VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Shun

SOLOMONSPIRIT

Career matches502
Career win rate63.1%
Round win rate58.0%
Peak rank33
Distinct opponents49
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun3350231718563.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky116554.5%-14.9
Pai118372.7%+10.0
Jean95455.6%-4.4
El Blaze83537.5%-35.5
Akira64266.7%-1.8
Taka550100.0%+52.9
Eileen43175.0%+17.7
Goh43175.0%+1.5
Kage43175.0%+8.8
Lau43175.0%+10.2
Lion43175.0%+12.5
Wolf43175.0%+12.4
Aoi32166.7%-3.8
Dural3030.0%-63.1
Brad21150.0%-6.4
Sarah110100.0%+21.3
Shun110100.0%+51.8
Vanessa1010.0%-6.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall127558.3%-4.8
Full Fence117463.6%-8.8
Open117463.6%-6.8
Rectangle117463.6%+4.2
Octagon107370.0%+17.2
Breakable Full Fence84450.0%-10.6
Breakable Half Fence73442.9%-23.6
Low Fence65183.3%+23.6
Half Fence54180.0%+16.5
Full Fence and Open21150.0%-23.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls5261.5%62.4%-0.8
No walls2965.5%64.9%+0.6

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

CHASER (Rank 18)550100.0%
2month (Rank 24)32166.7%
cokeshi (Rank 28)31233.3%
jinjin (Rank 32)330100.0%
rockin-chair-- (Rank 29)31233.3%
yamaneko (Rank 34)32166.7%
∈挙動不審∋ (Rank 34)32166.7%
かくるる (Rank 29)330100.0%
土俵際 (Rank 30)32166.7%
青山@はなちゃん (Rank 30)32166.7%
KillBill (Rank 30)220100.0%
Oo-Mujirushi-oO (Rank 29)21150.0%
jinmenusagi (Rank 35)2020.0%
vivid_dot4 (Rank 35)220100.0%
yuzu (Rank 29)21150.0%
え~る (Rank 34)220100.0%
ゲッパー (Rank 35)2020.0%
ハミィ(DQ10の使者) (Rank 27)21150.0%
五寸釘くん (Rank 35)220100.0%
会長さん (Rank 31)21150.0%
入れ込むかもしれない (Rank 30)2020.0%
時宣院日要 (Rank 15)220100.0%
釜墓赤広 (Rank 32)21150.0%
무파ZeroBlue (Rank 34)2020.0%
VFOMG!! (Rank 21)110100.0%

Most played opponents, most recent first

釜墓赤広 (Rank 32)2026/09/1121150.0%
入れ込むかもしれない (Rank 30)2026/09/112020.0%
ゲッパー (Rank 35)2026/09/112020.0%
∈挙動不審∋ (Rank 34)2026/09/0932166.7%
jinjin (Rank 32)2026/09/09330100.0%
yamaneko (Rank 34)2026/09/0932166.7%
jinmenusagi (Rank 35)2026/09/042020.0%
Oo-Mujirushi-oO (Rank 29)2026/09/0421150.0%
cokeshi (Rank 28)2026/09/0431233.3%
vivid_dot4 (Rank 35)2026/09/02220100.0%
青山@はなちゃん (Rank 30)2026/08/2932166.7%
yuzu (Rank 29)2026/08/2821150.0%
무파ZeroBlue (Rank 34)2026/08/282020.0%
五寸釘くん (Rank 35)2026/08/28220100.0%
え~る (Rank 34)2026/08/28220100.0%
KillBill (Rank 30)2026/08/28220100.0%
土俵際 (Rank 30)2026/07/2532166.7%
rockin-chair-- (Rank 29)2026/07/2431233.3%
会長さん (Rank 31)2026/07/2421150.0%
かくるる (Rank 29)2026/07/21330100.0%
ハミィ(DQ10の使者) (Rank 27)2026/07/2121150.0%
2month (Rank 24)2026/07/1032166.7%
VFOMG!! (Rank 21)2026/07/10110100.0%
CHASER (Rank 18)2026/07/08550100.0%
時宣院日要 (Rank 15)2026/07/08220100.0%

Round openings

Shun

crouch into Gyou'in Haishu3P5215.8%
crouch into Haisenchu1P4714.3%
backdash into offensive move185.5%
backdash into Kasen Gyou'in6P+K+G113.3%
evade down103.0%
Tenshin Benshu4P+K into throwP+G92.7%
crouch into Kasen Zenbokushou6PP72.1%
guardG into Koushu Rentai1KK72.1%
Tanhi ChougekiK+G into crouch61.8%
Kouhi Tentai7K+G51.5%
Tenshin Haishu4P into backward movement51.5%
backdash into Gyou'inshuP+K+G51.5%
Honshin Rensenkyaku4K+G41.2%
crouch into Kasen Chugeki6P41.2%
evade up41.2%

96 further openings account for the other 135 rounds.