 28 | 7 | 21 | 25.0% |
|---|---|---|---|---|
| しょべるん (Rank 38) | 22 | 12 | 10 | 54.5% |
| super-lowdropman (Rank 39) | 16 | 10 | 6 | 62.5% |
| LEO (Rank 33) | 15 | 12 | 3 | 80.0% |
| tu-kun0223 (Rank 40) | 15 | 9 | 6 | 60.0% |
| めがじぇね (Rank 42) | 15 | 4 | 11 | 26.7% |
| no-0809 (Rank 39) | 14 | 6 | 8 | 42.9% |
| ふかふか (Rank 38) | 12 | 10 | 2 | 83.3% |
| Sleipnir-kzm (Rank 36) | 11 | 5 | 6 | 45.5% |
| トーマス軍団残党K (Rank 40) | 11 | 9 | 2 | 81.8% |
| Itau5963 (Rank 39) | 10 | 2 | 8 | 20.0% |
| P式截拳道こくとう (Rank 40) | 10 | 3 | 7 | 30.0% |
| Umemon2026 (Rank 35) | 10 | 8 | 2 | 80.0% |
| klkun (Rank 41) | 10 | 5 | 5 | 50.0% |
| じゃんぬ兄(公認) (Rank 36) | 10 | 8 | 2 | 80.0% |
| zakiyamaBR (Rank 35) | 9 | 7 | 2 | 77.8% |
| たつや (Rank 40) | 9 | 3 | 6 | 33.3% |
| ぱりぱり (Rank 40) | 9 | 5 | 4 | 55.6% |
| ゲッパー (Rank 37) | 9 | 7 | 2 | 77.8% |
| 힘내라코스피아직더물렸다. (Rank 39) | 9 | 4 | 5 | 44.4% |
| ken1chin (Rank 38) | 8 | 4 | 4 | 50.0% |
| lapislazuli (Rank 37) | 8 | 7 | 1 | 87.5% |
| manatsu_7 (Rank 42) | 8 | 2 | 6 | 25.0% |
| モブ太郎 (Rank 42) | 8 | 3 | 5 | 37.5% |
| 全身ボロボロポックリ (Rank 41) | 8 | 1 | 7 | 12.5% |
Most played opponents, most recent first
| たつや (Rank 40) | 2026/10/11 | 9 | 3 | 6 | 33.3% |
|---|---|---|---|---|---|
| しょべるん (Rank 38) | 2026/10/11 | 22 | 12 | 10 | 54.5% |
| めがじぇね (Rank 42) | 2026/10/11 | 15 | 4 | 11 | 26.7% |
| ぱりぱり (Rank 40) | 2026/10/11 | 9 | 5 | 4 | 55.6% |
| Itau5963 (Rank 39) | 2026/10/04 | 10 | 2 | 8 | 20.0% |
| モブ太郎 (Rank 42) | 2026/09/13 | 8 | 3 | 5 | 37.5% |
| ハマラウ (Rank 41) | 2026/09/06 | 28 | 7 | 21 | 25.0% |
| tu-kun0223 (Rank 40) | 2026/09/06 | 15 | 9 | 6 | 60.0% |
| 힘내라코스피아직더물렸다. (Rank 39) | 2026/09/06 | 9 | 4 | 5 | 44.4% |
| klkun (Rank 41) | 2026/08/31 | 10 | 5 | 5 | 50.0% |
| lapislazuli (Rank 37) | 2026/08/31 | 8 | 7 | 1 | 87.5% |
| ゲッパー (Rank 37) | 2026/08/24 | 9 | 7 | 2 | 77.8% |
| manatsu_7 (Rank 42) | 2026/08/02 | 8 | 2 | 6 | 25.0% |
| zakiyamaBR (Rank 35) | 2026/08/02 | 9 | 7 | 2 | 77.8% |
| Umemon2026 (Rank 35) | 2026/08/02 | 10 | 8 | 2 | 80.0% |
| LEO (Rank 33) | 2026/08/02 | 15 | 12 | 3 | 80.0% |
| super-lowdropman (Rank 39) | 2026/07/26 | 16 | 10 | 6 | 62.5% |
| じゃんぬ兄(公認) (Rank 36) | 2026/07/24 | 10 | 8 | 2 | 80.0% |
| ふかふか (Rank 38) | 2026/07/20 | 12 | 10 | 2 | 83.3% |
| トーマス軍団残党K (Rank 40) | 2026/07/12 | 11 | 9 | 2 | 81.8% |
| P式截拳道こくとう (Rank 40) | 2026/07/12 | 10 | 3 | 7 | 30.0% |
| ken1chin (Rank 38) | 2026/06/29 | 8 | 4 | 4 | 50.0% |
| 全身ボロボロポックリ (Rank 41) | 2026/06/13 | 8 | 1 | 7 | 12.5% |
| no-0809 (Rank 39) | 2026/06/07 | 14 | 6 | 8 | 42.9% |
| Sleipnir-kzm (Rank 36) | 2026/05/25 | 11 | 5 | 6 | 45.5% |
Round openings
Every character
| backdash into evade down | 265 | 6.0% |
|---|---|---|
| backdash into evade up | 201 | 4.6% |
| Demon Dance9P+K into Demon's Tail9P+KK | 93 | 2.1% |
| forward movement into punchP | 76 | 1.7% |
| Straight6P+K into Quick Combo6P+KP | 67 | 1.5% |
| backdash into throwP+G | 61 | 1.4% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 53 | 1.2% |
| backdash into punchP | 46 | 1.1% |
| Volcano Upper4P+K into ElbowP+K | 43 | 1.0% |
| backdash into Darkness Sword43K+G | 42 | 1.0% |
| backdash into Elbow Butt4P | 42 | 1.0% |
| backdash into Gyou'in Haishu3P | 42 | 1.0% |
| backdash into Karura4P+K | 41 | 0.9% |
| Gyou'in Haishu3P | 38 | 0.9% |
| Dtee Sawk Dtrohng4P+K | 37 | 0.8% |
1,010 further openings account for the other 3,243 rounds.
Counted from 1,092 of the 1,135 matches played. The rest were not pulled for openings.
El Blaze
- Career
- 247–120 · 67.3%
- This season
- 186 matches · 70.4%
- Peak rank
- 38
First hit in 57.0% of 747 rounds. Won 65.5% of the rounds they struck first, 55.5% of the rounds they were struck first.
Significant Tells
- In round 1: attacks straight away in 50.0% of rounds, against 27.0% in their other rounds.
- Against Shun: evades first in 27.9% of rounds, against 6.5% against everyone else.
- In round 1: opens with “6P+K Straight into 6P+KP Quick Combo” in 16.1% of rounds, against 6.5% in their other rounds.
| Demon Dance9P+K into Demon's Tail9P+KK | 93 | 12.3% |
|---|---|---|
| backdash into evade down | 75 | 10.0% |
| Straight6P+K into Quick Combo6P+KP | 67 | 8.9% |
| backdash into evade up | 55 | 7.3% |
| Volcano Upper4P+K into ElbowP+K | 43 | 5.7% |
| backdash into Darkness Sword43K+G | 42 | 5.6% |
| backdash into Demon's Tail9P+KK | 34 | 4.5% |
| backdash into Hammer Smash46P+K | 26 | 3.5% |
| backdash into Straight6P+K | 19 | 2.5% |
| backdash into Volcano Upper4P+K | 19 | 2.5% |
| backdash into Spinning Thrust Kick3K+G | 10 | 1.3% |
| evade down into Hammer Smash46P+K | 10 | 1.3% |
| forward movement into punchP | 10 | 1.3% |
| Sit Jab2P | 9 | 1.2% |
| backdash into Sit Jab2P | 8 | 1.1% |
110 further openings account for the other 233 rounds.
Shun
- Career
- 149–45 · 76.8%
- This season
- 121 matches · 78.5%
- Peak rank
- 36
First hit in 55.2% of 446 rounds. Won 70.7% of the rounds they struck first, 65.5% of the rounds they were struck first.
Significant Tells
- In round 1: opens with “3P Gyou'in Haishu” in 17.4% of rounds, against 5.2% in their other rounds.
| backdash into Gyou'in Haishu3P | 42 | 9.3% |
|---|---|---|
| Gyou'in Haishu3P | 38 | 8.4% |
| Haisenchu1P | 36 | 8.0% |
| Haisenchu1P into guardG | 22 | 4.9% |
| Gyou'in Haishu3P into Chougeki RigoutaiPK | 16 | 3.5% |
| backdash into Kasen Gyou'in6P+K+G | 13 | 2.9% |
| forward movement into punchP | 13 | 2.9% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 12 | 2.7% |
| backdash into evade down | 12 | 2.7% |
| Kasen Chugeki6P into Kasen Zenbokushou6PP | 11 | 2.4% |
| backdash into Getsuga Gakushu46P | 11 | 2.4% |
| Gyou'in Haishu3P into guardG | 10 | 2.2% |
| backdash into throwP+G | 10 | 2.2% |
| backdash into evade up | 9 | 2.0% |
| backdash into Rengeki Gakushu46PPP | 8 | 1.8% |
97 further openings account for the other 188 rounds.
By stage type
Record against each character on walled and open stages, as Shun
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| El Blaze | 19–1 · 95% | 4–2 · 67% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Wolf
- Career
- 249–123 · 66.9%
- This season
- 93 matches · 66.7%
- Peak rank
- 39
First hit in 55.9% of 381 rounds. Won 64.3% of the rounds they struck first, 50.0% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| backdash into Elbow Butt4P | 42 | 11.0% |
|---|---|---|
| forward movement into Elbow Butt4P | 34 | 8.9% |
| backdash into evade down | 28 | 7.3% |
| Quick Shoulder66P+K into Level Back CrushP+K | 24 | 6.3% |
| Low Drop Kick62K into kickK | 23 | 6.0% |
| backdash into evade up | 18 | 4.7% |
| Rolling Savate6K+G into kickK | 11 | 2.9% |
| backdash into Quick Shoulder66P+K | 11 | 2.9% |
| Screw Hook63214P | 10 | 2.6% |
| evade down into Elbow Butt4P | 9 | 2.4% |
| Low Hammer2P | 8 | 2.1% |
| Low Hammer2P into backdash | 8 | 2.1% |
| forward dash into Screw Lariat63214PP | 8 | 2.1% |
| backdash into Short Shoulder46P+K | 7 | 1.8% |
| forward dash into Screw Hook63214P | 7 | 1.8% |
66 further openings account for the other 135 rounds.
Sarah
- Career
- 265–139 · 65.6%
- This season
- 92 matches · 62.0%
- Peak rank
- 38
First hit in 57.5% of 367 rounds. Won 57.8% of the rounds they struck first, 56.4% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| Queen Bee Needle66K+G into kickK | 34 | 9.2% |
|---|---|---|
| backdash into Crescent Heel4K+G | 29 | 7.8% |
| Long Snap Side Chop3P+K into Hide Side Kick (Deflect)P+K | 26 | 7.0% |
| backdash into evade down | 21 | 5.7% |
| backdash into evade up | 12 | 3.2% |
| kickK into High Kick StraightKP | 12 | 3.2% |
| Squat Straight2P | 9 | 2.4% |
| backdash into Long Snap Side Chop3P+K | 9 | 2.4% |
| Squat Straight2P into Long Snap Side Chop3P+K | 8 | 2.2% |
| backdash into Full Spin Heel Kick9K | 7 | 1.9% |
| forward movement into punchP | 7 | 1.9% |
| Squat Straight2P into backdash | 6 | 1.6% |
| backdash into Jackknife Kick3K | 6 | 1.6% |
| Long Snap Side Chop3P+K into Serpent Toe Kick2P+K | 5 | 1.4% |
| Rising Elbow6P | 5 | 1.4% |
94 further openings account for the other 175 rounds.
Goh
- Career
- 458–319 · 58.9%
- This season
- 84 matches · 56.0%
- Peak rank
- 39
First hit in 56.0% of 307 rounds. Won 51.7% of the rounds they struck first, 53.3% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| backdash into Karura4P+K | 41 | 13.3% |
|---|---|---|
| backdash into Maegeri3K | 30 | 9.7% |
| Maegeri3K | 21 | 6.8% |
| backdash into evade down | 20 | 6.5% |
| backdash into evade up | 19 | 6.2% |
| forward movement into punchP | 19 | 6.2% |
| Karura4P+K into AgitosogiP+K | 16 | 5.2% |
| backdash into Raijinsatsu6K+G | 7 | 2.3% |
| Sune'uchi2P | 6 | 1.9% |
| backdash into kickK | 6 | 1.9% |
| forward dash into Maegeri3K | 6 | 1.9% |
| backdash into throwP+G | 5 | 1.6% |
| Kurogane Kudaki66P | 4 | 1.3% |
| Ni'oudaoshi3K+G into forward dash | 4 | 1.3% |
| backdash into Aragami4K | 4 | 1.3% |
59 further openings account for the other 100 rounds.
Counted from 75 of the 84 matches played. The rest were not pulled for openings.
Brad
- Career
- 356–193 · 64.8%
- This season
- 74 matches · 60.8%
- Peak rank
- 40
First hit in 53.2% of 301 rounds. Won 57.5% of the rounds they struck first, 54.6% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| Dtee Sawk Dtrohng4P+K | 37 | 12.2% |
|---|---|---|
| Middle Spin Kick66K into Ten Kao6K | 27 | 8.9% |
| Ducking6P+K+G into Crush Knee KickK+G | 25 | 8.2% |
| backdash into Sway Back4P+K+G | 19 | 6.2% |
| backdash into evade up | 15 | 4.9% |
| backdash into evade down | 12 | 4.0% |
| Sharp Shoot1P into Sit Jab2P | 9 | 3.0% |
| Sit Jab2P | 9 | 3.0% |
| Sway Back4P+K+G into Mighty Knee UpperK | 9 | 3.0% |
| Sharp Shoot1P into punchP | 6 | 2.0% |
| Sit Jab2P into backdash | 6 | 2.0% |
| backdash into Destruction Body3P+K | 6 | 2.0% |
| Sit Jab2P into Dtee Sawk Combination3PP | 5 | 1.6% |
| backdash into Middle Kick3K | 5 | 1.6% |
| backdash into punchP | 5 | 1.6% |
67 further openings account for the other 109 rounds.
Pai
- Career
- 427–224 · 65.6%
- This season
- 73 matches · 49.3%
- Peak rank
- 39
First hit in 55.3% of 282 rounds. Won 53.2% of the rounds they struck first, 48.4% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Souanshou3P+K | 25 | 8.8% |
|---|---|---|
| Enbu Renkyaku6K+G into kickK | 24 | 8.5% |
| backdash into Souanshou3P+K | 20 | 7.1% |
| Souanshou3P+K into guardG | 17 | 6.0% |
| backdash into evade up | 13 | 4.6% |
| forward dash into Honshin Soukyaku1K+G | 13 | 4.6% |
| backdash into Honrakukyaku46K+G | 11 | 3.9% |
| backdash into evade down | 11 | 3.9% |
| Hi'en Tankyaku9K into guardG | 8 | 2.8% |
| Hi'en Tankyaku9K | 7 | 2.5% |
| Honshin Soukyaku1K+G into kickK | 7 | 2.5% |
| backdash into Tenshin Oushoushou46P+K | 5 | 1.8% |
| Souanshou3P+K into kickK | 4 | 1.4% |
| backdash into Koutankyaku66K | 4 | 1.4% |
| evade down into Honshin Soukyaku1K+G | 4 | 1.4% |
70 further openings account for the other 110 rounds.
Jacky
- Career
- 605–434 · 58.2%
- This season
- 63 matches · 55.6%
- Peak rank
- 39
First hit in 57.2% of 255 rounds. Won 53.4% of the rounds they struck first, 47.7% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Dash Hammer Kick66K into High Angle Upper Kick6K | 53 | 20.4% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 20 | 7.7% |
| backdash into evade down | 19 | 7.3% |
| backdash into Dash Hammer Kick66K | 12 | 4.6% |
| Squat Straight2P into backdash | 9 | 3.5% |
| backdash into Smash Straight Jab3PP | 9 | 3.5% |
| forward movement into Jab Double StraightPPP | 9 | 3.5% |
| backdash into Beat KnuckleP+K | 8 | 3.1% |
| backdash into Beat & Back KnuckleP+KP | 6 | 2.3% |
| Squat Straight2P | 5 | 1.9% |
| backdash into evade up | 5 | 1.9% |
| Dash Hammer Kick66K into kickK | 4 | 1.5% |
| backdash into High Angle Upper Kick6K | 4 | 1.5% |
| backdash into throwP+G | 4 | 1.5% |
| backdash into Double Back Knuckle4PP | 3 | 1.1% |
69 further openings account for the other 90 rounds.
Akira
- Career
- 288–157 · 64.7%
- This season
- 50 matches · 50.0%
- Peak rank
- 39
First hit in 52.9% of 208 rounds. Won 46.4% of the rounds they struck first, 53.1% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Senzankou66P+K into throwP+G | 32 | 15.4% |
|---|---|---|
| Rimon Chouchu66P into Jouho Touken6P | 20 | 9.6% |
| backdash into evade down | 17 | 8.2% |
| backdash into Jouho Touken6P | 12 | 5.8% |
| backdash into evade up | 11 | 5.3% |
| Housui2P into forward dash | 10 | 4.8% |
| backdash into Koboku214P | 7 | 3.4% |
| backdash into Rimon Chouchu66P | 7 | 3.4% |
| Housui2P | 6 | 2.9% |
| forward dash into Jouho Touken6P | 5 | 2.4% |
| backdash into Souka Housui3P+K | 4 | 1.9% |
| backdash into Tetsuzankou466P+K | 4 | 1.9% |
| evade down into Koboku214P | 4 | 1.9% |
| backdash into Jouho Senshou46P | 3 | 1.4% |
| backdash into Youhou33P | 3 | 1.4% |
44 further openings account for the other 63 rounds.
Kage
- Career
- 557–328 · 62.9%
- This season
- 49 matches · 59.2%
- Peak rank
- 40
First hit in 54.4% of 195 rounds. Won 54.7% of the rounds they struck first, 53.9% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| backdash into Furikakato OtoshiK+G | 17 | 8.7% |
|---|---|---|
| Ryu'eikyaku66K into forward kick6K | 14 | 7.1% |
| backdash into evade down | 14 | 7.1% |
| backdash into Nakageri3K | 10 | 5.1% |
| Senpugeri7K into kickK | 9 | 4.6% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 8 | 4.1% |
| Hiji'uchi6P | 6 | 3.1% |
| backward movement into Nagiharai6P+K | 6 | 3.1% |
| forward movement into RekkukyakuPPK | 6 | 3.1% |
| Jizuridan2P | 4 | 2.0% |
| Jizuridan2P into backdash | 4 | 2.0% |
| backdash into Hagakure-ryu In Fujingeki46P+KP | 4 | 2.0% |
| backdash into punchP | 4 | 2.0% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G | 3 | 1.5% |
| Jizuridan2P into Shippuzan3PP | 3 | 1.5% |
53 further openings account for the other 84 rounds.
Aoi
- Career
- 462–288 · 61.6%
- This season
- 45 matches · 55.6%
- Peak rank
- 38
First hit in 51.1% of 178 rounds. Won 58.2% of the rounds they struck first, 48.3% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Ryoushi43P | 22 | 12.4% |
|---|---|---|
| Sou'unha66K into Kumogeri6KK | 21 | 11.8% |
| backdash into Sodeshinken33P+K | 10 | 5.6% |
| forward dash into Kusanagi2K+G | 9 | 5.1% |
| backdash into evade up | 8 | 4.5% |
| kickK into Joudan Keri'ate~DatotsuKP | 8 | 4.5% |
| backdash into evade down | 7 | 3.9% |
| backdash into Sanseigan66P+K | 5 | 2.8% |
| backdash into throwP+G | 5 | 2.8% |
| forward movement into Nirentotsu OuchuPPP | 5 | 2.8% |
| Ouda6P+K into Oushu Hiji'ate6P+KP | 4 | 2.2% |
| Ryoushi43P into guardG | 4 | 2.2% |
| backdash into Hou'oushu3P | 4 | 2.2% |
| offensive move | 4 | 2.2% |
| Sou'unha66K into ChienamiKK | 3 | 1.7% |
42 further openings account for the other 59 rounds.
Lau
- Career
- 313–205 · 60.4%
- This season
- 48 matches · 52.1%
- Peak rank
- 39
First hit in 46.1% of 141 rounds. Won 56.9% of the rounds they struck first, 51.3% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Souko Sensou66P+K into Tenshin EngekishouP+K | 15 | 10.6% |
|---|---|---|
| backdash into Sako Soushou4P+K | 11 | 7.8% |
| backdash into evade up | 10 | 7.1% |
| backdash into Junho Chushou33P | 9 | 6.4% |
| backdash into evade down | 7 | 5.0% |
| backdash into Chouhi Teishitsu66K | 6 | 4.3% |
| Ko'en Senshi66K+G into kickK | 5 | 3.5% |
| backdash into Hou'ou Soushou6PP | 4 | 2.8% |
| backdash into Kensou4P | 4 | 2.8% |
| backdash into Saishikkyaku4K | 3 | 2.1% |
| backdash into Senchutai3K | 3 | 2.1% |
| backdash into punchP | 3 | 2.1% |
| Ko'en Senshi66K+G into Senpuga~KokeiK+G | 2 | 1.4% |
| Risensou46P+K into Tenshin EngekishouP+K | 2 | 1.4% |
| Sako Soushou4P+K into punchP | 2 | 1.4% |
46 further openings account for the other 55 rounds.
Counted from 34 of the 48 matches played. The rest were not pulled for openings.
Vanessa
- Career
- 264–145 · 64.5%
- This season
- 31 matches · 35.5%
- Peak rank
- 38
First hit in 16.7% of 126 rounds. Won 47.6% of the rounds they struck first, 44.8% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Defensive Style: Wind Elbow | 14 | 11.1% |
|---|---|---|
| Defensive Style: Shadow Slicer into Cut-in Knee Kick6K | 12 | 9.5% |
| Offensive Style: backdash into Bunker Buster9P | 12 | 9.5% |
| Offensive Style: Landing Knee Kick into Landing Knee Combo66KP | 8 | 6.3% |
| Offensive Style: backdash into Spinning Savate66K+G | 8 | 6.3% |
| Defensive Style: backdash into Bone Crush Middle3K | 5 | 4.0% |
| Defensive Style: backdash into evade up | 4 | 3.2% |
| Offensive Style: forward movement into Combo UpperPPP | 4 | 3.2% |
| Defensive Style: backdash into Shadow Slicer66K | 3 | 2.4% |
| Defensive Style: backdash into evade down | 3 | 2.4% |
| Offensive Style: Leg Guard Crush | 3 | 2.4% |
| Offensive Style: Leg Guard Crush into backdash | 3 | 2.4% |
| Defensive Style: Sit Jab into backdash | 2 | 1.6% |
| Defensive Style: Stinger Low Blow into Heavy HookP+K | 2 | 1.6% |
| Defensive Style: backdash into Stinger Low Blow1P+K | 2 | 1.6% |
36 further openings account for the other 41 rounds.
Lei Fei
- Career
- 278–151 · 64.8%
- This season
- 26 matches · 34.6%
- Peak rank
- 39
First hit in 62.8% of 102 rounds. Won 51.6% of the rounds they struck first, 31.6% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Toushou66P into Kakushu Suigeki6P | 22 | 21.6% |
|---|---|---|
| backdash into evade down | 7 | 6.9% |
| backdash into Hai Shiki2P+K+G | 5 | 4.9% |
| backdash into Kaisei Tento1P+K | 4 | 3.9% |
| backdash into Kakushu Suirengeki6PP | 4 | 3.9% |
| backdash into Toushou66P | 4 | 3.9% |
| forward movement into Sayu ShoukenPP | 4 | 3.9% |
| backdash into Bunkyaku3K | 3 | 2.9% |
| backdash into evade up | 3 | 2.9% |
| backdash into Renkan MahosuiPPP | 2 | 2.0% |
| backdash into Shatenshou33P | 2 | 2.0% |
| backdash into offensive move | 2 | 2.0% |
| backdash into throwP+G | 2 | 2.0% |
| evade down into Toushou66P | 2 | 2.0% |
| evade down into guardG | 2 | 2.0% |
29 further openings account for the other 34 rounds.
Lion
- Career
- 374–206 · 64.5%
- This season
- 29 matches · 55.2%
- Peak rank
- 41
Significant Tells
Too few rounds to test opener patterns.
| Katousui2P into backdash | 11 | 11.5% |
|---|---|---|
| Katousui2P into forward dash | 7 | 7.3% |
| backdash into Souji SenpuP+K | 7 | 7.3% |
| backdash into Senshippo66P | 5 | 5.2% |
| Juchou Senshou8P+K into Souji SenpuP+K | 4 | 4.2% |
| backdash into evade down | 4 | 4.2% |
| backdash into Juchou Senshou8P+K | 3 | 3.1% |
| backdash into Koushutai44K | 3 | 3.1% |
| backdash into Senputai8K | 3 | 3.1% |
| Katousui2P into Rakugekishou3PP | 2 | 2.1% |
| backdash into Katousui2P | 2 | 2.1% |
| backdash into Kishitsu Kasensou43P | 2 | 2.1% |
| evade down into forward dash | 2 | 2.1% |
| forward movement into punchP | 2 | 2.1% |
| punchP into kickK | 2 | 2.1% |
37 further openings account for the other 37 rounds.
Counted from 25 of the 29 matches played. The rest were not pulled for openings.
Eileen
- Career
- 242–75 · 76.3%
- This season
- 19 matches · 73.7%
- Peak rank
- 38
Significant Tells
Too few rounds to test opener patterns.
| backdash into Jouho Chu'un6PP | 7 | 9.0% |
|---|---|---|
| backdash into Ribyou Hoso43P+K | 7 | 9.0% |
| Fukushinshou2P | 5 | 6.4% |
| backdash into evade up | 5 | 6.4% |
| backdash into punchP | 5 | 6.4% |
| Hikou Senshi66K into Hikou Niki6K | 4 | 5.1% |
| backdash into Enkou Kenka46P | 4 | 5.1% |
| backdash into evade down | 4 | 5.1% |
| forward movement into punchP | 4 | 5.1% |
| forward movement into Rensou HekizanPPP | 3 | 3.9% |
| Jinraishou6P+K into Taisei Chouzan236K | 2 | 2.6% |
| backdash into Tanhikyaku9K | 2 | 2.6% |
| forward movement into Enkou RensouPP | 2 | 2.6% |
| Douchu6P | 1 | 1.3% |
| Enkou Nyudou214P+K into Enkou ShutsudouP | 1 | 1.3% |
22 further openings account for the other 22 rounds.
Jeffry
- Career
- 316–189 · 62.6%
- This season
- 17 matches · 64.7%
- Peak rank
- 39
Significant Tells
Too few rounds to test opener patterns.
| Low Knuckle2P into backdash | 13 | 17.8% |
|---|---|---|
| Overblow Shoulder66P+K | 8 | 11.0% |
| backdash into evade up | 8 | 11.0% |
| Low Knuckle2P | 7 | 9.6% |
| Overblow Shoulder66P+K into throwP+G | 3 | 4.1% |
| forward dash into throwP+G | 3 | 4.1% |
| forward movement into punchP | 3 | 4.1% |
| Low Knuckle2P into Sunlit Body Upper3P+K | 2 | 2.7% |
| Low Knuckle2P into forward dash | 2 | 2.7% |
| Middle Hell Stab6P+K into Body CrushP+K | 2 | 2.7% |
| forward dash into Sunlit Body Upper3P+K | 2 | 2.7% |
| Ducking Low2K+G | 1 | 1.4% |
| Elbow Butt6P into Sunlit Body Upper3P+K | 1 | 1.4% |
| Knee Push4K | 1 | 1.4% |
| Knee Push4K into Double Knuckle~UpperPPP | 1 | 1.4% |
16 further openings account for the other 16 rounds.
Jean
- Career
- 445–272 · 62.1%
- This season
- 32 matches · 53.1%
- Peak rank
- 40
Significant Tells
Too few rounds to test opener patterns.
| Shitamaeken2P into forward dash | 9 | 13.4% |
|---|---|---|
| backdash into Gyaku Seikenzuki66P | 6 | 9.0% |
| backdash into Kake'uchi~Maekeri'age46PK | 6 | 9.0% |
| backdash into evade up | 6 | 9.0% |
| Gyaku Seikenzuki66P into Yoko'enpi6P | 4 | 6.0% |
| Shitamaeken2P into backdash | 4 | 6.0% |
| backdash into Yoko'enpi6P | 4 | 6.0% |
| backdash into evade down | 4 | 6.0% |
| backdash into Yamakuzushi6K | 3 | 4.5% |
| backdash into Yoko'enpi~Uchishutou6PP | 3 | 4.5% |
| Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP | 1 | 1.5% |
| Kou'un Nidan Hizageri9K+G into kickK | 1 | 1.5% |
| Shitamaeken2P into forward movement | 1 | 1.5% |
| Yoko'enpi6P into Yoko'enpi~Uchishutou6PP | 1 | 1.5% |
| backdash into Doumawashi Kaitengeri46K+G | 1 | 1.5% |
13 further openings account for the other 13 rounds.
Counted from 16 of the 32 matches played. The rest were not pulled for openings.
Dural
- Career
- 139–38 · 78.5%
- This season
- 3 matches · 33.3%
- Peak rank
- 36
Significant Tells
Too few rounds to test opener patterns.
| Dash Hammer Kick66K into Knee Kick6K | 2 | 16.7% |
|---|---|---|
| backdash into back, back kick+guard44K+G | 2 | 16.7% |
| backdash into evade down | 2 | 16.7% |
| Dash Hammer Kick66K into kickK | 1 | 8.3% |
| backdash into Dash Hammer Kick66K | 1 | 8.3% |
| backdash into Low Knuckle2P | 1 | 8.3% |
| down-forward punch+kick3P+K | 1 | 8.3% |
| forward kick+guard6K+G | 1 | 8.3% |
| forward movement into One Two UpperPPP | 1 | 8.3% |
How these are tested
A tell is a habit in how this player starts a round: something they do clearly more often in one situation than in the others — backing off more in round 2, say, or opening with one move more against one character. Each situation is compared with how they actually opened their rounds, and a tell is listed only if it is too strong to be a fluke even after allowing for how many situations were checked on this page. Anything weaker is left out, so a character with no tells listed may still have habits, just none the data can show for certain.
- An opener is filed by what the player did first: attack (a named move or any button), move in (forward dash, forward movement or crouch dash forward), wait (guard, crouch or no input), back off (backdash, crouch dash back or backward movement) or evade. Each is also tested as the exact opener: the character's five most used, and the rest together.
- Up to ten things known before a round starts are tested against the opener: which round it is, the opponent's character, the ring shape, how the player opened the round before and how the opponent did, whether they won or lost the round before, who landed the first hit of the round before, whether they go into it ahead, level or behind, and -- where a Shun is playing -- the drink points he starts it on: the player's own if they are Shun, the opponent's if they face one. Each is a chi-square test, divided by how much more alike the rounds of one match are than separate rounds would be, and never made more generous by it. Checked by shuffling the data so that nothing is there: the tests then find something no more often than chance allows.
- Round results and drink points come from each match's round record, matched to its openers by the two players and the date. A match whose record is missing, lacks rounds the openers have, or does not add up to the match's result sits out of those four tests only. These four are compared only between rounds of the same number -- the score and the drinks follow from which round it is (every match starts level and on no drinks), so a pattern that is only “the first round is different” is not counted as one of theirs. Drawn rounds count toward neither side of the score, and the round after one has no previous result. Drink points are grouped as on the Shun report (none, 1–4, 5–9 and so on), with neighbouring groups joined where they are thin.
- A character is tested with at least 300 rounds from 30 matches. Rare cases are pooled before testing, and a pattern is only named where it holds up after correcting for every test on this page (84 here; about 4.2 would come up by chance alone before the correction).
- Walls against open is tested per opponent with 30+ matches and 10+ different players on each side, allowing for both players' ranks, and corrected across every player page at once: 0 of 2,552 hold up. With stages shuffled at random: 0 of 2,651–2,673.
Tests behind each character's list
- El Blaze: 3 of 15 tests hold up
- Shun: 1 of 16 tests hold up
- Wolf: 0 of 14 tests hold up
- Sarah: 0 of 12 tests hold up
- Goh: 0 of 14 tests hold up
- Brad: 0 of 13 tests hold up
- Pai: not tested (too few rounds)
- Jacky: not tested (too few rounds)
- Akira: not tested (too few rounds)
- Kage: not tested (too few rounds)
- Aoi: not tested (too few rounds)
- Lau: not tested (too few rounds)
- Vanessa: not tested (too few rounds)
- Lei Fei: not tested (too few rounds)
- Lion: not tested (too few rounds)
- Eileen: not tested (too few rounds)
- Jeffry: not tested (too few rounds)
- Jean: not tested (too few rounds)
- Dural: not tested (too few rounds)
