VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Goh

타우끼/taukee

Career matches18,992
Career win rate49.5%
Round win rate50.1%
Peak rank38
Distinct opponents380
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Goh3818,9929,4009,59249.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira28215113153.5%+2.6
Jacky25812713149.2%+1.5
Kage148628641.9%-5.5
Jean115556047.8%-2.8
Shun109565351.4%+5.8
Pai108575152.8%-1.7
Jeffry100633763.0%+5.5
Sarah97465147.4%-0.6
Lei Fei91395242.9%-4.7
Wolf87582966.7%+13.2
Lion86374943.0%-4.3
Brad84444052.4%+6.6
Goh82463656.1%+8.0
Lau77314640.3%-4.8
Eileen75354046.7%-4.3
Vanessa71254635.2%-20.2
El Blaze51242747.1%-1.4
Aoi50242648.0%-3.0
Dural2391439.1%-19.6
Taka2215768.2%+19.2

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall23811512348.3%-1.9
Low Fence23011811251.3%+2.5
Breakable Full Fence22711511250.7%+0.9
Octagon2069710947.1%-2.8
Half Fence1949310147.9%-1.2
Rectangle189969350.8%+1.0
Breakable Half Fence1881038554.8%+3.0
Full Fence184859946.2%-2.9
Open159867354.1%+4.2
Full Fence and Open108515747.2%-2.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,18849.6%49.9%-0.3
No walls62750.9%49.7%+1.2

Walls against open: -1.5 points (95% range -6.6 to +3.7), p 0.576 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

무파ZeroBlue (Rank 34)2026/09/141841422.2%
hibiki1030 (Rank 38)2026/09/141611568.8%
nidaimebannai (Rank 38)2026/09/1475264934.7%
jamestaniguchi (Rank 36)2026/09/14159660.0%
n-nova06 (Rank 33)2026/09/14139469.2%
ふぇに (Rank 33)2026/09/1344281663.6%
hsat0310 (Rank 36)2026/09/07136746.1%
스트렌져 (Rank 33)2026/09/062691734.6%
spimer-man (Rank 39)2026/09/0431141745.2%
vivid_dot4 (Rank 35)2026/08/311981142.1%
ManEater (Rank 40)2026/08/313262618.8%
ボブソン (Rank 37)2026/08/31147750.0%
ふかふか (Rank 38)2026/08/3031121938.7%
azn3_ayapin (Rank 35)2026/08/2927141351.9%
mossan_opa2 (Rank 34)2026/08/2929131644.8%
うらうちゃん (Rank 36)2026/08/2326121446.1%
zakisan (Rank 37)2026/08/2336132336.1%
PuzzG/ぱず爺 (Rank 36)2026/08/2326101638.5%
フルレバ (Rank 36)2026/07/2643123127.9%
Uecchi-Ver53 (Rank 32)2026/07/251710758.8%
interceptor (Rank 40)2026/07/1738211755.3%
みんみんさん (Rank 35)2026/07/062314960.9%
duke_nomu3_zebra (Rank 36)2026/07/03148657.1%
siroiro_16bit (Rank 39)2026/06/292962320.7%
もとろー (Rank 33)2026/06/142291340.9%

Round openings

Goh

backdash into guardG1,11813.8%
backdash into Karura4P+K7279.0%
punchP5086.3%
Hiji'ate6P3974.9%
backdash into evade down3714.6%
evade down into guardG3554.4%
Kusabigeri2K3484.3%
throwP+G3484.3%
backdash into Kyousengeri46K3414.2%
kickK3234.0%
Sune'uchi2P3063.8%
backdash into Sune Kudaki43P2252.8%
punchP into kickK1581.9%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G1561.9%
backdash into Soukyu46P1491.8%

199 further openings account for the other 2,278 rounds.