Virtua Fighter 5 REVO · v1.10 · Region: Asia
nassy-0106
Characters played — VF5's own record
| Lion | 39 | 2,213 | 1,216 | 997 | 55.0% |
|---|---|---|---|---|---|
| Taka | 39 | 1,056 | 609 | 447 | 57.7% |
| El Blaze | 34 | 547 | 317 | 230 | 58.0% |
| Goh | 33 | 406 | 219 | 187 | 53.9% |
| Pai | 33 | 303 | 188 | 115 | 62.0% |
| Wolf | 32 | 218 | 135 | 83 | 61.9% |
| Akira | 30 | 202 | 123 | 79 | 60.9% |
| Kage | 31 | 136 | 86 | 50 | 63.2% |
| Jacky | 29 | 63 | 42 | 21 | 66.7% |
| Jeffry | 27 | 39 | 26 | 13 | 66.7% |
| Lau | 26 | 5 | 3 | 2 | 60.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 70 | 38 | 32 | 54.3% | +3.5 |
|---|---|---|---|---|---|
| Lau | 70 | 30 | 40 | 42.9% | -4.5 |
| Kage | 67 | 22 | 45 | 32.8% | -14.4 |
| Jeffry | 64 | 37 | 27 | 57.8% | +5.7 |
| Wolf | 62 | 38 | 24 | 61.3% | +8.3 |
| Jacky | 51 | 25 | 26 | 49.0% | +2.4 |
| El Blaze | 42 | 23 | 19 | 54.8% | -1.1 |
| Jean | 41 | 18 | 23 | 43.9% | -8.3 |
| Shun | 38 | 23 | 15 | 60.5% | +10.0 |
| Goh | 34 | 20 | 14 | 58.8% | +5.4 |
| Aoi | 32 | 15 | 17 | 46.9% | -9.0 |
| Lion | 30 | 12 | 18 | 40.0% | -8.2 |
| Taka | 29 | 16 | 13 | 55.2% | +5.9 |
| Vanessa | 23 | 15 | 8 | 65.2% | +12.6 |
| Pai | 18 | 9 | 9 | 50.0% | -1.7 |
| Sarah | 13 | 10 | 3 | 76.9% | +29.3 |
| Brad | 11 | 2 | 9 | 18.2% | -35.6 |
| Lei Fei | 10 | 5 | 5 | 50.0% | -9.5 |
| Dural | 8 | 3 | 5 | 37.5% | +6.9 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 90 | 43 | 47 | 47.8% | -4.5 |
|---|---|---|---|---|---|
| Rectangle | 85 | 45 | 40 | 52.9% | -1.0 |
| Breakable Full Fence | 84 | 37 | 47 | 44.0% | -6.3 |
| Full Fence | 79 | 43 | 36 | 54.4% | +6.6 |
| Octagon | 77 | 49 | 28 | 63.6% | +12.1 |
| Breakable Half Fence | 67 | 30 | 37 | 44.8% | -4.3 |
| Low Fence | 66 | 33 | 33 | 50.0% | +0.2 |
| Single Wall | 56 | 29 | 27 | 51.8% | +1.1 |
| Open | 54 | 22 | 32 | 40.7% | -7.9 |
| Full Fence and Open | 23 | 15 | 8 | 65.2% | +16.9 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 482 | 51.2% | 51.0% | +0.3 |
| No walls | 176 | 47.7% | 49.6% | -1.9 |
Walls against open: +2.2 points (95% range -6.7 to +11.0), p 0.631 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| interceptor (Rank 40) | 38 | 18 | 20 | 47.4% |
|---|---|---|---|---|
| ふかふか (Rank 38) | 22 | 9 | 13 | 40.9% |
| PuzzG/ぱず爺 (Rank 35) | 18 | 9 | 9 | 50.0% |
| くりたろう (Rank 39) | 18 | 5 | 13 | 27.8% |
| VF12360-PC (Rank 39) | 14 | 8 | 6 | 57.1% |
| ハンニャ (Rank 38) | 14 | 8 | 6 | 57.1% |
| シズラヒモビッチ (Rank 36) | 12 | 4 | 8 | 33.3% |
| マクシミリアン15世 (Rank 31) | 12 | 10 | 2 | 83.3% |
| orz (Rank 27) | 11 | 6 | 5 | 54.5% |
| ぼっさん (Rank 36) | 11 | 6 | 5 | 54.5% |
| lapislazuli (Rank 36) | 10 | 5 | 5 | 50.0% |
| ★闘将拉麵男★ (Rank 36) | 10 | 4 | 6 | 40.0% |
| ふぇに (Rank 32) | 10 | 6 | 4 | 60.0% |
| 銀 (Rank 26) | 10 | 7 | 3 | 70.0% |
| CLEARCARE (Rank 42) | 9 | 3 | 6 | 33.3% |
| Melt (Rank 34) | 9 | 3 | 6 | 33.3% |
| jinmenusagi (Rank 41) | 9 | 2 | 7 | 22.2% |
| muumuu (Rank 39) | 9 | 2 | 7 | 22.2% |
| うをん (Rank 30) | 9 | 8 | 1 | 88.9% |
| クロサギ@はなちゃん (Rank 30) | 9 | 6 | 3 | 66.7% |
| GORIchu (Rank 35) | 8 | 3 | 5 | 37.5% |
| bonbon (Rank 33) | 8 | 3 | 5 | 37.5% |
| かえる (Rank 38) | 8 | 3 | 5 | 37.5% |
| さみぃ_ANTARES (Rank 36) | 8 | 2 | 6 | 25.0% |
| 막창 (Rank 41) | 8 | 5 | 3 | 62.5% |
Most played opponents, most recent first
| クロサギ@はなちゃん (Rank 30) | 2026/09/23 | 9 | 6 | 3 | 66.7% |
|---|---|---|---|---|---|
| bonbon (Rank 33) | 2026/09/22 | 8 | 3 | 5 | 37.5% |
| ふぇに (Rank 32) | 2026/09/18 | 10 | 6 | 4 | 60.0% |
| マクシミリアン15世 (Rank 31) | 2026/09/18 | 12 | 10 | 2 | 83.3% |
| ふかふか (Rank 38) | 2026/09/17 | 22 | 9 | 13 | 40.9% |
| lapislazuli (Rank 36) | 2026/09/17 | 10 | 5 | 5 | 50.0% |
| ぼっさん (Rank 36) | 2026/09/17 | 11 | 6 | 5 | 54.5% |
| うをん (Rank 30) | 2026/09/16 | 9 | 8 | 1 | 88.9% |
| VF12360-PC (Rank 39) | 2026/09/15 | 14 | 8 | 6 | 57.1% |
| ハンニャ (Rank 38) | 2026/09/15 | 14 | 8 | 6 | 57.1% |
| jinmenusagi (Rank 41) | 2026/09/13 | 9 | 2 | 7 | 22.2% |
| ★闘将拉麵男★ (Rank 36) | 2026/09/12 | 10 | 4 | 6 | 40.0% |
| Melt (Rank 34) | 2026/09/11 | 9 | 3 | 6 | 33.3% |
| シズラヒモビッチ (Rank 36) | 2026/09/02 | 12 | 4 | 8 | 33.3% |
| CLEARCARE (Rank 42) | 2026/09/02 | 9 | 3 | 6 | 33.3% |
| さみぃ_ANTARES (Rank 36) | 2026/08/28 | 8 | 2 | 6 | 25.0% |
| かえる (Rank 38) | 2026/08/05 | 8 | 3 | 5 | 37.5% |
| interceptor (Rank 40) | 2026/08/04 | 38 | 18 | 20 | 47.4% |
| GORIchu (Rank 35) | 2026/08/04 | 8 | 3 | 5 | 37.5% |
| 막창 (Rank 41) | 2026/08/03 | 8 | 5 | 3 | 62.5% |
| くりたろう (Rank 39) | 2026/07/16 | 18 | 5 | 13 | 27.8% |
| PuzzG/ぱず爺 (Rank 35) | 2026/07/09 | 18 | 9 | 9 | 50.0% |
| muumuu (Rank 39) | 2026/06/07 | 9 | 2 | 7 | 22.2% |
| 銀 (Rank 26) | 2026/05/28 | 10 | 7 | 3 | 70.0% |
| orz (Rank 27) | 2026/03/27 | 11 | 6 | 5 | 54.5% |
Round openings
Every character
| forward movement into punchP | 221 | 8.0% |
|---|---|---|
| backdash into evade down | 218 | 7.9% |
| backdash into evade up | 201 | 7.2% |
| Juchou Senshou8P+K | 168 | 6.1% |
| evade up into crouch dash forward | 54 | 1.9% |
| crouch dash forward into throwP+G | 48 | 1.7% |
| backdash into Dantai3K | 46 | 1.7% |
| Morotezuki66P | 43 | 1.6% |
| backdash into Karura4P+K | 40 | 1.4% |
| kickK | 39 | 1.4% |
| Ni'oudaoshi3K+G | 37 | 1.3% |
| Shita Harite2P | 26 | 0.9% |
| Sune'uchi2P | 26 | 0.9% |
| backdash into Sokutai3K | 26 | 0.9% |
| backdash into kickK | 26 | 0.9% |
602 further openings account for the other 1,554 rounds.
Counted from 683 of the 713 matches played. The rest were not pulled for openings.
Lion
| Juchou Senshou8P+K | 168 | 16.7% |
|---|---|---|
| forward movement into punchP | 130 | 12.9% |
| backdash into evade up | 57 | 5.7% |
| backdash into evade down | 50 | 5.0% |
| backdash into Dantai3K | 46 | 4.6% |
| Shicchi Soutai3K+G into Sen'inshou3P | 25 | 2.5% |
| crouch into Katousui2P | 25 | 2.5% |
| backdash into Shicchi Soutai3K+G | 24 | 2.4% |
| Katousui2P | 22 | 2.2% |
| backdash into Touku Rigou Bantaitetsu46K+G | 21 | 2.1% |
| crouch dash forward into throwP+G | 19 | 1.9% |
| Katousui2P into crouch | 15 | 1.5% |
| backdash into Senshippo66P | 13 | 1.3% |
| backdash into Souji SenpuP+K | 13 | 1.3% |
| Tenshin Ryou'inkyaku6K+G into punchP | 12 | 1.2% |
154 further openings account for the other 368 rounds.
Taka
| forward movement into punchP | 45 | 9.5% |
|---|---|---|
| Morotezuki66P | 43 | 9.1% |
| kickK | 33 | 7.0% |
| backdash into evade up | 32 | 6.8% |
| backdash into evade down | 31 | 6.5% |
| Shita Harite2P | 26 | 5.5% |
| Morotezuki66P into Morote Tsuppari66PP | 25 | 5.3% |
| backdash into kickK | 21 | 4.4% |
| crouch dash forward into throwP+G | 14 | 3.0% |
| evade up into crouch dash forward | 14 | 3.0% |
| backdash into Kachi'age33P+K | 13 | 2.8% |
| crouch into Shita Harite2P | 13 | 2.8% |
| evade up into Kachi'age33P+K | 13 | 2.8% |
| Kachi'age33P+K | 7 | 1.5% |
| backdash into Gozougeri4K | 7 | 1.5% |
71 further openings account for the other 136 rounds.
Goh
| backdash into evade down | 44 | 10.7% |
|---|---|---|
| backdash into Karura4P+K | 40 | 9.7% |
| Ni'oudaoshi3K+G | 37 | 9.0% |
| backdash into evade up | 35 | 8.5% |
| Sune'uchi2P | 26 | 6.3% |
| Kokuryusatsu Ichi46P+K into Kokuryusatsu Ni46P+KP | 20 | 4.8% |
| backdash into Maegeri3K | 19 | 4.6% |
| crouch dash back into Karura4P+K | 10 | 2.4% |
| forward movement into punchP | 10 | 2.4% |
| backdash into Gohou Yuriori (Deflect)236P+K | 9 | 2.2% |
| evade up into crouch dash forward | 8 | 1.9% |
| forward dash into Ni'oudaoshi3K+G | 7 | 1.7% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 6 | 1.4% |
| backdash into Kyousengeri46K | 6 | 1.4% |
| Sune Kudaki43P | 5 | 1.2% |
98 further openings account for the other 131 rounds.
Counted from 105 of the 109 matches played. The rest were not pulled for openings.
Pai
| backdash into evade down | 21 | 11.2% |
|---|---|---|
| backdash into evade up | 16 | 8.6% |
| Senchuken6P | 11 | 5.9% |
| backdash into Souanshou3P+K | 10 | 5.3% |
| backdash into Senkyaku Chushou3KP | 8 | 4.3% |
| Souka Rensui3PP into Souka Raigekishou3PPP | 7 | 3.7% |
| backdash into Senchutai3K | 7 | 3.7% |
| crouch into Souka Raigekishou3PPP | 6 | 3.2% |
| Ensei Haikyaku4K into Ko'en SenkyakuKK | 4 | 2.1% |
| crouch into Honshin Soukyaku1K+G | 4 | 2.1% |
| punchP | 4 | 2.1% |
| Ensei Haikyaku4K into kickK | 3 | 1.6% |
| Kochoukyaku4K+G into punchP | 3 | 1.6% |
| backdash into Honrakukyaku46K+G | 3 | 1.6% |
| backdash into Honshin Soukyaku1K+G | 3 | 1.6% |
62 further openings account for the other 77 rounds.
Counted from 45 of the 51 matches played. The rest were not pulled for openings.
El Blaze
| backdash into evade down | 32 | 17.7% |
|---|---|---|
| backdash into evade up | 24 | 13.3% |
| forward movement into punchP | 15 | 8.3% |
| Demon Dance9P+K into Demon's Tail9P+KK | 13 | 7.2% |
| Rolling Low Knuckle1P | 12 | 6.6% |
| backdash into Volcano Upper4P+K | 10 | 5.5% |
| evade up into crouch dash forward | 5 | 2.8% |
| Shadow Lance66K into forward dash | 4 | 2.2% |
| backdash into throwP+G | 4 | 2.2% |
| crouch dash forward into throwP+G | 4 | 2.2% |
| forward dash into Rolling Low Knuckle1P | 4 | 2.2% |
| backdash into Darkness Smash43P+K | 3 | 1.7% |
| backdash into Demon's Tail9P+KK | 3 | 1.7% |
| backdash into Hammer Smash46P+K | 3 | 1.7% |
| evade up into Combination Blow3PP | 3 | 1.7% |
37 further openings account for the other 42 rounds.
Counted from 47 of the 60 matches played. The rest were not pulled for openings.
Wolf
| backdash into Savate4K | 16 | 9.3% |
|---|---|---|
| backdash into evade up | 15 | 8.7% |
| backdash into evade down | 12 | 7.0% |
| Arrow Knuckle3P | 8 | 4.7% |
| Low Hammer2P | 8 | 4.7% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 7 | 4.1% |
| forward movement into punchP | 7 | 4.1% |
| crouch dash forward into throwP+G | 6 | 3.5% |
| Low Hammer2P into forward dash | 5 | 2.9% |
| backdash into Rolling Elbow43P | 4 | 2.3% |
| punchP into kickK | 4 | 2.3% |
| Arrow Knuckle3P into Low Hammer2P | 3 | 1.7% |
| Rolling Savate6K+G into punchP | 3 | 1.7% |
| Screw Hook63214P | 3 | 1.7% |
| backdash into Low Drop Kick62K | 3 | 1.7% |
54 further openings account for the other 68 rounds.
Counted from 42 of the 46 matches played. The rest were not pulled for openings.
Akira
| backdash into Sokutai3K | 26 | 17.1% |
|---|---|---|
| Senzankou66P+K into throwP+G | 22 | 14.5% |
| backdash into evade down | 11 | 7.2% |
| backdash into evade up | 7 | 4.6% |
| evade up into crouch dash forward | 7 | 4.6% |
| forward dash into Jouho Touken6P | 6 | 4.0% |
| evade up into Sokutai3K | 5 | 3.3% |
| evade up into Rimon Chouchu66P | 4 | 2.6% |
| Housui2P | 3 | 2.0% |
| Jouho Touken6P | 3 | 2.0% |
| Souka Housui3P+K | 3 | 2.0% |
| Yakuho Chouchu666P into Jouho Touken6P | 3 | 2.0% |
| backdash into Jouho Senshou46P | 3 | 2.0% |
| backdash into Jouho Touken6P | 3 | 2.0% |
| Rimon Chouchu66P | 2 | 1.3% |
36 further openings account for the other 44 rounds.
Counted from 37 of the 40 matches played. The rest were not pulled for openings.
Kage
| backdash into evade up | 12 | 11.3% |
|---|---|---|
| backdash into evade down | 9 | 8.5% |
| Rasen4P into Rasen Urageri4PK | 7 | 6.6% |
| backdash into Nakageri3K | 7 | 6.6% |
| evade up into crouch dash forward | 6 | 5.7% |
| forward movement into punchP | 6 | 5.7% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 4 | 3.8% |
| backward movement into Nagiharai6P+K | 4 | 3.8% |
| Hagakure-ryu In Raijingeki46P+K | 3 | 2.8% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 3 | 2.8% |
| crouch into Nirenkyaku3KK | 3 | 2.8% |
| guardG | 3 | 2.8% |
| Hiji'uchi6P | 2 | 1.9% |
| backdash into Doukudaki46K | 2 | 1.9% |
| backward movement into Hagakure-ryu In Raijingeki46P+K | 2 | 1.9% |
31 further openings account for the other 33 rounds.
Jacky
| Dash Hammer Kick66K | 6 | 14.6% |
|---|---|---|
| backdash into evade down | 4 | 9.8% |
| backdash into Beat KnuckleP+K | 3 | 7.3% |
| backdash into Middle Spin Kick46K+G | 3 | 7.3% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 2 | 4.9% |
| Slant Back Knuckle1P into Rage Kick1PK | 2 | 4.9% |
| backdash into Low Spin Kick1K+G | 2 | 4.9% |
| forward movement into punchP | 2 | 4.9% |
| Dragon Combination 11P+K into Dragon Combination 21P+KP | 1 | 2.4% |
| Dragon Combination 11P+K into Dragon Combination: Another 11P+KK | 1 | 2.4% |
| Jab StraightPP into Jab Double StraightPPP | 1 | 2.4% |
| Low Spin Kick1K+G into Slant Back Knuckle1P | 1 | 2.4% |
| Low Spin Kick1K+G into Spinning Back Knuckle4P | 1 | 2.4% |
| Low Spin Kick1K+G into Squat Straight2P | 1 | 2.4% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 1 | 2.4% |
10 further openings account for the other 10 rounds.
Jeffry
| Elbow Butt6P | 2 | 6.5% |
|---|---|---|
| backdash into Full Swing Upper33P | 2 | 6.5% |
| backdash into Side Kick3K | 2 | 6.5% |
| backdash into evade down | 2 | 6.5% |
| backdash into evade up | 2 | 6.5% |
| Dash Elbow66P | 1 | 3.2% |
| Double KnucklePP into Double Knuckle~UpperPPP | 1 | 3.2% |
| Ducking Low2K+G | 1 | 3.2% |
| Hammer Slide1P | 1 | 3.2% |
| Hammer Slide1P into Grizzly Hammer1PP | 1 | 3.2% |
| Low Knuckle2P | 1 | 3.2% |
| Low Knuckle2P into Smash Upper3P | 1 | 3.2% |
| Overblow Shoulder66P+K | 1 | 3.2% |
| Smash Upper3P | 1 | 3.2% |
| Smash Upper3P into Double Upper3PP | 1 | 3.2% |
11 further openings account for the other 11 rounds.
Lau
| Fukko Kensou1P | 2 | 22.2% |
|---|---|---|
| backdash into evade down | 2 | 22.2% |
| Renkanshou3PPP into Renshou Tenshinkyaku3PPPK | 1 | 11.1% |
| Souko Reppa3P+K | 1 | 11.1% |
| backdash into Senkyaku Chushou3KP | 1 | 11.1% |
| down-back kick1K into Ko'en TenshinkyakuKK | 1 | 11.1% |
| guardG | 1 | 11.1% |
