VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Kage

arnulfo111999

Career matches2,920
Career win rate52.6%
Round win rate47.5%
Peak rank30
Distinct opponents5
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage302,9201,5371,38352.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf84450.0%+17.8
Akira6060.0%-38.6
Lei Fei440100.0%+26.7
El Blaze31233.3%-36.8
Aoi220100.0%+47.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence75271.4%+7.1
Rectangle51420.0%-18.5
Octagon42250.0%-3.9
Open31233.3%-5.9
Breakable Half Fence2020.0%-31.2
Half Fence220100.0%+67.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2050.0%49.2%+0.8
No walls333.3%38.4%-5.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

I'monlysleeping (Rank 32)84450.0%
n.fangy (Rank 36)6060.0%
Sierra6 (Rank 24)440100.0%
bigspooks (Rank 27)31233.3%
ChiefRocka (Rank 29)220100.0%

Most played opponents, most recent first

I'monlysleeping (Rank 32)2026/06/0484450.0%
bigspooks (Rank 27)2026/03/3131233.3%
n.fangy (Rank 36)2026/03/276060.0%
Sierra6 (Rank 24)2026/03/27440100.0%
ChiefRocka (Rank 29)2026/03/27220100.0%

Round openings

Kage

Gen'you4K+G1215.0%
Rakujin Gaeri44P1113.8%
Ryubisen44K+G1113.8%
Ura Tsumujigeri44K810.0%
evade up78.8%
Tsumujigeri2K+G45.0%
Gen'you4K+G into throwP+G33.8%
evade up into Senpugeri7K33.8%
evade up into forward dash33.8%
evade up into backdash22.5%
Hagakure-ryu In Shippujin4P+K+G into Hagakure-ryu In RyusouK+G11.2%
Rakujin Gaeri44P into Rasen4P11.2%
backdash into Fujinkyaku46K+G11.2%
backdash into Rasen4P11.2%
backdash into guardG11.2%

11 further openings account for the other 11 rounds.