VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Lion

夢精帝国連盟団長

Career matches712
Career win rate66.0%
Round win rate61.4%
Peak rank30
Distinct opponents198
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion3038124613564.6%
Wolf272501668466.4%
Brad2781582371.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky36251169.4%-3.2
Akira3324972.7%+8.0
Pai2920969.0%-4.6
Wolf29191065.5%+5.4
Goh2214863.6%-8.1
Kage2114766.7%-1.3
Aoi2017385.0%+15.2
Shun1911857.9%-11.1
Jeffry1811761.1%-2.1
Sarah1713476.5%+13.9
Lau168850.0%-15.2
Lion1310376.9%+0.7
Brad116554.5%-16.0
Vanessa108280.0%+15.1
Eileen61516.7%-43.3
Taka660100.0%+32.3
El Blaze53260.0%-5.9
Jean550100.0%+39.2
Lei Fei52340.0%-3.4
Dural2020.0%-39.4

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence42261661.9%-8.4
Half Fence3930976.9%+14.2
Octagon37201754.0%-9.6
Breakable Half Fence35231265.7%-6.0
Breakable Full Fence3123874.2%+8.1
Full Fence3124777.4%+7.2
Rectangle3123874.2%+5.6
Single Wall2819967.9%+3.3
Open27151255.6%-15.2
Full Fence and Open86275.0%+14.1

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls20470.1%67.3%+2.8
No walls9761.9%68.0%-6.2

Walls against open: +8.9 points (95% range -3.6 to +21.5), p 0.161 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

KUROKUROSAWA (Rank 21)660100.0%
Tankichi (Rank 16)660100.0%
magenta_helping3 (Rank 15)660100.0%
midori6127 (Rank 29)63350.0%
初心者 (Rank 11)550100.0%
legend0219 (Rank 28)42250.0%
nuku2pai428 (Rank 30)43175.0%
ratel-d9 (Rank 26)43175.0%
ER_higante (Rank 30)32166.7%
Leaping-Lizzy11 (Rank 26)32166.7%
Shurkn-_-pap03 (Rank 24)330100.0%
TAPIOKA (Rank 28)3030.0%
Tutumiyamato15 (Rank 11)31233.3%
VFOMG!! (Rank 22)330100.0%
dark-baron (Rank 21)330100.0%
sei_maki0214 (Rank 14)330100.0%
ssambbi0921 (Rank 25)32166.7%
sukapuri (Rank 26)330100.0%
uki-Jaguar (Rank 26)32166.7%
zephyr_dural (Rank 32)32166.7%
こて (Rank 27)330100.0%
さとし (Rank 21)330100.0%
ぴろ (Rank 23)32166.7%
アルコール中学 (Rank 30)31233.3%
ありがとナス (Rank 25)220100.0%

Most played opponents, most recent first

sukapuri (Rank 26)2026/08/29330100.0%
ER_higante (Rank 30)2026/08/2632166.7%
こて (Rank 27)2026/08/17330100.0%
midori6127 (Rank 29)2026/08/1763350.0%
zephyr_dural (Rank 32)2026/08/0532166.7%
アルコール中学 (Rank 30)2026/08/0531233.3%
ありがとナス (Rank 25)2026/07/31220100.0%
legend0219 (Rank 28)2026/07/2742250.0%
Shurkn-_-pap03 (Rank 24)2026/07/27330100.0%
ssambbi0921 (Rank 25)2026/07/2632166.7%
Leaping-Lizzy11 (Rank 26)2026/07/2632166.7%
uki-Jaguar (Rank 26)2026/07/2632166.7%
さとし (Rank 21)2026/07/25330100.0%
dark-baron (Rank 21)2026/07/25330100.0%
TAPIOKA (Rank 28)2026/07/253030.0%
nuku2pai428 (Rank 30)2026/07/2443175.0%
ratel-d9 (Rank 26)2026/07/2443175.0%
VFOMG!! (Rank 22)2026/07/09330100.0%
KUROKUROSAWA (Rank 21)2026/06/28660100.0%
ぴろ (Rank 23)2026/06/2832166.7%
sei_maki0214 (Rank 14)2026/06/18330100.0%
Tankichi (Rank 16)2026/06/15660100.0%
magenta_helping3 (Rank 15)2026/06/15660100.0%
Tutumiyamato15 (Rank 11)2026/06/1431233.3%
初心者 (Rank 11)2026/06/13550100.0%

Round openings

Every character

Juchou Senshou8P+K18715.3%
guardG1209.8%
forward movement into Elbow Butt4P897.3%
evade up695.7%
punchP into Koushu RensuiPP615.0%
Koushu RensuiPP into Rensui SoushuPPP+K453.7%
Elbow Butt4P into punchP363.0%
punchP into kickK363.0%
evade down into Elbow Butt4P342.8%
Low Drop Kick62K312.5%
Spine Whip4P into Lumpini Combination4PK272.2%
Screw Hook63214P into Screw Lariat63214PP231.9%
evade up into guardG211.7%
Sway Back4P+K+G into Mighty Knee UpperK201.6%
backdash into backward movement181.5%

138 further openings account for the other 402 rounds.

Lion

Juchou Senshou8P+K18732.4%
punchP into Koushu RensuiPP6110.6%
evade up478.1%
Koushu RensuiPP into Rensui SoushuPPP+K457.8%
guardG264.5%
evade up into Senkyutai1K172.9%
evade up into Koushutai44K162.8%
evade up into guardG132.2%
Koushutai44K into Taizan Soukoushu4P+K111.9%
punchP into Souji SenpuP+K111.9%
punchP into kickK111.9%
Tourou Teihozen (Deflect)4P+K+G101.7%
Tourou Teihozen (Deflect)4P+K+G into crouch101.7%
evade up into Sentai4K81.4%
evade up into backdash71.2%

58 further openings account for the other 98 rounds.

Wolf

forward movement into Elbow Butt4P8920.3%
guardG4710.7%
Elbow Butt4P into punchP368.2%
evade down into Elbow Butt4P347.7%
Low Drop Kick62K317.1%
punchP into kickK255.7%
Screw Hook63214P into Screw Lariat63214PP235.2%
forward movement into Low Smash2K143.2%
punchP143.2%
backdash into backward movement133.0%
punchP into Level Back CrushP+K92.0%
backdash into guardG71.6%
evade up71.6%
forward movement into Knuckle Part1PP61.4%
no input51.1%

48 further openings account for the other 79 rounds.

Brad

guardG4723.3%
Spine Whip4P into Lumpini Combination4PK2713.4%
Sway Back4P+K+G into Mighty Knee UpperK209.9%
evade up157.4%
Jolt Upper3P146.9%
throwP+G into Stop Kick4K136.4%
Jolt Upper3P into Jolt Double Shot3PP+K84.0%
evade up into kickK84.0%
guardG into punchP52.5%
Destruction Body3P+K into Dtee Sawk Lang3P+KP42.0%
evade up into guardG42.0%
Rapid Short UpperP+KP into Rapid CombinationP+KPP31.5%
kickK31.5%
Destruction Body3P+K21.0%
Jolt Upper3P into Jolt Upper~Spin Kick3PK21.0%

22 further openings account for the other 27 rounds.