VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Jeffry

ニトロ

Career matches5,275
Career win rate52.0%
Round win rate51.1%
Peak rank37
Distinct opponents549
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jeffry362,5851,3301,25551.5%
Kage371,71788882951.7%
Goh3496952444554.1%
Lau2641325.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira29115114051.9%-2.2
Jacky23012910156.1%+2.9
Wolf2041149055.9%+4.5
Kage164689641.5%-9.4
Lau128656350.8%+2.0
Brad120526843.3%-6.7
Jean118615751.7%+0.7
Goh109565351.4%-3.0
Pai98514752.0%-1.8
Shun96593761.5%+10.0
Jeffry92543858.7%+4.8
Lion90444648.9%-0.5
Lei Fei86464053.5%+1.0
Aoi73324143.8%-7.6
Sarah71472466.2%+12.3
Vanessa58233539.7%-8.7
El Blaze55262947.3%-6.3
Dural2215768.2%+16.0
Taka22111150.0%-2.1
Eileen1610662.5%+18.5

0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence24013310755.4%+3.7
Rectangle2271289956.4%+3.5
Breakable Half Fence22310611747.5%-4.6
Open21911510452.5%+0.9
Low Fence21711310452.1%-0.9
Full Fence2031089553.2%+2.7
Half Fence2019610547.8%-3.4
Octagon2011089353.7%+1.2
Single Wall180918950.6%-2.0
Full Fence and Open124606448.4%-3.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,29552.4%51.9%+0.5
No walls61651.8%52.3%-0.5

Walls against open: +1.1 points (95% range -4.0 to +6.1), p 0.677 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

fixed-star_61 (Rank 34)2026/09/221991047.4%
nanami.madogiwa (Rank 36)2026/09/22127558.3%
HiHo-HiHo_daho (Rank 36)2026/09/22126650.0%
zakisan (Rank 36)2026/09/221541126.7%
SAMCHAY® (Rank 33)2026/09/18127558.3%
ねこむーと (Rank 38)2026/09/16168850.0%
hsat0310 (Rank 35)2026/09/162013765.0%
BigBoin (Rank 33)2026/09/16157846.7%
Wallaby360 (Rank 37)2026/09/16137653.9%
nidaimebannai (Rank 38)2026/09/14136746.1%
zaduhkj (Rank 35)2026/09/14146842.9%
LEO (Rank 36)2026/09/141551033.3%
atototto1000 (Rank 38)2026/09/13126650.0%
poteto (Rank 35)2026/09/13125741.7%
ぶーん (Rank 34)2026/09/1335241168.6%
moto__666 (Rank 34)2026/09/11146842.9%
ごちももも (Rank 34)2026/09/11136746.1%
しょべるん (Rank 36)2026/09/101751229.4%
Uecchi-Ver53 (Rank 32)2026/09/092315865.2%
ヘニオ (Rank 34)2026/09/092922775.9%
delicioso (Rank 37)2026/09/061881044.4%
paoya0423 (Rank 34)2026/09/06117463.6%
おむすび山▲かずkaz_kcj (Rank 36)2026/09/021441028.6%
けいすけ新宿 (Rank 33)2026/08/19115645.5%
イイクルーン (Rank 37)2026/08/1922111150.0%

Round openings

Every character

backdash into evade up1,15113.5%
evade down into guardG86610.2%
backdash into guardG8409.9%
backdash into Kodachinuki4K2813.3%
crouch dash back into guardG2172.5%
backdash into Double Hammer Down43P2142.5%
crouch into Low Knuckle2P2042.4%
guardG1892.2%
forward movement into punchP1812.1%
crouch into Ducking Low2K+G1762.1%
backdash into Kenka Hook46P1631.9%
backdash into evade down1581.9%
crouch into guardG1301.5%
crouch dash back into evade down1231.4%
evade up1201.4%

566 further openings account for the other 3,485 rounds.

Counted from 2,102 of the 2,143 matches played. The rest were not pulled for openings.

Jeffry

backdash into evade up54913.8%
backdash into guardG44011.0%
evade down into guardG3167.9%
backdash into Double Hammer Down43P2145.4%
crouch into Low Knuckle2P2045.1%
crouch into Ducking Low2K+G1764.4%
backdash into Kenka Hook46P1634.1%
crouch dash back into guardG1313.3%
backdash into evade down1152.9%
guardG741.9%
crouch dash back into evade down701.8%
backward movement into evade up511.3%
forward movement into punchP511.3%
crouch into guardG501.3%
backdash into Overblow Shoulder66P+K491.2%

262 further openings account for the other 1,331 rounds.

Counted from 979 of the 982 matches played. The rest were not pulled for openings.

Kage

evade down into guardG42213.0%
backdash into evade up33310.3%
backdash into Kodachinuki4K2818.7%
backdash into guardG2798.6%
forward movement into punchP1013.1%
Kouten63214P1003.1%
backdash into Ura Tsumujigeri44K952.9%
guardG782.4%
crouch dash back into guardG692.1%
backdash into Furikakato OtoshiK+G682.1%
Jakenshou214P+K571.8%
crouch into guardG561.7%
evade up511.6%
forward movement into ResshouPP511.6%
crouch into Jizuridan2P481.5%

228 further openings account for the other 1,150 rounds.

Counted from 808 of the 818 matches played. The rest were not pulled for openings.

Goh

backdash into evade up26721.0%
evade down into guardG12810.1%
backdash into guardG1219.5%
backdash into Karura4P+K725.7%
crouch into Sune'uchi2P413.2%
guardG372.9%
forward movement into punchP292.3%
crouch into guardG241.9%
evade up241.9%
backdash into evade down211.6%
backdash into Hoderi4P201.6%
guardG into evade down191.5%
backward movement into evade up181.4%
crouch dash back into evade down181.4%
backdash into Soukyu46P171.3%

152 further openings account for the other 415 rounds.

Counted from 314 of the 342 matches played. The rest were not pulled for openings.

Lau

backdash into evade up250.0%
RenshouPP into Renshou Senputai3PPK125.0%
evade up into Senchutai3K125.0%